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[ 9094] [ SteamChild] MainThrd/ Initializing Steam parent: Steam's running. [ 9157] [ SteamChild] MainThrd/ Initializing Steam parent: Initializing presence. [ 9157] [ SteamChild] MainThrd/ Initializing Steam parent: Attempting to run processes. [ 9282] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "D:\FiveM\FiveM.app\data\cache\subprocess\FiveM_SteamChild.exe" -steamchild:17452 [ 9282] [ SteamChild] MainThrd/ game parent PID: 17452 [ 9282] [ SteamChild] MainThrd/ waiting for process to exit... [ 9797] [b3095_GTAProce] MainThrd/ Replacing function table list entry 0x7ff60af9c000 with 0x7ff60af9c000 [ 9797] [b3095_GTAProce] MainThrd/ pre-gameload component fx [ 9797] [b3095_GTAProce] MainThrd/ pre-gameload component rage:allocator:five [ 9797] [b3095_GTAProce] MainThrd/ pre-gameload component net:base [ 9797] [b3095_GTAProce] MainThrd/ pre-gameload component net:tcp-server [ 9797] [b3095_GTAProce] MainThrd/ pre-gameload component vfs:core [ 9797] [b3095_GTAProce] MainThrd/ pre-gameload component citizen:resources:core [ 9797] [b3095_GTAProce] MainThrd/ pre-gameload component rage:scripting:five [ 9797] [b3095_GTAProce] MainThrd/ pre-gameload component scripting:gta [ 9797] [b3095_GTAProce] MainThrd/ pre-gameload component conhost:v2 [ 9813] [b3095_GTAProce] MainThrd/ pre-gameload component http-client [ 9813] [b3095_GTAProce] MainThrd/ pre-gameload component citizen:scripting:core [ 9813] [b3095_GTAProce] MainThrd/ pre-gameload component citizen:scripting:v8client [ 9813] [b3095_GTAProce] MainThrd/ pre-gameload component steam [ 9813] [b3095_GTAProce] MainThrd/ pre-gameload component citizen:resources:client [ 9813] [b3095_GTAProce] MainThrd/ pre-gameload component rage:device:five [ 9813] [b3095_GTAProce] MainThrd/ pre-gameload component rage:nutsnbolts:five [ 9813] [b3095_GTAProce] MainThrd/ Skipping XAudio2 patches - XAudio 2.7 is present. [ 9813] [b3095_GTAProce] MainThrd/ pre-gameload component rage:input:five [ 9813] [b3095_GTAProce] MainThrd/ pre-gameload component rage:graphics:five [ 9813] [b3095_GTAProce] MainThrd/ pre-gameload component gta:core:five [ 9844] [b3095_GTAProce] MainThrd/ pre-gameload component gta:game:five [ 9844] [b3095_GTAProce] MainThrd/ pre-gameload component gta:mission-cleanup:five [ 9844] [b3095_GTAProce] MainThrd/ pre-gameload component rage:formats:x [ 9844] [b3095_GTAProce] MainThrd/ pre-gameload component gta:streaming:five [ 9844] [b3095_GTAProce] MainThrd/ >16 GiB of system RAM, increasing streaming allocator size to 2 GiB [ 9844] [b3095_GTAProce] MainThrd/ pre-gameload component citizen:level-loader:five [ 9844] [b3095_GTAProce] MainThrd/ pre-gameload component profiles [ 9844] [b3095_GTAProce] MainThrd/ pre-gameload component net:packet [ 9844] [b3095_GTAProce] MainThrd/ pre-gameload component net [ 9844] [b3095_GTAProce] MainThrd/ pre-gameload component scrbind:base [ 9844] [b3095_GTAProce] MainThrd/ pre-gameload component voip:mumble [ 9844] [b3095_GTAProce] MainThrd/ pre-gameload component gta:net:five [ 9844] [b3095_GTAProce] MainThrd/ pre-gameload component citizen:resources:gta [ 9844] [b3095_GTAProce] MainThrd/ pre-gameload component font-renderer [ 9844] [b3095_GTAProce] MainThrd/ [FontRenderer] Initializing DirectWrite. [ 9844] [b3095_GTAProce] MainThrd/ pre-gameload component nui:core [ 9844] [b3095_GTAProce] MainThrd/ pre-gameload component nui:resources [ 9844] [b3095_GTAProce] MainThrd/ pre-gameload component net:http-server [ 9844] [b3095_GTAProce] MainThrd/ pre-gameload component devcon [ 9844] [b3095_GTAProce] MainThrd/ pre-gameload component ros-patches:five [ 9891] [b3095_GTAProce] [Mumble] Audio Input/ MumbleAudioInput::InitializeAudioDevice: Initialized audio capture device. [ 10032] [b3095_GTAProce] MainThrd/ pre-gameload component citizen:legacy-net:resources [ 10032] [b3095_GTAProce] MainThrd/ pre-gameload component debug:net [ 10032] [b3095_GTAProce] MainThrd/ pre-gameload component citizen:game:ipc [ 10032] [b3095_GTAProce] MainThrd/ pre-gameload component citizen:game:main [ 10032] [b3095_GTAProce] MainThrd/ pre-gameload component asi:five [ 10032] [b3095_GTAProce] MainThrd/ pre-gameload component scripthookv [ 10032] [b3095_GTAProce] MainThrd/ pre-gameload component lovely-script [ 10032] [b3095_GTAProce] MainThrd/ pre-gameload component extra-natives:five [ 10094] [b3095_GTAProce] MainThrd/ pre-gameload component vfs:impl:rage [ 10094] [b3095_GTAProce] MainThrd/ pre-gameload component glue [ 10094] [b3095_GTAProce] MainThrd/ pre-gameload component loading-screens:five [ 10110] [b3095_GTAProce] MainThrd/ pre-gameload component citizen:scripting:lua [ 10110] [b3095_GTAProce] MainThrd/ pre-gameload component handling-loader:five [ 10110] [b3095_GTAProce] MainThrd/ pre-gameload component nui:gsclient [ 10110] [b3095_GTAProce] MainThrd/ pre-gameload component citizen:scripting:mono [ 10110] [b3095_GTAProce] MainThrd/ pre-gameload component citizen:devtools [ 10110] [b3095_GTAProce] MainThrd/ pre-gameload component nui:profiles [ 10110] [b3095_GTAProce] MainThrd/ pre-gameload component tool:formats [ 10110] [b3095_GTAProce] MainThrd/ pre-gameload component citizen:resources:metadata:lua [ 10110] [b3095_GTAProce] MainThrd/ pre-gameload component citizen:mod-loader:five [ 10110] [b3095_GTAProce] MainThrd/ pre-gameload component citizen:playernames:five [ 10110] [b3095_GTAProce] MainThrd/ pre-gameload component citizen:scripting:lua54 [ 10110] [b3095_GTAProce] MainThrd/ pre-gameload component citizen:scripting:v8node [ 10110] [b3095_GTAProce] MainThrd/ pre-gameload component devtools:five [ 10110] [b3095_GTAProce] MainThrd/ pre-gameload component discord [ 10110] [b3095_GTAProce] MainThrd/ pre-gameload component citizen:scripting:mono-v2 [ 10110] [b3095_GTAProce] MainThrd/ pre-gameload component tool:vehrec [ 10110] [b3095_GTAProce] MainThrd/ pre-gameload component adhesive [ 10328] [b3095_GTAProce] MainThrd/ pre-gameload component fxdk:main [ 11110] [b3095_GTAProce] Render/ Creating backbuffer. [ 11125] [b3095_GTAProce] Render/ Done creating backbuffer. [ 12328] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_patch2023_02CRC:/content.xml [ 12328] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_patch2023_01_G9ECCRC:/content.xml [ 12328] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_patch2023_01CRC:/content.xml [ 12328] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_patchDay28G9ECNGCRC:/content.xml [ 12328] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_patchDay28NGCRC:/content.xml [ 12328] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_patchDay27G9ECNGCRC:/content.xml [ 12328] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_patchDay27NGCRC:/content.xml [ 12328] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_patchDayG9ECNGCRC:/content.xml [ 12328] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_patchDay26NGCRC:/content.xml [ 12328] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_patchDay25NGCRC:/content.xml [ 12328] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_patchDay24NGCRC:/content.xml [ 12328] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_patchDay22NGCRC:/content.xml [ 12328] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_patchDay23NGCRC:/content.xml [ 12328] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_patchDay21NGCRC:/content.xml [ 12344] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_patchDay20NGCRC:/content.xml [ 12344] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY19NGCRC:/content.xml [ 12344] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY18NGCRC:/content.xml [ 12344] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY17NGCRC:/content.xml [ 12344] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY16NGCRC:/content.xml [ 12344] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY15NGCRC:/content.xml [ 12344] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY13NGCRC:/content.xml [ 12344] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY14NGCRC:/content.xml [ 12344] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY12NGCRC:/content.xml [ 12344] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY11NGCRC:/content.xml [ 12344] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY10NGCRC:/content.xml [ 12344] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_patchday9NGCRC:/content.xml [ 12344] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY8NGCRC:/content.xml [ 12344] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_patchDay7NGCRC:/content.xml [ 12344] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_patchDay6NGCRC:/content.xml [ 12344] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_patchDay5NGCRC:/content.xml [ 12344] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_patchDay4NGCRC:/content.xml [ 12344] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_patchDay3NGCRC:/content.xml [ 12344] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_patchDay2bNGCRC:/content.xml [ 12344] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_patchDay2NGCRC:/content.xml [ 12344] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_patchDay1NGCRC:/content.xml [ 12344] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpPatchesNGCRC:/content.xml [ 12641] [b3095_GTAProce] MainThrd/ NullInitializeGraphics [ 12641] [b3095_GTAProce] MainThrd/ ^2Opening \\.\pipe\GTAVLauncher_Pipe, waiting for launcher to load... [ 12641] [b3095_GTAProce] MainThrd/ ^2Launcher gave all-clear - waiting for pipe. [ 12641] [b3095_GTAProce] MainThrd/ ^2Launcher is fine, continuing to initialize! [ 12657] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_CORE init functions [ 12657] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (55 total) [ 12657] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking InitSystem INIT_CORE init (1 out of 55) [ 12657] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CShaderLib INIT_CORE init (2 out of 55) [ 12672] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking PostFX INIT_CORE init (3 out of 55) [ 12672] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_CORE init (4 out of 55) [ 12672] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_CORE init (5 out of 55) [ 12703] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xa0f39fb6 INIT_CORE init (6 out of 55) [ 12703] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_CORE init (7 out of 55) [ 12703] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_CORE init (8 out of 55) [ 12703] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_CORE init (9 out of 55) [ 12938] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCheat INIT_CORE init (10 out of 55) [ 12938] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClock INIT_CORE init (11 out of 55) [ 12938] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCullZones INIT_CORE init (12 out of 55) [ 12938] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExpensiveProcessDistributer INIT_CORE init (13 out of 55) [ 12938] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameLogic INIT_CORE init (14 out of 55) [ 12938] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xaa19234e INIT_CORE init (15 out of 55) [ 12938] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CutSceneManagerWrapper INIT_CORE init (16 out of 55) [ 12938] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAnimSceneManager INIT_CORE init (17 out of 55) [ 12938] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPortalTracker INIT_CORE init (18 out of 55) [ 12938] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_CORE init (19 out of 55) [ 13032] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CObjectPopulationNY INIT_CORE init (20 out of 55) [ 13032] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking COcclusion INIT_CORE init (21 out of 55) [ 13032] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPlantMgr INIT_CORE init (22 out of 55) [ 13078] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CShaderHairSort INIT_CORE init (23 out of 55) [ 13078] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetworkTelemetry INIT_CORE init (24 out of 55) [ 13078] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreamingWrapper INIT_CORE init (25 out of 55) [ 13078] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderer INIT_CORE init (26 out of 55) [ 13250] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayMgr INIT_CORE init (27 out of 55) [ 13250] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoRecording INIT_CORE init (28 out of 55) [ 13250] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoPlayback INIT_CORE init (29 out of 55) [ 13250] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoPlaybackThumbnailManager INIT_CORE init (30 out of 55) [ 13250] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x8930d2f7 INIT_CORE init (31 out of 55) [ 13250] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_CORE init (32 out of 55) [ 13391] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CFrontendStatsMgr INIT_CORE init (33 out of 55) [ 13391] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CControllerLabelMgr INIT_CORE init (34 out of 55) [ 13391] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStuntJumpManager INIT_CORE init (35 out of 55) [ 13391] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTheScripts INIT_CORE init (36 out of 55) [ 13782] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptAreas INIT_CORE init (37 out of 55) [ 13782] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptDebug INIT_CORE init (38 out of 55) [ 13782] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptHud INIT_CORE init (39 out of 55) [ 13782] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPedAIBlips INIT_CORE init (40 out of 55) [ 13782] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_CORE init (41 out of 55) [ 13782] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWaypointRecording INIT_CORE init (42 out of 55) [ 13782] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleRecordingMgr INIT_CORE init (43 out of 55) [ 13782] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTaskClassInfoManager INIT_CORE init (44 out of 55) [ 13782] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTuningManager INIT_CORE init (45 out of 55) [ 13797] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAppDataMgr INIT_CORE init (46 out of 55) [ 13797] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetRespawnMgr INIT_CORE init (47 out of 55) [ 13797] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAgitatedManager INIT_CORE init (48 out of 55) [ 13797] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioActionManager INIT_CORE init (49 out of 55) [ 13797] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_CORE init (50 out of 55) [ 13797] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPostScan INIT_CORE init (51 out of 55) [ 13797] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraMetadataMgr INIT_CORE init (52 out of 55) [ 13797] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking BackgroundScripts INIT_CORE init (53 out of 55) [ 13797] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CIplCullBox INIT_CORE init (54 out of 55) [ 13797] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking perfClearingHouse INIT_CORE init (55 out of 55) [ 13797] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (11 total) [ 13797] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScene INIT_CORE init (1 out of 11) [ 13922] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking MeshBlendManager INIT_CORE init (2 out of 11) [ 13922] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_CORE init (3 out of 11) [ 13969] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking ViewportSystemInit INIT_CORE init (4 out of 11) [ 13969] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhoneMgr INIT_CORE init (5 out of 11) [ 13969] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhotoManager INIT_CORE init (6 out of 11) [ 13969] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLODLightManager INIT_CORE init (7 out of 11) [ 13969] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLODLights INIT_CORE init (8 out of 11) [ 13969] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking AmbientLights INIT_CORE init (9 out of 11) [ 13969] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGps INIT_CORE init (10 out of 11) [ 13969] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedAILodManager INIT_CORE init (11 out of 11) [ 13969] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 3 (20 total) [ 13969] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPauseMenu INIT_CORE init (1 out of 20) [ 13969] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA menuAud:/x64/audio/dlcTuner_sounds.dat. [ 13969] [b3095_GTAProce] MainThrd/ done loading menuAud:/x64/audio/dlcTuner_sounds.dat in data file mounter 0000000141a27ce8. [ 13969] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK menuaud:/x64/audio/sfx/dlc_Tuner_Music. [ 13969] [b3095_GTAProce] MainThrd/ done loading menuaud:/x64/audio/sfx/dlc_Tuner_Music in data file mounter 0000000141a29330. [ 13969] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking cStoreScreenMgr INIT_CORE init (2 out of 20) [ 13969] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVideoEditorUI INIT_CORE init (3 out of 20) [ 13969] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking WatermarkRenderer INIT_CORE init (4 out of 20) [ 13969] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMousePointer INIT_CORE init (5 out of 20) [ 13969] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTextInputBox INIT_CORE init (6 out of 20) [ 13985] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x602ee6e2 INIT_CORE init (7 out of 20) [ 13985] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMiniMap INIT_CORE init (8 out of 20) [ 13985] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNewHud INIT_CORE init (9 out of 20) [ 13985] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4bfbfa2c INIT_CORE init (10 out of 20) [ 13985] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking WarningScreen INIT_CORE init (11 out of 20) [ 13985] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBusySpinner INIT_CORE init (12 out of 20) [ 13985] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking camManager INIT_CORE init (13 out of 20) [ 13985] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDLCScript INIT_CORE init (14 out of 20) [ 13985] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameStreamMgr INIT_CORE init (15 out of 20) [ 13985] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4d167300 INIT_CORE init (16 out of 20) [ 13985] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwMetaDataStore INIT_CORE init (17 out of 20) [ 13985] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayCoordinator INIT_CORE init (18 out of 20) [ 13985] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVideoEditorInterface INIT_CORE init (19 out of 20) [ 13985] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking UI3DDrawManager INIT_CORE init (20 out of 20) [ 13985] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_CORE init functions! [ 56438] [b3095_GTAProce] CrBrowserMain/ OnConnectionProgress: Requesting server variables... [ 56703] [b3095_GTAProce] UV loop: httpClient/ OnConnectionProgress: Requesting authentication ticket... [ 57141] [b3095_GTAProce] UV loop: tcp0/ Getting auth ticket for pipe appID 218 - should be 218. [ 57141] [b3095_GTAProce] UV loop: tcp0/ OnConnectionProgress: Obtaining Steam ticket... [ 57438] [b3095_GTAProce] Steam Worker Thread/ OnConnectionProgress: Handshaking with server... [ 57594] [b3095_GTAProce] UV loop: httpClient/ OnConnectionProgress: core: [ 57594] [b3095_GTAProce] UV loop: httpClient/ Checking ban status... [ 57594] [b3095_GTAProce] UV loop: httpClient/ [ 57703] [b3095_GTAProce] UV loop: httpClient/ OnConnectionProgress: Requesting server endpoints... [ 57797] [b3095_GTAProce] UV loop: httpClient/ OnConnectionProgress: Requesting server permissions... [ 58422] [b3095_GTAProce] CrBrowserMain/ OnConnectionProgress: Requesting server feature policy... [ 58891] [b3095_GTAProce] UV loop: httpClient/ Server feature policy is [animated_server_icon][color_server_names][mumble_voice_prerelease][new_interior_hash][onesync][onesync_big][onesync_medium][onesync_plus][platinum][subdir_file_mapping] [ 58907] [b3095_GTAProce] Render/ OnConnectionProgress: Downloading content [ 58953] [b3095_GTAProce] Render/ OnConnectionProgress: Downloading content manifest... [ 59172] [b3095_GTAProce] Render/ OnConnectionProgress: Downloading content manifest (13.03 kB) [ 59219] [b3095_GTAProce] Render/ OnConnectionProgress: Downloading content manifest (50.66 kB) [ 59282] [b3095_GTAProce] Render/ OnConnectionProgress: Downloading content manifest (193.94 kB) [ 59328] [b3095_GTAProce] Render/ OnConnectionProgress: Downloading content manifest (402.35 kB) [ 59391] [b3095_GTAProce] Render/ OnConnectionProgress: Downloading content manifest (801.81 kB) [ 59438] [b3095_GTAProce] Render/ OnConnectionProgress: Downloading content manifest (1592.02 kB) [ 59500] [b3095_GTAProce] Render/ OnConnectionProgress: Downloading content manifest (3450.35 kB) [ 59547] [b3095_GTAProce] Render/ OnConnectionProgress: Downloading content manifest (7023.72 kB) [ 59594] [b3095_GTAProce] Render/ OnConnectionProgress: Loading content manifest... [ 61188] [b3095_GTAProce] UV loop: httpClient/ Required resources: sessionmanager monitor mapmanager basic-gamemode fivem-map-tmc spawnmanager oxmysql yarn webpack chat polyzone core tmc_queue cron ipl saltychat bans screenshot-basic loadscreen ndrp_spawn multichar tutorial radio clothing banking utils inventory core_game radialmenu jobs parties mc-trucking dot-matrix police stretchers medical government wk_wars2x garages doorlocks mdt mdt2 k4mb1-drills clubhouses_hideouts crime crimeprops pacificstandard pworks scenes dynamicmaps dynamicoverlays dynamicoverlaystream printing collectibles mc-snap-endpoint tmc_phone housing cayovilla business vehiclelocks shells drugs rentals animations animsprops sit timestamp server_scenarios tmc_minigames tmc_mgdlc_2023 racing mech sirens fuel vehicleshop safa temporary_events ITGH_Fishing casino noise dowsing NewDayCustomsShop NewDayVehicleKits loaf_headshot_base64 ndrp_ids notes nautical secret_compartments geocaching forms music_player holidays adventcalendar MenuAPI rcore_arcade laptop playershops storyteller gizmo jobtracking camping cipher pindle spectrograph mc-dumpsters burner_phones payphones mc-doggo cheesykyle_boardgame cheesykyle_boardgame_assets animals aprilisforfools populationtest helicam rcore_pool firetools NewDayVehicleScripts NewDayHandling NewDayVehicleSounds NewDayVehicleFixes NewDayTunersFix NewDayBusinessVehicles NewDayCustomCars NewDayCustomCars_2 NewDayCustomBikes NewDayCustomPlanes gb_bisonhf gb_clubxr gb_cometcl gb_dominatorgsx gb_eon gb_komodagt gb_mogulrs gb_neonct gb_progentr3s gb_sapphire gb_schwartzers gb_solace gb_starlight gb_sultanrsx gb_tahomagt gb_turismogt NewDayWheelchair NewDayLEOPack NewDayPRPack NewDayPWPack NewDayEMSPack NewDayEmergencyBoatPack NewDayWheelPack NewDayTrafficPool 1_govpack 2_accspack 3_civpack1 4_civpack2 5_streamablespack 6_eventpack maskfix bodypillow comic_toys shadowcade_toys skateboards pw_menus mc-snap hospital_wristband hammerofjustice summerprops mc-summer bzzz_furniture_kitchen idrp_flowercart_props doclprops ramoprops custom_furniture cal_props bzzz_carpets custom_doortuning NewDayCustomWeapons NewDayWeapons pridestall handfans_pridemonth arcane_collectibles k9_dog_props remingtons_props rockfordfd kiiya_vwpd uj_lifeguard paletoclinic firewatch_tower parsons cfx-gabz-pdprops cfx_prompt_Bolingbroke_Prison_Interiors shelltest ranger_station_paleto pillbox_hospital cfx_gn_collection cfx_gn_ambulance_garage cfx_gn_medical_assets cfx_gn_medical_accessories cfx_gn_int_clinic cfx_gn_clinic_sandy cfx_gn_sandy_mapdata cfx_gn_sheriff_dlc cfx_gn_sheriff_sandyshores artex_mrpd ramo_gunrange rockfordcityhall fuenteblanca callow_hangar lsia_airport lsia_tower breze_church suffolkchurch dhs_villas library ranger_welcomecenter pworksstream us_marshal scout_camp courthouse_alta publicdefenders sandy_airfield savs vets darkplace cfx-gabz-mapdata cfx-gabz-mba animalz uj_playboy_ipl uj_playboy_v2 irish_heritage new_blmc pillbox_cartel ravens_mc cfx_gn_von_lobby cfx_gn_von_hotel cfx-gabz-bennys-old cfx-gabz-impound cfx-gabz-pdm comicbookshop arisdeli bennys boathouseoffroad spanishoffices creampie blackuber handlebarhaven pdm securoserv tequilala fullsend merryweather shadowcade ipl_arcade ronniescustomchoppers blacklotustattoo deuces autoexotic beachside_billiard sunrise sunrisetwo benefactor knightimports worldsend bruisers burgershot bohan corner_donuts craft_bar wicked_repair hanging_gardens float_soak skywheelz inkdigenous johnsons_industrial law_school cockatoos heroes_garage mosleynutt paleto_customs blackwoods pearls reesespizza remedy euphoric venetian vinewood_self_storage vineyard weazelnews cfx-gabz-catcafe cfx-gabz-diner cfx-gabz_harmony cfx-gabz_vu cfx-gabz-esbltd cfx-gabz-tattoo digital_den_mirrorpark beachstalls dynasty_realty teapot paxton_law seasons_greetings commercial_dealership hunt_ohagen_law pipedown mckenzie mptavern losdemonios blackhawk_coffee mise_en_place new_original_clothing koispa seasidelotus salieris stella_melon la_linterna magic_and_deers mirage saucys_taqueria purple_fantasy mossy_stone mojitoinn remingtons cornerpocket redlantern vulcan_engineering raven_repair zimports route68_roadhouse sallys_surfshop lazydaisy cfx-gabz-records noodle_exchange backside_skate_shop arcola brimstone bugstar bearhouse laundry hiddenhospital uj_driftzone tr_props weapon_room int_drugs gigz_jewel quarry_cabins gcom_smuggling_v2 cfx-gom-map-inds cfx-gom-map-gstylinghq ed_whitemansion K4MB1-AllShellsSubPack southseaapartments cfx-gabz-ammunation cfx-gabz-ponsonbys vangies_vespucci k4mb1-mazebank k4mb1-miningcave k4mb1-fleecas cfx-gabz-pacificbank cfx-gabz-paletobank cfx-gabz-bobcat cfx-nteam-river k4mb1-casino yardwork basegame_ytyp master_occlusion nd_props world [ 61203] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying monitor (1 of 365 - 3.31/26.35 MiB) [ 61266] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying monitor (1 of 365 - 13.25/26.35 MiB) [ 61313] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying monitor (1 of 365 - 22.98/26.35 MiB) [ 61375] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying core (11 of 365 - 4.52/24.49 MiB) [ 61422] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying core (11 of 365 - 14.59/24.49 MiB) [ 61485] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying core (11 of 365 - 24.49/24.49 MiB) [ 61532] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying loadscreen (18 of 365 - 7.30/21.23 MiB) [ 61594] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying loadscreen (18 of 365 - 17.54/21.23 MiB) [ 61641] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying banking (24 of 365 - 3.66/12.69 MiB) [ 61688] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying inventory (26 of 365 - 0.44/10.25 MiB) [ 61750] [b3095_GTAProce] Render/ OnConnectionProgress: Mounted inventory (27 of 365) [ 61797] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying radialmenu (28 of 365 - 5.72/14.36 MiB) [ 61860] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying jobs (29 of 365 - 1.24/1.38 MiB) [ 61907] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying mdt (40 of 365 - 0.85/7.80 MiB) [ 61969] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying mdt2 (41 of 365 - 2.28/12.03 MiB) [ 62016] [b3095_GTAProce] Render/ OnConnectionProgress: Mounted k4mb1-drills (43 of 365) [ 62063] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying printing (52 of 365 - 3.11/3.11 MiB) [ 62125] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying tmc_phone (55 of 365 - 9.40/17.67 MiB) [ 62172] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying vehiclelocks (59 of 365 - 0.05/0.05 MiB) [ 62219] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying animations (63 of 365 - 7.67/7.91 MiB) [ 62282] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying tmc_minigames (68 of 365 - 8.10/25.02 MiB) [ 62328] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying tmc_minigames (68 of 365 - 18.13/25.02 MiB) [ 62391] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying ITGH_Fishing (77 of 365 - 0.18/14.31 MiB) [ 62438] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying ITGH_Fishing (77 of 365 - 10.29/14.31 MiB) [ 62500] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying ndrp_ids (84 of 365 - 4.52/6.83 MiB) [ 62547] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying laptop (95 of 365 - 5.19/11.41 MiB) [ 62610] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying pindle (102 of 365 - 1.98/2.11 MiB) [ 62657] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying NewDayHandling (117 of 365 - 1.95/2.03 MiB) [ 62719] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying NewDayVehicleSounds (118 of 365 - 9.82/21.14 MiB) [ 62766] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying NewDayVehicleSounds (118 of 365 - 20.04/21.14 MiB) [ 62828] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying NewDayVehicleFixes (119 of 365 - 8.70/12.40 MiB) [ 62875] [b3095_GTAProce] Render/ OnConnectionProgress: Mounted NewDayBusinessVehicles (122 of 365) [ 62922] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying NewDayCustomCars (122 of 365 - 0.25/150.27 MiB) [ 62985] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying NewDayCustomCars (122 of 365 - 10.45/150.27 MiB) [ 63032] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying NewDayCustomCars (122 of 365 - 20.56/150.27 MiB) [ 63094] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying NewDayCustomCars (122 of 365 - 30.59/150.27 MiB) [ 63141] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying NewDayCustomCars (122 of 365 - 40.84/150.27 MiB) [ 63203] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying NewDayCustomCars (122 of 365 - 51.03/150.27 MiB) [ 63250] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying NewDayCustomCars (122 of 365 - 61.09/150.27 MiB) [ 63313] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying NewDayCustomCars (122 of 365 - 71.05/150.27 MiB) [ 63360] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying NewDayCustomCars (122 of 365 - 80.89/150.27 MiB) [ 63422] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying NewDayCustomCars (122 of 365 - 90.99/150.27 MiB) [ 63469] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying NewDayCustomCars (122 of 365 - 101.14/150.27 MiB) [ 63516] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying NewDayCustomCars (122 of 365 - 110.50/150.27 MiB) [ 63578] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying NewDayCustomCars (122 of 365 - 120.60/150.27 MiB) [ 63625] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying NewDayCustomCars (122 of 365 - 130.63/150.27 MiB) [ 63688] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying NewDayCustomCars (122 of 365 - 139.68/150.27 MiB) [ 63735] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying NewDayCustomCars (122 of 365 - 149.59/150.27 MiB) [ 63782] [b3095_GTAProce] Render/ OnConnectionProgress: Mounted NewDayCustomCars (123 of 365) [ 63844] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying NewDayCustomCars_2 (123 of 365 - 9.83/54.38 MiB) [ 63891] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying NewDayCustomCars_2 (123 of 365 - 19.96/54.38 MiB) [ 63953] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying NewDayCustomCars_2 (123 of 365 - 29.98/54.38 MiB) [ 64000] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying NewDayCustomCars_2 (123 of 365 - 39.39/54.38 MiB) [ 64063] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying NewDayCustomCars_2 (123 of 365 - 49.35/54.38 MiB) [ 64110] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying gb_komodagt (131 of 365 - 1.95/4.31 MiB) [ 64157] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying gb_solace (137 of 365 - 2.31/3.55 MiB) [ 64219] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying NewDayLEOPack (143 of 365 - 0.05/0.59 MiB) [ 64266] [b3095_GTAProce] Render/ OnConnectionProgress: Mounted NewDayTrafficPool (150 of 365) [ 64703] [b3095_GTAProce] Render/ OnConnectionProgress: Mounted 1_govpack (151 of 365) [ 65250] [b3095_GTAProce] Render/ OnConnectionProgress: Mounted 2_accspack (152 of 365) [ 66313] [b3095_GTAProce] Render/ OnConnectionProgress: Mounted 3_civpack1 (153 of 365) [ 66594] [b3095_GTAProce] Render/ OnConnectionProgress: Mounted 4_civpack2 (154 of 365) [ 66641] [b3095_GTAProce] Render/ OnConnectionProgress: Mounted bodypillow (158 of 365) [ 66703] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying pridestall (177 of 365 - 0.01/0.01 MiB) [ 66750] [b3095_GTAProce] Render/ OnConnectionProgress: Mounted cfx_gn_sheriff_sandyshores (202 of 365) [ 66797] [b3095_GTAProce] Render/ OnConnectionProgress: Mounted cfx-gabz-mapdata (224 of 365) [ 66860] [b3095_GTAProce] Render/ OnConnectionProgress: Verifying worldsend (261 of 365 - 0.01/0.01 MiB) [ 66907] [b3095_GTAProce] Render/ OnConnectionProgress: Mounted mptavern (304 of 365) [ 66969] [b3095_GTAProce] Render/ OnConnectionProgress: Mounted southseaapartments (349 of 365) [ 67469] [b3095_GTAProce] Render/ OnConnectionProgress: Mounted world (365 of 365) [ 67469] [b3095_GTAProce] Render/ OnConnectionProgress: Downloading completed [ 67516] [b3095_GTAProce] Render/ OnConnectionProgress: Fetching info from server... [ 67578] [b3095_GTAProce] Render/ OnConnectionProgress: Connecting to server... [ 67703] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "D:\FiveM\FiveM.app\data\cache\subprocess\FiveM_SteamChild.exe" -steamparent:6464 [ 67703] [ SteamChild] MainThrd/ Initializing Steam parent. [ 67719] [ SteamChild] MainThrd/ Initializing Steam parent: Steam's running. [ 67766] [ SteamChild] MainThrd/ Initializing Steam parent: Initializing presence. [ 67766] [ SteamChild] MainThrd/ Initializing Steam parent: Attempting to run processes. [ 67782] [b3095_GTAProce] Render/ ^2Received connectOK: ServerID 189, SlotID 128, HostID 65535 [ 67844] [b3095_GTAProce] Render/ ^2Network connected, triggering initial game load... [ 67891] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "D:\FiveM\FiveM.app\data\cache\subprocess\FiveM_SteamChild.exe" -steamchild:17452 [ 67891] [ SteamChild] MainThrd/ game parent PID: 17452 [ 67891] [ SteamChild] MainThrd/ waiting for process to exit... [ 67922] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_BEFORE_MAP_LOADED init functions [ 67922] [b3095_GTAProce] MainThrd/ Loading default meta overrides (total: 0) [ 67922] [b3095_GTAProce] MainThrd/ Done loading default meta overrides! [ 67922] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (31 total) [ 67922] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_BEFORE_MAP_LOADED init (1 out of 31) [ 67922] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorld INIT_BEFORE_MAP_LOADED init (2 out of 31) [ 67922] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGarages INIT_BEFORE_MAP_LOADED init (3 out of 31) [ 67922] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CHandlingDataMgr INIT_BEFORE_MAP_LOADED init (4 out of 31) [ 67953] [b3095_GTAProce] MainThrd/ Loading 254 handling entries from commoncrc:/data/handling.meta [ 67953] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking INSTANCESTORE INIT_BEFORE_MAP_LOADED init (5 out of 31) [ 67953] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapAreas INIT_BEFORE_MAP_LOADED init (6 out of 31) [ 67953] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwMapTypesStore INIT_BEFORE_MAP_LOADED init (7 out of 31) [ 67953] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CModelInfo INIT_BEFORE_MAP_LOADED init (8 out of 31) [ 67953] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPatrolRoutes INIT_BEFORE_MAP_LOADED init (9 out of 31) [ 67953] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopZones INIT_BEFORE_MAP_LOADED init (10 out of 31) [ 67953] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapZoneManager INIT_BEFORE_MAP_LOADED init (11 out of 31) [ 67953] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhysics INIT_BEFORE_MAP_LOADED init (12 out of 31) [ 67953] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_BEFORE_MAP_LOADED init (13 out of 31) [ 67953] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking Water INIT_BEFORE_MAP_LOADED init (14 out of 31) [ 67953] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking COcclusion INIT_BEFORE_MAP_LOADED init (15 out of 31) [ 67953] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_BEFORE_MAP_LOADED init (16 out of 31) [ 67953] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_BEFORE_MAP_LOADED init (17 out of 31) [ 67953] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_BEFORE_MAP_LOADED init (18 out of 31) [ 67953] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTVPlaylistManager INIT_BEFORE_MAP_LOADED init (19 out of 31) [ 67953] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientModelSetManager INIT_BEFORE_MAP_LOADED init (20 out of 31) [ 67953] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLadderMetadataManager INIT_BEFORE_MAP_LOADED init (21 out of 31) [ 67953] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioManager INIT_BEFORE_MAP_LOADED init (22 out of 31) [ 67985] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CConditionalAnimManager INIT_BEFORE_MAP_LOADED init (23 out of 31) [ 67985] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleMetadataMgr INIT_BEFORE_MAP_LOADED init (24 out of 31) [ 68016] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRandomEventManager INIT_BEFORE_MAP_LOADED init (25 out of 31) [ 68016] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCrimeInformationManager INIT_BEFORE_MAP_LOADED init (26 out of 31) [ 68016] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWitnessInformationManager INIT_BEFORE_MAP_LOADED init (27 out of 31) [ 68016] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPortal INIT_BEFORE_MAP_LOADED init (28 out of 31) [ 68016] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking LightEntityMgr INIT_BEFORE_MAP_LOADED init (29 out of 31) [ 68016] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking AnimBlackboard INIT_BEFORE_MAP_LOADED init (30 out of 31) [ 68016] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathServer::InitBeforeMapLoaded INIT_BEFORE_MAP_LOADED init (31 out of 31) [ 68016] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_BEFORE_MAP_LOADED init functions! [ 68125] [b3095_GTAProce] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x140df7044 (2) took 84msec [ 68703] [b3095_GTAProce] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1407f7a14 (56) took 554msec [ 68813] [b3095_GTAProce] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x14093814c (33) took 81msec [ 68922] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_AFTER_MAP_LOADED init functions [ 68922] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (29 total) [ 68922] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_AFTER_MAP_LOADED init (1 out of 29) [ 68922] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClock INIT_AFTER_MAP_LOADED init (2 out of 29) [ 68922] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CEventDataManager INIT_AFTER_MAP_LOADED init (3 out of 29) [ 68922] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CHandlingDataMgr INIT_AFTER_MAP_LOADED init (4 out of 29) [ 68922] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapAreas INIT_AFTER_MAP_LOADED init (5 out of 29) [ 68922] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPed INIT_AFTER_MAP_LOADED init (6 out of 29) [ 68922] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopCycle INIT_AFTER_MAP_LOADED init (7 out of 29) [ 68922] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopZones INIT_AFTER_MAP_LOADED init (8 out of 29) [ 68922] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapZoneManager INIT_AFTER_MAP_LOADED init (9 out of 29) [ 68922] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreamingWrapper INIT_AFTER_MAP_LOADED init (10 out of 29) [ 68922] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_AFTER_MAP_LOADED init (11 out of 29) [ 68922] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreamingRequestList INIT_AFTER_MAP_LOADED init (12 out of 29) [ 68922] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTask INIT_AFTER_MAP_LOADED init (13 out of 29) [ 68922] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_AFTER_MAP_LOADED init (14 out of 29) [ 68922] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleModelInfo INIT_AFTER_MAP_LOADED init (15 out of 29) [ 68969] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_AFTER_MAP_LOADED init (16 out of 29) [ 68969] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking Water INIT_AFTER_MAP_LOADED init (17 out of 29) [ 68969] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorldHeightMap INIT_AFTER_MAP_LOADED init (18 out of 29) [ 68969] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorldWaterHeight INIT_AFTER_MAP_LOADED init (19 out of 29) [ 68985] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientAnimationManager INIT_AFTER_MAP_LOADED init (20 out of 29) [ 68985] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientAudioManager INIT_AFTER_MAP_LOADED init (21 out of 29) [ 68985] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_AFTER_MAP_LOADED init (22 out of 29) [ 68985] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_AFTER_MAP_LOADED init (23 out of 29) [ 69094] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwAnimDirector INIT_AFTER_MAP_LOADED init (24 out of 29) [ 69110] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_AFTER_MAP_LOADED init (25 out of 29) [ 69110] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_AFTER_MAP_LOADED init (26 out of 29) [ 69110] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CThePopMultiplierAreas INIT_AFTER_MAP_LOADED init (27 out of 29) [ 69110] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking MeshBlendManager INIT_AFTER_MAP_LOADED init (28 out of 29) [ 69110] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CProceduralInfo INIT_AFTER_MAP_LOADED init (29 out of 29) [ 69110] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (2 total) [ 69110] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_AFTER_MAP_LOADED init (1 out of 2) [ 69172] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedModelInfo INIT_AFTER_MAP_LOADED init (2 out of 2) [ 69172] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_AFTER_MAP_LOADED init functions! [ 69172] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_SESSION init functions [ 70703] [b3095_GTAProce] MainThrd/ can't register compcache:/1_govpack/pedalternatevariations.meta: no streaming module (does this file even belong in stream?) [ 72610] [b3095_GTAProce] MainThrd/ can't register compcache:/2_accspack/pedalternatevariations.meta: no streaming module (does this file even belong in stream?) [ 77360] [b3095_GTAProce] MainThrd/ can't register compcache:/3_civpack1/pedalternatevariations.meta: no streaming module (does this file even belong in stream?) [ 78407] [b3095_GTAProce] MainThrd/ can't register compcache:/4_civpack2/pedalternatevariations.meta: no streaming module (does this file even belong in stream?) [ 78422] [b3095_GTAProce] MainThrd/ can't register compcache:/5_streamablespack/c.dds: no streaming module (does this file even belong in stream?) [ 78422] [b3095_GTAProce] MainThrd/ can't register compcache:/5_streamablespack/lowr_diff_002_a_whi.dds: no streaming module (does this file even belong in stream?) [ 78422] [b3095_GTAProce] MainThrd/ can't register compcache:/5_streamablespack/lowr_diff_002_d_whi.dds: no streaming module (does this file even belong in stream?) [ 78422] [b3095_GTAProce] MainThrd/ can't register compcache:/5_streamablespack/lowr_diff_002_e_whi.dds: no streaming module (does this file even belong in stream?) [ 78828] [b3095_GTAProce] MainThrd/ can't register compcache:/6_eventpack/pedalternatevariations.meta: no streaming module (does this file even belong in stream?) [ 81766] [b3095_GTAProce] MainThrd/ can't register compcache:/artex_mrpd/dlcmrpd_game.dat151.rel: no streaming module (does this file even belong in stream?) [ 81922] [b3095_GTAProce] MainThrd/ can't register compcache:/benefactor/fxmanifest.lua: no streaming module (does this file even belong in stream?) [ 81922] [b3095_GTAProce] MainThrd/ can't register compcache:/benefactor/interiorproxies.meta: no streaming module (does this file even belong in stream?) [ 82594] [b3095_GTAProce] MainThrd/ can't register compcache:/cfx-nteam-river/nteam_water.odr: no streaming module (does this file even belong in stream?) [ 82750] [b3095_GTAProce] MainThrd/ can't register compcache:/cfx_prompt_Bolingbroke_Prison_Interiors/interiorproxies.meta: no streaming module (does this file even belong in stream?) [ 83016] [b3095_GTAProce] MainThrd/ can't register compcache:/dhs_villas/apa_ss1_14_strm_1 backup.zip: no streaming module (does this file even belong in stream?) [ 83172] [b3095_GTAProce] MainThrd/ can't register compcache:/euphoric/prop_euphoric_signs.ytyp.xml: no streaming module (does this file even belong in stream?) [ 83172] [b3095_GTAProce] MainThrd/ can't register compcache:/fuenteblanca/apa_ch2_03c_strm_0 backup.zip: no streaming module (does this file even belong in stream?) [ 83750] [b3095_GTAProce] MainThrd/ can't register compcache:/mosleynutt/lr_sc1_rd.ymap.bak: no streaming module (does this file even belong in stream?) [ 83766] [b3095_GTAProce] MainThrd/ can't register compcache:/mptavern/hei_id2_21_c_strm_2.zip: no streaming module (does this file even belong in stream?) [ 83766] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/1.png: no streaming module (does this file even belong in stream?) [ 83766] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/2.png: no streaming module (does this file even belong in stream?) [ 83766] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/20230424175219_1.jpg: no streaming module (does this file even belong in stream?) [ 83766] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/20230424175228_1.jpg: no streaming module (does this file even belong in stream?) [ 83782] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/20230424175238_1.jpg: no streaming module (does this file even belong in stream?) [ 83782] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/20230424175252_1.jpg: no streaming module (does this file even belong in stream?) [ 83782] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/20230424175259_1.jpg: no streaming module (does this file even belong in stream?) [ 83782] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/20230424175316_1.jpg: no streaming module (does this file even belong in stream?) [ 83782] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/20230424175323_1.jpg: no streaming module (does this file even belong in stream?) [ 83782] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/20230427195652_1.jpg: no streaming module (does this file even belong in stream?) [ 83782] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/20230427195706_1.jpg: no streaming module (does this file even belong in stream?) [ 83782] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/20230427195754_1.jpg: no streaming module (does this file even belong in stream?) [ 83782] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/20231112170449_1.jpg: no streaming module (does this file even belong in stream?) [ 83782] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/20231112170624_1.jpg: no streaming module (does this file even belong in stream?) [ 83782] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/20231112170636_1.jpg: no streaming module (does this file even belong in stream?) [ 83782] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/20231112170647_1.jpg: no streaming module (does this file even belong in stream?) [ 83782] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/20231112170708_1.jpg: no streaming module (does this file even belong in stream?) [ 83782] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/20231112170745_1.jpg: no streaming module (does this file even belong in stream?) [ 83782] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/20231112170806_1.jpg: no streaming module (does this file even belong in stream?) [ 83782] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/20231112171711_1.jpg: no streaming module (does this file even belong in stream?) [ 83782] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/3.png: no streaming module (does this file even belong in stream?) [ 83782] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/4.png: no streaming module (does this file even belong in stream?) [ 83782] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/5.png: no streaming module (does this file even belong in stream?) [ 83782] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/6.png: no streaming module (does this file even belong in stream?) [ 83782] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/7.png: no streaming module (does this file even belong in stream?) [ 83782] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/8.png: no streaming module (does this file even belong in stream?) [ 83782] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/_CREDITS_.txt: no streaming module (does this file even belong in stream?) [ 83782] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/barrel_001.png: no streaming module (does this file even belong in stream?) [ 83782] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/barrel_002.png: no streaming module (does this file even belong in stream?) [ 83782] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/box_001.png: no streaming module (does this file even belong in stream?) [ 83782] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/box_002.png: no streaming module (does this file even belong in stream?) [ 83828] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/candle_001.png: no streaming module (does this file even belong in stream?) [ 83828] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/candle_002.png: no streaming module (does this file even belong in stream?) [ 83828] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/coords_for_animations.lua: no streaming module (does this file even belong in stream?) [ 83844] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/feeding_001.png: no streaming module (does this file even belong in stream?) [ 83844] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/files.png: no streaming module (does this file even belong in stream?) [ 83844] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/fxmanifest.lua: no streaming module (does this file even belong in stream?) [ 83844] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/honey_001.png: no streaming module (does this file even belong in stream?) [ 83844] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/honeycombs_001.png: no streaming module (does this file even belong in stream?) [ 83844] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/honeycombs_002.png: no streaming module (does this file even belong in stream?) [ 83860] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/mead_001.png: no streaming module (does this file even belong in stream?) [ 83860] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/mead_002.png: no streaming module (does this file even belong in stream?) [ 83891] [b3095_GTAProce] MainThrd/ can't register compcache:/nd_props/readme.txt: no streaming module (does this file even belong in stream?) [ 83907] [b3095_GTAProce] MainThrd/ can't register compcache:/new_blmc/TOS.txt: no streaming module (does this file even belong in stream?) [ 83922] [b3095_GTAProce] MainThrd/ can't register compcache:/new_original_clothing/ramo_oc_audio_game.dat151.nametable: no streaming module (does this file even belong in stream?) [ 83922] [b3095_GTAProce] MainThrd/ can't register compcache:/new_original_clothing/ramo_oc_audio_game.dat151.rel: no streaming module (does this file even belong in stream?) [ 83922] [b3095_GTAProce] MainThrd/ can't register compcache:/new_original_clothing/ramo_oc_audio_game.dat151.rel.xml: no streaming module (does this file even belong in stream?) [ 83969] [b3095_GTAProce] MainThrd/ can't register compcache:/parsons/__resource.lua: no streaming module (does this file even belong in stream?) [ 83969] [b3095_GTAProce] MainThrd/ can't register compcache:/pearls/hei_sm_rd_long_1 backup.zip: no streaming module (does this file even belong in stream?) [ 84063] [b3095_GTAProce] MainThrd/ can't register compcache:/purple_fantasy/nightclub.cwproj: no streaming module (does this file even belong in stream?) [ 84110] [b3095_GTAProce] MainThrd/ can't register compcache:/pworksstream/pworkshqmain.cwproj: no streaming module (does this file even belong in stream?) [ 84485] [b3095_GTAProce] MainThrd/ can't register compcache:/uj_playboy_v2/agarage.dat151.nametable: no streaming module (does this file even belong in stream?) [ 84485] [b3095_GTAProce] MainThrd/ can't register compcache:/uj_playboy_v2/agarage_game.dat151.rel: no streaming module (does this file even belong in stream?) [ 84500] [b3095_GTAProce] MainThrd/ can't register compcache:/uj_playboy_v2/door1.dat151.nametable: no streaming module (does this file even belong in stream?) [ 84500] [b3095_GTAProce] MainThrd/ can't register compcache:/uj_playboy_v2/door1_game.dat151.rel: no streaming module (does this file even belong in stream?) [ 84500] [b3095_GTAProce] MainThrd/ can't register compcache:/uj_playboy_v2/door2.dat151.nametable: no streaming module (does this file even belong in stream?) [ 84500] [b3095_GTAProce] MainThrd/ can't register compcache:/uj_playboy_v2/door2_game.dat151.rel: no streaming module (does this file even belong in stream?) [ 84500] [b3095_GTAProce] MainThrd/ can't register compcache:/uj_playboy_v2/door3.dat151.nametable: no streaming module (does this file even belong in stream?) [ 84500] [b3095_GTAProce] MainThrd/ can't register compcache:/uj_playboy_v2/door3_game.dat151.rel: no streaming module (does this file even belong in stream?) [ 84500] [b3095_GTAProce] MainThrd/ can't register compcache:/uj_playboy_v2/door41.dat151.nametable: no streaming module (does this file even belong in stream?) [ 84500] [b3095_GTAProce] MainThrd/ can't register compcache:/uj_playboy_v2/door41_game.dat151.rel: no streaming module (does this file even belong in stream?) [ 84500] [b3095_GTAProce] MainThrd/ can't register compcache:/uj_playboy_v2/door42.dat151.nametable: no streaming module (does this file even belong in stream?) [ 84500] [b3095_GTAProce] MainThrd/ can't register compcache:/uj_playboy_v2/door42_game.dat151.rel: no streaming module (does this file even belong in stream?) [ 84500] [b3095_GTAProce] MainThrd/ can't register compcache:/uj_playboy_v2/door51.dat151.nametable: no streaming module (does this file even belong in stream?) [ 84500] [b3095_GTAProce] MainThrd/ can't register compcache:/uj_playboy_v2/door51_game.dat151.rel: no streaming module (does this file even belong in stream?) [ 84500] [b3095_GTAProce] MainThrd/ can't register compcache:/uj_playboy_v2/door52.dat151.nametable: no streaming module (does this file even belong in stream?) [ 84500] [b3095_GTAProce] MainThrd/ can't register compcache:/uj_playboy_v2/door52_game.dat151.rel: no streaming module (does this file even belong in stream?) [ 84500] [b3095_GTAProce] MainThrd/ can't register compcache:/uj_playboy_v2/door6.dat151.nametable: no streaming module (does this file even belong in stream?) [ 84500] [b3095_GTAProce] MainThrd/ can't register compcache:/uj_playboy_v2/door6_game.dat151.rel: no streaming module (does this file even belong in stream?) [ 84500] [b3095_GTAProce] MainThrd/ can't register compcache:/uj_playboy_v2/door7.dat151.nametable: no streaming module (does this file even belong in stream?) [ 84500] [b3095_GTAProce] MainThrd/ can't register compcache:/uj_playboy_v2/door7_game.dat151.rel: no streaming module (does this file even belong in stream?) [ 84500] [b3095_GTAProce] MainThrd/ can't register compcache:/uj_playboy_v2/door8.dat151.nametable: no streaming module (does this file even belong in stream?) [ 84500] [b3095_GTAProce] MainThrd/ can't register compcache:/uj_playboy_v2/door8_game.dat151.rel: no streaming module (does this file even belong in stream?) [ 84500] [b3095_GTAProce] MainThrd/ can't register compcache:/uj_playboy_v2/door9.dat151.nametable: no streaming module (does this file even belong in stream?) [ 84500] [b3095_GTAProce] MainThrd/ can't register compcache:/uj_playboy_v2/door9_game.dat151.rel: no streaming module (does this file even belong in stream?) [ 84625] [b3095_GTAProce] MainThrd/ can't register compcache:/vineyard/[interior_vineyard_house].zip: no streaming module (does this file even belong in stream?) [ 84688] [b3095_GTAProce] MainThrd/ can't register compcache:/yardwork/ReadMeIfPushingToYardworkFolders.txt: no streaming module (does this file even belong in stream?) [ 84703] [b3095_GTAProce] MainThrd/ can't register compcache:/yardwork/fxmanifest.lua: no streaming module (does this file even belong in stream?) [ 84703] [b3095_GTAProce] MainThrd/ can't register compcache:/yardwork/lamesa ymap backup.zip: no streaming module (does this file even belong in stream?) [ 84703] [b3095_GTAProce] MainThrd/ can't register compcache:/yardwork/readme.txt: no streaming module (does this file even belong in stream?) [ 84703] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (5 total) [ 84703] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleRecordingMgr INIT_SESSION init (1 out of 5) [ 84703] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreaming INIT_SESSION init (2 out of 5) [ 84703] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CFocusEntityMgr INIT_SESSION init (3 out of 5) [ 84703] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_SESSION init (4 out of 5) [ 86219] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_SESSION init (5 out of 5) [ 86219] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (84 total) [ 86219] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CModelInfo::Init INIT_SESSION init (1 out of 84) [ 86219] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CInstanceListAssetLoader::Init INIT_SESSION init (2 out of 84) [ 86344] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTask INIT_SESSION init (3 out of 84) [ 86344] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioPointManagerInitSession INIT_SESSION init (4 out of 84) [ 86344] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderPhaseCascadeShadowsInterface INIT_SESSION init (5 out of 84) [ 86344] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwAnimDirector INIT_SESSION init (6 out of 84) [ 86344] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_SESSION init (7 out of 84) [ 86344] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_SESSION init (8 out of 84) [ 86344] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_SESSION init (9 out of 84) [ 86344] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTaskRecover INIT_SESSION init (10 out of 84) [ 86360] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking camManager INIT_SESSION init (11 out of 84) [ 86360] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAssistedMovementRouteStore INIT_SESSION init (12 out of 84) [ 86360] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBuses INIT_SESSION init (13 out of 84) [ 86360] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCheat INIT_SESSION init (14 out of 84) [ 86360] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CControlMgr INIT_SESSION init (15 out of 84) [ 86360] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameLogic INIT_SESSION init (16 out of 84) [ 86375] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorld INIT_SESSION init (17 out of 84) [ 86375] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGarages INIT_SESSION init (18 out of 84) [ 86375] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGps INIT_SESSION init (19 out of 84) [ 86375] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CJunctions INIT_SESSION init (20 out of 84) [ 86375] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathZoneManager INIT_SESSION init (21 out of 84) [ 86375] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMessages INIT_SESSION init (22 out of 84) [ 86375] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_SESSION init (23 out of 84) [ 86375] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CObjectPopulationNY INIT_SESSION init (24 out of 84) [ 86375] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathFind INIT_SESSION init (25 out of 84) [ 86375] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPed INIT_SESSION init (26 out of 84) [ 86391] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedModelInfo INIT_SESSION init (27 out of 84) [ 86391] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedPopulation INIT_SESSION init (28 out of 84) [ 86391] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPerformance INIT_SESSION init (29 out of 84) [ 86391] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedAILodManager INIT_SESSION init (30 out of 84) [ 86391] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleAILodManager INIT_SESSION init (31 out of 84) [ 86391] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhoneMgr INIT_SESSION init (32 out of 84) [ 86391] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhotoManager INIT_SESSION init (33 out of 84) [ 86391] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhysics INIT_SESSION init (34 out of 84) [ 86391] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPickupManager INIT_SESSION init (35 out of 84) [ 86391] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetworkTelemetry INIT_SESSION init (36 out of 84) [ 86391] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopCycle INIT_SESSION init (37 out of 84) [ 86391] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CProcObjectMan INIT_SESSION init (38 out of 84) [ 86391] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayMgr INIT_SESSION init (39 out of 84) [ 86391] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRestart INIT_SESSION init (40 out of 84) [ 86391] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScaleformMgr INIT_SESSION init (41 out of 84) [ 86391] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CSlownessZonesManager INIT_SESSION init (42 out of 84) [ 86391] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreamingRequestList INIT_SESSION init (43 out of 84) [ 86391] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStuntJumpManager INIT_SESSION init (44 out of 84) [ 86391] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CActionManager INIT_SESSION init (45 out of 84) [ 86407] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderTargetMgr INIT_SESSION init (46 out of 84) [ 86407] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTheScripts INIT_SESSION init (47 out of 84) [ 86407] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptAreas INIT_SESSION init (48 out of 84) [ 86407] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptCars INIT_SESSION init (49 out of 84) [ 86407] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPeds INIT_SESSION init (50 out of 84) [ 86407] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptEntities INIT_SESSION init (51 out of 84) [ 86407] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptDebug INIT_SESSION init (52 out of 84) [ 86407] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptHud INIT_SESSION init (53 out of 84) [ 86407] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPedAIBlips INIT_SESSION init (54 out of 84) [ 86407] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_SESSION init (55 out of 84) [ 86407] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_SESSION init (56 out of 84) [ 86407] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CUserDisplay INIT_SESSION init (57 out of 84) [ 86407] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_SESSION init (58 out of 84) [ 86407] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_SESSION init (59 out of 84) [ 86532] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDispatchData INIT_SESSION init (60 out of 84) [ 86532] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRoadBlock INIT_SESSION init (61 out of 84) [ 86532] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWeaponManager INIT_SESSION init (62 out of 84) [ 86641] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptedGunTaskMetadataMgr INIT_SESSION init (63 out of 84) [ 86641] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleCombatAvoidanceArea INIT_SESSION init (64 out of 84) [ 86641] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCombatInfoMgr INIT_SESSION init (65 out of 84) [ 86641] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCombatDirector INIT_SESSION init (66 out of 84) [ 86641] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleChaseDirector INIT_SESSION init (67 out of 84) [ 86641] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBoatChaseDirector INIT_SESSION init (68 out of 84) [ 86641] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTacticalAnalysis INIT_SESSION init (69 out of 84) [ 86641] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCoverFinder INIT_SESSION init (70 out of 84) [ 86641] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWorldPoints INIT_SESSION init (71 out of 84) [ 86641] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwTimer INIT_SESSION init (72 out of 84) [ 86641] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking PostFX INIT_SESSION init (73 out of 84) [ 86641] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderer INIT_SESSION init (74 out of 84) [ 86641] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking ViewportSystemInitLevel INIT_SESSION init (75 out of 84) [ 86657] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameSituation INIT_SESSION init (76 out of 84) [ 86657] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPrioritizedClipSetRequestManager INIT_SESSION init (77 out of 84) [ 86657] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPrioritizedClipSetStreamer INIT_SESSION init (78 out of 84) [ 86657] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CSituationalClipSetStreamer INIT_SESSION init (79 out of 84) [ 86657] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClipDictionaryStoreInterface INIT_SESSION init (80 out of 84) [ 86657] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRiots INIT_SESSION init (81 out of 84) [ 86657] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCover INIT_SESSION init (82 out of 84) [ 86657] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraMetadataMgr::ClassInit INIT_SESSION init (83 out of 84) [ 86657] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking BackgroundScripts INIT_SESSION init (84 out of 84) [ 86657] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 3 (18 total) [ 86657] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CText INIT_SESSION init (1 out of 18) [ 86657] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMiniMap INIT_SESSION init (2 out of 18) [ 86657] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNewHud INIT_SESSION init (3 out of 18) [ 86672] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4bfbfa2c INIT_SESSION init (4 out of 18) [ 86672] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBusySpinner INIT_SESSION init (5 out of 18) [ 86672] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMultiplayerChat INIT_SESSION init (6 out of 18) [ 86672] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExplosionManager INIT_SESSION init (7 out of 18) [ 86672] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPickupDataManager INIT_SESSION init (8 out of 18) [ 86672] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreaming INIT_SESSION init (9 out of 18) [ 86672] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDecoratorInterface INIT_SESSION init (10 out of 18) [ 86672] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioManager INIT_SESSION init (11 out of 18) [ 86672] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGestureManager INIT_SESSION init (12 out of 18) [ 86672] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTexLod INIT_SESSION init (13 out of 18) [ 86672] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathServer::InitSession INIT_SESSION init (14 out of 18) [ 86672] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPauseMenu INIT_SESSION init (15 out of 18) [ 86672] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraContentWrapper INIT_SESSION init (16 out of 18) [ 86688] [b3095_GTAProce] MainThrd/ Loading content XML: dlcMPBeachCRC:/content.xml [ 86688] [b3095_GTAProce] MainThrd/ Loading 4 handling entries from dlcMPBeachCRC:/common/data/handling.meta [ 86703] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpChristmasCRC:/content.xml [ 86703] [b3095_GTAProce] MainThrd/ Loading content XML: dlcMPValentinesCRC:/content.xml [ 86719] [b3095_GTAProce] MainThrd/ Loading 1 handling entries from dlcMPValentinesCRC:/common/data/handling.meta [ 86735] [b3095_GTAProce] MainThrd/ Loading content XML: dlcMPBusinessCRC:/content.xml [ 86750] [b3095_GTAProce] MainThrd/ Loading 4 handling entries from dlcMPBusinessCRC:/common/data/handling.meta [ 86766] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpBusiness2CRC:/content.xml [ 86782] [b3095_GTAProce] MainThrd/ Loading 4 handling entries from dlc_mpBusiness2CRC:/common/data/handling.meta [ 86797] [b3095_GTAProce] MainThrd/ Loading content XML: dlcMPHipsterCRC:/content.xml [ 86813] [b3095_GTAProce] MainThrd/ Loading 7 handling entries from dlcMPHipsterCRC:/common/data/handling.meta [ 86844] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpIndependenceCRC:/content.xml [ 86844] [b3095_GTAProce] MainThrd/ Loading 1 handling entries from dlc_mpIndependenceCRC:/common/data/handling.meta [ 86860] [b3095_GTAProce] MainThrd/ Loading content XML: dlcMPPilotCRC:/content.xml [ 86875] [b3095_GTAProce] MainThrd/ Loading 4 handling entries from dlcMpPilotCRC:/common/data/handling.meta [ 86891] [b3095_GTAProce] MainThrd/ Loading content XML: dlcMPLTSCRC:/content.xml [ 86907] [b3095_GTAProce] MainThrd/ Loading 3 handling entries from dlcMPLTSCRC:/common/data/handling.meta [ 86922] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpChristmas2CRC:/content.xml [ 86938] [b3095_GTAProce] MainThrd/ Loading 4 handling entries from dlc_mpChristmas2CRC:/common/data/handling.meta [ 86953] [b3095_GTAProce] MainThrd/ Loading content XML: dlcMPHeistCRC:/content.xml [ 87000] [b3095_GTAProce] MainThrd/ Loading 16 handling entries from dlcMPHeistCRC:/common/data/handling.meta [ 87063] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpLuxeCRC:/content.xml [ 87094] [b3095_GTAProce] MainThrd/ Loading 6 handling entries from dlc_mpLuxeCRC:/common/data/handling.meta [ 87110] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpLuxe2CRC:/content.xml [ 87125] [b3095_GTAProce] MainThrd/ Loading 6 handling entries from dlc_mpLuxe2CRC:/common/data/handling.meta [ 87157] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpReplayCRC:/content.xml [ 87157] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpLowriderCRC:/content.xml [ 87188] [b3095_GTAProce] MainThrd/ Loading 6 handling entries from dlc_mpLowriderCRC:/common/data/handling.meta [ 87235] [b3095_GTAProce] MainThrd/ Loading content XML: dlcMPHalloweenCRC:/content.xml [ 87250] [b3095_GTAProce] MainThrd/ Loading 2 handling entries from dlcMPHalloweenCRC:/common/data/handling.meta [ 87266] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpApartmentCRC:/content.xml [ 87297] [b3095_GTAProce] MainThrd/ Loading 18 handling entries from dlc_mpApartmentCRC:/common/data/handling.meta [ 87328] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpxmas_604490CRC:/content.xml [ 87344] [b3095_GTAProce] MainThrd/ Loading 1 handling entries from dlc_mpxmas_604490CRC:/common/data/handling.meta [ 87360] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpJanuary2016CRC:/content.xml [ 87360] [b3095_GTAProce] MainThrd/ Loading 2 handling entries from dlc_mpJanuary2016CRC:/common/data/handling.meta [ 87391] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpValentines2CRC:/content.xml [ 87391] [b3095_GTAProce] MainThrd/ Loading 1 handling entries from dlc_mpValentines2CRC:/common/data/handling.meta [ 87407] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpLowrider2CRC:/content.xml [ 87422] [b3095_GTAProce] MainThrd/ Loading 7 handling entries from dlc_mpLowrider2CRC:/common/data/handling.meta [ 87469] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpExecutiveCRC:/content.xml [ 87485] [b3095_GTAProce] MainThrd/ Loading 14 handling entries from dlc_mpExecutiveCRC:/common/data/handling.meta [ 87532] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpStuntCRC:/content.xml [ 87547] [b3095_GTAProce] MainThrd/ Loading 15 handling entries from dlc_mpStuntCRC:/common/data/handling.meta [ 87594] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpBikerCRC:/content.xml [ 87657] [b3095_GTAProce] MainThrd/ Loading 21 handling entries from dlc_mpBikerCRC:/common/data/handling.meta [ 87735] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpImportExportCRC:/content.xml [ 87782] [b3095_GTAProce] MainThrd/ Loading 23 handling entries from dlc_mpImportExportCRC:/common/data/handling.meta [ 87844] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpSpecialRacesCRC:/content.xml [ 87860] [b3095_GTAProce] MainThrd/ Loading 4 handling entries from dlc_mpSpecialRacesCRC:/common/data/handling.meta [ 87875] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpGunRunningCRC:/content.xml [ 87953] [b3095_GTAProce] MainThrd/ Loading 18 handling entries from dlc_mpGunRunningCRC:/common/data/handling.meta [ 88125] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpAirRacesCRC:/content.xml [ 88157] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpSmugglerCRC:/content.xml [ 88203] [b3095_GTAProce] MainThrd/ Loading 19 handling entries from dlc_mpSmugglerCRC:/common/data/handling.meta [ 88328] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpChristmas2017CRC:/content.xml [ 88422] [b3095_GTAProce] MainThrd/ Loading 29 handling entries from dlc_mpChristmas2017CRC:/common/data/handling.meta [ 88610] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpAssaultCRC:/content.xml [ 88641] [b3095_GTAProce] MainThrd/ Loading 16 handling entries from dlc_mpassaultCRC:/common/data/handling.meta [ 88672] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpBattleCRC:/content.xml [ 88735] [b3095_GTAProce] MainThrd/ Loading 14 handling entries from dlc_mpBattleCRC:/common/data/handling.meta [ 88844] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpChristmas2018CRC:/content.xml [ 89016] [b3095_GTAProce] MainThrd/ Loading 33 handling entries from dlc_mpChristmas2018CRC:/common/data/handling.meta [ 89235] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpVinewoodCRC:/content.xml [ 89328] [b3095_GTAProce] MainThrd/ Loading 22 handling entries from dlc_mpVinewoodCRC:/common/data/handling.meta [ 89469] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpHeist3CRC:/content.xml [ 89578] [b3095_GTAProce] MainThrd/ Loading 20 handling entries from dlc_mpHeist3CRC:/common/data/handling.meta [ 89735] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpSumCRC:/content.xml [ 89828] [b3095_GTAProce] MainThrd/ Loading 15 handling entries from dlc_mpSumCRC:/common/data/handling.meta [ 89969] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpHeist4CRC:/content.xml [ 90078] [b3095_GTAProce] MainThrd/ Loading 20 handling entries from dlc_mpHeist4CRC:/common/data/handling.meta [ 90250] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpTunerCRC:/content.xml [ 90344] [b3095_GTAProce] MainThrd/ Loading 17 handling entries from dlc_mpTunerCRC:/common/data/handling.meta [ 90485] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpSecurityCRC:/content.xml [ 90594] [b3095_GTAProce] MainThrd/ Loading 16 handling entries from dlc_mpSecurityCRC:/common/data/handling.meta [ 90735] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_mpG9ECCRC:/content.xml [ 90766] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_MPSUM2CRC:/content.xml [ 90844] [b3095_GTAProce] MainThrd/ Loading 18 handling entries from dlc_mpSum2CRC:/common/data/handling.meta [ 91000] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_MPSUM2_G9ECCRC:/content.xml [ 91016] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_MPCHRISTMAS3CRC:/content.xml [ 91110] [b3095_GTAProce] MainThrd/ Loading 13 handling entries from dlc_mpChristmas3CRC:/common/data/handling.meta [ 91297] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_MPCHRISTMAS3_G9ECCRC:/content.xml [ 91313] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_MP2023_01CRC:/content.xml [ 91391] [b3095_GTAProce] MainThrd/ Loading 14 handling entries from dlc_mp2023_01CRC:/common/data/handling.meta [ 91547] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_MP2023_01_G9ECCRC:/content.xml [ 91547] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_MP2023_02CRC:/content.xml [ 91641] [b3095_GTAProce] MainThrd/ Loading 23 handling entries from dlc_mp2023_02CRC:/common/data/handling.meta [ 91860] [b3095_GTAProce] MainThrd/ Loading content XML: dlc_MP2023_02_G9ECCRC:/content.xml [ 91860] [b3095_GTAProce] MainThrd/ Loading content XML: dlcSPUpgradeCRC:/content.xml [ 91891] [b3095_GTAProce] MainThrd/ Loading 12 handling entries from dlcSPUpgrade:/common/data/handling.meta [ 93547] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDLCScript INIT_SESSION init (17 out of 18) [ 93547] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngineDLC INIT_SESSION init (18 out of 18) [ 94516] [b3095_GTAProce] MainThrd/ Loading mounted data files (total: 1175) [ 94516] [b3095_GTAProce] MainThrd/ loading HANDLING_FILE resources:/NewDayHandling/data/handling.meta. [ 94563] [b3095_GTAProce] MainThrd/ Loading 722 handling entries from resources:/NewDayHandling/data/handling.meta [ 94563] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayHandling/data/handling.meta in data file mounter 0000000141b2e840. [ 94563] [b3095_GTAProce] MainThrd/ loading HANDLING_FILE resources:/NewDayHandling/data/handling_misc.meta. [ 94563] [b3095_GTAProce] MainThrd/ Loading 18 handling entries from resources:/NewDayHandling/data/handling_misc.meta [ 94563] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayHandling/data/handling_misc.meta in data file mounter 0000000141b2e840. [ 94563] [b3095_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/NewDayBusinessVehicles/data/vehiclelayouts.meta. [ 94563] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayBusinessVehicles/data/vehiclelayouts.meta in data file mounter 0000000141b30230. [ 94563] [b3095_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/NewDayCustomCars/data/vehiclelayouts_euros2.meta. [ 94563] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/data/vehiclelayouts_euros2.meta in data file mounter 0000000141b30230. [ 94563] [b3095_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/NewDayCustomCars/data/vehiclelayouts_rumpoesc.meta. [ 94563] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/data/vehiclelayouts_rumpoesc.meta in data file mounter 0000000141b30230. [ 94563] [b3095_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/NewDayCustomCars/data/vehiclelayouts.meta. [ 94563] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/data/vehiclelayouts.meta in data file mounter 0000000141b30230. [ 94563] [b3095_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/NewDayCustomCars_2/data/vehiclelayouts.meta. [ 94563] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/data/vehiclelayouts.meta in data file mounter 0000000141b30230. [ 94563] [b3095_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/NewDayCustomCars_2/data/vehiclelayouts_indianaxl.meta. [ 94563] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/data/vehiclelayouts_indianaxl.meta in data file mounter 0000000141b30230. [ 94563] [b3095_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/NewDayCustomPlanes/data/vehiclelayouts.meta. [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomPlanes/data/vehiclelayouts.meta in data file mounter 0000000141b30230. [ 94578] [b3095_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/gb_bisonhf/vehiclelayouts.meta. [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/gb_bisonhf/vehiclelayouts.meta in data file mounter 0000000141b30230. [ 94578] [b3095_GTAProce] MainThrd/ loading HANDLING_FILE resources:/gb_bisonhf/handling.meta. [ 94578] [b3095_GTAProce] MainThrd/ Loading 1 handling entries from resources:/gb_bisonhf/handling.meta [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/gb_bisonhf/handling.meta in data file mounter 0000000141b2e840. [ 94578] [b3095_GTAProce] MainThrd/ loading HANDLING_FILE resources:/gb_clubxr/handling.meta. [ 94578] [b3095_GTAProce] MainThrd/ Loading 1 handling entries from resources:/gb_clubxr/handling.meta [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/gb_clubxr/handling.meta in data file mounter 0000000141b2e840. [ 94578] [b3095_GTAProce] MainThrd/ loading HANDLING_FILE resources:/gb_cometcl/handling.meta. [ 94578] [b3095_GTAProce] MainThrd/ Loading 1 handling entries from resources:/gb_cometcl/handling.meta [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/gb_cometcl/handling.meta in data file mounter 0000000141b2e840. [ 94578] [b3095_GTAProce] MainThrd/ loading HANDLING_FILE resources:/gb_dominatorgsx/handling.meta. [ 94578] [b3095_GTAProce] MainThrd/ Loading 1 handling entries from resources:/gb_dominatorgsx/handling.meta [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/gb_dominatorgsx/handling.meta in data file mounter 0000000141b2e840. [ 94578] [b3095_GTAProce] MainThrd/ loading HANDLING_FILE resources:/gb_eon/handling.meta. [ 94578] [b3095_GTAProce] MainThrd/ Loading 1 handling entries from resources:/gb_eon/handling.meta [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/gb_eon/handling.meta in data file mounter 0000000141b2e840. [ 94578] [b3095_GTAProce] MainThrd/ loading HANDLING_FILE resources:/gb_komodagt/handling.meta. [ 94578] [b3095_GTAProce] MainThrd/ Loading 1 handling entries from resources:/gb_komodagt/handling.meta [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/gb_komodagt/handling.meta in data file mounter 0000000141b2e840. [ 94578] [b3095_GTAProce] MainThrd/ loading HANDLING_FILE resources:/gb_mogulrs/handling.meta. [ 94578] [b3095_GTAProce] MainThrd/ Loading 1 handling entries from resources:/gb_mogulrs/handling.meta [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/gb_mogulrs/handling.meta in data file mounter 0000000141b2e840. [ 94578] [b3095_GTAProce] MainThrd/ loading HANDLING_FILE resources:/gb_neonct/handling.meta. [ 94578] [b3095_GTAProce] MainThrd/ Loading 1 handling entries from resources:/gb_neonct/handling.meta [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/gb_neonct/handling.meta in data file mounter 0000000141b2e840. [ 94578] [b3095_GTAProce] MainThrd/ loading HANDLING_FILE resources:/gb_progentr3s/handling.meta. [ 94578] [b3095_GTAProce] MainThrd/ Loading 1 handling entries from resources:/gb_progentr3s/handling.meta [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/gb_progentr3s/handling.meta in data file mounter 0000000141b2e840. [ 94578] [b3095_GTAProce] MainThrd/ loading HANDLING_FILE resources:/gb_sapphire/handling.meta. [ 94578] [b3095_GTAProce] MainThrd/ Loading 1 handling entries from resources:/gb_sapphire/handling.meta [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/gb_sapphire/handling.meta in data file mounter 0000000141b2e840. [ 94578] [b3095_GTAProce] MainThrd/ loading HANDLING_FILE resources:/gb_schwartzers/handling.meta. [ 94578] [b3095_GTAProce] MainThrd/ Loading 1 handling entries from resources:/gb_schwartzers/handling.meta [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/gb_schwartzers/handling.meta in data file mounter 0000000141b2e840. [ 94578] [b3095_GTAProce] MainThrd/ loading HANDLING_FILE resources:/gb_solace/handling.meta. [ 94578] [b3095_GTAProce] MainThrd/ Loading 1 handling entries from resources:/gb_solace/handling.meta [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/gb_solace/handling.meta in data file mounter 0000000141b2e840. [ 94578] [b3095_GTAProce] MainThrd/ loading HANDLING_FILE resources:/gb_starlight/handling.meta. [ 94578] [b3095_GTAProce] MainThrd/ Loading 1 handling entries from resources:/gb_starlight/handling.meta [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/gb_starlight/handling.meta in data file mounter 0000000141b2e840. [ 94578] [b3095_GTAProce] MainThrd/ loading HANDLING_FILE resources:/gb_sultanrsx/handling.meta. [ 94578] [b3095_GTAProce] MainThrd/ Loading 1 handling entries from resources:/gb_sultanrsx/handling.meta [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/gb_sultanrsx/handling.meta in data file mounter 0000000141b2e840. [ 94578] [b3095_GTAProce] MainThrd/ loading HANDLING_FILE resources:/gb_tahomagt/handling.meta. [ 94578] [b3095_GTAProce] MainThrd/ Loading 1 handling entries from resources:/gb_tahomagt/handling.meta [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/gb_tahomagt/handling.meta in data file mounter 0000000141b2e840. [ 94578] [b3095_GTAProce] MainThrd/ loading HANDLING_FILE resources:/gb_turismogt/handling.meta. [ 94578] [b3095_GTAProce] MainThrd/ Loading 1 handling entries from resources:/gb_turismogt/handling.meta [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/gb_turismogt/handling.meta in data file mounter 0000000141b2e840. [ 94578] [b3095_GTAProce] MainThrd/ loading HANDLING_FILE resources:/NewDayWheelchair/data/handling.meta. [ 94578] [b3095_GTAProce] MainThrd/ Loading 1 handling entries from resources:/NewDayWheelchair/data/handling.meta [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayWheelchair/data/handling.meta in data file mounter 0000000141b2e840. [ 94578] [b3095_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/NewDayLEOPack/data/vehiclelayouts.meta. [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayLEOPack/data/vehiclelayouts.meta in data file mounter 0000000141b30230. [ 94578] [b3095_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/NewDayLEOPack/data/vehiclelayouts_bcat.meta. [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayLEOPack/data/vehiclelayouts_bcat.meta in data file mounter 0000000141b30230. [ 94578] [b3095_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/NewDayLEOPack/data/vehiclelayouts_pigeon.meta. [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayLEOPack/data/vehiclelayouts_pigeon.meta in data file mounter 0000000141b30230. [ 94578] [b3095_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/NewDayPWPack/data/vehiclelayouts.meta. [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayPWPack/data/vehiclelayouts.meta in data file mounter 0000000141b30230. [ 94578] [b3095_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/NewDayEMSPack/data/vehiclelayouts.meta. [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayEMSPack/data/vehiclelayouts.meta in data file mounter 0000000141b30230. [ 94578] [b3095_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/NewDayEMSPack/data/vehiclelayouts_sandbulance.meta. [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayEMSPack/data/vehiclelayouts_sandbulance.meta in data file mounter 0000000141b30230. [ 94578] [b3095_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/NewDayEMSPack/data/vehiclelayouts_annm2.meta. [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayEMSPack/data/vehiclelayouts_annm2.meta in data file mounter 0000000141b30230. [ 94578] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 94578] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 94578] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 94578] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 94578] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE ndrp_spawn. [ 94578] [b3095_GTAProce] MainThrd/ done loading ndrp_spawn in data file mounter 00007ff86f909988. [ 94578] [b3095_GTAProce] MainThrd/ loading PED_OVERLAY_FILE resources:/clothing/bodymarkings_overlays.xml. [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/clothing/bodymarkings_overlays.xml in data file mounter 0000000141a67208. [ 94578] [b3095_GTAProce] MainThrd/ loading PED_OVERLAY_FILE resources:/clothing/customtattoo_overlays.xml. [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/clothing/customtattoo_overlays.xml in data file mounter 0000000141a67208. [ 94578] [b3095_GTAProce] MainThrd/ loading SCALEFORM_DLC_FILE resources:/core_game/stream/int3232302352.gfx. [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/core_game/stream/int3232302352.gfx in data file mounter 0000000141a088d8. [ 94578] [b3095_GTAProce] MainThrd/ loading AUDIO_DYNAMIXDATA resources:/core_game/newday_mix.dat. [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/core_game/newday_mix.dat in data file mounter 0000000141a27ce8. [ 94578] [b3095_GTAProce] MainThrd/ loading WEAPON_METADATA_FILE resources:/jobs/sanitation/weaponarchetypes.meta. [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/jobs/sanitation/weaponarchetypes.meta in data file mounter 0000000141a9f690. [ 94578] [b3095_GTAProce] MainThrd/ loading WEAPON_ANIMATIONS_FILE resources:/jobs/sanitation/weaponanimations.meta. [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/jobs/sanitation/weaponanimations.meta in data file mounter 0000000141b34f98. [ 94578] [b3095_GTAProce] MainThrd/ loading WEAPONINFO_FILE resources:/jobs/sanitation/weaponpressurewand.meta. [ 94578] [b3095_GTAProce] MainThrd/ done loading resources:/jobs/sanitation/weaponpressurewand.meta in data file mounter 0000000141b35198. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/stretchers/stream/ems_stretchers.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/stretchers/stream/ems_stretchers.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/mdt2/stream/prop_cs_tablet_tmcmdt.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/mdt2/stream/prop_cs_tablet_tmcmdt.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/k4mb1-drills/k4mb1_thermaldrill.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/k4mb1-drills/k4mb1_thermaldrill.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 94594] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 94594] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE k4mb1-drills. [ 94594] [b3095_GTAProce] MainThrd/ done loading k4mb1-drills in data file mounter 00007ff86f909988. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/crime/stream/stickerz_headbag_ytyp.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/crime/stream/stickerz_headbag_ytyp.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/crimeprops/stream/bzzz_plants_weed_props.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/crimeprops/stream/bzzz_plants_weed_props.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/crimeprops/stream/bzzz_weed_plastic_bag_package.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/crimeprops/stream/bzzz_weed_plastic_bag_package.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/crimeprops/stream/bzzz_prop_plant_weed_pot.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/crimeprops/stream/bzzz_prop_plant_weed_pot.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/crimeprops/stream/stickerz_ug_weedpots.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/crimeprops/stream/stickerz_ug_weedpots.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/basegame/v_signs.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ Removing existing #typ v_signs [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/basegame/v_signs.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_1.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_1.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_2.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_2.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_3.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_3.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_4.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_4.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_5.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_5.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_6.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_6.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_7.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_7.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_8.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_8.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_9.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_9.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_10.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_10.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_11.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_11.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_12.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_12.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_13.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_13.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_14.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_14.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_15.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_15.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_16.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_16.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_17.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_17.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_18.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_18.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_19.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_19.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_20.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_20.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_21.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_21.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_22.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_22.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_23.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_23.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_24.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_24.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_25.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_25.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_26.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_26.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_27.ytyp. [ 94594] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_27.ytyp in data file mounter 00007ff86f903ed8. [ 94594] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_28.ytyp. [ 94610] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_28.ytyp in data file mounter 00007ff86f903ed8. [ 94610] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_29.ytyp. [ 94610] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_29.ytyp in data file mounter 00007ff86f903ed8. [ 94610] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_30.ytyp. [ 94610] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_30.ytyp in data file mounter 00007ff86f903ed8. [ 94610] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_31.ytyp. [ 94610] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_31.ytyp in data file mounter 00007ff86f903ed8. [ 94610] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_32.ytyp. [ 94610] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_32.ytyp in data file mounter 00007ff86f903ed8. [ 94610] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_33.ytyp. [ 94610] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_33.ytyp in data file mounter 00007ff86f903ed8. [ 94610] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_34.ytyp. [ 94610] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_34.ytyp in data file mounter 00007ff86f903ed8. [ 94610] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_35.ytyp. [ 94610] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_35.ytyp in data file mounter 00007ff86f903ed8. [ 94610] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_36.ytyp. [ 94610] [b3095_GTAProce] MainThrd/ done loading resources:/dynamicoverlaystream/stream/overlays/overlay_billboards_36.ytyp in data file mounter 00007ff86f903ed8. [ 94610] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE dynamicoverlaystream. [ 94610] [b3095_GTAProce] MainThrd/ done loading dynamicoverlaystream in data file mounter 00007ff86f909988. [ 94610] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shells/stream/shellpropsv14.ytyp. [ 94610] [b3095_GTAProce] MainThrd/ done loading resources:/shells/stream/shellpropsv14.ytyp in data file mounter 00007ff86f903ed8. [ 94610] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shells/stream/shellpropsv11.ytyp. [ 94610] [b3095_GTAProce] MainThrd/ done loading resources:/shells/stream/shellpropsv11.ytyp in data file mounter 00007ff86f903ed8. [ 94610] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shells/stream/basement_shells.ytyp. [ 94610] [b3095_GTAProce] MainThrd/ done loading resources:/shells/stream/basement_shells.ytyp in data file mounter 00007ff86f903ed8. [ 94610] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shells/stream/frankelientje.ytyp. [ 94610] [b3095_GTAProce] MainThrd/ done loading resources:/shells/stream/frankelientje.ytyp in data file mounter 00007ff86f903ed8. [ 94610] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shells/stream/appartment.ytyp. [ 94610] [b3095_GTAProce] MainThrd/ done loading resources:/shells/stream/appartment.ytyp in data file mounter 00007ff86f903ed8. [ 94610] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shells/stream/breze_shell_03.ytyp. [ 94610] [b3095_GTAProce] MainThrd/ done loading resources:/shells/stream/breze_shell_03.ytyp in data file mounter 00007ff86f903ed8. [ 94610] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shells/stream/caravan.ytyp. [ 94610] [b3095_GTAProce] MainThrd/ done loading resources:/shells/stream/caravan.ytyp in data file mounter 00007ff86f903ed8. [ 94610] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shells/stream/shell_v16mid.ytyp. [ 94610] [b3095_GTAProce] MainThrd/ done loading resources:/shells/stream/shell_v16mid.ytyp in data file mounter 00007ff86f903ed8. [ 94610] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shells/stream/shell_apartment1.ytyp. [ 94610] [b3095_GTAProce] MainThrd/ done loading resources:/shells/stream/shell_apartment1.ytyp in data file mounter 00007ff86f903ed8. [ 94625] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shells/stream/shell_apartment3.ytyp. [ 94625] [b3095_GTAProce] MainThrd/ done loading resources:/shells/stream/shell_apartment3.ytyp in data file mounter 00007ff86f903ed8. [ 94625] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shells/stream/shell_banham.ytyp. [ 94625] [b3095_GTAProce] MainThrd/ done loading resources:/shells/stream/shell_banham.ytyp in data file mounter 00007ff86f903ed8. [ 94625] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shells/stream/shell_highend.ytyp. [ 94625] [b3095_GTAProce] MainThrd/ done loading resources:/shells/stream/shell_highend.ytyp in data file mounter 00007ff86f903ed8. [ 94625] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shells/stream/shell_highend2.ytyp. [ 94625] [b3095_GTAProce] MainThrd/ done loading resources:/shells/stream/shell_highend2.ytyp in data file mounter 00007ff86f903ed8. [ 94625] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shells/stream/shell_lester.ytyp. [ 94625] [b3095_GTAProce] MainThrd/ done loading resources:/shells/stream/shell_lester.ytyp in data file mounter 00007ff86f903ed8. [ 94625] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shells/stream/shell_michael.ytyp. [ 94625] [b3095_GTAProce] MainThrd/ done loading resources:/shells/stream/shell_michael.ytyp in data file mounter 00007ff86f903ed8. [ 94625] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shells/stream/shell_medium2.ytyp. [ 94625] [b3095_GTAProce] MainThrd/ done loading resources:/shells/stream/shell_medium2.ytyp in data file mounter 00007ff86f903ed8. [ 94625] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shells/stream/shell_trevor.ytyp. [ 94625] [b3095_GTAProce] MainThrd/ done loading resources:/shells/stream/shell_trevor.ytyp in data file mounter 00007ff86f903ed8. [ 94625] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shells/stream/tante.ytyp. [ 94625] [b3095_GTAProce] MainThrd/ done loading resources:/shells/stream/tante.ytyp in data file mounter 00007ff86f903ed8. [ 94625] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shells/stream/business_shells.ytyp. [ 94625] [b3095_GTAProce] MainThrd/ done loading resources:/shells/stream/business_shells.ytyp in data file mounter 00007ff86f903ed8. [ 94625] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shells/stream/shell_rubio.ytyp. [ 94625] [b3095_GTAProce] MainThrd/ done loading resources:/shells/stream/shell_rubio.ytyp in data file mounter 00007ff86f903ed8. [ 94625] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 94625] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 94625] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE shells. [ 94625] [b3095_GTAProce] MainThrd/ done loading shells in data file mounter 00007ff86f909988. [ 94625] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/animsprops/stream/Flags/prideflags_ytyp.ytyp. [ 94625] [b3095_GTAProce] MainThrd/ done loading resources:/animsprops/stream/Flags/prideflags_ytyp.ytyp in data file mounter 00007ff86f903ed8. [ 94625] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/animsprops/stream/Custom/Old/ultra_ringcase.ytyp. [ 94641] [b3095_GTAProce] MainThrd/ done loading resources:/animsprops/stream/Custom/Old/ultra_ringcase.ytyp in data file mounter 00007ff86f903ed8. [ 94641] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/animsprops/stream/Custom/Old/natty_props_lollipops.ytyp. [ 94641] [b3095_GTAProce] MainThrd/ done loading resources:/animsprops/stream/Custom/Old/natty_props_lollipops.ytyp in data file mounter 00007ff86f903ed8. [ 94641] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/animsprops/stream/Custom/CandyApple/apple_1.ytyp. [ 94641] [b3095_GTAProce] MainThrd/ done loading resources:/animsprops/stream/Custom/CandyApple/apple_1.ytyp in data file mounter 00007ff86f903ed8. [ 94641] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/animsprops/stream/Custom/Brummiee/brummie_props.ytyp. [ 94641] [b3095_GTAProce] MainThrd/ done loading resources:/animsprops/stream/Custom/Brummiee/brummie_props.ytyp in data file mounter 00007ff86f903ed8. [ 94641] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/animsprops/stream/Custom/BzzziProps/bzzz_props.ytyp. [ 94641] [b3095_GTAProce] MainThrd/ done loading resources:/animsprops/stream/Custom/BzzziProps/bzzz_props.ytyp in data file mounter 00007ff86f903ed8. [ 94641] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/animsprops/stream/Custom/KayKayMods/kaykaymods_props.ytyp. [ 94641] [b3095_GTAProce] MainThrd/ done loading resources:/animsprops/stream/Custom/KayKayMods/kaykaymods_props.ytyp in data file mounter 00007ff86f903ed8. [ 94641] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/animsprops/stream/Custom/KnjghPizzaSlices/knjgh_pizzas.ytyp. [ 94641] [b3095_GTAProce] MainThrd/ done loading resources:/animsprops/stream/Custom/KnjghPizzaSlices/knjgh_pizzas.ytyp in data file mounter 00007ff86f903ed8. [ 94641] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/animsprops/stream/Custom/NattyLollipops/natty_props_lollipops.ytyp. [ 94641] [b3095_GTAProce] MainThrd/ done loading resources:/animsprops/stream/Custom/NattyLollipops/natty_props_lollipops.ytyp in data file mounter 00007ff86f903ed8. [ 94641] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/animsprops/stream/Custom/PataMods/pata_props.ytyp. [ 94641] [b3095_GTAProce] MainThrd/ done loading resources:/animsprops/stream/Custom/PataMods/pata_props.ytyp in data file mounter 00007ff86f903ed8. [ 94641] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/animsprops/stream/Custom/TayMcKenzieNZ/taymckenzienz_rpemotes.ytyp. [ 94641] [b3095_GTAProce] MainThrd/ done loading resources:/animsprops/stream/Custom/TayMcKenzieNZ/taymckenzienz_rpemotes.ytyp in data file mounter 00007ff86f903ed8. [ 94641] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE animsprops. [ 94641] [b3095_GTAProce] MainThrd/ done loading animsprops in data file mounter 00007ff86f909988. [ 94641] [b3095_GTAProce] MainThrd/ loading SCENARIO_POINTS_OVERRIDE_PSO_FILE resources:/server_scenarios/sp_manifest.ymt. [ 94657] [b3095_GTAProce] MainThrd/ done loading resources:/server_scenarios/sp_manifest.ymt in data file mounter 0000000141aee738. [ 94657] [b3095_GTAProce] MainThrd/ loading FIVEM_LOVES_YOU_4B38E96CC036038F resources:/server_scenarios/events.meta. [ 94672] [b3095_GTAProce] MainThrd/ done loading resources:/server_scenarios/events.meta in data file mounter 0000000141a3a330. [ 94672] [b3095_GTAProce] MainThrd/ loading CARCOLS_GEN9_FILE resources:/mech/carcols_gen9.meta. [ 94672] [b3095_GTAProce] MainThrd/ done loading resources:/mech/carcols_gen9.meta in data file mounter 0000000141a9f370. [ 94672] [b3095_GTAProce] MainThrd/ loading CARMODCOLS_GEN9_FILE resources:/mech/carmodcols_gen9.meta. [ 94672] [b3095_GTAProce] MainThrd/ done loading resources:/mech/carmodcols_gen9.meta in data file mounter 0000000141a9f370. [ 94672] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 94672] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 94672] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE temporary_events. [ 94672] [b3095_GTAProce] MainThrd/ done loading temporary_events in data file mounter 00007ff86f909988. [ 94672] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/burner_phones/stream/phonia.ytyp. [ 94672] [b3095_GTAProce] MainThrd/ done loading resources:/burner_phones/stream/phonia.ytyp in data file mounter 00007ff86f903ed8. [ 94672] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/cheesykyle_boardgame_assets/stream/prop_comic_dnd_board.ytyp. [ 94672] [b3095_GTAProce] MainThrd/ done loading resources:/cheesykyle_boardgame_assets/stream/prop_comic_dnd_board.ytyp in data file mounter 00007ff86f903ed8. [ 94672] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/cheesykyle_boardgame_assets/stream/custom_chess_pieces.ytyp. [ 94672] [b3095_GTAProce] MainThrd/ done loading resources:/cheesykyle_boardgame_assets/stream/custom_chess_pieces.ytyp in data file mounter 00007ff86f903ed8. [ 94672] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/cheesykyle_boardgame_assets/stream/prop_comic_dnd_pieces.ytyp. [ 94688] [b3095_GTAProce] MainThrd/ done loading resources:/cheesykyle_boardgame_assets/stream/prop_comic_dnd_pieces.ytyp in data file mounter 00007ff86f903ed8. [ 94688] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/firetools/stream/firetools.ytyp. [ 94688] [b3095_GTAProce] MainThrd/ done loading resources:/firetools/stream/firetools.ytyp in data file mounter 00007ff86f903ed8. [ 94688] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayVehicleSounds/audio/ea888_game.dat. [ 94688] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayVehicleSounds/audio/ea888_game.dat in data file mounter 0000000141a27ce8. [ 94688] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayVehicleSounds/audio/ea888_sounds.dat. [ 94688] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayVehicleSounds/audio/ea888_sounds.dat in data file mounter 0000000141a27ce8. [ 94688] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayVehicleSounds/audio/sfx/dlc_ea888. [ 94688] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayVehicleSounds/audio/sfx/dlc_ea888 in data file mounter 0000000141a29330. [ 94688] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayVehicleSounds/audio/aq72fer250v12_game.dat. [ 94688] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayVehicleSounds/audio/aq72fer250v12_game.dat in data file mounter 0000000141a27ce8. [ 94688] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayVehicleSounds/audio/aq72fer250v12_sounds.dat. [ 94688] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayVehicleSounds/audio/aq72fer250v12_sounds.dat in data file mounter 0000000141a27ce8. [ 94688] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayVehicleSounds/audio/sfx/dlc_aq72fer250v12. [ 94688] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayVehicleSounds/audio/sfx/dlc_aq72fer250v12 in data file mounter 0000000141a29330. [ 94703] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayVehicleSounds/audio/ta176m177_game.dat. [ 94703] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayVehicleSounds/audio/ta176m177_game.dat in data file mounter 0000000141a27ce8. [ 94703] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayVehicleSounds/audio/ta176m177_sounds.dat. [ 94703] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayVehicleSounds/audio/ta176m177_sounds.dat in data file mounter 0000000141a27ce8. [ 94703] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayVehicleSounds/audio/sfx/dlc_ta176m177. [ 94703] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayVehicleSounds/audio/sfx/dlc_ta176m177 in data file mounter 0000000141a29330. [ 94703] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayVehicleSounds/audio/predatorv8_game.dat. [ 94703] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayVehicleSounds/audio/predatorv8_game.dat in data file mounter 0000000141a27ce8. [ 94703] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayVehicleSounds/audio/predatorv8_sounds.dat. [ 94703] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayVehicleSounds/audio/predatorv8_sounds.dat in data file mounter 0000000141a27ce8. [ 94703] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayVehicleSounds/audio/sfx/dlc_predatorv8. [ 94703] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayVehicleSounds/audio/sfx/dlc_predatorv8 in data file mounter 0000000141a29330. [ 94703] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayVehicleSounds/audio/remustwo_game.dat. [ 94703] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayVehicleSounds/audio/remustwo_game.dat in data file mounter 0000000141a27ce8. [ 94703] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayVehicleSounds/audio/remustwo_sounds.dat. [ 94719] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayVehicleSounds/audio/remustwo_sounds.dat in data file mounter 0000000141a27ce8. [ 94719] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayVehicleSounds/audio/sfx/dlc_remustwo. [ 94719] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayVehicleSounds/audio/sfx/dlc_remustwo in data file mounter 0000000141a29330. [ 94719] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/NewDayVehicleFixes/data/carcols.meta. [ 94828] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayVehicleFixes/data/carcols.meta in data file mounter 0000000141a5fe08. [ 94828] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/NewDayVehicleFixes/data/carcols_two.meta. [ 94922] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayVehicleFixes/data/carcols_two.meta in data file mounter 0000000141a5fe08. [ 94922] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/NewDayVehicleFixes/data/carcols_three.meta. [ 95000] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayVehicleFixes/data/carcols_three.meta in data file mounter 0000000141a5fe08. [ 95000] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/NewDayVehicleFixes/data/carcols_four.meta. [ 95063] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayVehicleFixes/data/carcols_four.meta in data file mounter 0000000141a5fe08. [ 95063] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/NewDayVehicleFixes/data/carcols_five.meta. [ 95157] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayVehicleFixes/data/carcols_five.meta in data file mounter 0000000141a5fe08. [ 95157] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/NewDayVehicleFixes/data/carvariations.meta. [ 95157] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayVehicleFixes/data/carvariations.meta in data file mounter 0000000141a5fdf0. [ 95157] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/NewDayVehicleFixes/data/carvariations_two.meta. [ 95157] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayVehicleFixes/data/carvariations_two.meta in data file mounter 0000000141a5fdf0. [ 95157] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/NewDayVehicleFixes/data/carvariations_three.meta. [ 95172] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayVehicleFixes/data/carvariations_three.meta in data file mounter 0000000141a5fdf0. [ 95172] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/NewDayVehicleFixes/data/carvariations_four.meta. [ 95172] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayVehicleFixes/data/carvariations_four.meta in data file mounter 0000000141a5fdf0. [ 95172] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/NewDayVehicleFixes/data/carvariations_five.meta. [ 95172] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayVehicleFixes/data/carvariations_five.meta in data file mounter 0000000141a5fdf0. [ 95172] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/NewDayTunersFix/data/vehicles.meta. [ 95188] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayTunersFix/data/vehicles.meta in data file mounter 0000000141a5fdd8. [ 95188] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/NewDayTunersFix/data/carvariations.meta. [ 95188] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayTunersFix/data/carvariations.meta in data file mounter 0000000141a5fdf0. [ 95188] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE NewDayTunersFix. [ 95188] [b3095_GTAProce] MainThrd/ done loading NewDayTunersFix in data file mounter 00007ff86f909988. [ 95188] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/NewDayBusinessVehicles/data/vehicles.meta. [ 95203] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayBusinessVehicles/data/vehicles.meta in data file mounter 0000000141a5fdd8. [ 95203] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/NewDayBusinessVehicles/data/vehicles_jobvehicles.meta. [ 95203] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayBusinessVehicles/data/vehicles_jobvehicles.meta in data file mounter 0000000141a5fdd8. [ 95203] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/NewDayBusinessVehicles/data/carcols.meta. [ 95203] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayBusinessVehicles/data/carcols.meta in data file mounter 0000000141a5fe08. [ 95203] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/NewDayBusinessVehicles/data/carvariations.meta. [ 95203] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayBusinessVehicles/data/carvariations.meta in data file mounter 0000000141a5fdf0. [ 95203] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/NewDayBusinessVehicles/data/carvariations_jobvehicles.meta. [ 95219] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayBusinessVehicles/data/carvariations_jobvehicles.meta in data file mounter 0000000141a5fdf0. [ 95219] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE NewDayBusinessVehicles. [ 95219] [b3095_GTAProce] MainThrd/ done loading NewDayBusinessVehicles in data file mounter 00007ff86f909988. [ 95219] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/NewDayCustomCars/data/vehicles.meta. [ 95266] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/data/vehicles.meta in data file mounter 0000000141a5fdd8. [ 95266] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/NewDayCustomCars/data/carcols.meta. [ 95547] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/data/carcols.meta in data file mounter 0000000141a5fe08. [ 95547] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/NewDayCustomCars/data/carvariations.meta. [ 95563] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/data/carvariations.meta in data file mounter 0000000141a5fdf0. [ 95563] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/apollo_game.dat. [ 95563] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/apollo_game.dat in data file mounter 0000000141a27ce8. [ 95563] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/apollo_sounds.dat. [ 95563] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/apollo_sounds.dat in data file mounter 0000000141a27ce8. [ 95563] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_apollo. [ 95563] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_apollo in data file mounter 0000000141a29330. [ 95563] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/sunrise_game.dat. [ 95563] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sunrise_game.dat in data file mounter 0000000141a27ce8. [ 95563] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/sunrise_sounds.dat. [ 95578] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sunrise_sounds.dat in data file mounter 0000000141a27ce8. [ 95578] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_sunrise. [ 95578] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_sunrise in data file mounter 0000000141a29330. [ 95578] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/sancy_game.dat. [ 95578] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sancy_game.dat in data file mounter 0000000141a27ce8. [ 95578] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/sancy_sounds.dat. [ 95578] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sancy_sounds.dat in data file mounter 0000000141a27ce8. [ 95578] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_sancy. [ 95578] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_sancy in data file mounter 0000000141a29330. [ 95578] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/euros2_game.dat. [ 95578] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/euros2_game.dat in data file mounter 0000000141a27ce8. [ 95578] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/euros2_sounds.dat. [ 95594] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/euros2_sounds.dat in data file mounter 0000000141a27ce8. [ 95594] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_trumpetzr. [ 95594] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_trumpetzr in data file mounter 0000000141a29330. [ 95594] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/ventoso_game.dat. [ 95594] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/ventoso_game.dat in data file mounter 0000000141a27ce8. [ 95594] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/ventoso_sounds.dat. [ 95594] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/ventoso_sounds.dat in data file mounter 0000000141a27ce8. [ 95594] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/castella_game.dat. [ 95594] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/castella_game.dat in data file mounter 0000000141a27ce8. [ 95594] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/castella_sounds.dat. [ 95610] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/castella_sounds.dat in data file mounter 0000000141a27ce8. [ 95610] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_castella. [ 95610] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_castella in data file mounter 0000000141a29330. [ 95610] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/kawaii_game.dat. [ 95610] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/kawaii_game.dat in data file mounter 0000000141a27ce8. [ 95610] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/kawaii_sounds.dat. [ 95610] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/kawaii_sounds.dat in data file mounter 0000000141a27ce8. [ 95610] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_kawaii. [ 95610] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_kawaii in data file mounter 0000000141a29330. [ 95610] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/hachura_game.dat. [ 95610] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/hachura_game.dat in data file mounter 0000000141a27ce8. [ 95610] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/hachura_sounds.dat. [ 95625] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/hachura_sounds.dat in data file mounter 0000000141a27ce8. [ 95625] [b3095_GTAProce] MainThrd/ loading AUDIO_SYNTHDATA resources:/NewDayCustomCars/audio/hachura_amp.dat. [ 95625] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/hachura_amp.dat in data file mounter 0000000141a27ce8. [ 95625] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_hachura. [ 95625] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_hachura in data file mounter 0000000141a29330. [ 95625] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/mf1_game.dat. [ 95625] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/mf1_game.dat in data file mounter 0000000141a27ce8. [ 95625] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/mf1_sounds.dat. [ 95625] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/mf1_sounds.dat in data file mounter 0000000141a27ce8. [ 95625] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_progenmf1. [ 95625] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_progenmf1 in data file mounter 0000000141a29330. [ 95625] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/supergts_game.dat. [ 95625] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/supergts_game.dat in data file mounter 0000000141a27ce8. [ 95625] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/supergts_sounds.dat. [ 95641] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/supergts_sounds.dat in data file mounter 0000000141a27ce8. [ 95641] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_supergts. [ 95641] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_supergts in data file mounter 0000000141a29330. [ 95641] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/wibvelox_game.dat. [ 95641] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/wibvelox_game.dat in data file mounter 0000000141a27ce8. [ 95641] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/wibvelox_sounds.dat. [ 95641] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/wibvelox_sounds.dat in data file mounter 0000000141a27ce8. [ 95641] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_velox. [ 95641] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_velox in data file mounter 0000000141a29330. [ 95641] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/severo_game.dat. [ 95641] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/severo_game.dat in data file mounter 0000000141a27ce8. [ 95641] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/severo_sounds.dat. [ 95641] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/severo_sounds.dat in data file mounter 0000000141a27ce8. [ 95641] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_severo. [ 95657] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_severo in data file mounter 0000000141a29330. [ 95657] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/arias_game.dat. [ 95657] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/arias_game.dat in data file mounter 0000000141a27ce8. [ 95657] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/arias_sounds.dat. [ 95657] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/arias_sounds.dat in data file mounter 0000000141a27ce8. [ 95657] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_stewarias. [ 95657] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_stewarias in data file mounter 0000000141a29330. [ 95657] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/elegyrh7_game.dat. [ 95657] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/elegyrh7_game.dat in data file mounter 0000000141a27ce8. [ 95657] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/elegyrh7_sounds.dat. [ 95657] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/elegyrh7_sounds.dat in data file mounter 0000000141a27ce8. [ 95657] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_rh7elegy. [ 95672] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_rh7elegy in data file mounter 0000000141a29330. [ 95672] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/mark1_game.dat. [ 95672] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/mark1_game.dat in data file mounter 0000000141a27ce8. [ 95672] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/mark1_sounds.dat. [ 95672] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/mark1_sounds.dat in data file mounter 0000000141a27ce8. [ 95672] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_mark1. [ 95672] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_mark1 in data file mounter 0000000141a29330. [ 95672] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/zr250_game.dat. [ 95672] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/zr250_game.dat in data file mounter 0000000141a27ce8. [ 95672] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/zr250_sounds.dat. [ 95672] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/zr250_sounds.dat in data file mounter 0000000141a27ce8. [ 95672] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_zr250. [ 95672] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_zr250 in data file mounter 0000000141a29330. [ 95672] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/elegyx_game.dat. [ 95688] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/elegyx_game.dat in data file mounter 0000000141a27ce8. [ 95688] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/elegyx_sounds.dat. [ 95688] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/elegyx_sounds.dat in data file mounter 0000000141a27ce8. [ 95688] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_elegyx. [ 95688] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_elegyx in data file mounter 0000000141a29330. [ 95688] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/ariant_game.dat. [ 95688] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/ariant_game.dat in data file mounter 0000000141a27ce8. [ 95688] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/ariant_sounds.dat. [ 95688] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/ariant_sounds.dat in data file mounter 0000000141a27ce8. [ 95688] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_ariant. [ 95688] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_ariant in data file mounter 0000000141a29330. [ 95688] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/rh4_game.dat. [ 95703] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/rh4_game.dat in data file mounter 0000000141a27ce8. [ 95703] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/rh4_sounds.dat. [ 95703] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/rh4_sounds.dat in data file mounter 0000000141a27ce8. [ 95703] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_rh4elegy. [ 95703] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_rh4elegy in data file mounter 0000000141a29330. [ 95703] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/stardust_game.dat. [ 95703] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/stardust_game.dat in data file mounter 0000000141a27ce8. [ 95703] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/stardust_sounds.dat. [ 95703] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/stardust_sounds.dat in data file mounter 0000000141a27ce8. [ 95703] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_stardust. [ 95703] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_stardust in data file mounter 0000000141a29330. [ 95703] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/sfxtamworth_game.dat. [ 95703] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfxtamworth_game.dat in data file mounter 0000000141a27ce8. [ 95703] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/sfxtamworth_sounds.dat. [ 95719] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfxtamworth_sounds.dat in data file mounter 0000000141a27ce8. [ 95719] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/zodiac_game.dat. [ 95719] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/zodiac_game.dat in data file mounter 0000000141a27ce8. [ 95719] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/zodiac_sounds.dat. [ 95719] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/zodiac_sounds.dat in data file mounter 0000000141a27ce8. [ 95719] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_zodiac. [ 95719] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_zodiac in data file mounter 0000000141a29330. [ 95719] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/dilettantedx_game.dat. [ 95719] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/dilettantedx_game.dat in data file mounter 0000000141a27ce8. [ 95719] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/dilettantedx_sounds.dat. [ 95735] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/dilettantedx_sounds.dat in data file mounter 0000000141a27ce8. [ 95735] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_dilettantedx. [ 95735] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_dilettantedx in data file mounter 0000000141a29330. [ 95735] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/asteropers_game.dat. [ 95735] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/asteropers_game.dat in data file mounter 0000000141a27ce8. [ 95735] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/asteropers_sounds.dat. [ 95735] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/asteropers_sounds.dat in data file mounter 0000000141a27ce8. [ 95735] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_asteropers. [ 95735] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_asteropers in data file mounter 0000000141a29330. [ 95735] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/sfxzinger_game.dat. [ 95735] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfxzinger_game.dat in data file mounter 0000000141a27ce8. [ 95735] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/sfxleo_game.dat. [ 95735] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfxleo_game.dat in data file mounter 0000000141a27ce8. [ 95735] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/sfxrosary_game.dat. [ 95750] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfxrosary_game.dat in data file mounter 0000000141a27ce8. [ 95750] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/rumpoesc_game.dat. [ 95750] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/rumpoesc_game.dat in data file mounter 0000000141a27ce8. [ 95750] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/sfxgardenshed_game.dat. [ 95750] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfxgardenshed_game.dat in data file mounter 0000000141a27ce8. [ 95750] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/sigma3_game.dat. [ 95750] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sigma3_game.dat in data file mounter 0000000141a27ce8. [ 95750] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/sigma3_sounds.dat. [ 95750] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sigma3_sounds.dat in data file mounter 0000000141a27ce8. [ 95750] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_sigma3. [ 95750] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_sigma3 in data file mounter 0000000141a29330. [ 95750] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/sheavas_game.dat. [ 95750] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sheavas_game.dat in data file mounter 0000000141a27ce8. [ 95750] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/sheavas_sounds.dat. [ 95766] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sheavas_sounds.dat in data file mounter 0000000141a27ce8. [ 95766] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_sheavas. [ 95766] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_sheavas in data file mounter 0000000141a29330. [ 95766] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/sentinelsg4_game.dat. [ 95766] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sentinelsg4_game.dat in data file mounter 0000000141a27ce8. [ 95766] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/sentinelsg4_sounds.dat. [ 95766] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sentinelsg4_sounds.dat in data file mounter 0000000141a27ce8. [ 95766] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_sentinelsg4. [ 95766] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_sentinelsg4 in data file mounter 0000000141a29330. [ 95766] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/kriegerc_game.dat. [ 95766] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/kriegerc_game.dat in data file mounter 0000000141a27ce8. [ 95766] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/kriegerc_sounds.dat. [ 95782] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/kriegerc_sounds.dat in data file mounter 0000000141a27ce8. [ 95782] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_kriegerc. [ 95782] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_kriegerc in data file mounter 0000000141a29330. [ 95782] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/urban_game.dat. [ 95782] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/urban_game.dat in data file mounter 0000000141a27ce8. [ 95782] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/urban_sounds.dat. [ 95782] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/urban_sounds.dat in data file mounter 0000000141a27ce8. [ 95782] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_urban. [ 95782] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_urban in data file mounter 0000000141a29330. [ 95782] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/matador_game.dat. [ 95782] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/matador_game.dat in data file mounter 0000000141a27ce8. [ 95782] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/matador_sounds.dat. [ 95797] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/matador_sounds.dat in data file mounter 0000000141a27ce8. [ 95797] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_matador. [ 95797] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_matador in data file mounter 0000000141a29330. [ 95797] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/infernussr_game.dat. [ 95797] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/infernussr_game.dat in data file mounter 0000000141a27ce8. [ 95797] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/infernussr_sounds.dat. [ 95797] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/infernussr_sounds.dat in data file mounter 0000000141a27ce8. [ 95797] [b3095_GTAProce] MainThrd/ loading AUDIO_SYNTHDATA resources:/NewDayCustomCars/audio/infernussr_amp.dat. [ 95797] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/infernussr_amp.dat in data file mounter 0000000141a27ce8. [ 95797] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_infernussr. [ 95797] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_infernussr in data file mounter 0000000141a29330. [ 95797] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/panorama_game.dat. [ 95797] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/panorama_game.dat in data file mounter 0000000141a27ce8. [ 95797] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/panorama_sounds.dat. [ 95813] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/panorama_sounds.dat in data file mounter 0000000141a27ce8. [ 95813] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_panorama. [ 95813] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_panorama in data file mounter 0000000141a29330. [ 95813] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/spritzer_game.dat. [ 95813] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/spritzer_game.dat in data file mounter 0000000141a27ce8. [ 95813] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/spritzer_sounds.dat. [ 95813] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/spritzer_sounds.dat in data file mounter 0000000141a27ce8. [ 95813] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_spritzer. [ 95813] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_spritzer in data file mounter 0000000141a29330. [ 95813] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/vorstand_game.dat. [ 95813] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/vorstand_game.dat in data file mounter 0000000141a27ce8. [ 95813] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/vorstand_sounds.dat. [ 95813] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/vorstand_sounds.dat in data file mounter 0000000141a27ce8. [ 95813] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_vorstand. [ 95828] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_vorstand in data file mounter 0000000141a29330. [ 95828] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/scharmann_game.dat. [ 95828] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/scharmann_game.dat in data file mounter 0000000141a27ce8. [ 95828] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/scharmann_sounds.dat. [ 95828] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/scharmann_sounds.dat in data file mounter 0000000141a27ce8. [ 95828] [b3095_GTAProce] MainThrd/ loading AUDIO_SYNTHDATA resources:/NewDayCustomCars/audio/scharmann_amp.dat. [ 95828] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/scharmann_amp.dat in data file mounter 0000000141a27ce8. [ 95828] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_scharmann. [ 95828] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_scharmann in data file mounter 0000000141a29330. [ 95828] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/meteor_game.dat. [ 95828] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/meteor_game.dat in data file mounter 0000000141a27ce8. [ 95828] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/meteor_sounds.dat. [ 95844] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/meteor_sounds.dat in data file mounter 0000000141a27ce8. [ 95844] [b3095_GTAProce] MainThrd/ loading AUDIO_SYNTHDATA resources:/NewDayCustomCars/audio/meteor_amp.dat. [ 95844] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/meteor_amp.dat in data file mounter 0000000141a27ce8. [ 95844] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_meteor. [ 95844] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_meteor in data file mounter 0000000141a29330. [ 95844] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/sfxstarlett_game.dat. [ 95844] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfxstarlett_game.dat in data file mounter 0000000141a27ce8. [ 95844] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/vulture_game.dat. [ 95844] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/vulture_game.dat in data file mounter 0000000141a27ce8. [ 95844] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/vulture_sounds.dat. [ 95844] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/vulture_sounds.dat in data file mounter 0000000141a27ce8. [ 95844] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_vulture. [ 95844] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_vulture in data file mounter 0000000141a29330. [ 95844] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/brisket_game.dat. [ 95844] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/brisket_game.dat in data file mounter 0000000141a27ce8. [ 95844] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/brisket_sounds.dat. [ 95860] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/brisket_sounds.dat in data file mounter 0000000141a27ce8. [ 95860] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_brisket. [ 95860] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_brisket in data file mounter 0000000141a29330. [ 95860] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/sfxhowler_game.dat. [ 95860] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfxhowler_game.dat in data file mounter 0000000141a27ce8. [ 95860] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/sfxhowler_sounds.dat. [ 95860] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfxhowler_sounds.dat in data file mounter 0000000141a27ce8. [ 95860] [b3095_GTAProce] MainThrd/ loading AUDIO_SYNTHDATA resources:/NewDayCustomCars/audio/sfxhowler_amp.dat. [ 95860] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfxhowler_amp.dat in data file mounter 0000000141a27ce8. [ 95860] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_howler. [ 95860] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_howler in data file mounter 0000000141a29330. [ 95860] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/tachyon_game.dat. [ 95860] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/tachyon_game.dat in data file mounter 0000000141a27ce8. [ 95860] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/tachyon_sounds.dat. [ 95875] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/tachyon_sounds.dat in data file mounter 0000000141a27ce8. [ 95875] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_tachyon. [ 95875] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_tachyon in data file mounter 0000000141a29330. [ 95875] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/vesper_game.dat. [ 95875] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/vesper_game.dat in data file mounter 0000000141a27ce8. [ 95875] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/vesper_sounds.dat. [ 95875] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/vesper_sounds.dat in data file mounter 0000000141a27ce8. [ 95875] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_vesper. [ 95875] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_vesper in data file mounter 0000000141a29330. [ 95875] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars/audio/sultan2c_game.dat. [ 95875] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sultan2c_game.dat in data file mounter 0000000141a27ce8. [ 95875] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars/audio/sultan2c_sounds.dat. [ 95891] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sultan2c_sounds.dat in data file mounter 0000000141a27ce8. [ 95891] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars/audio/sfx/dlc_sultan2c. [ 95891] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars/audio/sfx/dlc_sultan2c in data file mounter 0000000141a29330. [ 95891] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE NewDayCustomCars. [ 95891] [b3095_GTAProce] MainThrd/ done loading NewDayCustomCars in data file mounter 00007ff86f909988. [ 95891] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/NewDayCustomCars_2/data/vehicles.meta. [ 95922] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/data/vehicles.meta in data file mounter 0000000141a5fdd8. [ 95922] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/NewDayCustomCars_2/data/carcols.meta. [ 96063] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/data/carcols.meta in data file mounter 0000000141a5fe08. [ 96063] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/NewDayCustomCars_2/data/carvariations.meta. [ 96063] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/data/carvariations.meta in data file mounter 0000000141a5fdf0. [ 96063] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars_2/audio/stratumc_game.dat. [ 96063] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/stratumc_game.dat in data file mounter 0000000141a27ce8. [ 96063] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars_2/audio/stratumc_sounds.dat. [ 96078] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/stratumc_sounds.dat in data file mounter 0000000141a27ce8. [ 96078] [b3095_GTAProce] MainThrd/ loading AUDIO_SYNTHDATA resources:/NewDayCustomCars_2/audio/stratumc_amp.dat. [ 96078] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/stratumc_amp.dat in data file mounter 0000000141a27ce8. [ 96078] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars_2/audio/sfx/dlc_zircoflow. [ 96078] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/sfx/dlc_zircoflow in data file mounter 0000000141a29330. [ 96078] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars_2/audio/coquette4c_game.dat. [ 96078] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/coquette4c_game.dat in data file mounter 0000000141a27ce8. [ 96078] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars_2/audio/coquette4c_sounds.dat. [ 96078] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/coquette4c_sounds.dat in data file mounter 0000000141a27ce8. [ 96078] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars_2/audio/sfx/dlc_coquette4c. [ 96078] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/sfx/dlc_coquette4c in data file mounter 0000000141a29330. [ 96078] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars_2/audio/boorc_game.dat. [ 96078] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/boorc_game.dat in data file mounter 0000000141a27ce8. [ 96078] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars_2/audio/boorc_sounds.dat. [ 96094] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/boorc_sounds.dat in data file mounter 0000000141a27ce8. [ 96094] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars_2/audio/sfx/dlc_boorc. [ 96094] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/sfx/dlc_boorc in data file mounter 0000000141a29330. [ 96094] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars_2/audio/nscout_game.dat. [ 96094] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/nscout_game.dat in data file mounter 0000000141a27ce8. [ 96094] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars_2/audio/nscout_sounds.dat. [ 96094] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/nscout_sounds.dat in data file mounter 0000000141a27ce8. [ 96094] [b3095_GTAProce] MainThrd/ loading AUDIO_SYNTHDATA resources:/NewDayCustomCars_2/audio/nscout_amp.dat. [ 96094] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/nscout_amp.dat in data file mounter 0000000141a27ce8. [ 96094] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars_2/audio/deimos_game.dat. [ 96094] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/deimos_game.dat in data file mounter 0000000141a27ce8. [ 96094] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars_2/audio/deimos_sounds.dat. [ 96110] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/deimos_sounds.dat in data file mounter 0000000141a27ce8. [ 96110] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars_2/audio/sfx/dlc_deimos. [ 96110] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/sfx/dlc_deimos in data file mounter 0000000141a29330. [ 96110] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars_2/audio/sentinelsg3_game.dat. [ 96110] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/sentinelsg3_game.dat in data file mounter 0000000141a27ce8. [ 96110] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars_2/audio/sentinelsg3_sounds.dat. [ 96110] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/sentinelsg3_sounds.dat in data file mounter 0000000141a27ce8. [ 96110] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars_2/audio/sfx/dlc_usentinelsg3. [ 96110] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/sfx/dlc_usentinelsg3 in data file mounter 0000000141a29330. [ 96110] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars_2/audio/jdvigeror_game.dat. [ 96125] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/jdvigeror_game.dat in data file mounter 0000000141a27ce8. [ 96125] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars_2/audio/jdvigeror_sounds.dat. [ 96125] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/jdvigeror_sounds.dat in data file mounter 0000000141a27ce8. [ 96125] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars_2/audio/sfx/dlc_jdvigeror. [ 96125] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/sfx/dlc_jdvigeror in data file mounter 0000000141a29330. [ 96125] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars_2/audio/thunderstruck_game.dat. [ 96125] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/thunderstruck_game.dat in data file mounter 0000000141a27ce8. [ 96125] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars_2/audio/thunderstruck_sounds.dat. [ 96125] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/thunderstruck_sounds.dat in data file mounter 0000000141a27ce8. [ 96125] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars_2/audio/sfx/dlc_thunderstruck. [ 96125] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/sfx/dlc_thunderstruck in data file mounter 0000000141a29330. [ 96125] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars_2/audio/bati901_game.dat. [ 96141] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/bati901_game.dat in data file mounter 0000000141a27ce8. [ 96141] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars_2/audio/bati901_sounds.dat. [ 96141] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/bati901_sounds.dat in data file mounter 0000000141a27ce8. [ 96141] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars_2/audio/sfx/dlc_bati901. [ 96141] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/sfx/dlc_bati901 in data file mounter 0000000141a29330. [ 96141] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars_2/audio/duneloader_game.dat. [ 96141] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/duneloader_game.dat in data file mounter 0000000141a27ce8. [ 96141] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars_2/audio/callista_game.dat. [ 96141] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/callista_game.dat in data file mounter 0000000141a27ce8. [ 96141] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars_2/audio/callista_sounds.dat. [ 96141] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/callista_sounds.dat in data file mounter 0000000141a27ce8. [ 96141] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars_2/audio/sfx/dlc_callista. [ 96157] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/sfx/dlc_callista in data file mounter 0000000141a29330. [ 96157] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars_2/audio/mf1c_game.dat. [ 96157] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/mf1c_game.dat in data file mounter 0000000141a27ce8. [ 96157] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars_2/audio/mf1c_sounds.dat. [ 96157] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/mf1c_sounds.dat in data file mounter 0000000141a27ce8. [ 96157] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars_2/audio/aq68lam52v10_game.dat. [ 96157] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/aq68lam52v10_game.dat in data file mounter 0000000141a27ce8. [ 96157] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars_2/audio/aq68lam52v10_sounds.dat. [ 96157] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/aq68lam52v10_sounds.dat in data file mounter 0000000141a27ce8. [ 96157] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars_2/audio/sfx/dlc_aq68lam52v10. [ 96157] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/sfx/dlc_aq68lam52v10 in data file mounter 0000000141a29330. [ 96157] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars_2/audio/sfxflivver_game.dat. [ 96172] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/sfxflivver_game.dat in data file mounter 0000000141a27ce8. [ 96172] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars_2/audio/sfxflivver_sounds.dat. [ 96172] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/sfxflivver_sounds.dat in data file mounter 0000000141a27ce8. [ 96172] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars_2/audio/sfx/dlc_flivver. [ 96172] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/sfx/dlc_flivver in data file mounter 0000000141a29330. [ 96172] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars_2/audio/elegyrh6_game.dat. [ 96172] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/elegyrh6_game.dat in data file mounter 0000000141a27ce8. [ 96172] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars_2/audio/elegyrh6_sounds.dat. [ 96172] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/elegyrh6_sounds.dat in data file mounter 0000000141a27ce8. [ 96172] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars_2/audio/sfx/dlc_rh6elegy. [ 96188] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/sfx/dlc_rh6elegy in data file mounter 0000000141a29330. [ 96188] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars_2/audio/nsandstorm_game.dat. [ 96188] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/nsandstorm_game.dat in data file mounter 0000000141a27ce8. [ 96188] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars_2/audio/dom645_game.dat. [ 96188] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/dom645_game.dat in data file mounter 0000000141a27ce8. [ 96188] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars_2/audio/dom645_sounds.dat. [ 96188] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/dom645_sounds.dat in data file mounter 0000000141a27ce8. [ 96188] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars_2/audio/sfx/dlc_dom645. [ 96188] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/sfx/dlc_dom645 in data file mounter 0000000141a29330. [ 96188] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayCustomCars_2/audio/coquettev_game.dat. [ 96188] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/coquettev_game.dat in data file mounter 0000000141a27ce8. [ 96188] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/NewDayCustomCars_2/audio/coquettev_sounds.dat. [ 96188] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/coquettev_sounds.dat in data file mounter 0000000141a27ce8. [ 96203] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/NewDayCustomCars_2/audio/sfx/dlc_coquettev. [ 96203] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomCars_2/audio/sfx/dlc_coquettev in data file mounter 0000000141a29330. [ 96203] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE NewDayCustomCars_2. [ 96203] [b3095_GTAProce] MainThrd/ done loading NewDayCustomCars_2 in data file mounter 00007ff86f909988. [ 96203] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/NewDayCustomBikes/data/vehicles.meta. [ 96203] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomBikes/data/vehicles.meta in data file mounter 0000000141a5fdd8. [ 96203] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/NewDayCustomBikes/data/carcols.meta. [ 96250] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomBikes/data/carcols.meta in data file mounter 0000000141a5fe08. [ 96250] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/NewDayCustomBikes/data/carvariations.meta. [ 96250] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomBikes/data/carvariations.meta in data file mounter 0000000141a5fdf0. [ 96250] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE NewDayCustomBikes. [ 96250] [b3095_GTAProce] MainThrd/ done loading NewDayCustomBikes in data file mounter 00007ff86f909988. [ 96250] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/NewDayCustomPlanes/data/vehicles.meta. [ 96250] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomPlanes/data/vehicles.meta in data file mounter 0000000141a5fdd8. [ 96250] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/NewDayCustomPlanes/data/carvariations.meta. [ 96250] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomPlanes/data/carvariations.meta in data file mounter 0000000141a5fdf0. [ 96250] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/gb_bisonhf/vehicles.meta. [ 96250] [b3095_GTAProce] MainThrd/ done loading resources:/gb_bisonhf/vehicles.meta in data file mounter 0000000141a5fdd8. [ 96250] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/gb_bisonhf/carcols.meta. [ 96266] [b3095_GTAProce] MainThrd/ done loading resources:/gb_bisonhf/carcols.meta in data file mounter 0000000141a5fe08. [ 96266] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/gb_bisonhf/carvariations.meta. [ 96266] [b3095_GTAProce] MainThrd/ done loading resources:/gb_bisonhf/carvariations.meta in data file mounter 0000000141a5fdf0. [ 96266] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/gb_clubxr/vehicles.meta. [ 96266] [b3095_GTAProce] MainThrd/ done loading resources:/gb_clubxr/vehicles.meta in data file mounter 0000000141a5fdd8. [ 96266] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/gb_clubxr/carcols.meta. [ 96266] [b3095_GTAProce] MainThrd/ done loading resources:/gb_clubxr/carcols.meta in data file mounter 0000000141a5fe08. [ 96266] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/gb_clubxr/carvariations.meta. [ 96266] [b3095_GTAProce] MainThrd/ done loading resources:/gb_clubxr/carvariations.meta in data file mounter 0000000141a5fdf0. [ 96266] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/gb_cometcl/vehicles.meta. [ 96266] [b3095_GTAProce] MainThrd/ done loading resources:/gb_cometcl/vehicles.meta in data file mounter 0000000141a5fdd8. [ 96266] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/gb_cometcl/carcols.meta. [ 96266] [b3095_GTAProce] MainThrd/ done loading resources:/gb_cometcl/carcols.meta in data file mounter 0000000141a5fe08. [ 96266] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/gb_cometcl/carvariations.meta. [ 96266] [b3095_GTAProce] MainThrd/ done loading resources:/gb_cometcl/carvariations.meta in data file mounter 0000000141a5fdf0. [ 96266] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/gb_dominatorgsx/vehicles.meta. [ 96282] [b3095_GTAProce] MainThrd/ done loading resources:/gb_dominatorgsx/vehicles.meta in data file mounter 0000000141a5fdd8. [ 96282] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/gb_dominatorgsx/carcols.meta. [ 96282] [b3095_GTAProce] MainThrd/ done loading resources:/gb_dominatorgsx/carcols.meta in data file mounter 0000000141a5fe08. [ 96282] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/gb_dominatorgsx/carvariations.meta. [ 96282] [b3095_GTAProce] MainThrd/ done loading resources:/gb_dominatorgsx/carvariations.meta in data file mounter 0000000141a5fdf0. [ 96282] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/gb_eon/vehicles.meta. [ 96282] [b3095_GTAProce] MainThrd/ done loading resources:/gb_eon/vehicles.meta in data file mounter 0000000141a5fdd8. [ 96282] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/gb_eon/carcols.meta. [ 96282] [b3095_GTAProce] MainThrd/ done loading resources:/gb_eon/carcols.meta in data file mounter 0000000141a5fe08. [ 96282] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/gb_eon/carvariations.meta. [ 96282] [b3095_GTAProce] MainThrd/ done loading resources:/gb_eon/carvariations.meta in data file mounter 0000000141a5fdf0. [ 96282] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/gb_komodagt/vehicles.meta. [ 96282] [b3095_GTAProce] MainThrd/ done loading resources:/gb_komodagt/vehicles.meta in data file mounter 0000000141a5fdd8. [ 96282] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/gb_komodagt/carcols.meta. [ 96297] [b3095_GTAProce] MainThrd/ done loading resources:/gb_komodagt/carcols.meta in data file mounter 0000000141a5fe08. [ 96297] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/gb_komodagt/carvariations.meta. [ 96297] [b3095_GTAProce] MainThrd/ done loading resources:/gb_komodagt/carvariations.meta in data file mounter 0000000141a5fdf0. [ 96297] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/gb_komodagt/audioconfig/gbkomodagt_game.dat. [ 96297] [b3095_GTAProce] MainThrd/ done loading resources:/gb_komodagt/audioconfig/gbkomodagt_game.dat in data file mounter 0000000141a27ce8. [ 96297] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/gb_komodagt/audioconfig/gbkomodagt_sounds.dat. [ 96297] [b3095_GTAProce] MainThrd/ done loading resources:/gb_komodagt/audioconfig/gbkomodagt_sounds.dat in data file mounter 0000000141a27ce8. [ 96297] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/gb_komodagt/sfx/dlc_gbkomodagt. [ 96297] [b3095_GTAProce] MainThrd/ done loading resources:/gb_komodagt/sfx/dlc_gbkomodagt in data file mounter 0000000141a29330. [ 96297] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/gb_mogulrs/vehicles.meta. [ 96297] [b3095_GTAProce] MainThrd/ done loading resources:/gb_mogulrs/vehicles.meta in data file mounter 0000000141a5fdd8. [ 96297] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/gb_mogulrs/carcols.meta. [ 96297] [b3095_GTAProce] MainThrd/ done loading resources:/gb_mogulrs/carcols.meta in data file mounter 0000000141a5fe08. [ 96313] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/gb_mogulrs/carvariations.meta. [ 96313] [b3095_GTAProce] MainThrd/ done loading resources:/gb_mogulrs/carvariations.meta in data file mounter 0000000141a5fdf0. [ 96313] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/gb_mogulrs/audioconfig/gbmogulrs_game.dat. [ 96313] [b3095_GTAProce] MainThrd/ done loading resources:/gb_mogulrs/audioconfig/gbmogulrs_game.dat in data file mounter 0000000141a27ce8. [ 96313] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/gb_mogulrs/audioconfig/gbmogulrs_sounds.dat. [ 96313] [b3095_GTAProce] MainThrd/ done loading resources:/gb_mogulrs/audioconfig/gbmogulrs_sounds.dat in data file mounter 0000000141a27ce8. [ 96313] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/gb_mogulrs/sfx/dlc_gbmogulrs. [ 96313] [b3095_GTAProce] MainThrd/ done loading resources:/gb_mogulrs/sfx/dlc_gbmogulrs in data file mounter 0000000141a29330. [ 96313] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/gb_neonct/vehicles.meta. [ 96313] [b3095_GTAProce] MainThrd/ done loading resources:/gb_neonct/vehicles.meta in data file mounter 0000000141a5fdd8. [ 96313] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/gb_neonct/carcols.meta. [ 96344] [b3095_GTAProce] MainThrd/ done loading resources:/gb_neonct/carcols.meta in data file mounter 0000000141a5fe08. [ 96344] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/gb_neonct/carvariations.meta. [ 96344] [b3095_GTAProce] MainThrd/ done loading resources:/gb_neonct/carvariations.meta in data file mounter 0000000141a5fdf0. [ 96344] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/gb_progentr3s/vehicles.meta. [ 96344] [b3095_GTAProce] MainThrd/ done loading resources:/gb_progentr3s/vehicles.meta in data file mounter 0000000141a5fdd8. [ 96344] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/gb_progentr3s/carcols.meta. [ 96344] [b3095_GTAProce] MainThrd/ done loading resources:/gb_progentr3s/carcols.meta in data file mounter 0000000141a5fe08. [ 96344] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/gb_progentr3s/carvariations.meta. [ 96360] [b3095_GTAProce] MainThrd/ done loading resources:/gb_progentr3s/carvariations.meta in data file mounter 0000000141a5fdf0. [ 96360] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/gb_sapphire/vehicles.meta. [ 96360] [b3095_GTAProce] MainThrd/ done loading resources:/gb_sapphire/vehicles.meta in data file mounter 0000000141a5fdd8. [ 96360] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/gb_sapphire/carcols.meta. [ 96360] [b3095_GTAProce] MainThrd/ done loading resources:/gb_sapphire/carcols.meta in data file mounter 0000000141a5fe08. [ 96360] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/gb_sapphire/carvariations.meta. [ 96360] [b3095_GTAProce] MainThrd/ done loading resources:/gb_sapphire/carvariations.meta in data file mounter 0000000141a5fdf0. [ 96360] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/gb_schwartzers/vehicles.meta. [ 96360] [b3095_GTAProce] MainThrd/ done loading resources:/gb_schwartzers/vehicles.meta in data file mounter 0000000141a5fdd8. [ 96360] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/gb_schwartzers/carcols.meta. [ 96360] [b3095_GTAProce] MainThrd/ done loading resources:/gb_schwartzers/carcols.meta in data file mounter 0000000141a5fe08. [ 96360] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/gb_schwartzers/carvariations.meta. [ 96360] [b3095_GTAProce] MainThrd/ done loading resources:/gb_schwartzers/carvariations.meta in data file mounter 0000000141a5fdf0. [ 96360] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/gb_solace/vehicles.meta. [ 96360] [b3095_GTAProce] MainThrd/ done loading resources:/gb_solace/vehicles.meta in data file mounter 0000000141a5fdd8. [ 96360] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/gb_solace/carcols.meta. [ 96375] [b3095_GTAProce] MainThrd/ done loading resources:/gb_solace/carcols.meta in data file mounter 0000000141a5fe08. [ 96375] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/gb_solace/carvariations.meta. [ 96375] [b3095_GTAProce] MainThrd/ done loading resources:/gb_solace/carvariations.meta in data file mounter 0000000141a5fdf0. [ 96375] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/gb_solace/audioconfig/gbsolace_game.dat. [ 96375] [b3095_GTAProce] MainThrd/ done loading resources:/gb_solace/audioconfig/gbsolace_game.dat in data file mounter 0000000141a27ce8. [ 96375] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/gb_solace/audioconfig/gbsolace_sounds.dat. [ 96375] [b3095_GTAProce] MainThrd/ done loading resources:/gb_solace/audioconfig/gbsolace_sounds.dat in data file mounter 0000000141a27ce8. [ 96375] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/gb_solace/sfx/dlc_gbsolace. [ 96375] [b3095_GTAProce] MainThrd/ done loading resources:/gb_solace/sfx/dlc_gbsolace in data file mounter 0000000141a29330. [ 96375] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/gb_starlight/vehicles.meta. [ 96375] [b3095_GTAProce] MainThrd/ done loading resources:/gb_starlight/vehicles.meta in data file mounter 0000000141a5fdd8. [ 96375] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/gb_starlight/carcols.meta. [ 96391] [b3095_GTAProce] MainThrd/ done loading resources:/gb_starlight/carcols.meta in data file mounter 0000000141a5fe08. [ 96391] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/gb_starlight/carvariations.meta. [ 96391] [b3095_GTAProce] MainThrd/ done loading resources:/gb_starlight/carvariations.meta in data file mounter 0000000141a5fdf0. [ 96391] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/gb_sultanrsx/vehicles.meta. [ 96391] [b3095_GTAProce] MainThrd/ done loading resources:/gb_sultanrsx/vehicles.meta in data file mounter 0000000141a5fdd8. [ 96391] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/gb_sultanrsx/carcols.meta. [ 96391] [b3095_GTAProce] MainThrd/ done loading resources:/gb_sultanrsx/carcols.meta in data file mounter 0000000141a5fe08. [ 96391] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/gb_sultanrsx/carvariations.meta. [ 96391] [b3095_GTAProce] MainThrd/ done loading resources:/gb_sultanrsx/carvariations.meta in data file mounter 0000000141a5fdf0. [ 96391] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/gb_sultanrsx/audioconfig/gbsultanrsx_game.dat. [ 96391] [b3095_GTAProce] MainThrd/ done loading resources:/gb_sultanrsx/audioconfig/gbsultanrsx_game.dat in data file mounter 0000000141a27ce8. [ 96391] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/gb_sultanrsx/audioconfig/gbsultanrsx_sounds.dat. [ 96391] [b3095_GTAProce] MainThrd/ done loading resources:/gb_sultanrsx/audioconfig/gbsultanrsx_sounds.dat in data file mounter 0000000141a27ce8. [ 96391] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/gb_sultanrsx/sfx/dlc_gbsultanrsx. [ 96391] [b3095_GTAProce] MainThrd/ done loading resources:/gb_sultanrsx/sfx/dlc_gbsultanrsx in data file mounter 0000000141a29330. [ 96391] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/gb_tahomagt/vehicles.meta. [ 96407] [b3095_GTAProce] MainThrd/ done loading resources:/gb_tahomagt/vehicles.meta in data file mounter 0000000141a5fdd8. [ 96407] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/gb_tahomagt/carcols.meta. [ 96407] [b3095_GTAProce] MainThrd/ done loading resources:/gb_tahomagt/carcols.meta in data file mounter 0000000141a5fe08. [ 96407] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/gb_tahomagt/carvariations.meta. [ 96407] [b3095_GTAProce] MainThrd/ done loading resources:/gb_tahomagt/carvariations.meta in data file mounter 0000000141a5fdf0. [ 96407] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/gb_turismogt/vehicles.meta. [ 96407] [b3095_GTAProce] MainThrd/ done loading resources:/gb_turismogt/vehicles.meta in data file mounter 0000000141a5fdd8. [ 96407] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/gb_turismogt/carcols.meta. [ 96407] [b3095_GTAProce] MainThrd/ done loading resources:/gb_turismogt/carcols.meta in data file mounter 0000000141a5fe08. [ 96407] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/gb_turismogt/carvariations.meta. [ 96407] [b3095_GTAProce] MainThrd/ done loading resources:/gb_turismogt/carvariations.meta in data file mounter 0000000141a5fdf0. [ 96407] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/gb_turismogt/audioconfig/gbturismogt_game.dat. [ 96407] [b3095_GTAProce] MainThrd/ done loading resources:/gb_turismogt/audioconfig/gbturismogt_game.dat in data file mounter 0000000141a27ce8. [ 96407] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/gb_turismogt/audioconfig/gbturismogt_sounds.dat. [ 96422] [b3095_GTAProce] MainThrd/ done loading resources:/gb_turismogt/audioconfig/gbturismogt_sounds.dat in data file mounter 0000000141a27ce8. [ 96422] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/gb_turismogt/sfx/dlc_gbturismogt. [ 96422] [b3095_GTAProce] MainThrd/ done loading resources:/gb_turismogt/sfx/dlc_gbturismogt in data file mounter 0000000141a29330. [ 96422] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/NewDayWheelchair/data/vehicles.meta. [ 96422] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayWheelchair/data/vehicles.meta in data file mounter 0000000141a5fdd8. [ 96422] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/NewDayWheelchair/data/carvariations.meta. [ 96422] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayWheelchair/data/carvariations.meta in data file mounter 0000000141a5fdf0. [ 96422] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/NewDayLEOPack/data/vehicles.meta. [ 96438] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayLEOPack/data/vehicles.meta in data file mounter 0000000141a5fdd8. [ 96438] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/NewDayLEOPack/data/carcols.meta. [ 96453] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayLEOPack/data/carcols.meta in data file mounter 0000000141a5fe08. [ 96453] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/NewDayLEOPack/data/carvariations.meta. [ 96453] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayLEOPack/data/carvariations.meta in data file mounter 0000000141a5fdf0. [ 96453] [b3095_GTAProce] MainThrd/ loading WEAPONINFO_FILE resources:/NewDayLEOPack/data/vehicleweapon_bcat.meta. [ 96453] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayLEOPack/data/vehicleweapon_bcat.meta in data file mounter 0000000141b35198. [ 96453] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/NewDayPRPack/data/carcols.meta. [ 96453] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayPRPack/data/carcols.meta in data file mounter 0000000141a5fe08. [ 96453] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/NewDayPRPack/data/vehicles.meta. [ 96469] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayPRPack/data/vehicles.meta in data file mounter 0000000141a5fdd8. [ 96469] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/NewDayPRPack/data/carvariations.meta. [ 96469] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayPRPack/data/carvariations.meta in data file mounter 0000000141a5fdf0. [ 96469] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/NewDayPWPack/data/vehicles.meta. [ 96469] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayPWPack/data/vehicles.meta in data file mounter 0000000141a5fdd8. [ 96469] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/NewDayPWPack/data/carcols.meta. [ 96485] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayPWPack/data/carcols.meta in data file mounter 0000000141a5fe08. [ 96485] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/NewDayPWPack/data/carvariations.meta. [ 96485] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayPWPack/data/carvariations.meta in data file mounter 0000000141a5fdf0. [ 96485] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE NewDayPWPack. [ 96485] [b3095_GTAProce] MainThrd/ done loading NewDayPWPack in data file mounter 00007ff86f909988. [ 96485] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/NewDayEMSPack/data/carcols.meta. [ 96485] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayEMSPack/data/carcols.meta in data file mounter 0000000141a5fe08. [ 96485] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/NewDayEMSPack/data/vehicles.meta. [ 96500] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayEMSPack/data/vehicles.meta in data file mounter 0000000141a5fdd8. [ 96500] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/NewDayEMSPack/data/carvariations.meta. [ 96500] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayEMSPack/data/carvariations.meta in data file mounter 0000000141a5fdf0. [ 96500] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/NewDayEMSPack/audio/sandbulance_game.dat. [ 96500] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayEMSPack/audio/sandbulance_game.dat in data file mounter 0000000141a27ce8. [ 96500] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE NewDayEMSPack. [ 96500] [b3095_GTAProce] MainThrd/ done loading NewDayEMSPack in data file mounter 00007ff86f909988. [ 96500] [b3095_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/NewDayEmergencyBoatPack/data/vehicles.meta. [ 96500] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayEmergencyBoatPack/data/vehicles.meta in data file mounter 0000000141a5fdd8. [ 96500] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/NewDayEmergencyBoatPack/data/carcols.meta. [ 96500] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayEmergencyBoatPack/data/carcols.meta in data file mounter 0000000141a5fe08. [ 96500] [b3095_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/NewDayEmergencyBoatPack/data/carvariations.meta. [ 96516] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayEmergencyBoatPack/data/carvariations.meta in data file mounter 0000000141a5fdf0. [ 96516] [b3095_GTAProce] MainThrd/ loading WEAPONINFO_FILE resources:/NewDayEmergencyBoatPack/data/vehicleweapon_boats.meta. [ 96516] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayEmergencyBoatPack/data/vehicleweapon_boats.meta in data file mounter 0000000141b35198. [ 96516] [b3095_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/NewDayWheelPack/data/carcols.meta. [ 96516] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayWheelPack/data/carcols.meta in data file mounter 0000000141a5fe08. [ 96516] [b3095_GTAProce] MainThrd/ loading DLC_POP_GROUPS resources:/NewDayTrafficPool/data/popgroups.ymt. [ 96547] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayTrafficPool/data/popgroups.ymt in data file mounter 0000000141a6f250. [ 96563] [b3095_GTAProce] MainThrd/ loading POPSCHED_FILE resources:/NewDayTrafficPool/data/popcycle.dat. [ 96563] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayTrafficPool/data/popcycle.dat in data file mounter 0000000141a6f250. [ 96563] [b3095_GTAProce] MainThrd/ loading SHOP_PED_APPAREL_META_FILE resources:/1_govpack/mp_m_freemode_01_mp_m_govpack3.meta. [ 96563] [b3095_GTAProce] MainThrd/ done loading resources:/1_govpack/mp_m_freemode_01_mp_m_govpack3.meta in data file mounter 0000000141a9f638. [ 96563] [b3095_GTAProce] MainThrd/ loading SHOP_PED_APPAREL_META_FILE resources:/1_govpack/mp_f_freemode_01_mp_f_govpack3.meta. [ 96563] [b3095_GTAProce] MainThrd/ done loading resources:/1_govpack/mp_f_freemode_01_mp_f_govpack3.meta in data file mounter 0000000141a9f638. [ 96563] [b3095_GTAProce] MainThrd/ loading ALTERNATE_VARIATIONS_FILE resources:/1_govpack/stream/pedalternatevariations.meta. [ 96578] [b3095_GTAProce] MainThrd/ done loading resources:/1_govpack/stream/pedalternatevariations.meta in data file mounter 0000000141a66e70. [ 96578] [b3095_GTAProce] MainThrd/ loading SHOP_PED_APPAREL_META_FILE resources:/2_accspack/mp_m_freemode_01_mp_m_2_accspack.meta. [ 96578] [b3095_GTAProce] MainThrd/ done loading resources:/2_accspack/mp_m_freemode_01_mp_m_2_accspack.meta in data file mounter 0000000141a9f638. [ 96578] [b3095_GTAProce] MainThrd/ loading SHOP_PED_APPAREL_META_FILE resources:/2_accspack/mp_f_freemode_01_mp_f_2_accspack.meta. [ 96594] [b3095_GTAProce] MainThrd/ done loading resources:/2_accspack/mp_f_freemode_01_mp_f_2_accspack.meta in data file mounter 0000000141a9f638. [ 96594] [b3095_GTAProce] MainThrd/ loading ALTERNATE_VARIATIONS_FILE resources:/2_accspack/stream/pedalternatevariations.meta. [ 96594] [b3095_GTAProce] MainThrd/ done loading resources:/2_accspack/stream/pedalternatevariations.meta in data file mounter 0000000141a66e70. [ 96594] [b3095_GTAProce] MainThrd/ loading SHOP_PED_APPAREL_META_FILE resources:/3_civpack1/mp_m_freemode_01_mp_m_civpack.meta. [ 96594] [b3095_GTAProce] MainThrd/ done loading resources:/3_civpack1/mp_m_freemode_01_mp_m_civpack.meta in data file mounter 0000000141a9f638. [ 96594] [b3095_GTAProce] MainThrd/ loading SHOP_PED_APPAREL_META_FILE resources:/3_civpack1/mp_f_freemode_01_mp_f_civpack.meta. [ 96594] [b3095_GTAProce] MainThrd/ done loading resources:/3_civpack1/mp_f_freemode_01_mp_f_civpack.meta in data file mounter 0000000141a9f638. [ 96594] [b3095_GTAProce] MainThrd/ loading ALTERNATE_VARIATIONS_FILE resources:/3_civpack1/stream/pedalternatevariations.meta. [ 96625] [b3095_GTAProce] MainThrd/ done loading resources:/3_civpack1/stream/pedalternatevariations.meta in data file mounter 0000000141a66e70. [ 96625] [b3095_GTAProce] MainThrd/ loading SHOP_PED_APPAREL_META_FILE resources:/4_civpack2/mp_m_freemode_01_mp_m_civpack2.meta. [ 96625] [b3095_GTAProce] MainThrd/ done loading resources:/4_civpack2/mp_m_freemode_01_mp_m_civpack2.meta in data file mounter 0000000141a9f638. [ 96625] [b3095_GTAProce] MainThrd/ loading SHOP_PED_APPAREL_META_FILE resources:/4_civpack2/mp_f_freemode_01_mp_f_civpack2.meta. [ 96625] [b3095_GTAProce] MainThrd/ done loading resources:/4_civpack2/mp_f_freemode_01_mp_f_civpack2.meta in data file mounter 0000000141a9f638. [ 96625] [b3095_GTAProce] MainThrd/ loading ALTERNATE_VARIATIONS_FILE resources:/4_civpack2/stream/pedalternatevariations.meta. [ 96641] [b3095_GTAProce] MainThrd/ done loading resources:/4_civpack2/stream/pedalternatevariations.meta in data file mounter 0000000141a66e70. [ 96641] [b3095_GTAProce] MainThrd/ loading SHOP_PED_APPAREL_META_FILE resources:/6_eventpack/mp_f_freemode_01_mp_f_tempeventpack.meta. [ 96641] [b3095_GTAProce] MainThrd/ done loading resources:/6_eventpack/mp_f_freemode_01_mp_f_tempeventpack.meta in data file mounter 0000000141a9f638. [ 96641] [b3095_GTAProce] MainThrd/ loading ALTERNATE_VARIATIONS_FILE resources:/6_eventpack/stream/pedalternatevariations.meta. [ 96641] [b3095_GTAProce] MainThrd/ done loading resources:/6_eventpack/stream/pedalternatevariations.meta in data file mounter 0000000141a66e70. [ 96641] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/bodypillow/stream/body_pillow.ytyp. [ 96641] [b3095_GTAProce] MainThrd/ done loading resources:/bodypillow/stream/body_pillow.ytyp in data file mounter 00007ff86f903ed8. [ 96641] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 96641] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 96641] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/comic_toys/stream/bobblehead.ytyp. [ 96641] [b3095_GTAProce] MainThrd/ done loading resources:/comic_toys/stream/bobblehead.ytyp in data file mounter 00007ff86f903ed8. [ 96641] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/comic_toys/stream/comic_toys.ytyp. [ 96641] [b3095_GTAProce] MainThrd/ done loading resources:/comic_toys/stream/comic_toys.ytyp in data file mounter 00007ff86f903ed8. [ 96641] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/comic_toys/stream/plushrush_toys.ytyp. [ 96641] [b3095_GTAProce] MainThrd/ done loading resources:/comic_toys/stream/plushrush_toys.ytyp in data file mounter 00007ff86f903ed8. [ 96641] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/comic_toys/stream/prop_pipes.ytyp. [ 96641] [b3095_GTAProce] MainThrd/ done loading resources:/comic_toys/stream/prop_pipes.ytyp in data file mounter 00007ff86f903ed8. [ 96641] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/comic_toys/stream/seoul_solutions_toys.ytyp. [ 96641] [b3095_GTAProce] MainThrd/ done loading resources:/comic_toys/stream/seoul_solutions_toys.ytyp in data file mounter 00007ff86f903ed8. [ 96641] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/comic_toys/stream/toy_ari_plush.ytyp. [ 96641] [b3095_GTAProce] MainThrd/ done loading resources:/comic_toys/stream/toy_ari_plush.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/comic_toys/stream/toy_rangers.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/comic_toys/stream/toy_rangers.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/comic_toys/stream/toy_reesespizza.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/comic_toys/stream/toy_reesespizza.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/comic_toys/stream/toy_snow_globe.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/comic_toys/stream/toy_snow_globe.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/comic_toys/stream/toy_toebeans_plush.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/comic_toys/stream/toy_toebeans_plush.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 96657] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 96657] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE comic_toys. [ 96657] [b3095_GTAProce] MainThrd/ done loading comic_toys in data file mounter 00007ff86f909988. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shadowcade_toys/stream/shadowcade_toys.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/shadowcade_toys/stream/shadowcade_toys.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shadowcade_toys/stream/shadowcade_props.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/shadowcade_toys/stream/shadowcade_props.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shadowcade_toys/stream/shadowcade_katanas.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/shadowcade_toys/stream/shadowcade_katanas.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 96657] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/skateboards/stream/prop_skateboard_backpack.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/skateboards/stream/prop_skateboard_backpack.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 96657] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/pw_menus/stream/pw_menus.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/pw_menus/stream/pw_menus.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 96657] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/hospital_wristband/stream/hospital_band.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/hospital_wristband/stream/hospital_band.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/hammerofjustice/stream/sm_justicehammer.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/hammerofjustice/stream/sm_justicehammer.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 96657] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/summerprops/stream/prop_donut_float.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/summerprops/stream/prop_donut_float.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/bzzz_furniture_kitchen/stream/bzzz_prop_furniture_pack.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/bzzz_furniture_kitchen/stream/bzzz_prop_furniture_pack.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/idrp_flowercart_props/stream/idrp_bunches.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/idrp_flowercart_props/stream/idrp_bunches.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/idrp_flowercart_props/stream/idrp_flower_candles.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/idrp_flowercart_props/stream/idrp_flower_candles.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/idrp_flowercart_props/stream/idrp_flower_cart_ytyp.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/idrp_flowercart_props/stream/idrp_flower_cart_ytyp.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/idrp_flowercart_props/stream/idrp_plants.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/idrp_flowercart_props/stream/idrp_plants.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/idrp_flowercart_props/stream/idrp_solos.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/idrp_flowercart_props/stream/idrp_solos.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/idrp_flowercart_props/stream/idrp_vases.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/idrp_flowercart_props/stream/idrp_vases.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/doclprops/stream/docl_searchlight.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/doclprops/stream/docl_searchlight.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/ramoprops/stream/ramo_prison_cstprop.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/ramoprops/stream/ramo_prison_cstprop.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/ramoprops/audio/ramoprops_game.dat. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/ramoprops/audio/ramoprops_game.dat in data file mounter 0000000141a27ce8. [ 96657] [b3095_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/ramoprops/dlc_ramoleo. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/ramoprops/dlc_ramoleo in data file mounter 0000000141a29330. [ 96657] [b3095_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/ramoprops/data/panic_sounds.dat. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/ramoprops/data/panic_sounds.dat in data file mounter 0000000141a27ce8. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/custom_furniture/stream/cal_furniture.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/custom_furniture/stream/cal_furniture.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/custom_furniture/stream/cal_fireplaces.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/custom_furniture/stream/cal_fireplaces.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/custom_furniture/stream/data_file/gcom_decor_pack.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/custom_furniture/stream/data_file/gcom_decor_pack.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/custom_furniture/stream/data_file/murm_decor_pack.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/custom_furniture/stream/data_file/murm_decor_pack.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/custom_furniture/stream/data_file/herapartment.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/custom_furniture/stream/data_file/herapartment.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/custom_furniture/stream/cal_furniture_tv.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/custom_furniture/stream/cal_furniture_tv.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/custom_furniture/stream/cal_wallpaper_2.ytyp. [ 96657] [b3095_GTAProce] MainThrd/ done loading resources:/custom_furniture/stream/cal_wallpaper_2.ytyp in data file mounter 00007ff86f903ed8. [ 96657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/custom_furniture/stream/cal_letters.ytyp. [ 96672] [b3095_GTAProce] MainThrd/ done loading resources:/custom_furniture/stream/cal_letters.ytyp in data file mounter 00007ff86f903ed8. [ 96672] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/custom_furniture/stream/cal_beds.ytyp. [ 96672] [b3095_GTAProce] MainThrd/ done loading resources:/custom_furniture/stream/cal_beds.ytyp in data file mounter 00007ff86f903ed8. [ 96672] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/custom_furniture/stream/cal_storage.ytyp. [ 96672] [b3095_GTAProce] MainThrd/ done loading resources:/custom_furniture/stream/cal_storage.ytyp in data file mounter 00007ff86f903ed8. [ 96672] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/custom_furniture/stream/cal_wallpapercontest.ytyp. [ 96672] [b3095_GTAProce] MainThrd/ done loading resources:/custom_furniture/stream/cal_wallpapercontest.ytyp in data file mounter 00007ff86f903ed8. [ 96672] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 96672] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 96672] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/cal_props/stream/cal_props.ytyp. [ 96672] [b3095_GTAProce] MainThrd/ done loading resources:/cal_props/stream/cal_props.ytyp in data file mounter 00007ff86f903ed8. [ 96672] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/cal_props/stream/cal_grayson.ytyp. [ 96672] [b3095_GTAProce] MainThrd/ done loading resources:/cal_props/stream/cal_grayson.ytyp in data file mounter 00007ff86f903ed8. [ 96672] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/cal_props/stream/cal_grayson_2.ytyp. [ 96672] [b3095_GTAProce] MainThrd/ done loading resources:/cal_props/stream/cal_grayson_2.ytyp in data file mounter 00007ff86f903ed8. [ 96672] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 96672] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 96672] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/bzzz_carpets/stream/bzzz_carpetpack.ytyp. [ 96672] [b3095_GTAProce] MainThrd/ done loading resources:/bzzz_carpets/stream/bzzz_carpetpack.ytyp in data file mounter 00007ff86f903ed8. [ 96672] [b3095_GTAProce] MainThrd/ loading WEAPONCOMPONENTSINFO_FILE resources:/NewDayCustomWeapons/meta/weaponcomponents.meta. [ 96672] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomWeapons/meta/weaponcomponents.meta in data file mounter 0000000141b34ea0. [ 96672] [b3095_GTAProce] MainThrd/ loading PED_PERSONALITY_FILE resources:/NewDayCustomWeapons/meta/pedpersonality.meta. [ 96672] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomWeapons/meta/pedpersonality.meta in data file mounter 0000000141a5fc38. [ 96672] [b3095_GTAProce] MainThrd/ loading WEAPON_METADATA_FILE resources:/NewDayCustomWeapons/meta/weaponarchetypes.meta. [ 96672] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomWeapons/meta/weaponarchetypes.meta in data file mounter 0000000141a9f690. [ 96672] [b3095_GTAProce] MainThrd/ loading WEAPON_ANIMATIONS_FILE resources:/NewDayCustomWeapons/meta/weaponanimations.meta. [ 96688] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomWeapons/meta/weaponanimations.meta in data file mounter 0000000141b34f98. [ 96688] [b3095_GTAProce] MainThrd/ loading WEAPONINFO_FILE resources:/NewDayCustomWeapons/meta/weapons.meta. [ 96719] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayCustomWeapons/meta/weapons.meta in data file mounter 0000000141b35198. [ 96719] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE NewDayCustomWeapons. [ 96719] [b3095_GTAProce] MainThrd/ done loading NewDayCustomWeapons in data file mounter 00007ff86f909988. [ 96719] [b3095_GTAProce] MainThrd/ loading WEAPONCOMPONENTSINFO_FILE resources:/NewDayWeapons/data/components/dlc_business.meta. [ 96719] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayWeapons/data/components/dlc_business.meta in data file mounter 0000000141b34ea0. [ 96719] [b3095_GTAProce] MainThrd/ loading WEAPONCOMPONENTSINFO_FILE resources:/NewDayWeapons/data/components/dlc_business3.meta. [ 96719] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayWeapons/data/components/dlc_business3.meta in data file mounter 0000000141b34ea0. [ 96719] [b3095_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/NewDayWeapons/data/meta/weapon_battlerifle.meta. [ 96735] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayWeapons/data/meta/weapon_battlerifle.meta in data file mounter 0000000141b35198. [ 96735] [b3095_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/NewDayWeapons/data/meta/weapon_ceramicpistol.meta. [ 96735] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayWeapons/data/meta/weapon_ceramicpistol.meta in data file mounter 0000000141b35198. [ 96735] [b3095_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/NewDayWeapons/data/meta/weapon_combatshotgun.meta. [ 96735] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayWeapons/data/meta/weapon_combatshotgun.meta in data file mounter 0000000141b35198. [ 96735] [b3095_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/NewDayWeapons/data/meta/weapon_gadgetpistol.meta. [ 96735] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayWeapons/data/meta/weapon_gadgetpistol.meta in data file mounter 0000000141b35198. [ 96735] [b3095_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/NewDayWeapons/data/meta/weapon_navyrevolver.meta. [ 96735] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayWeapons/data/meta/weapon_navyrevolver.meta in data file mounter 0000000141b35198. [ 96735] [b3095_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/NewDayWeapons/data/meta/weapon_pistolxm3.meta. [ 96735] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayWeapons/data/meta/weapon_pistolxm3.meta in data file mounter 0000000141b35198. [ 96735] [b3095_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/NewDayWeapons/data/meta/weapondbshotgun.meta. [ 96735] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayWeapons/data/meta/weapondbshotgun.meta in data file mounter 0000000141b35198. [ 96735] [b3095_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/NewDayWeapons/data/meta/weaponheavypistol.meta. [ 96750] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayWeapons/data/meta/weaponheavypistol.meta in data file mounter 0000000141b35198. [ 96750] [b3095_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/NewDayWeapons/data/meta/weapons.meta. [ 96844] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayWeapons/data/meta/weapons.meta in data file mounter 0000000141b35198. [ 96844] [b3095_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/NewDayWeapons/data/meta/weapons_doubleaction.meta. [ 96844] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayWeapons/data/meta/weapons_doubleaction.meta in data file mounter 0000000141b35198. [ 96844] [b3095_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/NewDayWeapons/data/meta/weapons_pistol_mk2.meta. [ 96844] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayWeapons/data/meta/weapons_pistol_mk2.meta in data file mounter 0000000141b35198. [ 96844] [b3095_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/NewDayWeapons/data/meta/weapons_pumpshotgun_mk2.meta. [ 96844] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayWeapons/data/meta/weapons_pumpshotgun_mk2.meta in data file mounter 0000000141b35198. [ 96844] [b3095_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/NewDayWeapons/data/meta/weapons_revolver_mk2.meta. [ 96860] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayWeapons/data/meta/weapons_revolver_mk2.meta in data file mounter 0000000141b35198. [ 96860] [b3095_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/NewDayWeapons/data/meta/weapons_snspistol_mk2.meta. [ 96860] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayWeapons/data/meta/weapons_snspistol_mk2.meta in data file mounter 0000000141b35198. [ 96860] [b3095_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/NewDayWeapons/data/meta/weaponsnowball.meta. [ 96860] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayWeapons/data/meta/weaponsnowball.meta in data file mounter 0000000141b35198. [ 96860] [b3095_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/NewDayWeapons/data/meta/weaponsnspistol.meta. [ 96860] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayWeapons/data/meta/weaponsnspistol.meta in data file mounter 0000000141b35198. [ 96860] [b3095_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/NewDayWeapons/data/meta/weaponswitchblade.meta. [ 96860] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayWeapons/data/meta/weaponswitchblade.meta in data file mounter 0000000141b35198. [ 96860] [b3095_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/NewDayWeapons/data/meta/weaponvintagepistol.meta. [ 96860] [b3095_GTAProce] MainThrd/ done loading resources:/NewDayWeapons/data/meta/weaponvintagepistol.meta in data file mounter 0000000141b35198. [ 96860] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/pridestall/stream/pridestall/pridestall.ytyp. [ 96860] [b3095_GTAProce] MainThrd/ done loading resources:/pridestall/stream/pridestall/pridestall.ytyp in data file mounter 00007ff86f903ed8. [ 96860] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 96860] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 96860] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/handfans_pridemonth/stream/handfans_pridemonth.ytyp. [ 96860] [b3095_GTAProce] MainThrd/ done loading resources:/handfans_pridemonth/stream/handfans_pridemonth.ytyp in data file mounter 00007ff86f903ed8. [ 96860] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/serenadesco/serenade_guitars.ytyp. [ 96860] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/serenadesco/serenade_guitars.ytyp in data file mounter 00007ff86f903ed8. [ 96860] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/kokoro/kokoro_aiko.ytyp. [ 96860] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/kokoro/kokoro_aiko.ytyp in data file mounter 00007ff86f903ed8. [ 96860] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/shattered/shattered_gravbong.ytyp. [ 96860] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/shattered/shattered_gravbong.ytyp in data file mounter 00007ff86f903ed8. [ 96860] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/sallysurfshop/sallyboards.ytyp. [ 96875] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/sallysurfshop/sallyboards.ytyp in data file mounter 00007ff86f903ed8. [ 96875] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/efm/efm_boombox.ytyp. [ 96875] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/efm/efm_boombox.ytyp in data file mounter 00007ff86f903ed8. [ 96875] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/toebeans/toebeans.ytyp. [ 96875] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/toebeans/toebeans.ytyp in data file mounter 00007ff86f903ed8. [ 96875] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/thehub/hub_props.ytyp. [ 96875] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/thehub/hub_props.ytyp in data file mounter 00007ff86f903ed8. [ 96875] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/cakedup/cakedup.ytyp. [ 96875] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/cakedup/cakedup.ytyp in data file mounter 00007ff86f903ed8. [ 96875] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/mossyfilm/mossyfilm.ytyp. [ 96875] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/mossyfilm/mossyfilm.ytyp in data file mounter 00007ff86f903ed8. [ 96875] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/obsidian/obsidian.ytyp. [ 96875] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/obsidian/obsidian.ytyp in data file mounter 00007ff86f903ed8. [ 96875] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/spooky/djse_l7y.ytyp. [ 96875] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/spooky/djse_l7y.ytyp in data file mounter 00007ff86f903ed8. [ 96875] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/blackwoods/blackwoods.ytyp. [ 96875] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/blackwoods/blackwoods.ytyp in data file mounter 00007ff86f903ed8. [ 96875] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/sprout/sprout_creative_props.ytyp. [ 96875] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/sprout/sprout_creative_props.ytyp in data file mounter 00007ff86f903ed8. [ 96875] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/blackswan/blackswan_props.ytyp. [ 96875] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/blackswan/blackswan_props.ytyp in data file mounter 00007ff86f903ed8. [ 96875] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/carterscarnage/carterscarnage.ytyp. [ 96875] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/carterscarnage/carterscarnage.ytyp in data file mounter 00007ff86f903ed8. [ 96875] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/stellamelon/stella_melonfloat.ytyp. [ 96875] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/stellamelon/stella_melonfloat.ytyp in data file mounter 00007ff86f903ed8. [ 96875] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/serenadesco/wildmagiclute.ytyp. [ 96875] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/serenadesco/wildmagiclute.ytyp in data file mounter 00007ff86f903ed8. [ 96875] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/serenadesco/serenade_acoustic.ytyp. [ 96875] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/serenadesco/serenade_acoustic.ytyp in data file mounter 00007ff86f903ed8. [ 96875] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/littleteapot/teapot_plush.ytyp. [ 96875] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/littleteapot/teapot_plush.ytyp in data file mounter 00007ff86f903ed8. [ 96875] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/serenadesco/sw_warlock.ytyp. [ 96875] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/serenadesco/sw_warlock.ytyp in data file mounter 00007ff86f903ed8. [ 96875] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/schmuck/schmuck_logoneon.ytyp. [ 96875] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/schmuck/schmuck_logoneon.ytyp in data file mounter 00007ff86f903ed8. [ 96875] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/schmuck/schmuck_smileneon.ytyp. [ 96891] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/schmuck/schmuck_smileneon.ytyp in data file mounter 00007ff86f903ed8. [ 96891] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/schmuck/schmuck_slayneon.ytyp. [ 96891] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/schmuck/schmuck_slayneon.ytyp in data file mounter 00007ff86f903ed8. [ 96891] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/schmuck/schmuck_collectibles.ytyp. [ 96891] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/schmuck/schmuck_collectibles.ytyp in data file mounter 00007ff86f903ed8. [ 96891] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/creampie/creampie.ytyp. [ 96891] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/creampie/creampie.ytyp in data file mounter 00007ff86f903ed8. [ 96891] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/sallysurfshop/sss_boobaboards.ytyp. [ 96891] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/sallysurfshop/sss_boobaboards.ytyp in data file mounter 00007ff86f903ed8. [ 96891] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/serenadesco/bcc_bongos.ytyp. [ 96891] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/serenadesco/bcc_bongos.ytyp in data file mounter 00007ff86f903ed8. [ 96891] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/koispa/koispa_umbrella.ytyp. [ 96891] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/koispa/koispa_umbrella.ytyp in data file mounter 00007ff86f903ed8. [ 96891] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/fabunique/fuck_paw.ytyp. [ 96891] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/fabunique/fuck_paw.ytyp in data file mounter 00007ff86f903ed8. [ 96891] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/deathburger/atlasthegoat.ytyp. [ 96891] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/deathburger/atlasthegoat.ytyp in data file mounter 00007ff86f903ed8. [ 96891] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/momenti/cal_momenti.ytyp. [ 96891] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/momenti/cal_momenti.ytyp in data file mounter 00007ff86f903ed8. [ 96891] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/sweets/ramo_sweets_props.ytyp. [ 96891] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/sweets/ramo_sweets_props.ytyp in data file mounter 00007ff86f903ed8. [ 96891] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/elburro/elburro.ytyp. [ 96891] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/elburro/elburro.ytyp in data file mounter 00007ff86f903ed8. [ 96891] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/arcola/arcola_files.ytyp. [ 96891] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/arcola/arcola_files.ytyp in data file mounter 00007ff86f903ed8. [ 96891] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/mirage/artevent_painting.ytyp. [ 96891] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/mirage/artevent_painting.ytyp in data file mounter 00007ff86f903ed8. [ 96891] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/floatnsoak/fns_plushcollection.ytyp. [ 96891] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/floatnsoak/fns_plushcollection.ytyp in data file mounter 00007ff86f903ed8. [ 96891] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/renfaire/renfaire_pets.ytyp. [ 96907] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/renfaire/renfaire_pets.ytyp in data file mounter 00007ff86f903ed8. [ 96907] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/serenadesco/serenade_collectibles.ytyp. [ 96907] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/serenadesco/serenade_collectibles.ytyp in data file mounter 00007ff86f903ed8. [ 96907] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/remingtons/remy_collectibles.ytyp. [ 96907] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/remingtons/remy_collectibles.ytyp in data file mounter 00007ff86f903ed8. [ 96907] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/ohanacarwash/ohana_collectibles.ytyp. [ 96907] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/ohanacarwash/ohana_collectibles.ytyp in data file mounter 00007ff86f903ed8. [ 96907] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/merlinswands/cal_merlin_wand.ytyp. [ 96907] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/merlinswands/cal_merlin_wand.ytyp in data file mounter 00007ff86f903ed8. [ 96907] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/arcane/arcane_collectibles.ytyp. [ 96907] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/arcane/arcane_collectibles.ytyp in data file mounter 00007ff86f903ed8. [ 96907] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/bestiesbistro/bb_collectibles.ytyp. [ 96907] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/bestiesbistro/bb_collectibles.ytyp in data file mounter 00007ff86f903ed8. [ 96907] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/reesespizza/reeses_collectibles.ytyp. [ 96907] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/reesespizza/reeses_collectibles.ytyp in data file mounter 00007ff86f903ed8. [ 96907] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/hubcapcafe/hubcapcafe_collectibles.ytyp. [ 96907] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/hubcapcafe/hubcapcafe_collectibles.ytyp in data file mounter 00007ff86f903ed8. [ 96907] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/merlinswands/cal_fuck_penguin.ytyp. [ 96907] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/merlinswands/cal_fuck_penguin.ytyp in data file mounter 00007ff86f903ed8. [ 96907] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/paletosnackies/psnackies_collectibles.ytyp. [ 96907] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/paletosnackies/psnackies_collectibles.ytyp in data file mounter 00007ff86f903ed8. [ 96907] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/vixens/vixens_collectibles.ytyp. [ 96907] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/vixens/vixens_collectibles.ytyp in data file mounter 00007ff86f903ed8. [ 96907] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/pitstop/pitstop_collectibles.ytyp. [ 96907] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/pitstop/pitstop_collectibles.ytyp in data file mounter 00007ff86f903ed8. [ 96907] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/tortuga/tortuga_collectibles.ytyp. [ 96907] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/tortuga/tortuga_collectibles.ytyp in data file mounter 00007ff86f903ed8. [ 96907] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/brimstone/brimstone_collectibles.ytyp. [ 96922] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/brimstone/brimstone_collectibles.ytyp in data file mounter 00007ff86f903ed8. [ 96922] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/foundryofwonders/fow_collectibles.ytyp. [ 96922] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/foundryofwonders/fow_collectibles.ytyp in data file mounter 00007ff86f903ed8. [ 96922] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/tabletoptavern/tabletoptavern_collectibles.ytyp. [ 96922] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/tabletoptavern/tabletoptavern_collectibles.ytyp in data file mounter 00007ff86f903ed8. [ 96922] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/blissful/blissful_collectibles.ytyp. [ 96922] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/blissful/blissful_collectibles.ytyp in data file mounter 00007ff86f903ed8. [ 96922] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/derkeller/derkeller_collectibles.ytyp. [ 96922] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/derkeller/derkeller_collectibles.ytyp in data file mounter 00007ff86f903ed8. [ 96922] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/arcane_collectibles/stream/fluffyclouds/fluffyclouds_collectibles.ytyp. [ 96922] [b3095_GTAProce] MainThrd/ done loading resources:/arcane_collectibles/stream/fluffyclouds/fluffyclouds_collectibles.ytyp in data file mounter 00007ff86f903ed8. [ 96922] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 96922] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 96922] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/k9_dog_props/stream/doggo_props.ytyp. [ 96922] [b3095_GTAProce] MainThrd/ done loading resources:/k9_dog_props/stream/doggo_props.ytyp in data file mounter 00007ff86f903ed8. [ 96922] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/k9_dog_props/stream/cat_props.ytyp. [ 96922] [b3095_GTAProce] MainThrd/ done loading resources:/k9_dog_props/stream/cat_props.ytyp in data file mounter 00007ff86f903ed8. [ 96922] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/k9_dog_props/stream/doggo_prideprops.ytyp. [ 96922] [b3095_GTAProce] MainThrd/ done loading resources:/k9_dog_props/stream/doggo_prideprops.ytyp in data file mounter 00007ff86f903ed8. [ 96922] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/remingtons_props/stream/timmyrings.ytyp. [ 96922] [b3095_GTAProce] MainThrd/ done loading resources:/remingtons_props/stream/timmyrings.ytyp in data file mounter 00007ff86f903ed8. [ 96922] [b3095_GTAProce] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/rockfordfd/interiorproxies.meta. [ 96922] [b3095_GTAProce] MainThrd/ done loading resources:/rockfordfd/interiorproxies.meta in data file mounter 00007ff86f903fc0. [ 96922] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 96938] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 96938] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE rockfordfd. [ 96938] [b3095_GTAProce] MainThrd/ done loading rockfordfd in data file mounter 00007ff86f909988. [ 96938] [b3095_GTAProce] MainThrd/ loading TIMECYCLEMOD_FILE resources:/kiiya_vwpd/kiiya_timecycle.xml. [ 96938] [b3095_GTAProce] MainThrd/ done loading resources:/kiiya_vwpd/kiiya_timecycle.xml in data file mounter 0000000141b102f8. [ 96938] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/kiiya_vwpd/vwpd_doors_game.dat. [ 96938] [b3095_GTAProce] MainThrd/ done loading resources:/kiiya_vwpd/vwpd_doors_game.dat in data file mounter 0000000141a27ce8. [ 96938] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 96938] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 96938] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE kiiya_vwpd. [ 96938] [b3095_GTAProce] MainThrd/ done loading kiiya_vwpd in data file mounter 00007ff86f909988. [ 96938] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 96938] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 96938] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE uj_lifeguard. [ 96938] [b3095_GTAProce] MainThrd/ done loading uj_lifeguard in data file mounter 00007ff86f909988. [ 96938] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 96938] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 96938] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE paletoclinic. [ 96953] [b3095_GTAProce] MainThrd/ done loading paletoclinic in data file mounter 00007ff86f909988. [ 96953] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE firewatch_tower. [ 96953] [b3095_GTAProce] MainThrd/ done loading firewatch_tower in data file mounter 00007ff86f909988. [ 96953] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 96953] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 96953] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE parsons. [ 96953] [b3095_GTAProce] MainThrd/ done loading parsons in data file mounter 00007ff86f909988. [ 96953] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 96953] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 96953] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/cfx_prompt_Bolingbroke_Prison_Interiors/audio/prompt_entrance_game.dat. [ 96953] [b3095_GTAProce] MainThrd/ done loading resources:/cfx_prompt_Bolingbroke_Prison_Interiors/audio/prompt_entrance_game.dat in data file mounter 0000000141a27ce8. [ 96953] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/cfx_prompt_Bolingbroke_Prison_Interiors/audio/prompt_block_game.dat. [ 96953] [b3095_GTAProce] MainThrd/ failed loading resources:/cfx_prompt_Bolingbroke_Prison_Interiors/audio/prompt_block_game.dat in data file mounter 0000000141a27ce8. [ 96953] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/cfx_prompt_Bolingbroke_Prison_Interiors/audio/prompt_dining_game.dat. [ 96953] [b3095_GTAProce] MainThrd/ failed loading resources:/cfx_prompt_Bolingbroke_Prison_Interiors/audio/prompt_dining_game.dat in data file mounter 0000000141a27ce8. [ 96953] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/cfx_prompt_Bolingbroke_Prison_Interiors/audio/prompt_block3_game.dat. [ 96953] [b3095_GTAProce] MainThrd/ failed loading resources:/cfx_prompt_Bolingbroke_Prison_Interiors/audio/prompt_block3_game.dat in data file mounter 0000000141a27ce8. [ 96953] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/cfx_prompt_Bolingbroke_Prison_Interiors/audio/prompt_block1_game.dat. [ 96969] [b3095_GTAProce] MainThrd/ failed loading resources:/cfx_prompt_Bolingbroke_Prison_Interiors/audio/prompt_block1_game.dat in data file mounter 0000000141a27ce8. [ 96969] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/cfx_prompt_Bolingbroke_Prison_Interiors/audio/prompt_cells_game.dat. [ 96969] [b3095_GTAProce] MainThrd/ failed loading resources:/cfx_prompt_Bolingbroke_Prison_Interiors/audio/prompt_cells_game.dat in data file mounter 0000000141a27ce8. [ 96969] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/cfx_prompt_Bolingbroke_Prison_Interiors/audio/prompt_workshop_game.dat. [ 96969] [b3095_GTAProce] MainThrd/ failed loading resources:/cfx_prompt_Bolingbroke_Prison_Interiors/audio/prompt_workshop_game.dat in data file mounter 0000000141a27ce8. [ 96969] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/cfx_prompt_Bolingbroke_Prison_Interiors/audio/prompt_newinmates_game.dat. [ 96969] [b3095_GTAProce] MainThrd/ failed loading resources:/cfx_prompt_Bolingbroke_Prison_Interiors/audio/prompt_newinmates_game.dat in data file mounter 0000000141a27ce8. [ 96969] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/cfx_prompt_Bolingbroke_Prison_Interiors/audio/prompt_admin_game.dat. [ 96969] [b3095_GTAProce] MainThrd/ failed loading resources:/cfx_prompt_Bolingbroke_Prison_Interiors/audio/prompt_admin_game.dat in data file mounter 0000000141a27ce8. [ 96969] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 96969] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 96969] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx_prompt_Bolingbroke_Prison_Interiors. [ 96969] [b3095_GTAProce] MainThrd/ done loading cfx_prompt_Bolingbroke_Prison_Interiors in data file mounter 00007ff86f909988. [ 96969] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shelltest/stream/v_int_16.ytyp. [ 96969] [b3095_GTAProce] MainThrd/ done loading resources:/shelltest/stream/v_int_16.ytyp in data file mounter 00007ff86f903ed8. [ 96969] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shelltest/stream/v_int_61.ytyp. [ 96969] [b3095_GTAProce] MainThrd/ done loading resources:/shelltest/stream/v_int_61.ytyp in data file mounter 00007ff86f903ed8. [ 96969] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shelltest/stream/mansion.ytyp. [ 96969] [b3095_GTAProce] MainThrd/ done loading resources:/shelltest/stream/mansion.ytyp in data file mounter 00007ff86f903ed8. [ 96969] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shelltest/stream/v_int_44.ytyp. [ 96985] [b3095_GTAProce] MainThrd/ done loading resources:/shelltest/stream/v_int_44.ytyp in data file mounter 00007ff86f903ed8. [ 96985] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 96985] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 96985] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE ranger_station_paleto. [ 96985] [b3095_GTAProce] MainThrd/ done loading ranger_station_paleto in data file mounter 00007ff86f909988. [ 96985] [b3095_GTAProce] MainThrd/ loading TIMECYCLEMOD_FILE resources:/pillbox_hospital/hedwig_pillbox_tc.xml. [ 96985] [b3095_GTAProce] MainThrd/ done loading resources:/pillbox_hospital/hedwig_pillbox_tc.xml in data file mounter 0000000141b102f8. [ 96985] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 96985] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 96985] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE pillbox_hospital. [ 96985] [b3095_GTAProce] MainThrd/ done loading pillbox_hospital in data file mounter 00007ff86f909988. [ 96985] [b3095_GTAProce] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/cfx_gn_collection/interiorproxies.meta. [ 96985] [b3095_GTAProce] MainThrd/ done loading resources:/cfx_gn_collection/interiorproxies.meta in data file mounter 00007ff86f903fc0. [ 96985] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 96985] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 96985] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 96985] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 96985] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx_gn_ambulance_garage. [ 97000] [b3095_GTAProce] MainThrd/ done loading cfx_gn_ambulance_garage in data file mounter 00007ff86f909988. [ 97000] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97000] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97000] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/cfx_gn_medical_accessories/stream/nels_medical_props.ytyp. [ 97000] [b3095_GTAProce] MainThrd/ done loading resources:/cfx_gn_medical_accessories/stream/nels_medical_props.ytyp in data file mounter 00007ff86f903ed8. [ 97000] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97000] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97000] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx_gn_int_clinic. [ 97000] [b3095_GTAProce] MainThrd/ done loading cfx_gn_int_clinic in data file mounter 00007ff86f909988. [ 97000] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97000] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97000] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx_gn_clinic_sandy. [ 97000] [b3095_GTAProce] MainThrd/ done loading cfx_gn_clinic_sandy in data file mounter 00007ff86f909988. [ 97000] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97000] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97000] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/cfx_gn_sheriff_dlc/audio/gn_sheriff_door_game.dat. [ 97000] [b3095_GTAProce] MainThrd/ done loading resources:/cfx_gn_sheriff_dlc/audio/gn_sheriff_door_game.dat in data file mounter 0000000141a27ce8. [ 97000] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/cfx_gn_sheriff_dlc/audio/sheriff_game.dat. [ 97016] [b3095_GTAProce] MainThrd/ done loading resources:/cfx_gn_sheriff_dlc/audio/sheriff_game.dat in data file mounter 0000000141a27ce8. [ 97016] [b3095_GTAProce] MainThrd/ loading TIMECYCLEMOD_FILE resources:/cfx_gn_sheriff_dlc/gn_sheriff_timecycle.xml. [ 97016] [b3095_GTAProce] MainThrd/ done loading resources:/cfx_gn_sheriff_dlc/gn_sheriff_timecycle.xml in data file mounter 0000000141b102f8. [ 97016] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97016] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97016] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx_gn_sheriff_dlc. [ 97016] [b3095_GTAProce] MainThrd/ done loading cfx_gn_sheriff_dlc in data file mounter 00007ff86f909988. [ 97016] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97016] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97016] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx_gn_sheriff_sandyshores. [ 97016] [b3095_GTAProce] MainThrd/ done loading cfx_gn_sheriff_sandyshores in data file mounter 00007ff86f909988. [ 97016] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/artex_mrpd/stream/audio/dlcmrpd_game.dat. [ 97016] [b3095_GTAProce] MainThrd/ done loading resources:/artex_mrpd/stream/audio/dlcmrpd_game.dat in data file mounter 0000000141a27ce8. [ 97016] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97016] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97016] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE artex_mrpd. [ 97016] [b3095_GTAProce] MainThrd/ done loading artex_mrpd in data file mounter 00007ff86f909988. [ 97016] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97032] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97032] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE ramo_gunrange. [ 97032] [b3095_GTAProce] MainThrd/ done loading ramo_gunrange in data file mounter 00007ff86f909988. [ 97032] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97032] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97032] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE rockfordcityhall. [ 97032] [b3095_GTAProce] MainThrd/ done loading rockfordcityhall in data file mounter 00007ff86f909988. [ 97032] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97032] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97032] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE fuenteblanca. [ 97032] [b3095_GTAProce] MainThrd/ done loading fuenteblanca in data file mounter 00007ff86f909988. [ 97032] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97032] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97032] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE callow_hangar. [ 97032] [b3095_GTAProce] MainThrd/ done loading callow_hangar in data file mounter 00007ff86f909988. [ 97032] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97032] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97032] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97047] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97047] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE lsia_tower. [ 97047] [b3095_GTAProce] MainThrd/ done loading lsia_tower in data file mounter 00007ff86f909988. [ 97047] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97047] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97047] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE breze_church. [ 97047] [b3095_GTAProce] MainThrd/ done loading breze_church in data file mounter 00007ff86f909988. [ 97047] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97047] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97047] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE suffolkchurch. [ 97047] [b3095_GTAProce] MainThrd/ done loading suffolkchurch in data file mounter 00007ff86f909988. [ 97047] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97047] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97047] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE dhs_villas. [ 97063] [b3095_GTAProce] MainThrd/ done loading dhs_villas in data file mounter 00007ff86f909988. [ 97063] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97063] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97063] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE library. [ 97063] [b3095_GTAProce] MainThrd/ done loading library in data file mounter 00007ff86f909988. [ 97063] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97063] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97063] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE ranger_welcomecenter. [ 97063] [b3095_GTAProce] MainThrd/ done loading ranger_welcomecenter in data file mounter 00007ff86f909988. [ 97063] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/pworksstream/stream/Props/pw_props.ytyp. [ 97063] [b3095_GTAProce] MainThrd/ done loading resources:/pworksstream/stream/Props/pw_props.ytyp in data file mounter 00007ff86f903ed8. [ 97063] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97063] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97063] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE pworksstream. [ 97063] [b3095_GTAProce] MainThrd/ done loading pworksstream in data file mounter 00007ff86f909988. [ 97063] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97063] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97063] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE us_marshal. [ 97078] [b3095_GTAProce] MainThrd/ done loading us_marshal in data file mounter 00007ff86f909988. [ 97078] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/scout_camp/v_int_64.ytyp. [ 97078] [b3095_GTAProce] MainThrd/ done loading resources:/scout_camp/v_int_64.ytyp in data file mounter 00007ff86f903ed8. [ 97078] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/scout_camp/v_int_73.ytyp. [ 97078] [b3095_GTAProce] MainThrd/ done loading resources:/scout_camp/v_int_73.ytyp in data file mounter 00007ff86f903ed8. [ 97078] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/scout_camp/v_int_16.ytyp. [ 97078] [b3095_GTAProce] MainThrd/ done loading resources:/scout_camp/v_int_16.ytyp in data file mounter 00007ff86f903ed8. [ 97078] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/scout_camp/country_03_metadata_004_strm.ytyp. [ 97078] [b3095_GTAProce] MainThrd/ done loading resources:/scout_camp/country_03_metadata_004_strm.ytyp in data file mounter 00007ff86f903ed8. [ 97078] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97078] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97078] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE scout_camp. [ 97078] [b3095_GTAProce] MainThrd/ done loading scout_camp in data file mounter 00007ff86f909988. [ 97078] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97078] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97078] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE courthouse_alta. [ 97078] [b3095_GTAProce] MainThrd/ done loading courthouse_alta in data file mounter 00007ff86f909988. [ 97078] [b3095_GTAProce] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/publicdefenders/interiorproxies.meta. [ 97094] [b3095_GTAProce] MainThrd/ done loading resources:/publicdefenders/interiorproxies.meta in data file mounter 00007ff86f903fc0. [ 97094] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/publicdefenders/stream/fire/apa_int_mp_h_08.ytyp. [ 97094] [b3095_GTAProce] MainThrd/ done loading resources:/publicdefenders/stream/fire/apa_int_mp_h_08.ytyp in data file mounter 00007ff86f903ed8. [ 97094] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE publicdefenders. [ 97094] [b3095_GTAProce] MainThrd/ done loading publicdefenders in data file mounter 00007ff86f909988. [ 97094] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97094] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97094] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE sandy_airfield. [ 97094] [b3095_GTAProce] MainThrd/ done loading sandy_airfield in data file mounter 00007ff86f909988. [ 97094] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/savs/stream/Props/savs_apiary.ytyp. [ 97094] [b3095_GTAProce] MainThrd/ done loading resources:/savs/stream/Props/savs_apiary.ytyp in data file mounter 00007ff86f903ed8. [ 97094] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97094] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97094] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE savs. [ 97094] [b3095_GTAProce] MainThrd/ done loading savs in data file mounter 00007ff86f909988. [ 97094] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97094] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97094] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE vets. [ 97110] [b3095_GTAProce] MainThrd/ done loading vets in data file mounter 00007ff86f909988. [ 97110] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97110] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97110] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE darkplace. [ 97110] [b3095_GTAProce] MainThrd/ done loading darkplace in data file mounter 00007ff86f909988. [ 97110] [b3095_GTAProce] MainThrd/ loading TIMECYCLEMOD_FILE resources:/cfx-gabz-mapdata/gabz_timecycle_mods1.xml. [ 97110] [b3095_GTAProce] MainThrd/ done loading resources:/cfx-gabz-mapdata/gabz_timecycle_mods1.xml in data file mounter 0000000141b102f8. [ 97110] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97110] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97110] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97110] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97110] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-mba. [ 97110] [b3095_GTAProce] MainThrd/ done loading cfx-gabz-mba in data file mounter 00007ff86f909988. [ 97110] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/animalz/stream/animalz_ytyp.ytyp. [ 97125] [b3095_GTAProce] MainThrd/ done loading resources:/animalz/stream/animalz_ytyp.ytyp in data file mounter 00007ff86f903ed8. [ 97125] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97125] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97125] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE animalz. [ 97125] [b3095_GTAProce] MainThrd/ done loading animalz in data file mounter 00007ff86f909988. [ 97125] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/uj_playboy_v2/stream/meta/qnx_all_props_rep.ytyp. [ 97125] [b3095_GTAProce] MainThrd/ done loading resources:/uj_playboy_v2/stream/meta/qnx_all_props_rep.ytyp in data file mounter 00007ff86f903ed8. [ 97125] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/uj_playboy_v2/stream/doors/agarage_game.dat. [ 97125] [b3095_GTAProce] MainThrd/ done loading resources:/uj_playboy_v2/stream/doors/agarage_game.dat in data file mounter 0000000141a27ce8. [ 97125] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/uj_playboy_v2/stream/doors/door1_game.dat. [ 97125] [b3095_GTAProce] MainThrd/ done loading resources:/uj_playboy_v2/stream/doors/door1_game.dat in data file mounter 0000000141a27ce8. [ 97125] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/uj_playboy_v2/stream/doors/door2_game.dat. [ 97125] [b3095_GTAProce] MainThrd/ done loading resources:/uj_playboy_v2/stream/doors/door2_game.dat in data file mounter 0000000141a27ce8. [ 97125] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/uj_playboy_v2/stream/doors/door3_game.dat. [ 97125] [b3095_GTAProce] MainThrd/ done loading resources:/uj_playboy_v2/stream/doors/door3_game.dat in data file mounter 0000000141a27ce8. [ 97125] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/uj_playboy_v2/stream/doors/door41_game.dat. [ 97125] [b3095_GTAProce] MainThrd/ done loading resources:/uj_playboy_v2/stream/doors/door41_game.dat in data file mounter 0000000141a27ce8. [ 97125] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/uj_playboy_v2/stream/doors/door42_game.dat. [ 97125] [b3095_GTAProce] MainThrd/ done loading resources:/uj_playboy_v2/stream/doors/door42_game.dat in data file mounter 0000000141a27ce8. [ 97125] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/uj_playboy_v2/stream/doors/door51_game.dat. [ 97141] [b3095_GTAProce] MainThrd/ done loading resources:/uj_playboy_v2/stream/doors/door51_game.dat in data file mounter 0000000141a27ce8. [ 97141] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/uj_playboy_v2/stream/doors/door52_game.dat. [ 97141] [b3095_GTAProce] MainThrd/ done loading resources:/uj_playboy_v2/stream/doors/door52_game.dat in data file mounter 0000000141a27ce8. [ 97141] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/uj_playboy_v2/stream/doors/door6_game.dat. [ 97141] [b3095_GTAProce] MainThrd/ done loading resources:/uj_playboy_v2/stream/doors/door6_game.dat in data file mounter 0000000141a27ce8. [ 97141] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/uj_playboy_v2/stream/doors/door7_game.dat. [ 97141] [b3095_GTAProce] MainThrd/ done loading resources:/uj_playboy_v2/stream/doors/door7_game.dat in data file mounter 0000000141a27ce8. [ 97141] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/uj_playboy_v2/stream/doors/door8_game.dat. [ 97141] [b3095_GTAProce] MainThrd/ done loading resources:/uj_playboy_v2/stream/doors/door8_game.dat in data file mounter 0000000141a27ce8. [ 97141] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/uj_playboy_v2/stream/doors/door9_game.dat. [ 97141] [b3095_GTAProce] MainThrd/ done loading resources:/uj_playboy_v2/stream/doors/door9_game.dat in data file mounter 0000000141a27ce8. [ 97141] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97141] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97141] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE uj_playboy_v2. [ 97141] [b3095_GTAProce] MainThrd/ done loading uj_playboy_v2 in data file mounter 00007ff86f909988. [ 97141] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97141] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97141] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE irish_heritage. [ 97157] [b3095_GTAProce] MainThrd/ done loading irish_heritage in data file mounter 00007ff86f909988. [ 97157] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97157] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97157] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE new_blmc. [ 97157] [b3095_GTAProce] MainThrd/ done loading new_blmc in data file mounter 00007ff86f909988. [ 97157] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97157] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97157] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE pillbox_cartel. [ 97157] [b3095_GTAProce] MainThrd/ done loading pillbox_cartel in data file mounter 00007ff86f909988. [ 97157] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/ravens_mc/cal_ravenchanges.ytyp. [ 97157] [b3095_GTAProce] MainThrd/ done loading resources:/ravens_mc/cal_ravenchanges.ytyp in data file mounter 00007ff86f903ed8. [ 97157] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97157] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97157] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE ravens_mc. [ 97157] [b3095_GTAProce] MainThrd/ done loading ravens_mc in data file mounter 00007ff86f909988. [ 97157] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97172] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97172] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx_gn_von_lobby. [ 97172] [b3095_GTAProce] MainThrd/ done loading cfx_gn_von_lobby in data file mounter 00007ff86f909988. [ 97172] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97172] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97172] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx_gn_von_hotel. [ 97172] [b3095_GTAProce] MainThrd/ done loading cfx_gn_von_hotel in data file mounter 00007ff86f909988. [ 97172] [b3095_GTAProce] MainThrd/ loading TIMECYCLEMOD_FILE resources:/cfx-gabz-bennys-old/gabz_bennys_timecycle.xml. [ 97172] [b3095_GTAProce] MainThrd/ done loading resources:/cfx-gabz-bennys-old/gabz_bennys_timecycle.xml in data file mounter 0000000141b102f8. [ 97172] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97188] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97188] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-bennys-old. [ 97188] [b3095_GTAProce] MainThrd/ done loading cfx-gabz-bennys-old in data file mounter 00007ff86f909988. [ 97188] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97188] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97188] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-impound. [ 97188] [b3095_GTAProce] MainThrd/ done loading cfx-gabz-impound in data file mounter 00007ff86f909988. [ 97188] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97188] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97188] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-pdm. [ 97188] [b3095_GTAProce] MainThrd/ done loading cfx-gabz-pdm in data file mounter 00007ff86f909988. [ 97188] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/comicbookshop/tr_dlc_int_01_tr.ytyp. [ 97188] [b3095_GTAProce] MainThrd/ done loading resources:/comicbookshop/tr_dlc_int_01_tr.ytyp in data file mounter 00007ff86f903ed8. [ 97188] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/comicbookshop/v_int_4.ytyp. [ 97188] [b3095_GTAProce] MainThrd/ done loading resources:/comicbookshop/v_int_4.ytyp in data file mounter 00007ff86f903ed8. [ 97188] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97203] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97203] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE comicbookshop. [ 97203] [b3095_GTAProce] MainThrd/ done loading comicbookshop in data file mounter 00007ff86f909988. [ 97203] [b3095_GTAProce] MainThrd/ loading TIMECYCLEMOD_FILE resources:/arisdeli/dolu_lasttrain_timecycle.xml. [ 97203] [b3095_GTAProce] MainThrd/ done loading resources:/arisdeli/dolu_lasttrain_timecycle.xml in data file mounter 0000000141b102f8. [ 97203] [b3095_GTAProce] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/arisdeli/interiorproxies.meta. [ 97203] [b3095_GTAProce] MainThrd/ done loading resources:/arisdeli/interiorproxies.meta in data file mounter 00007ff86f903fc0. [ 97203] [b3095_GTAProce] MainThrd/ loading SCALEFORM_DLC_FILE resources:/arisdeli/stream/[minimap]/int2954770676.gfx. [ 97203] [b3095_GTAProce] MainThrd/ done loading resources:/arisdeli/stream/[minimap]/int2954770676.gfx in data file mounter 0000000141a088d8. [ 97203] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97203] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97203] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE arisdeli. [ 97203] [b3095_GTAProce] MainThrd/ done loading arisdeli in data file mounter 00007ff86f909988. [ 97203] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97203] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97203] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97203] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97203] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE boathouseoffroad. [ 97219] [b3095_GTAProce] MainThrd/ done loading boathouseoffroad in data file mounter 00007ff86f909988. [ 97219] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/spanishoffices/hei_dlc_heist_police.ytyp. [ 97219] [b3095_GTAProce] MainThrd/ done loading resources:/spanishoffices/hei_dlc_heist_police.ytyp in data file mounter 00007ff86f903ed8. [ 97219] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/spanishoffices/int_medical.ytyp. [ 97219] [b3095_GTAProce] MainThrd/ done loading resources:/spanishoffices/int_medical.ytyp in data file mounter 00007ff86f903ed8. [ 97219] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/spanishoffices/ex_int_office_03b_dlc.ytyp. [ 97219] [b3095_GTAProce] MainThrd/ done loading resources:/spanishoffices/ex_int_office_03b_dlc.ytyp in data file mounter 00007ff86f903ed8. [ 97219] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/spanishoffices/ex_int_office_02b_dlc.ytyp. [ 97219] [b3095_GTAProce] MainThrd/ done loading resources:/spanishoffices/ex_int_office_02b_dlc.ytyp in data file mounter 00007ff86f903ed8. [ 97219] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/spanishoffices/ex_int_office_02_dlc.ytyp. [ 97219] [b3095_GTAProce] MainThrd/ done loading resources:/spanishoffices/ex_int_office_02_dlc.ytyp in data file mounter 00007ff86f903ed8. [ 97219] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/spanishoffices/ex_int_office_02c_dlc.ytyp. [ 97219] [b3095_GTAProce] MainThrd/ done loading resources:/spanishoffices/ex_int_office_02c_dlc.ytyp in data file mounter 00007ff86f903ed8. [ 97219] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/spanishoffices/v_int_24.ytyp. [ 97219] [b3095_GTAProce] MainThrd/ done loading resources:/spanishoffices/v_int_24.ytyp in data file mounter 00007ff86f903ed8. [ 97219] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/spanishoffices/mp_residential.ytyp. [ 97219] [b3095_GTAProce] MainThrd/ done loading resources:/spanishoffices/mp_residential.ytyp in data file mounter 00007ff86f903ed8. [ 97219] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97235] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97235] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE spanishoffices. [ 97235] [b3095_GTAProce] MainThrd/ done loading spanishoffices in data file mounter 00007ff86f909988. [ 97235] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97235] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97235] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE creampie. [ 97235] [b3095_GTAProce] MainThrd/ done loading creampie in data file mounter 00007ff86f909988. [ 97235] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97235] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97235] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE blackuber. [ 97235] [b3095_GTAProce] MainThrd/ done loading blackuber in data file mounter 00007ff86f909988. [ 97235] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97235] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97235] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE handlebarhaven. [ 97250] [b3095_GTAProce] MainThrd/ done loading handlebarhaven in data file mounter 00007ff86f909988. [ 97250] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97250] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97250] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97250] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97250] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE securoserv. [ 97250] [b3095_GTAProce] MainThrd/ done loading securoserv in data file mounter 00007ff86f909988. [ 97250] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97250] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97250] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97250] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97250] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97250] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97250] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE merryweather. [ 97250] [b3095_GTAProce] MainThrd/ done loading merryweather in data file mounter 00007ff86f909988. [ 97250] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/shadowcade/stream/arcade_props/arcade_props.ytyp. [ 97250] [b3095_GTAProce] MainThrd/ done loading resources:/shadowcade/stream/arcade_props/arcade_props.ytyp in data file mounter 00007ff86f903ed8. [ 97250] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97266] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97266] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE shadowcade. [ 97266] [b3095_GTAProce] MainThrd/ done loading shadowcade in data file mounter 00007ff86f909988. [ 97266] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97266] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97266] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE ronniescustomchoppers. [ 97266] [b3095_GTAProce] MainThrd/ done loading ronniescustomchoppers in data file mounter 00007ff86f909988. [ 97266] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97266] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97266] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97266] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97266] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE deuces. [ 97266] [b3095_GTAProce] MainThrd/ done loading deuces in data file mounter 00007ff86f909988. [ 97266] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97282] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97282] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE autoexotic. [ 97282] [b3095_GTAProce] MainThrd/ done loading autoexotic in data file mounter 00007ff86f909988. [ 97282] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/beachside_billiard/stream/desert_bat_list.ytyp. [ 97282] [b3095_GTAProce] MainThrd/ done loading resources:/beachside_billiard/stream/desert_bat_list.ytyp in data file mounter 00007ff86f903ed8. [ 97282] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97282] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97282] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE beachside_billiard. [ 97282] [b3095_GTAProce] MainThrd/ done loading beachside_billiard in data file mounter 00007ff86f909988. [ 97282] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97282] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97282] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE sunrise. [ 97282] [b3095_GTAProce] MainThrd/ done loading sunrise in data file mounter 00007ff86f909988. [ 97282] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97282] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97282] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE sunrisetwo. [ 97297] [b3095_GTAProce] MainThrd/ done loading sunrisetwo in data file mounter 00007ff86f909988. [ 97297] [b3095_GTAProce] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/benefactor/interiorproxies.meta. [ 97297] [b3095_GTAProce] MainThrd/ done loading resources:/benefactor/interiorproxies.meta in data file mounter 00007ff86f903fc0. [ 97297] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97297] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97297] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE benefactor. [ 97297] [b3095_GTAProce] MainThrd/ done loading benefactor in data file mounter 00007ff86f909988. [ 97297] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97297] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97297] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE knightimports. [ 97297] [b3095_GTAProce] MainThrd/ done loading knightimports in data file mounter 00007ff86f909988. [ 97297] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97297] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97297] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE worldsend. [ 97297] [b3095_GTAProce] MainThrd/ done loading worldsend in data file mounter 00007ff86f909988. [ 97297] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97313] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97313] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE bruisers. [ 97313] [b3095_GTAProce] MainThrd/ done loading bruisers in data file mounter 00007ff86f909988. [ 97313] [b3095_GTAProce] MainThrd/ loading TIMECYCLEMOD_FILE resources:/burgershot/iv_int_1_timecycle_mods_1.xml. [ 97313] [b3095_GTAProce] MainThrd/ done loading resources:/burgershot/iv_int_1_timecycle_mods_1.xml in data file mounter 0000000141b102f8. [ 97313] [b3095_GTAProce] MainThrd/ loading SCALEFORM_DLC_FILE resources:/burgershot/stream/minimap/int2056887296.gfx. [ 97313] [b3095_GTAProce] MainThrd/ done loading resources:/burgershot/stream/minimap/int2056887296.gfx in data file mounter 0000000141a088d8. [ 97313] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97313] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97313] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE burgershot. [ 97313] [b3095_GTAProce] MainThrd/ done loading burgershot in data file mounter 00007ff86f909988. [ 97313] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97313] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97313] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE bohan. [ 97313] [b3095_GTAProce] MainThrd/ done loading bohan in data file mounter 00007ff86f909988. [ 97313] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97328] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97328] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE corner_donuts. [ 97328] [b3095_GTAProce] MainThrd/ done loading corner_donuts in data file mounter 00007ff86f909988. [ 97328] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97328] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97328] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE craft_bar. [ 97328] [b3095_GTAProce] MainThrd/ done loading craft_bar in data file mounter 00007ff86f909988. [ 97328] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97328] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97328] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE wicked_repair. [ 97328] [b3095_GTAProce] MainThrd/ done loading wicked_repair in data file mounter 00007ff86f909988. [ 97328] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97328] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97328] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE hanging_gardens. [ 97344] [b3095_GTAProce] MainThrd/ done loading hanging_gardens in data file mounter 00007ff86f909988. [ 97344] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE float_soak. [ 97344] [b3095_GTAProce] MainThrd/ done loading float_soak in data file mounter 00007ff86f909988. [ 97344] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/skywheelz/audio/albin3d_ruststars_door_audio_game.dat. [ 97344] [b3095_GTAProce] MainThrd/ done loading resources:/skywheelz/audio/albin3d_ruststars_door_audio_game.dat in data file mounter 0000000141a27ce8. [ 97344] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97344] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97344] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE skywheelz. [ 97344] [b3095_GTAProce] MainThrd/ done loading skywheelz in data file mounter 00007ff86f909988. [ 97344] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97344] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97344] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97344] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97344] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE johnsons_industrial. [ 97344] [b3095_GTAProce] MainThrd/ done loading johnsons_industrial in data file mounter 00007ff86f909988. [ 97344] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97360] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97360] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE law_school. [ 97360] [b3095_GTAProce] MainThrd/ done loading law_school in data file mounter 00007ff86f909988. [ 97360] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97360] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97360] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cockatoos. [ 97360] [b3095_GTAProce] MainThrd/ done loading cockatoos in data file mounter 00007ff86f909988. [ 97360] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/heroes_garage/stream/YTYP/v_glass_heroes_garage.ytyp. [ 97360] [b3095_GTAProce] MainThrd/ done loading resources:/heroes_garage/stream/YTYP/v_glass_heroes_garage.ytyp in data file mounter 00007ff86f903ed8. [ 97360] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/heroes_garage/stream/YTYP/v_glass_heroes_office.ytyp. [ 97360] [b3095_GTAProce] MainThrd/ done loading resources:/heroes_garage/stream/YTYP/v_glass_heroes_office.ytyp in data file mounter 00007ff86f903ed8. [ 97360] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97360] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97360] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE heroes_garage. [ 97375] [b3095_GTAProce] MainThrd/ Fixing manifest-required #typ dependency for dummy/v_glass_heroes_garage.ityp [ 97375] [b3095_GTAProce] MainThrd/ Fixing manifest-required #typ dependency for dummy/v_glass_heroes_office.ityp [ 97375] [b3095_GTAProce] MainThrd/ done loading heroes_garage in data file mounter 00007ff86f909988. [ 97375] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/mosleynutt/stream/int_corp23.ytyp. [ 97375] [b3095_GTAProce] MainThrd/ done loading resources:/mosleynutt/stream/int_corp23.ytyp in data file mounter 00007ff86f903ed8. [ 97391] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97391] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97391] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE mosleynutt. [ 97391] [b3095_GTAProce] MainThrd/ done loading mosleynutt in data file mounter 00007ff86f909988. [ 97391] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/paleto_customs/stream/motopatoche1.ytyp. [ 97391] [b3095_GTAProce] MainThrd/ done loading resources:/paleto_customs/stream/motopatoche1.ytyp in data file mounter 00007ff86f903ed8. [ 97391] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/paleto_customs/stream/biker_patoche_door1.ytyp. [ 97391] [b3095_GTAProce] MainThrd/ done loading resources:/paleto_customs/stream/biker_patoche_door1.ytyp in data file mounter 00007ff86f903ed8. [ 97391] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97391] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97391] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE paleto_customs. [ 97391] [b3095_GTAProce] MainThrd/ done loading paleto_customs in data file mounter 00007ff86f909988. [ 97391] [b3095_GTAProce] MainThrd/ loading TIMECYCLEMOD_FILE resources:/blackwoods/gusepe_timecycle_mods_saloon.xml. [ 97391] [b3095_GTAProce] MainThrd/ done loading resources:/blackwoods/gusepe_timecycle_mods_saloon.xml in data file mounter 0000000141b102f8. [ 97391] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/blackwoods/stream/int_retail.ytyp. [ 97391] [b3095_GTAProce] MainThrd/ Removing existing #typ int_retail [ 97391] [b3095_GTAProce] MainThrd/ done loading resources:/blackwoods/stream/int_retail.ytyp in data file mounter 00007ff86f903ed8. [ 97391] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/blackwoods/stream/vw_prop_vw_tables.ytyp. [ 97407] [b3095_GTAProce] MainThrd/ done loading resources:/blackwoods/stream/vw_prop_vw_tables.ytyp in data file mounter 00007ff86f903ed8. [ 97407] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/blackwoods/stream/ch_prop_ch_casino_accs_02.ytyp. [ 97407] [b3095_GTAProce] MainThrd/ done loading resources:/blackwoods/stream/ch_prop_ch_casino_accs_02.ytyp in data file mounter 00007ff86f903ed8. [ 97407] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/blackwoods/stream/int_industrial.ytyp. [ 97407] [b3095_GTAProce] MainThrd/ done loading resources:/blackwoods/stream/int_industrial.ytyp in data file mounter 00007ff86f903ed8. [ 97407] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/blackwoods/stream/v_int_10.ytyp. [ 97407] [b3095_GTAProce] MainThrd/ done loading resources:/blackwoods/stream/v_int_10.ytyp in data file mounter 00007ff86f903ed8. [ 97407] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/blackwoods/stream/ch_dlc_int_02_ch.ytyp. [ 97407] [b3095_GTAProce] MainThrd/ done loading resources:/blackwoods/stream/ch_dlc_int_02_ch.ytyp in data file mounter 00007ff86f903ed8. [ 97407] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97407] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97407] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE blackwoods. [ 97407] [b3095_GTAProce] MainThrd/ done loading blackwoods in data file mounter 00007ff86f909988. [ 97407] [b3095_GTAProce] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/pearls/interiorproxies.meta. [ 97407] [b3095_GTAProce] MainThrd/ done loading resources:/pearls/interiorproxies.meta in data file mounter 00007ff86f903fc0. [ 97407] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97422] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97422] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE pearls. [ 97422] [b3095_GTAProce] MainThrd/ done loading pearls in data file mounter 00007ff86f909988. [ 97422] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97422] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97422] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE reesespizza. [ 97422] [b3095_GTAProce] MainThrd/ done loading reesespizza in data file mounter 00007ff86f909988. [ 97422] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97422] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97422] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE remedy. [ 97422] [b3095_GTAProce] MainThrd/ done loading remedy in data file mounter 00007ff86f909988. [ 97422] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97422] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97422] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE euphoric. [ 97422] [b3095_GTAProce] MainThrd/ done loading euphoric in data file mounter 00007ff86f909988. [ 97438] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97438] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97438] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE venetian. [ 97438] [b3095_GTAProce] MainThrd/ done loading venetian in data file mounter 00007ff86f909988. [ 97438] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97438] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97438] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE vinewood_self_storage. [ 97438] [b3095_GTAProce] MainThrd/ done loading vinewood_self_storage in data file mounter 00007ff86f909988. [ 97438] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/vineyard/stream/fv_props.ytyp. [ 97438] [b3095_GTAProce] MainThrd/ done loading resources:/vineyard/stream/fv_props.ytyp in data file mounter 00007ff86f903ed8. [ 97438] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97438] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97438] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE vineyard. [ 97438] [b3095_GTAProce] MainThrd/ done loading vineyard in data file mounter 00007ff86f909988. [ 97438] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97453] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97453] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE weazelnews. [ 97453] [b3095_GTAProce] MainThrd/ done loading weazelnews in data file mounter 00007ff86f909988. [ 97453] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97453] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97453] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-catcafe. [ 97453] [b3095_GTAProce] MainThrd/ done loading cfx-gabz-catcafe in data file mounter 00007ff86f909988. [ 97453] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97453] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97453] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-diner. [ 97453] [b3095_GTAProce] MainThrd/ done loading cfx-gabz-diner in data file mounter 00007ff86f909988. [ 97453] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97453] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97453] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz_harmony. [ 97469] [b3095_GTAProce] MainThrd/ done loading cfx-gabz_harmony in data file mounter 00007ff86f909988. [ 97469] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97469] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97469] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz_vu. [ 97469] [b3095_GTAProce] MainThrd/ done loading cfx-gabz_vu in data file mounter 00007ff86f909988. [ 97469] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97469] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97469] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-esbltd. [ 97469] [b3095_GTAProce] MainThrd/ done loading cfx-gabz-esbltd in data file mounter 00007ff86f909988. [ 97469] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97469] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97469] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-tattoo. [ 97469] [b3095_GTAProce] MainThrd/ done loading cfx-gabz-tattoo in data file mounter 00007ff86f909988. [ 97469] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97485] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97485] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE digital_den_mirrorpark. [ 97485] [b3095_GTAProce] MainThrd/ done loading digital_den_mirrorpark in data file mounter 00007ff86f909988. [ 97485] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97485] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97485] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE beachstalls. [ 97485] [b3095_GTAProce] MainThrd/ done loading beachstalls in data file mounter 00007ff86f909988. [ 97485] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97485] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97485] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE dynasty_realty. [ 97485] [b3095_GTAProce] MainThrd/ done loading dynasty_realty in data file mounter 00007ff86f909988. [ 97485] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97485] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97485] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE teapot. [ 97500] [b3095_GTAProce] MainThrd/ done loading teapot in data file mounter 00007ff86f909988. [ 97500] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/paxton_law/ex_int_office_01_dlc.ytyp. [ 97500] [b3095_GTAProce] MainThrd/ done loading resources:/paxton_law/ex_int_office_01_dlc.ytyp in data file mounter 00007ff86f903ed8. [ 97500] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/paxton_law/vw_vwdlc_int_02.ytyp. [ 97500] [b3095_GTAProce] MainThrd/ done loading resources:/paxton_law/vw_vwdlc_int_02.ytyp in data file mounter 00007ff86f903ed8. [ 97500] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/paxton_law/v_int_41.ytyp. [ 97500] [b3095_GTAProce] MainThrd/ done loading resources:/paxton_law/v_int_41.ytyp in data file mounter 00007ff86f903ed8. [ 97500] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/paxton_law/sf_dlc_int_03_sec.ytyp. [ 97500] [b3095_GTAProce] MainThrd/ done loading resources:/paxton_law/sf_dlc_int_03_sec.ytyp in data file mounter 00007ff86f903ed8. [ 97500] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/paxton_law/h4_dlc_int_04_h4.ytyp. [ 97500] [b3095_GTAProce] MainThrd/ done loading resources:/paxton_law/h4_dlc_int_04_h4.ytyp in data file mounter 00007ff86f903ed8. [ 97500] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/paxton_law/v_int_15.ytyp. [ 97500] [b3095_GTAProce] MainThrd/ done loading resources:/paxton_law/v_int_15.ytyp in data file mounter 00007ff86f903ed8. [ 97500] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/paxton_law/xm_x17dlc_int_02.ytyp. [ 97500] [b3095_GTAProce] MainThrd/ done loading resources:/paxton_law/xm_x17dlc_int_02.ytyp in data file mounter 00007ff86f903ed8. [ 97500] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/paxton_law/bkr_biker_dlc_int_ware05.ytyp. [ 97500] [b3095_GTAProce] MainThrd/ done loading resources:/paxton_law/bkr_biker_dlc_int_ware05.ytyp in data file mounter 00007ff86f903ed8. [ 97500] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/paxton_law/v_int_40.ytyp. [ 97516] [b3095_GTAProce] MainThrd/ done loading resources:/paxton_law/v_int_40.ytyp in data file mounter 00007ff86f903ed8. [ 97516] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/paxton_law/ch_dlc_int_02_ch.ytyp. [ 97516] [b3095_GTAProce] MainThrd/ done loading resources:/paxton_law/ch_dlc_int_02_ch.ytyp in data file mounter 00007ff86f903ed8. [ 97516] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/paxton_law/little_christmas_tree.ytyp. [ 97516] [b3095_GTAProce] MainThrd/ done loading resources:/paxton_law/little_christmas_tree.ytyp in data file mounter 00007ff86f903ed8. [ 97516] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/paxton_law/tree_no_presents.ytyp. [ 97516] [b3095_GTAProce] MainThrd/ done loading resources:/paxton_law/tree_no_presents.ytyp in data file mounter 00007ff86f903ed8. [ 97516] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/paxton_law/ndrp_christmas_props.ytyp. [ 97516] [b3095_GTAProce] MainThrd/ done loading resources:/paxton_law/ndrp_christmas_props.ytyp in data file mounter 00007ff86f903ed8. [ 97516] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/paxton_law/pw_christmas.ytyp. [ 97516] [b3095_GTAProce] MainThrd/ done loading resources:/paxton_law/pw_christmas.ytyp in data file mounter 00007ff86f903ed8. [ 97516] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/paxton_law/v_int_19.ytyp. [ 97516] [b3095_GTAProce] MainThrd/ done loading resources:/paxton_law/v_int_19.ytyp in data file mounter 00007ff86f903ed8. [ 97516] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97516] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97516] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE paxton_law. [ 97532] [b3095_GTAProce] MainThrd/ done loading paxton_law in data file mounter 00007ff86f909988. [ 97532] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97532] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97532] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE seasons_greetings. [ 97532] [b3095_GTAProce] MainThrd/ done loading seasons_greetings in data file mounter 00007ff86f909988. [ 97532] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97532] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97532] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE commercial_dealership. [ 97532] [b3095_GTAProce] MainThrd/ done loading commercial_dealership in data file mounter 00007ff86f909988. [ 97532] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97532] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97532] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE hunt_ohagen_law. [ 97532] [b3095_GTAProce] MainThrd/ done loading hunt_ohagen_law in data file mounter 00007ff86f909988. [ 97532] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97532] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97532] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE pipedown. [ 97547] [b3095_GTAProce] MainThrd/ done loading pipedown in data file mounter 00007ff86f909988. [ 97547] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97547] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97547] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE mckenzie. [ 97547] [b3095_GTAProce] MainThrd/ done loading mckenzie in data file mounter 00007ff86f909988. [ 97547] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97547] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97547] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE mptavern. [ 97547] [b3095_GTAProce] MainThrd/ done loading mptavern in data file mounter 00007ff86f909988. [ 97547] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97547] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97547] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE losdemonios. [ 97547] [b3095_GTAProce] MainThrd/ done loading losdemonios in data file mounter 00007ff86f909988. [ 97547] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97563] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97563] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE blackhawk_coffee. [ 97563] [b3095_GTAProce] MainThrd/ done loading blackhawk_coffee in data file mounter 00007ff86f909988. [ 97563] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97563] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97563] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE mise_en_place. [ 97563] [b3095_GTAProce] MainThrd/ done loading mise_en_place in data file mounter 00007ff86f909988. [ 97563] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/new_original_clothing/stream/audio/ramo_oc_audio_game.dat. [ 97563] [b3095_GTAProce] MainThrd/ done loading resources:/new_original_clothing/stream/audio/ramo_oc_audio_game.dat in data file mounter 0000000141a27ce8. [ 97563] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/new_original_clothing/v_int_52.ytyp. [ 97563] [b3095_GTAProce] MainThrd/ done loading resources:/new_original_clothing/v_int_52.ytyp in data file mounter 00007ff86f903ed8. [ 97563] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/new_original_clothing/apa_int_mp_h_05.ytyp. [ 97563] [b3095_GTAProce] MainThrd/ done loading resources:/new_original_clothing/apa_int_mp_h_05.ytyp in data file mounter 00007ff86f903ed8. [ 97563] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97563] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97563] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE new_original_clothing. [ 97578] [b3095_GTAProce] MainThrd/ done loading new_original_clothing in data file mounter 00007ff86f909988. [ 97578] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97578] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97578] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE koispa. [ 97578] [b3095_GTAProce] MainThrd/ done loading koispa in data file mounter 00007ff86f909988. [ 97578] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97578] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97578] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE seasidelotus. [ 97578] [b3095_GTAProce] MainThrd/ done loading seasidelotus in data file mounter 00007ff86f909988. [ 97578] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97578] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97578] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE salieris. [ 97578] [b3095_GTAProce] MainThrd/ done loading salieris in data file mounter 00007ff86f909988. [ 97578] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97594] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97594] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE stella_melon. [ 97594] [b3095_GTAProce] MainThrd/ done loading stella_melon in data file mounter 00007ff86f909988. [ 97594] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97594] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97594] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE la_linterna. [ 97594] [b3095_GTAProce] MainThrd/ done loading la_linterna in data file mounter 00007ff86f909988. [ 97594] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97594] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97594] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE magic_and_deers. [ 97594] [b3095_GTAProce] MainThrd/ done loading magic_and_deers in data file mounter 00007ff86f909988. [ 97594] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97594] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97594] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE mirage. [ 97610] [b3095_GTAProce] MainThrd/ done loading mirage in data file mounter 00007ff86f909988. [ 97610] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97610] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97610] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE saucys_taqueria. [ 97610] [b3095_GTAProce] MainThrd/ done loading saucys_taqueria in data file mounter 00007ff86f909988. [ 97610] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97610] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97610] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE purple_fantasy. [ 97610] [b3095_GTAProce] MainThrd/ done loading purple_fantasy in data file mounter 00007ff86f909988. [ 97610] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97610] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97610] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE mossy_stone. [ 97610] [b3095_GTAProce] MainThrd/ done loading mossy_stone in data file mounter 00007ff86f909988. [ 97610] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE mojitoinn. [ 97625] [b3095_GTAProce] MainThrd/ done loading mojitoinn in data file mounter 00007ff86f909988. [ 97625] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/remingtons/rfcjewelry_game.dat. [ 97625] [b3095_GTAProce] MainThrd/ done loading resources:/remingtons/rfcjewelry_game.dat in data file mounter 0000000141a27ce8. [ 97625] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97625] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97625] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE remingtons. [ 97625] [b3095_GTAProce] MainThrd/ done loading remingtons in data file mounter 00007ff86f909988. [ 97625] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97625] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97625] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cornerpocket. [ 97625] [b3095_GTAProce] MainThrd/ done loading cornerpocket in data file mounter 00007ff86f909988. [ 97625] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97625] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97625] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE redlantern. [ 97625] [b3095_GTAProce] MainThrd/ done loading redlantern in data file mounter 00007ff86f909988. [ 97625] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97641] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97641] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE vulcan_engineering. [ 97641] [b3095_GTAProce] MainThrd/ done loading vulcan_engineering in data file mounter 00007ff86f909988. [ 97641] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97641] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97641] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE raven_repair. [ 97641] [b3095_GTAProce] MainThrd/ done loading raven_repair in data file mounter 00007ff86f909988. [ 97641] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/zimports/apa_int_mp_h_04.ytyp. [ 97641] [b3095_GTAProce] MainThrd/ done loading resources:/zimports/apa_int_mp_h_04.ytyp in data file mounter 00007ff86f903ed8. [ 97641] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/zimports/xm_x17dlc_int_lab.ytyp. [ 97641] [b3095_GTAProce] MainThrd/ done loading resources:/zimports/xm_x17dlc_int_lab.ytyp in data file mounter 00007ff86f903ed8. [ 97641] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/zimports/ex_int_warehouse_small_dlc.ytyp. [ 97641] [b3095_GTAProce] MainThrd/ done loading resources:/zimports/ex_int_warehouse_small_dlc.ytyp in data file mounter 00007ff86f903ed8. [ 97641] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/zimports/imp_impexp_interior_01.ytyp. [ 97641] [b3095_GTAProce] MainThrd/ done loading resources:/zimports/imp_impexp_interior_01.ytyp in data file mounter 00007ff86f903ed8. [ 97641] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/zimports/h4_dlc_int_05_h4.ytyp. [ 97657] [b3095_GTAProce] MainThrd/ done loading resources:/zimports/h4_dlc_int_05_h4.ytyp in data file mounter 00007ff86f903ed8. [ 97657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/zimports/xm3_dlc_int_02_xm3.ytyp. [ 97657] [b3095_GTAProce] MainThrd/ done loading resources:/zimports/xm3_dlc_int_02_xm3.ytyp in data file mounter 00007ff86f903ed8. [ 97657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/zimports/bzzz_light_stage.ytyp. [ 97657] [b3095_GTAProce] MainThrd/ done loading resources:/zimports/bzzz_light_stage.ytyp in data file mounter 00007ff86f903ed8. [ 97657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/zimports/vertex_group_assets.ytyp. [ 97657] [b3095_GTAProce] MainThrd/ done loading resources:/zimports/vertex_group_assets.ytyp in data file mounter 00007ff86f903ed8. [ 97657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/zimports/scentral_metadata_002_strm.ytyp. [ 97657] [b3095_GTAProce] MainThrd/ done loading resources:/zimports/scentral_metadata_002_strm.ytyp in data file mounter 00007ff86f903ed8. [ 97657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/zimports/pride_props.ytyp. [ 97657] [b3095_GTAProce] MainThrd/ done loading resources:/zimports/pride_props.ytyp in data file mounter 00007ff86f903ed8. [ 97657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/zimports/3dlogo.ytyp. [ 97657] [b3095_GTAProce] MainThrd/ done loading resources:/zimports/3dlogo.ytyp in data file mounter 00007ff86f903ed8. [ 97657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/zimports/cal_birthday.ytyp. [ 97657] [b3095_GTAProce] MainThrd/ done loading resources:/zimports/cal_birthday.ytyp in data file mounter 00007ff86f903ed8. [ 97657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/zimports/bzzz_arche_gold_items.ytyp. [ 97657] [b3095_GTAProce] MainThrd/ done loading resources:/zimports/bzzz_arche_gold_items.ytyp in data file mounter 00007ff86f903ed8. [ 97657] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/zimports/bv_londonbooth.ytyp. [ 97672] [b3095_GTAProce] MainThrd/ done loading resources:/zimports/bv_londonbooth.ytyp in data file mounter 00007ff86f903ed8. [ 97672] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97672] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97672] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE zimports. [ 97672] [b3095_GTAProce] MainThrd/ done loading zimports in data file mounter 00007ff86f909988. [ 97672] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97672] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97672] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE route68_roadhouse. [ 97672] [b3095_GTAProce] MainThrd/ done loading route68_roadhouse in data file mounter 00007ff86f909988. [ 97672] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97672] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97672] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE sallys_surfshop. [ 97672] [b3095_GTAProce] MainThrd/ done loading sallys_surfshop in data file mounter 00007ff86f909988. [ 97672] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97688] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97688] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE lazydaisy. [ 97688] [b3095_GTAProce] MainThrd/ done loading lazydaisy in data file mounter 00007ff86f909988. [ 97688] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97688] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97688] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-records. [ 97688] [b3095_GTAProce] MainThrd/ done loading cfx-gabz-records in data file mounter 00007ff86f909988. [ 97688] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97688] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97688] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE noodle_exchange. [ 97688] [b3095_GTAProce] MainThrd/ done loading noodle_exchange in data file mounter 00007ff86f909988. [ 97688] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE backside_skate_shop. [ 97688] [b3095_GTAProce] MainThrd/ done loading backside_skate_shop in data file mounter 00007ff86f909988. [ 97688] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97703] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97703] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE arcola. [ 97703] [b3095_GTAProce] MainThrd/ done loading arcola in data file mounter 00007ff86f909988. [ 97703] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97703] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97703] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE brimstone. [ 97703] [b3095_GTAProce] MainThrd/ done loading brimstone in data file mounter 00007ff86f909988. [ 97703] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97703] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97703] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/bearhouse/stream/props/bh_props.ytyp. [ 97703] [b3095_GTAProce] MainThrd/ done loading resources:/bearhouse/stream/props/bh_props.ytyp in data file mounter 00007ff86f903ed8. [ 97703] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97703] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97703] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE bearhouse. [ 97719] [b3095_GTAProce] MainThrd/ done loading bearhouse in data file mounter 00007ff86f909988. [ 97719] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97719] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97719] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE laundry. [ 97719] [b3095_GTAProce] MainThrd/ done loading laundry in data file mounter 00007ff86f909988. [ 97719] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97719] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97719] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE hiddenhospital. [ 97719] [b3095_GTAProce] MainThrd/ done loading hiddenhospital in data file mounter 00007ff86f909988. [ 97719] [b3095_GTAProce] MainThrd/ loading TIMECYCLEMOD_FILE resources:/uj_driftzone/tuner_meet.xml. [ 97735] [b3095_GTAProce] MainThrd/ done loading resources:/uj_driftzone/tuner_meet.xml in data file mounter 0000000141b102f8. [ 97735] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97735] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97735] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE uj_driftzone. [ 97735] [b3095_GTAProce] MainThrd/ done loading uj_driftzone in data file mounter 00007ff86f909988. [ 97735] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/tr_props/stream/uj_prop_tr_01/uj_prop_tr_01.ytyp. [ 97735] [b3095_GTAProce] MainThrd/ done loading resources:/tr_props/stream/uj_prop_tr_01/uj_prop_tr_01.ytyp in data file mounter 00007ff86f903ed8. [ 97735] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/tr_props/stream/uj_prop_tr_vehicles/uj_prop_tr_vehicles.ytyp. [ 97735] [b3095_GTAProce] MainThrd/ done loading resources:/tr_props/stream/uj_prop_tr_vehicles/uj_prop_tr_vehicles.ytyp in data file mounter 00007ff86f903ed8. [ 97735] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/tr_props/stream/uj_prop_tr_track_hoardings/uj_prop_tr_track_hoardings.ytyp. [ 97735] [b3095_GTAProce] MainThrd/ done loading resources:/tr_props/stream/uj_prop_tr_track_hoardings/uj_prop_tr_track_hoardings.ytyp in data file mounter 00007ff86f903ed8. [ 97735] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/tr_props/stream/uj_prop_tr_track_course/uj_prop_tr_track_course.ytyp. [ 97735] [b3095_GTAProce] MainThrd/ done loading resources:/tr_props/stream/uj_prop_tr_track_course/uj_prop_tr_track_course.ytyp in data file mounter 00007ff86f903ed8. [ 97735] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97735] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97735] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE weapon_room. [ 97750] [b3095_GTAProce] MainThrd/ done loading weapon_room in data file mounter 00007ff86f909988. [ 97750] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97750] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97750] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE int_drugs. [ 97750] [b3095_GTAProce] MainThrd/ done loading int_drugs in data file mounter 00007ff86f909988. [ 97750] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97750] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97750] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE gigz_jewel. [ 97750] [b3095_GTAProce] MainThrd/ done loading gigz_jewel in data file mounter 00007ff86f909988. [ 97750] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97750] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97750] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE quarry_cabins. [ 97750] [b3095_GTAProce] MainThrd/ done loading quarry_cabins in data file mounter 00007ff86f909988. [ 97750] [b3095_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/gcom_smuggling_v2/gsmugl_game.dat. [ 97766] [b3095_GTAProce] MainThrd/ done loading resources:/gcom_smuggling_v2/gsmugl_game.dat in data file mounter 0000000141a27ce8. [ 97766] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97766] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97766] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE gcom_smuggling_v2. [ 97766] [b3095_GTAProce] MainThrd/ done loading gcom_smuggling_v2 in data file mounter 00007ff86f909988. [ 97766] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97766] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97766] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gom-map-inds. [ 97766] [b3095_GTAProce] MainThrd/ done loading cfx-gom-map-inds in data file mounter 00007ff86f909988. [ 97766] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97766] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97766] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gom-map-gstylinghq. [ 97766] [b3095_GTAProce] MainThrd/ done loading cfx-gom-map-gstylinghq in data file mounter 00007ff86f909988. [ 97766] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97782] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97782] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE ed_whitemansion. [ 97782] [b3095_GTAProce] MainThrd/ done loading ed_whitemansion in data file mounter 00007ff86f909988. [ 97782] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/K4MB1-AllShellsSubPack/allshellsbundle_k4mb1.ytyp. [ 97782] [b3095_GTAProce] MainThrd/ done loading resources:/K4MB1-AllShellsSubPack/allshellsbundle_k4mb1.ytyp in data file mounter 00007ff86f903ed8. [ 97782] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97782] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97782] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE K4MB1-AllShellsSubPack. [ 97782] [b3095_GTAProce] MainThrd/ done loading K4MB1-AllShellsSubPack in data file mounter 00007ff86f909988. [ 97782] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97782] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97782] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE southseaapartments. [ 97782] [b3095_GTAProce] MainThrd/ Fixing manifest-required #typ dependency for dummy/v_int_16.ityp [ 97953] [b3095_GTAProce] MainThrd/ done loading southseaapartments in data file mounter 00007ff86f909988. [ 97953] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97969] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97969] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-ammunation. [ 97969] [b3095_GTAProce] MainThrd/ done loading cfx-gabz-ammunation in data file mounter 00007ff86f909988. [ 97969] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97969] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97969] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-ponsonbys. [ 97969] [b3095_GTAProce] MainThrd/ done loading cfx-gabz-ponsonbys in data file mounter 00007ff86f909988. [ 97969] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97969] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97969] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE vangies_vespucci. [ 97969] [b3095_GTAProce] MainThrd/ done loading vangies_vespucci in data file mounter 00007ff86f909988. [ 97969] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97969] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97969] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE k4mb1-mazebank. [ 97985] [b3095_GTAProce] MainThrd/ done loading k4mb1-mazebank in data file mounter 00007ff86f909988. [ 97985] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97985] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97985] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE k4mb1-miningcave. [ 97985] [b3095_GTAProce] MainThrd/ done loading k4mb1-miningcave in data file mounter 00007ff86f909988. [ 97985] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 97985] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 97985] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE k4mb1-fleecas. [ 97985] [b3095_GTAProce] MainThrd/ Fixing manifest-required #typ dependency for dummy/v_int_10.ityp [ 98141] [b3095_GTAProce] MainThrd/ done loading k4mb1-fleecas in data file mounter 00007ff86f909988. [ 98141] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 98141] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 98141] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-pacificbank. [ 98141] [b3095_GTAProce] MainThrd/ done loading cfx-gabz-pacificbank in data file mounter 00007ff86f909988. [ 98141] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 98141] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 98141] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-paletobank. [ 98141] [b3095_GTAProce] MainThrd/ done loading cfx-gabz-paletobank in data file mounter 00007ff86f909988. [ 98141] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 98157] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 98157] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-bobcat. [ 98157] [b3095_GTAProce] MainThrd/ done loading cfx-gabz-bobcat in data file mounter 00007ff86f909988. [ 98157] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/cfx-nteam-river/stream/nteam_damm.ytyp. [ 98157] [b3095_GTAProce] MainThrd/ done loading resources:/cfx-nteam-river/stream/nteam_damm.ytyp in data file mounter 00007ff86f903ed8. [ 98157] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 98157] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 98157] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-nteam-river. [ 98157] [b3095_GTAProce] MainThrd/ done loading cfx-nteam-river in data file mounter 00007ff86f909988. [ 98157] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 98157] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 98157] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE k4mb1-casino. [ 98157] [b3095_GTAProce] MainThrd/ done loading k4mb1-casino in data file mounter 00007ff86f909988. [ 98157] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/plg_03_strm.ytyp. [ 98172] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/plg_03_strm.ytyp in data file mounter 00007ff86f903ed8. [ 98172] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/country_02_metadata_001_strm.ytyp. [ 98172] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/country_02_metadata_001_strm.ytyp in data file mounter 00007ff86f903ed8. [ 98172] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/sunset_metadata_016_strm.ytyp. [ 98172] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/sunset_metadata_016_strm.ytyp in data file mounter 00007ff86f903ed8. [ 98172] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/country_02_metadata_004_strm.ytyp. [ 98172] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/country_02_metadata_004_strm.ytyp in data file mounter 00007ff86f903ed8. [ 98172] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/h4_prop_h4_island_02.ytyp. [ 98172] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/h4_prop_h4_island_02.ytyp in data file mounter 00007ff86f903ed8. [ 98172] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/hollywood_metadata_011_strm.ytyp. [ 98172] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/hollywood_metadata_011_strm.ytyp in data file mounter 00007ff86f903ed8. [ 98172] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/pw_christmas.ytyp. [ 98172] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/pw_christmas.ytyp in data file mounter 00007ff86f903ed8. [ 98172] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/ndrp_christmas_props.ytyp. [ 98188] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/ndrp_christmas_props.ytyp in data file mounter 00007ff86f903ed8. [ 98188] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/cauldrons_ytyp.ytyp. [ 98188] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/cauldrons_ytyp.ytyp in data file mounter 00007ff86f903ed8. [ 98188] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/custom_christmas_toby.ytyp. [ 98188] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/custom_christmas_toby.ytyp in data file mounter 00007ff86f903ed8. [ 98188] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/halloweencandle_ytyp.ytyp. [ 98188] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/halloweencandle_ytyp.ytyp in data file mounter 00007ff86f903ed8. [ 98188] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/nd_flowers.ytyp. [ 98188] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/nd_flowers.ytyp in data file mounter 00007ff86f903ed8. [ 98188] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/venice_metadata_016_strm.ytyp. [ 98188] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/venice_metadata_016_strm.ytyp in data file mounter 00007ff86f903ed8. [ 98188] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/yw_tumble_event_tommy.ytyp. [ 98188] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/yw_tumble_event_tommy.ytyp in data file mounter 00007ff86f903ed8. [ 98188] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/santamon_metadata_008_strm.ytyp. [ 98188] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/santamon_metadata_008_strm.ytyp in data file mounter 00007ff86f903ed8. [ 98188] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/vertex_group_assets.ytyp. [ 98203] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/vertex_group_assets.ytyp in data file mounter 00007ff86f903ed8. [ 98203] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/bzzz_light_little_color_pack.ytyp. [ 98203] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/bzzz_light_little_color_pack.ytyp in data file mounter 00007ff86f903ed8. [ 98203] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/bzzz_carpetpack.ytyp. [ 98203] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/bzzz_carpetpack.ytyp in data file mounter 00007ff86f903ed8. [ 98203] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/bzzz_dream_of_lights.ytyp. [ 98203] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/bzzz_dream_of_lights.ytyp in data file mounter 00007ff86f903ed8. [ 98203] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/bzzz_prop_furniture_pack.ytyp. [ 98203] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/bzzz_prop_furniture_pack.ytyp in data file mounter 00007ff86f903ed8. [ 98203] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/bzzz_medicalprops_pack.ytyp. [ 98203] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/bzzz_medicalprops_pack.ytyp in data file mounter 00007ff86f903ed8. [ 98203] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/bzzz_light_stage.ytyp. [ 98203] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/bzzz_light_stage.ytyp in data file mounter 00007ff86f903ed8. [ 98203] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/bzzz_prop_light_tube_pack.ytyp. [ 98203] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/bzzz_prop_light_tube_pack.ytyp in data file mounter 00007ff86f903ed8. [ 98203] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/bzzz_props_garden_seat.ytyp. [ 98219] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/bzzz_props_garden_seat.ytyp in data file mounter 00007ff86f903ed8. [ 98219] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/cal_prop_stella.ytyp. [ 98219] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/cal_prop_stella.ytyp in data file mounter 00007ff86f903ed8. [ 98219] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/custom_weed_event.ytyp. [ 98219] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/custom_weed_event.ytyp in data file mounter 00007ff86f903ed8. [ 98219] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/wedding_23rd.ytyp. [ 98219] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/wedding_23rd.ytyp in data file mounter 00007ff86f903ed8. [ 98219] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/cal_blissful.ytyp. [ 98219] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/cal_blissful.ytyp in data file mounter 00007ff86f903ed8. [ 98219] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/cal_cop.ytyp. [ 98219] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/cal_cop.ytyp in data file mounter 00007ff86f903ed8. [ 98219] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/cal_fuck_penguin.ytyp. [ 98219] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/cal_fuck_penguin.ytyp in data file mounter 00007ff86f903ed8. [ 98219] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/cal_jake_wedding.ytyp. [ 98219] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/cal_jake_wedding.ytyp in data file mounter 00007ff86f903ed8. [ 98219] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/bzzz_prop_icecream_machine.ytyp. [ 98235] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/bzzz_prop_icecream_machine.ytyp in data file mounter 00007ff86f903ed8. [ 98235] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/custom_SAPD_event.ytyp. [ 98235] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/custom_SAPD_event.ytyp in data file mounter 00007ff86f903ed8. [ 98235] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/cal_tommywedding.ytyp. [ 98235] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/cal_tommywedding.ytyp in data file mounter 00007ff86f903ed8. [ 98235] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/apa_int_mp_h_05.ytyp. [ 98235] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/apa_int_mp_h_05.ytyp in data file mounter 00007ff86f903ed8. [ 98235] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/cal_nick.ytyp. [ 98235] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/cal_nick.ytyp in data file mounter 00007ff86f903ed8. [ 98235] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/custom_galaxy.ytyp. [ 98235] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/custom_galaxy.ytyp in data file mounter 00007ff86f903ed8. [ 98235] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/custom_nightatchateau.ytyp. [ 98235] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/custom_nightatchateau.ytyp in data file mounter 00007ff86f903ed8. [ 98235] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/scarlett_inflatables.ytyp. [ 98250] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/scarlett_inflatables.ytyp in data file mounter 00007ff86f903ed8. [ 98250] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yardwork/cal_birthday.ytyp. [ 98250] [b3095_GTAProce] MainThrd/ done loading resources:/yardwork/cal_birthday.ytyp in data file mounter 00007ff86f903ed8. [ 98250] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 98250] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 98250] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE yardwork. [ 98250] [b3095_GTAProce] MainThrd/ done loading yardwork in data file mounter 00007ff86f909988. [ 98250] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/basegame_ytyp/stream/bkr_biker_dlc_int_02.ytyp. [ 98266] [b3095_GTAProce] MainThrd/ done loading resources:/basegame_ytyp/stream/bkr_biker_dlc_int_02.ytyp in data file mounter 00007ff86f903ed8. [ 98266] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/basegame_ytyp/stream/int_residential.ytyp. [ 98266] [b3095_GTAProce] MainThrd/ done loading resources:/basegame_ytyp/stream/int_residential.ytyp in data file mounter 00007ff86f903ed8. [ 98266] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/basegame_ytyp/stream/sf_dlc_int_01_sec.ytyp. [ 98266] [b3095_GTAProce] MainThrd/ done loading resources:/basegame_ytyp/stream/sf_dlc_int_01_sec.ytyp in data file mounter 00007ff86f903ed8. [ 98266] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/basegame_ytyp/stream/hei_dlc_heist_police.ytyp. [ 98266] [b3095_GTAProce] MainThrd/ done loading resources:/basegame_ytyp/stream/hei_dlc_heist_police.ytyp in data file mounter 00007ff86f903ed8. [ 98266] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/basegame_ytyp/stream/mp_residential.ytyp. [ 98266] [b3095_GTAProce] MainThrd/ done loading resources:/basegame_ytyp/stream/mp_residential.ytyp in data file mounter 00007ff86f903ed8. [ 98266] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/basegame_ytyp/stream/int_residential.ytyp. [ 98266] [b3095_GTAProce] MainThrd/ done loading resources:/basegame_ytyp/stream/int_residential.ytyp in data file mounter 00007ff86f903ed8. [ 98266] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/basegame_ytyp/stream/v_int_47.ytyp. [ 98282] [b3095_GTAProce] MainThrd/ done loading resources:/basegame_ytyp/stream/v_int_47.ytyp in data file mounter 00007ff86f903ed8. [ 98282] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/basegame_ytyp/stream/ex_int_office_03c_dlc.ytyp. [ 98282] [b3095_GTAProce] MainThrd/ done loading resources:/basegame_ytyp/stream/ex_int_office_03c_dlc.ytyp in data file mounter 00007ff86f903ed8. [ 98282] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/basegame_ytyp/stream/ba_int_01_ba.ytyp. [ 98282] [b3095_GTAProce] MainThrd/ done loading resources:/basegame_ytyp/stream/ba_int_01_ba.ytyp in data file mounter 00007ff86f903ed8. [ 98282] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 98282] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 98282] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE basegame_ytyp. [ 98282] [b3095_GTAProce] MainThrd/ done loading basegame_ytyp in data file mounter 00007ff86f909988. [ 98282] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 98282] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 98282] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/nd_props.ytyp. [ 98282] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/nd_props.ytyp in data file mounter 00007ff86f903ed8. [ 98282] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/ems_props.ytyp. [ 98297] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/ems_props.ytyp in data file mounter 00007ff86f903ed8. [ 98297] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/nd_props.ytyp. [ 98297] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/nd_props.ytyp in data file mounter 00007ff86f903ed8. [ 98297] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/balloons/prop_balloons.ytyp. [ 98297] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/balloons/prop_balloons.ytyp in data file mounter 00007ff86f903ed8. [ 98297] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/nd_props_g.ytyp. [ 98297] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/nd_props_g.ytyp in data file mounter 00007ff86f903ed8. [ 98297] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/nd_tech.ytyp. [ 98297] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/nd_tech.ytyp in data file mounter 00007ff86f903ed8. [ 98297] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/goldrecords.ytyp. [ 98297] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/goldrecords.ytyp in data file mounter 00007ff86f903ed8. [ 98297] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/electric_veh_charger.ytyp. [ 98297] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/electric_veh_charger.ytyp in data file mounter 00007ff86f903ed8. [ 98297] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/comiccon/bubble_board.ytyp. [ 98313] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/comiccon/bubble_board.ytyp in data file mounter 00007ff86f903ed8. [ 98313] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/comiccon/pbday_sign.ytyp. [ 98313] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/comiccon/pbday_sign.ytyp in data file mounter 00007ff86f903ed8. [ 98313] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/comiccon/statues.ytyp. [ 98313] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/comiccon/statues.ytyp in data file mounter 00007ff86f903ed8. [ 98313] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/comiccon/vw_prop_vw_colle_prbubblebig.ytyp. [ 98313] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/comiccon/vw_prop_vw_colle_prbubblebig.ytyp in data file mounter 00007ff86f903ed8. [ 98313] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/custom_wallpaper.ytyp. [ 98313] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/custom_wallpaper.ytyp in data file mounter 00007ff86f903ed8. [ 98313] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/nd_bnb_belts.ytyp. [ 98313] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/nd_bnb_belts.ytyp in data file mounter 00007ff86f903ed8. [ 98313] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/christmas_props/pw_christmas.ytyp. [ 98313] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/christmas_props/pw_christmas.ytyp in data file mounter 00007ff86f903ed8. [ 98313] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/christmas_props/ndrp_christmas_props.ytyp. [ 98328] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/christmas_props/ndrp_christmas_props.ytyp in data file mounter 00007ff86f903ed8. [ 98328] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/christmas_props/Christmas_Market.ytyp. [ 98328] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/christmas_props/Christmas_Market.ytyp in data file mounter 00007ff86f903ed8. [ 98328] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/certificate.ytyp. [ 98328] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/certificate.ytyp in data file mounter 00007ff86f903ed8. [ 98328] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/pacificstandard/pa_props.ytyp. [ 98328] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/pacificstandard/pa_props.ytyp in data file mounter 00007ff86f903ed8. [ 98328] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/prop_dock_custom.ytyp. [ 98328] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/prop_dock_custom.ytyp in data file mounter 00007ff86f903ed8. [ 98328] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/sticks/prop_sticks.ytyp. [ 98328] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/sticks/prop_sticks.ytyp in data file mounter 00007ff86f903ed8. [ 98328] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/cabbage.ytyp. [ 98328] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/cabbage.ytyp in data file mounter 00007ff86f903ed8. [ 98328] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/popcorn/bzzz_prop_popcorn_pack.ytyp. [ 98344] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/popcorn/bzzz_prop_popcorn_pack.ytyp in data file mounter 00007ff86f903ed8. [ 98344] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/flowers/nd_flowers.ytyp. [ 98344] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/flowers/nd_flowers.ytyp in data file mounter 00007ff86f903ed8. [ 98344] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/easter_eggs/nd_eastereggs.ytyp. [ 98344] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/easter_eggs/nd_eastereggs.ytyp in data file mounter 00007ff86f903ed8. [ 98344] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/occupancyzones/l7y_occupancy.ytyp. [ 98344] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/occupancyzones/l7y_occupancy.ytyp in data file mounter 00007ff86f903ed8. [ 98344] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/dvd/nd_dvds.ytyp. [ 98344] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/dvd/nd_dvds.ytyp in data file mounter 00007ff86f903ed8. [ 98344] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/pride_props.ytyp. [ 98344] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/pride_props.ytyp in data file mounter 00007ff86f903ed8. [ 98344] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/sams/sams_collectibles.ytyp. [ 98360] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/sams/sams_collectibles.ytyp in data file mounter 00007ff86f903ed8. [ 98360] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/sams/sams_certificates.ytyp. [ 98360] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/sams/sams_certificates.ytyp in data file mounter 00007ff86f903ed8. [ 98360] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/stream/sunflowers/bzzz_plant_sunflowers.ytyp. [ 98360] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/stream/sunflowers/bzzz_plant_sunflowers.ytyp in data file mounter 00007ff86f903ed8. [ 98360] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/bzzz_arche_gold_items.ytyp. [ 98360] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/bzzz_arche_gold_items.ytyp in data file mounter 00007ff86f903ed8. [ 98360] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/cal_birthday.ytyp. [ 98360] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/cal_birthday.ytyp in data file mounter 00007ff86f903ed8. [ 98360] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/nd_props/cal_fatpig.ytyp. [ 98360] [b3095_GTAProce] MainThrd/ done loading resources:/nd_props/cal_fatpig.ytyp in data file mounter 00007ff86f903ed8. [ 98360] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 98360] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 98360] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE nd_props. [ 98375] [b3095_GTAProce] MainThrd/ done loading nd_props in data file mounter 00007ff86f909988. [ 98375] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/world/stream/forests_n/forests_n_slod.ytyp. [ 98375] [b3095_GTAProce] MainThrd/ done loading resources:/world/stream/forests_n/forests_n_slod.ytyp in data file mounter 00007ff86f903ed8. [ 98375] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/world/stream/forests_s/forests_s_slod.ytyp. [ 98375] [b3095_GTAProce] MainThrd/ done loading resources:/world/stream/forests_s/forests_s_slod.ytyp in data file mounter 00007ff86f903ed8. [ 98375] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/world/stream/sandypier/bzzz_molo.ytyp. [ 98375] [b3095_GTAProce] MainThrd/ done loading resources:/world/stream/sandypier/bzzz_molo.ytyp in data file mounter 00007ff86f903ed8. [ 98375] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/world/bkr_biker_dlc_int_01.ytyp. [ 98375] [b3095_GTAProce] MainThrd/ done loading resources:/world/bkr_biker_dlc_int_01.ytyp in data file mounter 00007ff86f903ed8. [ 98375] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/world/plg_03_strm.ytyp. [ 98375] [b3095_GTAProce] MainThrd/ done loading resources:/world/plg_03_strm.ytyp in data file mounter 00007ff86f903ed8. [ 98375] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/world/country_02_metadata_001_strm.ytyp. [ 98391] [b3095_GTAProce] MainThrd/ done loading resources:/world/country_02_metadata_001_strm.ytyp in data file mounter 00007ff86f903ed8. [ 98391] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/world/sunset_metadata_016_strm.ytyp. [ 98391] [b3095_GTAProce] MainThrd/ done loading resources:/world/sunset_metadata_016_strm.ytyp in data file mounter 00007ff86f903ed8. [ 98391] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/world/country_02_metadata_004_strm.ytyp. [ 98391] [b3095_GTAProce] MainThrd/ done loading resources:/world/country_02_metadata_004_strm.ytyp in data file mounter 00007ff86f903ed8. [ 98391] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/world/h4_prop_h4_island_02.ytyp. [ 98391] [b3095_GTAProce] MainThrd/ done loading resources:/world/h4_prop_h4_island_02.ytyp in data file mounter 00007ff86f903ed8. [ 98391] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/world/hollywood_metadata_011_strm.ytyp. [ 98391] [b3095_GTAProce] MainThrd/ done loading resources:/world/hollywood_metadata_011_strm.ytyp in data file mounter 00007ff86f903ed8. [ 98391] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/world/ndrp_christmas_props.ytyp. [ 98391] [b3095_GTAProce] MainThrd/ done loading resources:/world/ndrp_christmas_props.ytyp in data file mounter 00007ff86f903ed8. [ 98391] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/world/nd_flowers.ytyp. [ 98407] [b3095_GTAProce] MainThrd/ done loading resources:/world/nd_flowers.ytyp in data file mounter 00007ff86f903ed8. [ 98407] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/world/griz_pier_gaz_bloc2.ytyp. [ 98407] [b3095_GTAProce] MainThrd/ done loading resources:/world/griz_pier_gaz_bloc2.ytyp in data file mounter 00007ff86f903ed8. [ 98407] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/world/griz_pier_gaz_bloc3.ytyp. [ 98407] [b3095_GTAProce] MainThrd/ done loading resources:/world/griz_pier_gaz_bloc3.ytyp in data file mounter 00007ff86f903ed8. [ 98407] [b3095_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/world/cal_ndrp.ytyp. [ 98407] [b3095_GTAProce] MainThrd/ done loading resources:/world/cal_ndrp.ytyp in data file mounter 00007ff86f903ed8. [ 98407] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 98407] [b3095_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter 00007ff86f909950. [ 98407] [b3095_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE world. [ 98422] [b3095_GTAProce] MainThrd/ done loading world in data file mounter 00007ff86f909988. [ 98422] [b3095_GTAProce] MainThrd/ Performing deferred RELOAD_MAP_STORE. [ 98422] [b3095_GTAProce] MainThrd/ Loaded MilosHighSchoolCol.ybn (id 14575) [ 98422] [b3095_GTAProce] MainThrd/ Loaded MilosHighSchoolf2Col.ybn (id 14576) [ 98422] [b3095_GTAProce] MainThrd/ Loaded _sfe_col.ybn (id 14512) [ 98422] [b3095_GTAProce] MainThrd/ Loaded adis_yoga_koi_shell_col.ybn (id 14570) [ 98469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset _sfe_col.ybn. [ 98469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65491, when there are only 783 vertices. [ 98469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset adis_yoga_koi_shell_col.ybn. [ 98469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63461, when there are only 8444 vertices. [ 98469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset adis_yoga_koi_shell_col.ybn. [ 98469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 12 vertices. [ 98469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset MilosHighSchoolCol.ybn. [ 98469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 672 edge reference is invalid. It leads to vertex 56608, when there are only 30586 vertices. [ 98469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset MilosHighSchoolCol.ybn. [ 98469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 198 edge reference is invalid. It leads to vertex 2488, when there are only 2480 vertices. [ 98469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset MilosHighSchoolf2Col.ybn. [ 98469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53007, when there are only 24885 vertices. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset MilosHighSchoolf2Col.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65535, when there are only 547 vertices. [ 98485] [b3095_GTAProce] MainThrd/ Loaded albin3d_ruststars_col.ybn (id 14655) [ 98485] [b3095_GTAProce] MainThrd/ Loaded ap1_01_d_0.ybn (id 1075) [ 98485] [b3095_GTAProce] MainThrd/ Loaded ap1_01_d_5.ybn (id 1080) [ 98485] [b3095_GTAProce] MainThrd/ Loaded ap1_02_0.ybn (id 1085) [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_01_d_5.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 65504, when there are only 1117 vertices. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_01_d_0.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65530, when there are only 1727 vertices. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_01_d_0.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 47, when there are only 44 vertices. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_01_d_0.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 17 edge reference is invalid. It leads to vertex 65485, when there are only 1728 vertices. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_01_d_0.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 458 vertices. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_02_0.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 62770, when there are only 4885 vertices. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_02_0.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 907 edge reference is invalid. It leads to vertex 65522, when there are only 2138 vertices. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_02_0.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 257 edge reference is invalid. It leads to vertex 65140, when there are only 4723 vertices. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_02_0.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 201, when there are only 175 vertices. [ 98485] [b3095_GTAProce] MainThrd/ Loaded ap1_02_3.ybn (id 1088) [ 98485] [b3095_GTAProce] MainThrd/ Loaded ap1_04_0.ybn (id 1118) [ 98485] [b3095_GTAProce] MainThrd/ Loaded apa_ch2_10_3.ybn (id 10784) [ 98485] [b3095_GTAProce] MainThrd/ Loaded apa_ch2_10_6.ybn (id 10787) [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_04_0.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 75 edge reference is invalid. It leads to vertex 65529, when there are only 218 vertices. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_04_0.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65524, when there are only 1288 vertices. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_02_3.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65526, when there are only 1481 vertices. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_02_3.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 499 edge reference is invalid. It leads to vertex 65450, when there are only 2786 vertices. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_02_3.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 56, when there are only 40 vertices. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset apa_ch2_10_6.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 32 edge reference is invalid. It leads to vertex 65440, when there are only 982 vertices. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset apa_ch2_10_6.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 2561, when there are only 966 vertices. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset apa_ch2_10_6.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 6873, when there are only 3101 vertices. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset apa_ch2_10_6.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65426, when there are only 1289 vertices. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset apa_ch2_10_6.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 65380, when there are only 506 vertices. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset apa_ch2_10_6.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 30, when there are only 16 vertices. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset apa_ch2_10_6.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 16 vertices. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset apa_ch2_10_6.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 88 vertices. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset apa_ch2_10_3.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 149 edge reference is invalid. It leads to vertex 65486, when there are only 605 vertices. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset apa_ch2_10_3.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65319, when there are only 1163 vertices. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset apa_ch2_10_3.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64634, when there are only 1664 vertices. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset apa_ch2_10_3.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3742, when there are only 3269 vertices. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset apa_ch2_10_3.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65383, when there are only 1429 vertices. [ 98485] [b3095_GTAProce] MainThrd/ Loaded apa_ss1_05_0.ybn (id 10035) [ 98485] [b3095_GTAProce] MainThrd/ Loaded apache_noodle_col.ybn (id 14591) [ 98485] [b3095_GTAProce] MainThrd/ Loaded bam_jdm.ybn (id 14426) [ 98485] [b3095_GTAProce] MainThrd/ Loaded bam_jdm02.ybn (id 14427) [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset apache_noodle_col.ybn. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65412, when there are only 684 vertices. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset apa_ss1_05_0.ybn. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 22 edge reference is invalid. It leads to vertex 64743, when there are only 6635 vertices. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset apa_ss1_05_0.ybn. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65353, when there are only 2134 vertices. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset apa_ss1_05_0.ybn. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 199, when there are only 107 vertices. [ 98500] [b3095_GTAProce] MainThrd/ Loaded ben_sh_shell_col.ybn (id 14431) [ 98500] [b3095_GTAProce] MainThrd/ Loaded bh1_06_0.ybn (id 1367) [ 98500] [b3095_GTAProce] MainThrd/ Loaded bh1_21_0.ybn (id 1411) [ 98500] [b3095_GTAProce] MainThrd/ Loaded bh1_30_0.ybn (id 1419) [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ben_sh_shell_col.ybn. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2570, when there are only 1550 vertices. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_06_0.ybn. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65407, when there are only 694 vertices. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_06_0.ybn. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 1722, when there are only 1266 vertices. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65445, when there are only 4878 vertices. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65145, when there are only 1411 vertices. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 2461, when there are only 2291 vertices. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64985, when there are only 1748 vertices. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 60 vertices. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 95, when there are only 58 vertices. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_30_0.ybn. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 146 edge reference is invalid. It leads to vertex 65087, when there are only 3810 vertices. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_30_0.ybn. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 51, when there are only 26 vertices. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_30_0.ybn. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65364, when there are only 1934 vertices. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_30_0.ybn. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64580, when there are only 3058 vertices. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_30_0.ybn. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 17 edge reference is invalid. It leads to vertex 65410, when there are only 2379 vertices. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_30_0.ybn. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 65531, when there are only 58 vertices. [ 98500] [b3095_GTAProce] MainThrd/ Loaded bh1_33_0.ybn (id 1434) [ 98500] [b3095_GTAProce] MainThrd/ Loaded bh1_34_0.ybn (id 1437) [ 98500] [b3095_GTAProce] MainThrd/ Loaded bh1_35_0.ybn (id 1440) [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_30_0.ybn. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65503, when there are only 68 vertices. [ 98500] [b3095_GTAProce] MainThrd/ Loaded bh1_36_0.ybn (id 1442) [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_34_0.ybn. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65274, when there are only 690 vertices. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_34_0.ybn. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65416, when there are only 232 vertices. [ 98500] [b3095_GTAProce] MainThrd/ Loaded bh1_36_1.ybn (id 1443) [ 98500] [b3095_GTAProce] MainThrd/ Loaded bh1_39_0.ybn (id 1455) [ 98500] [b3095_GTAProce] MainThrd/ Loaded bh1_46_0.ybn (id 1499) [ 98500] [b3095_GTAProce] MainThrd/ Loaded bh_silo_water_col.ybn (id 14430) [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_39_0.ybn. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 264 edge reference is invalid. It leads to vertex 64708, when there are only 5502 vertices. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_39_0.ybn. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 55 edge reference is invalid. It leads to vertex 64740, when there are only 5028 vertices. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_39_0.ybn. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65512, when there are only 44 vertices. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_46_0.ybn. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65278, when there are only 4131 vertices. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_46_0.ybn. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 451, when there are only 402 vertices. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_46_0.ybn. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64949, when there are only 2394 vertices. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_46_0.ybn. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65442, when there are only 1800 vertices. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_46_0.ybn. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 5938, when there are only 2722 vertices. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_46_0.ybn. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 1234, when there are only 771 vertices. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_46_0.ybn. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 1405, when there are only 981 vertices. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_46_0.ybn. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 384 edge reference is invalid. It leads to vertex 65385, when there are only 4404 vertices. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_46_0.ybn. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65503, when there are only 56 vertices. [ 98516] [b3095_GTAProce] MainThrd/ Loaded bkr_biker_dlc_int_01.ybn (id 12528) [ 98516] [b3095_GTAProce] MainThrd/ Loaded bkr_biker_dlc_int_03.ybn (id 12530) [ 98516] [b3095_GTAProce] MainThrd/ Loaded bkr_id1_07_1.ybn (id 9793) [ 98516] [b3095_GTAProce] MainThrd/ Loaded breze_carauction_col.ybn (id 14569) [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bkr_biker_dlc_int_03.ybn. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 20 vertices. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset breze_carauction_col.ybn. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 1835, when there are only 692 vertices. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset breze_carauction_col.ybn. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 248 vertices. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset breze_carauction_col.ybn. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2428, when there are only 1028 vertices. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bkr_biker_dlc_int_01.ybn. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 5685, when there are only 3242 vertices. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bkr_biker_dlc_int_01.ybn. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 380 vertices. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bkr_id1_07_1.ybn. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65535, when there are only 2103 vertices. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bkr_id1_07_1.ybn. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 35 edge reference is invalid. It leads to vertex 3400, when there are only 3263 vertices. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bkr_id1_07_1.ybn. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 204 edge reference is invalid. It leads to vertex 64184, when there are only 1507 vertices. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bkr_id1_07_1.ybn. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2384 edge reference is invalid. It leads to vertex 65512, when there are only 1345 vertices. [ 98516] [b3095_GTAProce] MainThrd/ Loaded breze_church_col.ybn (id 14437) [ 98516] [b3095_GTAProce] MainThrd/ Loaded breze_wingstop_col.ybn (id 14498) [ 98516] [b3095_GTAProce] MainThrd/ Loaded brofx_mafia_collision.ybn (id 14635) [ 98516] [b3095_GTAProce] MainThrd/ Loaded brown_church_col.ybn (id 14657) [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset breze_wingstop_col.ybn. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 318 edge reference is invalid. It leads to vertex 62415, when there are only 3977 vertices. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset breze_wingstop_col.ybn. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 70 edge reference is invalid. It leads to vertex 64817, when there are only 1431 vertices. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset breze_church_col.ybn. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65476, when there are only 80 vertices. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset breze_church_col.ybn. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 92 vertices. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset breze_church_col.ybn. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 32 edge reference is invalid. It leads to vertex 104, when there are only 103 vertices. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset breze_church_col.ybn. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 96 vertices. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset breze_church_col.ybn. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 480 edge reference is invalid. It leads to vertex 64501, when there are only 1918 vertices. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset breze_church_col.ybn. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 162, when there are only 160 vertices. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset breze_church_col.ybn. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 150 edge reference is invalid. It leads to vertex 2422, when there are only 2116 vertices. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset breze_church_col.ybn. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 16 vertices. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset brown_church_col.ybn. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62516, when there are only 12137 vertices. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset brown_church_col.ybn. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1880, when there are only 844 vertices. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset brown_church_col.ybn. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60973, when there are only 28698 vertices. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset brown_church_col.ybn. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62516, when there are only 12137 vertices. [ 98532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset brown_church_col.ybn. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1880, when there are only 844 vertices. [ 98547] [b3095_GTAProce] MainThrd/ Loaded bt1_01_0.ybn (id 931) [ 98547] [b3095_GTAProce] MainThrd/ Loaded ch1_09b_12.ybn (id 6468) [ 98547] [b3095_GTAProce] MainThrd/ Loaded ch2_03c_0.ybn (id 6878) [ 98547] [b3095_GTAProce] MainThrd/ Loaded ch2_03c_2.ybn (id 6880) [ 98547] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bt1_01_0.ybn. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1144, when there are only 738 vertices. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bt1_01_0.ybn. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 41, when there are only 27 vertices. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bt1_01_0.ybn. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 111, when there are only 70 vertices. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bt1_01_0.ybn. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bt1_01_0.ybn. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 36, when there are only 34 vertices. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65136, when there are only 1336 vertices. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65476, when there are only 1143 vertices. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2575, when there are only 2045 vertices. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65329, when there are only 2336 vertices. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98547] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 48 vertices. [ 98547] [b3095_GTAProce] MainThrd/ Loaded ch2_05f_3.ybn (id 6969) [ 98547] [b3095_GTAProce] MainThrd/ Loaded ch_mph3_add_1.ybn (id 12769) [ 98547] [b3095_GTAProce] MainThrd/ Loaded chtwr01_1a.ybn (id 14513) [ 98547] [b3095_GTAProce] MainThrd/ Loaded chtwr01_1b.ybn (id 14514) [ 98547] [b3095_GTAProce] MainThrd/ Loaded chtwr01_1c.ybn (id 14515) [ 98547] [b3095_GTAProce] MainThrd/ Loaded chtwr01_1d.ybn (id 14516) [ 98547] [b3095_GTAProce] MainThrd/ Loaded chtwr01_2a.ybn (id 14517) [ 98547] [b3095_GTAProce] MainThrd/ Loaded chtwr01_2b.ybn (id 14518) [ 98547] [b3095_GTAProce] MainThrd/ Loaded chtwr01_2c.ybn (id 14519) [ 98547] [b3095_GTAProce] MainThrd/ Loaded chtwr01_2d.ybn (id 14520) [ 98547] [b3095_GTAProce] MainThrd/ Loaded chtwr01_2e.ybn (id 14521) [ 98547] [b3095_GTAProce] MainThrd/ Loaded chtwr02_1a.ybn (id 14522) [ 98563] [b3095_GTAProce] MainThrd/ Loaded chtwr02_1b.ybn (id 14523) [ 98563] [b3095_GTAProce] MainThrd/ Loaded chtwr02_1c.ybn (id 14524) [ 98563] [b3095_GTAProce] MainThrd/ Loaded chtwr02_1d.ybn (id 14525) [ 98563] [b3095_GTAProce] MainThrd/ Loaded chtwr02_2a.ybn (id 14526) [ 98563] [b3095_GTAProce] MainThrd/ Loaded chtwr02_2b.ybn (id 14527) [ 98563] [b3095_GTAProce] MainThrd/ Loaded chtwr02_2c.ybn (id 14528) [ 98563] [b3095_GTAProce] MainThrd/ Loaded chtwr02_2d.ybn (id 14529) [ 98563] [b3095_GTAProce] MainThrd/ Loaded chtwr02_2e.ybn (id 14530) [ 98563] [b3095_GTAProce] MainThrd/ Loaded cockatoos_col.ybn (id 14495) [ 98563] [b3095_GTAProce] MainThrd/ Loaded col_dolu_lasttrain.ybn (id 14418) [ 98563] [b3095_GTAProce] MainThrd/ Loaded comedy_gta5interior_col.ybn (id 14436) [ 98563] [b3095_GTAProce] MainThrd/ Loaded craft_bar_lks_col.ybn (id 14432) [ 98563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset craft_bar_lks_col.ybn. [ 98563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65525, when there are only 31 vertices. [ 98563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset col_dolu_lasttrain.ybn. [ 98563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 786, when there are only 522 vertices. [ 98563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset col_dolu_lasttrain.ybn. [ 98563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65203, when there are only 486 vertices. [ 98563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset comedy_gta5interior_col.ybn. [ 98563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 14 edge reference is invalid. It leads to vertex 8929, when there are only 3607 vertices. [ 98563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset comedy_gta5interior_col.ybn. [ 98563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 95 edge reference is invalid. It leads to vertex 65228, when there are only 2098 vertices. [ 98563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset comedy_gta5interior_col.ybn. [ 98563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 784 edge reference is invalid. It leads to vertex 63785, when there are only 12288 vertices. [ 98563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset comedy_gta5interior_col.ybn. [ 98563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 418 edge reference is invalid. It leads to vertex 11167, when there are only 8095 vertices. [ 98578] [b3095_GTAProce] MainThrd/ Loaded cs1_03_2.ybn (id 2268) [ 98578] [b3095_GTAProce] MainThrd/ Loaded cs1_04_0.ybn (id 2279) [ 98578] [b3095_GTAProce] MainThrd/ Loaded cs1_05_2.ybn (id 2288) [ 98578] [b3095_GTAProce] MainThrd/ Loaded cs1_05_3.ybn (id 2289) [ 98578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_05_3.ybn. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 22 edge reference is invalid. It leads to vertex 65532, when there are only 148 vertices. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_05_3.ybn. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64708, when there are only 916 vertices. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_05_3.ybn. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65473, when there are only 1222 vertices. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_03_2.ybn. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65242, when there are only 392 vertices. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_03_2.ybn. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 19 edge reference is invalid. It leads to vertex 380, when there are only 380 vertices. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_03_2.ybn. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1347, when there are only 1055 vertices. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_05_2.ybn. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 63 edge reference is invalid. It leads to vertex 65490, when there are only 878 vertices. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_05_2.ybn. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 64891, when there are only 3981 vertices. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_05_2.ybn. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64103, when there are only 3018 vertices. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_05_2.ybn. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65492, when there are only 377 vertices. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_05_2.ybn. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65529, when there are only 26 vertices. [ 98578] [b3095_GTAProce] MainThrd/ Loaded cs1_06_0.ybn (id 2295) [ 98578] [b3095_GTAProce] MainThrd/ Loaded cs1_09_0.ybn (id 2574) [ 98578] [b3095_GTAProce] MainThrd/ Loaded cs1_15_1.ybn (id 3469) [ 98578] [b3095_GTAProce] MainThrd/ Loaded cs1_15_2.ybn (id 3478) [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_06_0.ybn. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64938, when there are only 2257 vertices. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_06_0.ybn. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 4615, when there are only 2928 vertices. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_06_0.ybn. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 17 edge reference is invalid. It leads to vertex 65023, when there are only 3771 vertices. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_06_0.ybn. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65216, when there are only 5199 vertices. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_06_0.ybn. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 35, when there are only 35 vertices. [ 98594] [b3095_GTAProce] MainThrd/ Loaded cs1_15_3.ybn (id 3479) [ 98594] [b3095_GTAProce] MainThrd/ Loaded cs1_15c_0.ybn (id 3509) [ 98594] [b3095_GTAProce] MainThrd/ Loaded cs1_15c_4.ybn (id 3540) [ 98594] [b3095_GTAProce] MainThrd/ Loaded cs1_15c_6.ybn (id 3542) [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_15c_0.ybn. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 250 edge reference is invalid. It leads to vertex 65535, when there are only 823 vertices. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_15c_0.ybn. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65293, when there are only 694 vertices. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_15c_0.ybn. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 65528, when there are only 1769 vertices. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_15c_0.ybn. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64508, when there are only 1425 vertices. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_15c_4.ybn. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 62961, when there are only 2158 vertices. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_15c_4.ybn. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65136, when there are only 1843 vertices. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_15c_4.ybn. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64566, when there are only 2299 vertices. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_15c_4.ybn. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65421, when there are only 1150 vertices. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_15c_4.ybn. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 170, when there are only 147 vertices. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_15c_6.ybn. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 26 edge reference is invalid. It leads to vertex 65532, when there are only 986 vertices. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_15c_6.ybn. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 30 edge reference is invalid. It leads to vertex 65518, when there are only 2764 vertices. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_15c_6.ybn. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65520, when there are only 214 vertices. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_15c_6.ybn. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65496, when there are only 1007 vertices. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_15c_6.ybn. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 11 edge reference is invalid. It leads to vertex 63520, when there are only 2472 vertices. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_15c_6.ybn. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2678, when there are only 2036 vertices. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_15c_6.ybn. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 916, when there are only 540 vertices. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_15c_6.ybn. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65513, when there are only 120 vertices. [ 98594] [b3095_GTAProce] MainThrd/ Loaded cs1_16_8.ybn (id 3591) [ 98594] [b3095_GTAProce] MainThrd/ Loaded cs1_roads_pb_4.ybn (id 3663) [ 98594] [b3095_GTAProce] MainThrd/ Loaded cs2_01_4.ybn (id 3684) [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_15c_6.ybn. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 30 vertices. [ 98594] [b3095_GTAProce] MainThrd/ Loaded cs2_01_5.ybn (id 3685) [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs2_01_4.ybn. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65166, when there are only 1830 vertices. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs2_01_4.ybn. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 37, when there are only 29 vertices. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs2_01_4.ybn. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 64655, when there are only 1994 vertices. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs2_01_4.ybn. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 1542, when there are only 1373 vertices. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_roads_pb_4.ybn. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 694 edge reference is invalid. It leads to vertex 63958, when there are only 3584 vertices. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_roads_pb_4.ybn. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65276, when there are only 402 vertices. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_roads_pb_4.ybn. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 31 edge reference is invalid. It leads to vertex 65451, when there are only 1695 vertices. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_16_8.ybn. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 257 edge reference is invalid. It leads to vertex 65509, when there are only 3220 vertices. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_16_8.ybn. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 624, when there are only 596 vertices. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_16_8.ybn. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65459, when there are only 1534 vertices. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_16_8.ybn. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64778, when there are only 2666 vertices. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_16_8.ybn. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 3138, when there are only 2071 vertices. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_16_8.ybn. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 36, when there are only 24 vertices. [ 98610] [b3095_GTAProce] MainThrd/ Loaded cs2_01_6.ybn (id 3686) [ 98610] [b3095_GTAProce] MainThrd/ Loaded cs2_01_7.ybn (id 3687) [ 98610] [b3095_GTAProce] MainThrd/ Loaded cs3_03_11.ybn (id 4762) [ 98610] [b3095_GTAProce] MainThrd/ Loaded cs3_07_1.ybn (id 5025) [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs2_01_7.ybn. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 92 edge reference is invalid. It leads to vertex 64913, when there are only 1190 vertices. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs2_01_7.ybn. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 213, when there are only 199 vertices. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs2_01_7.ybn. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 65 edge reference is invalid. It leads to vertex 65442, when there are only 1253 vertices. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs2_01_7.ybn. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65165, when there are only 1443 vertices. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs2_01_6.ybn. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 65 edge reference is invalid. It leads to vertex 65395, when there are only 1410 vertices. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs2_01_6.ybn. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 192, when there are only 118 vertices. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs2_01_6.ybn. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 3067, when there are only 2660 vertices. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs2_01_6.ybn. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65264, when there are only 874 vertices. [ 98610] [b3095_GTAProce] MainThrd/ Loaded cs4_03_13.ybn (id 5392) [ 98610] [b3095_GTAProce] MainThrd/ Loaded cs4_05_0.ybn (id 5435) [ 98610] [b3095_GTAProce] MainThrd/ Loaded cs4_05_1.ybn (id 5436) [ 98610] [b3095_GTAProce] MainThrd/ Loaded cs4_05_airfld_1_col.ybn (id 14636) [ 98610] [b3095_GTAProce] MainThrd/ Loaded cs4_05_airfld_2_col.ybn (id 14637) [ 98610] [b3095_GTAProce] MainThrd/ Loaded cs4_05_airfld_3mr_col.ybn (id 14638) [ 98610] [b3095_GTAProce] MainThrd/ Loaded cs4_05_airfld_4_col.ybn (id 14639) [ 98610] [b3095_GTAProce] MainThrd/ Loaded cs4_14_5.ybn (id 5570) [ 98625] [b3095_GTAProce] MainThrd/ Loaded cs5_4_9.ybn (id 5978) [ 98625] [b3095_GTAProce] MainThrd/ Loaded cs6_03_0.ybn (id 8047) [ 98625] [b3095_GTAProce] MainThrd/ Loaded cs6_roads_11.ybn (id 8381) [ 98625] [b3095_GTAProce] MainThrd/ Loaded denis3d_catcafe.ybn (id 14449) [ 98625] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs5_4_9.ybn. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 381, when there are only 359 vertices. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs5_4_9.ybn. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65148, when there are only 2047 vertices. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs5_4_9.ybn. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 5781, when there are only 1965 vertices. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs5_4_9.ybn. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65395, when there are only 1810 vertices. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs5_4_9.ybn. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64743, when there are only 1343 vertices. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs5_4_9.ybn. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64657, when there are only 464 vertices. [ 98625] [b3095_GTAProce] MainThrd/ Loaded denis3d_office.ybn (id 14452) [ 98625] [b3095_GTAProce] MainThrd/ Loaded denis3d_wuchang_records.ybn (id 14461) [ 98625] [b3095_GTAProce] MainThrd/ Loaded dons_cindys1_col.ybn (id 14649) [ 98625] [b3095_GTAProce] MainThrd/ Loaded dons_cindys2_col.ybn (id 14650) [ 98625] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset dons_cindys2_col.ybn. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 9423, when there are only 5213 vertices. [ 98625] [b3095_GTAProce] MainThrd/ Loaded dons_vinewood_pizza_col.ybn (id 14629) [ 98625] [b3095_GTAProce] MainThrd/ Loaded dt1_06_0.ybn (id 425) [ 98625] [b3095_GTAProce] MainThrd/ Loaded dt1_10_0.ybn (id 440) [ 98625] [b3095_GTAProce] MainThrd/ Loaded dt1_18_0.ybn (id 465) [ 98625] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset dons_vinewood_pizza_col.ybn. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65016, when there are only 1053 vertices. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset dt1_10_0.ybn. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65211, when there are only 4837 vertices. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset dt1_10_0.ybn. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 11 edge reference is invalid. It leads to vertex 64698, when there are only 2256 vertices. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset dt1_10_0.ybn. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98625] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65534, when there are only 67 vertices. [ 98641] [b3095_GTAProce] MainThrd/ Loaded dt1_25_0.ybn (id 487) [ 98641] [b3095_GTAProce] MainThrd/ Loaded dt1_rd1_5.ybn (id 498) [ 98641] [b3095_GTAProce] MainThrd/ Loaded dt1_rd1_8.ybn (id 501) [ 98641] [b3095_GTAProce] MainThrd/ Loaded dt_19_east.ybn (id 14420) [ 98641] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset dt1_25_0.ybn. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64154, when there are only 2577 vertices. [ 98641] [b3095_GTAProce] MainThrd/ Loaded dt_19_garage.ybn (id 14421) [ 98641] [b3095_GTAProce] MainThrd/ Loaded dt_19_main.ybn (id 14422) [ 98641] [b3095_GTAProce] MainThrd/ Loaded dt_19_north.ybn (id 14423) [ 98641] [b3095_GTAProce] MainThrd/ Loaded dt_19_stair.ybn (id 14424) [ 98641] [b3095_GTAProce] MainThrd/ Loaded dt_19_west.ybn (id 14425) [ 98641] [b3095_GTAProce] MainThrd/ Loaded e1_basement.ybn (id 14667) [ 98641] [b3095_GTAProce] MainThrd/ Loaded ed_ganghideout_col.ybn (id 14503) [ 98641] [b3095_GTAProce] MainThrd/ Loaded ed_gh_exit_col.ybn (id 14504) [ 98641] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ed_gh_exit_col.ybn. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65341, when there are only 148 vertices. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset e1_basement.ybn. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 37 edge reference is invalid. It leads to vertex 65485, when there are only 1075 vertices. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset e1_basement.ybn. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 99, when there are only 99 vertices. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset e1_basement.ybn. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65526, when there are only 24 vertices. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset e1_basement.ybn. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 24 edge reference is invalid. It leads to vertex 65461, when there are only 328 vertices. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset e1_basement.ybn. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 636, when there are only 569 vertices. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ed_ganghideout_col.ybn. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 159 edge reference is invalid. It leads to vertex 62654, when there are only 9264 vertices. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ed_ganghideout_col.ybn. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65401, when there are only 1764 vertices. [ 98641] [b3095_GTAProce] MainThrd/ Loaded ed_gh_tunnel_col.ybn (id 14505) [ 98641] [b3095_GTAProce] MainThrd/ Loaded ed_narcohideout_col.ybn (id 14627) [ 98641] [b3095_GTAProce] MainThrd/ Loaded ed_nhentrance_col.ybn (id 14628) [ 98641] [b3095_GTAProce] MainThrd/ Loaded ed_whitemansion_col.ybn (id 14511) [ 98641] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ed_nhentrance_col.ybn. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 71 edge reference is invalid. It leads to vertex 1353, when there are only 761 vertices. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ed_gh_tunnel_col.ybn. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 4233, when there are only 1440 vertices. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ed_gh_tunnel_col.ybn. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 228 vertices. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ed_whitemansion_col.ybn. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98641] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1030 edge reference is invalid. It leads to vertex 42817, when there are only 25157 vertices. [ 98657] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ed_narcohideout_col.ybn. [ 98657] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98657] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 12053, when there are only 8636 vertices. [ 98657] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ed_narcohideout_col.ybn. [ 98657] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98657] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 33 edge reference is invalid. It leads to vertex 354, when there are only 260 vertices. [ 98657] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ed_narcohideout_col.ybn. [ 98657] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98657] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 884 edge reference is invalid. It leads to vertex 65519, when there are only 15878 vertices. [ 98657] [b3095_GTAProce] MainThrd/ Loaded fbla_shell_col.ybn (id 15046) [ 98657] [b3095_GTAProce] MainThrd/ Loaded forests_n_a_0_0.ybn (id 14681) [ 98657] [b3095_GTAProce] MainThrd/ Loaded forests_n_a_0_1.ybn (id 14682) [ 98657] [b3095_GTAProce] MainThrd/ Loaded forests_n_a_0_2.ybn (id 14683) [ 98657] [b3095_GTAProce] MainThrd/ Loaded forests_n_a_1_0.ybn (id 14684) [ 98657] [b3095_GTAProce] MainThrd/ Loaded forests_n_a_1_1.ybn (id 14685) [ 98657] [b3095_GTAProce] MainThrd/ Loaded forests_n_a_1_2.ybn (id 14686) [ 98657] [b3095_GTAProce] MainThrd/ Loaded forests_n_a_2_0.ybn (id 14687) [ 98657] [b3095_GTAProce] MainThrd/ Loaded forests_n_a_2_1.ybn (id 14688) [ 98657] [b3095_GTAProce] MainThrd/ Loaded forests_n_a_3_0.ybn (id 14689) [ 98657] [b3095_GTAProce] MainThrd/ Loaded forests_n_a_3_1.ybn (id 14690) [ 98657] [b3095_GTAProce] MainThrd/ Loaded forests_n_a_3_2.ybn (id 14691) [ 98657] [b3095_GTAProce] MainThrd/ Loaded forests_n_a_4_0.ybn (id 14692) [ 98657] [b3095_GTAProce] MainThrd/ Loaded forests_n_a_4_1.ybn (id 14693) [ 98657] [b3095_GTAProce] MainThrd/ Loaded forests_n_a_4_2.ybn (id 14694) [ 98657] [b3095_GTAProce] MainThrd/ Loaded forests_n_a_5_0.ybn (id 14695) [ 98657] [b3095_GTAProce] MainThrd/ Loaded forests_n_a_5_1.ybn (id 14696) [ 98657] [b3095_GTAProce] MainThrd/ Loaded forests_n_b_0_0.ybn (id 14697) [ 98657] [b3095_GTAProce] MainThrd/ Loaded forests_n_b_0_1.ybn (id 14698) [ 98657] [b3095_GTAProce] MainThrd/ Loaded forests_n_b_1_0.ybn (id 14699) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_b_1_1.ybn (id 14700) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_b_2_0.ybn (id 14701) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_b_2_1.ybn (id 14702) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_b_3_0.ybn (id 14703) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_b_3_1.ybn (id 14704) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_b_3_2.ybn (id 14705) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_b_3_3.ybn (id 14706) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_b_4_0.ybn (id 14707) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_b_4_1.ybn (id 14708) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_c_0_0.ybn (id 14709) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_c_0_1.ybn (id 14710) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_c_1_0.ybn (id 14711) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_c_1_1.ybn (id 14712) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_c_2_0.ybn (id 14713) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_c_2_1.ybn (id 14714) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_d_0_0.ybn (id 14715) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_d_0_1.ybn (id 14716) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_d_0_2.ybn (id 14717) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_d_1_0.ybn (id 14718) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_d_1_1.ybn (id 14719) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_d_1_2.ybn (id 14720) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_d_2_0.ybn (id 14721) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_d_2_1.ybn (id 14722) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_d_3_0.ybn (id 14723) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_d_3_1.ybn (id 14724) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_d_3_2.ybn (id 14725) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_d_4_0.ybn (id 14726) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_d_4_1.ybn (id 14727) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_d_4_2.ybn (id 14728) [ 98672] [b3095_GTAProce] MainThrd/ Loaded forests_n_e_0_0.ybn (id 14729) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_e_0_1.ybn (id 14730) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_e_1_0.ybn (id 14731) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_e_1_1.ybn (id 14732) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_e_2_0.ybn (id 14733) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_e_2_1.ybn (id 14734) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_e_3_0.ybn (id 14735) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_e_3_1.ybn (id 14736) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_e_3_2.ybn (id 14737) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_e_4_0.ybn (id 14738) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_e_4_1.ybn (id 14739) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_e_4_2.ybn (id 14740) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_e_5_0.ybn (id 14741) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_e_5_1.ybn (id 14742) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_e_5_2.ybn (id 14743) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_e_6_0.ybn (id 14744) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_e_6_1.ybn (id 14745) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_e_6_2.ybn (id 14746) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_e_7_0.ybn (id 14747) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_e_7_1.ybn (id 14748) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_e_7_2.ybn (id 14749) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_f_0_0.ybn (id 14750) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_f_0_1.ybn (id 14751) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_f_1_0.ybn (id 14752) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_f_1_1.ybn (id 14753) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_f_1_2.ybn (id 14754) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_f_2_0.ybn (id 14755) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_f_2_1.ybn (id 14756) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_f_2_2.ybn (id 14757) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_f_3_0.ybn (id 14758) [ 98688] [b3095_GTAProce] MainThrd/ Loaded forests_n_f_3_1.ybn (id 14759) [ 98703] [b3095_GTAProce] MainThrd/ Loaded forests_s_a_0_0.ybn (id 14760) [ 98703] [b3095_GTAProce] MainThrd/ Loaded forests_s_a_0_1.ybn (id 14761) [ 98703] [b3095_GTAProce] MainThrd/ Loaded forests_s_a_0_2.ybn (id 14762) [ 98703] [b3095_GTAProce] MainThrd/ Loaded forests_s_a_1_0.ybn (id 14763) [ 98703] [b3095_GTAProce] MainThrd/ Loaded forests_s_a_1_1.ybn (id 14764) [ 98703] [b3095_GTAProce] MainThrd/ Loaded forests_s_a_2_0.ybn (id 14765) [ 98703] [b3095_GTAProce] MainThrd/ Loaded forests_s_a_2_1.ybn (id 14766) [ 98703] [b3095_GTAProce] MainThrd/ Loaded forests_s_a_3_0.ybn (id 14767) [ 98703] [b3095_GTAProce] MainThrd/ Loaded forests_s_a_3_1.ybn (id 14768) [ 98703] [b3095_GTAProce] MainThrd/ Loaded forests_s_a_3_2.ybn (id 14769) [ 98703] [b3095_GTAProce] MainThrd/ Loaded forests_s_a_4_0.ybn (id 14770) [ 98703] [b3095_GTAProce] MainThrd/ Loaded forests_s_a_4_1.ybn (id 14771) [ 98703] [b3095_GTAProce] MainThrd/ Loaded forests_s_a_5_0.ybn (id 14772) [ 98703] [b3095_GTAProce] MainThrd/ Loaded forests_s_a_5_1.ybn (id 14773) [ 98703] [b3095_GTAProce] MainThrd/ Loaded forests_s_a_5_2.ybn (id 14774) [ 98703] [b3095_GTAProce] MainThrd/ Loaded forests_s_a_6_0.ybn (id 14775) [ 98703] [b3095_GTAProce] MainThrd/ Loaded forests_s_a_6_1.ybn (id 14776) [ 98703] [b3095_GTAProce] MainThrd/ Loaded forests_s_a_6_2.ybn (id 14777) [ 98703] [b3095_GTAProce] MainThrd/ Loaded forests_s_a_7_0.ybn (id 14778) [ 98703] [b3095_GTAProce] MainThrd/ Loaded forests_s_a_7_1.ybn (id 14779) [ 98703] [b3095_GTAProce] MainThrd/ Loaded forests_s_a_7_2.ybn (id 14780) [ 98703] [b3095_GTAProce] MainThrd/ Loaded forests_s_b_0_0.ybn (id 14781) [ 98703] [b3095_GTAProce] MainThrd/ Loaded forests_s_b_0_1.ybn (id 14782) [ 98703] [b3095_GTAProce] MainThrd/ Loaded forests_s_b_0_2.ybn (id 14783) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_b_1_0.ybn (id 14784) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_b_1_1.ybn (id 14785) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_b_1_2.ybn (id 14786) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_b_2_0.ybn (id 14787) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_b_2_1.ybn (id 14788) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_b_2_2.ybn (id 14789) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_b_3_0.ybn (id 14790) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_b_3_1.ybn (id 14791) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_b_3_2.ybn (id 14792) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_b_4_0.ybn (id 14793) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_b_4_1.ybn (id 14794) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_b_4_2.ybn (id 14795) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_b_5_0.ybn (id 14796) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_b_5_1.ybn (id 14797) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_b_5_2.ybn (id 14798) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_b_6_0.ybn (id 14799) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_b_6_1.ybn (id 14800) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_b_6_2.ybn (id 14801) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_b_7_0.ybn (id 14802) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_b_7_1.ybn (id 14803) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_c_0_0.ybn (id 14804) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_c_0_1.ybn (id 14805) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_c_1_0.ybn (id 14806) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_c_1_1.ybn (id 14807) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_c_1_2.ybn (id 14808) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_c_2_0.ybn (id 14809) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_c_2_1.ybn (id 14810) [ 98719] [b3095_GTAProce] MainThrd/ Loaded forests_s_c_3_0.ybn (id 14811) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_c_3_1.ybn (id 14812) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_c_3_2.ybn (id 14813) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_c_4_0.ybn (id 14814) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_c_4_1.ybn (id 14815) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_c_5_0.ybn (id 14816) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_c_5_1.ybn (id 14817) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_c_6_0.ybn (id 14818) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_c_6_1.ybn (id 14819) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_d_0_0.ybn (id 14820) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_d_0_1.ybn (id 14821) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_d_0_2.ybn (id 14822) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_d_1_0.ybn (id 14823) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_d_1_1.ybn (id 14824) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_d_1_2.ybn (id 14825) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_d_2_0.ybn (id 14826) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_d_2_1.ybn (id 14827) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_d_2_2.ybn (id 14828) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_d_3_0.ybn (id 14829) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_d_3_1.ybn (id 14830) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_d_3_2.ybn (id 14831) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_d_4_0.ybn (id 14832) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_d_4_1.ybn (id 14833) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_d_4_2.ybn (id 14834) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_d_5_0.ybn (id 14835) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_d_5_1.ybn (id 14836) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_d_5_2.ybn (id 14837) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_e_0_0.ybn (id 14838) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_e_0_1.ybn (id 14839) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_e_0_2.ybn (id 14840) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_e_0_3.ybn (id 14841) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_e_1_0.ybn (id 14842) [ 98735] [b3095_GTAProce] MainThrd/ Loaded forests_s_e_1_1.ybn (id 14843) [ 98750] [b3095_GTAProce] MainThrd/ Loaded forests_s_e_2_0.ybn (id 14844) [ 98750] [b3095_GTAProce] MainThrd/ Loaded forests_s_e_2_1.ybn (id 14845) [ 98750] [b3095_GTAProce] MainThrd/ Loaded forests_s_e_2_2.ybn (id 14846) [ 98750] [b3095_GTAProce] MainThrd/ Loaded forests_s_e_3_0.ybn (id 14847) [ 98750] [b3095_GTAProce] MainThrd/ Loaded forests_s_e_3_1.ybn (id 14848) [ 98750] [b3095_GTAProce] MainThrd/ Loaded forests_s_e_4_0.ybn (id 14849) [ 98750] [b3095_GTAProce] MainThrd/ Loaded forests_s_e_4_1.ybn (id 14850) [ 98750] [b3095_GTAProce] MainThrd/ Loaded forests_s_e_5_0.ybn (id 14851) [ 98750] [b3095_GTAProce] MainThrd/ Loaded forests_s_e_5_1.ybn (id 14852) [ 98750] [b3095_GTAProce] MainThrd/ Loaded forests_s_f_0_0.ybn (id 14853) [ 98750] [b3095_GTAProce] MainThrd/ Loaded forests_s_f_0_1.ybn (id 14854) [ 98750] [b3095_GTAProce] MainThrd/ Loaded forests_s_f_1_0.ybn (id 14855) [ 98750] [b3095_GTAProce] MainThrd/ Loaded forests_s_f_1_1.ybn (id 14856) [ 98750] [b3095_GTAProce] MainThrd/ Loaded forests_s_f_1_2.ybn (id 14857) [ 98750] [b3095_GTAProce] MainThrd/ Loaded forests_s_f_2_0.ybn (id 14858) [ 98750] [b3095_GTAProce] MainThrd/ Loaded forests_s_f_2_1.ybn (id 14859) [ 98750] [b3095_GTAProce] MainThrd/ Loaded forests_s_f_3_0.ybn (id 14860) [ 98750] [b3095_GTAProce] MainThrd/ Loaded forests_s_f_3_1.ybn (id 14861) [ 98750] [b3095_GTAProce] MainThrd/ Loaded fvineyard_mlo_coll.ybn (id 14671) [ 98750] [b3095_GTAProce] MainThrd/ Loaded gabz_ammu_small.ybn (id 14441) [ 98766] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset fvineyard_mlo_coll.ybn. [ 98766] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98766] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1643 edge reference is invalid. It leads to vertex 65525, when there are only 5824 vertices. [ 98766] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset fvineyard_mlo_coll.ybn. [ 98766] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98766] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 188 edge reference is invalid. It leads to vertex 11631, when there are only 6084 vertices. [ 98766] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset fvineyard_mlo_coll.ybn. [ 98766] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98766] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 46 edge reference is invalid. It leads to vertex 19081, when there are only 9810 vertices. [ 98766] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset fvineyard_mlo_coll.ybn. [ 98766] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98766] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3535 edge reference is invalid. It leads to vertex 63617, when there are only 3854 vertices. [ 98766] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset fvineyard_mlo_coll.ybn. [ 98766] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98766] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2041 edge reference is invalid. It leads to vertex 3092, when there are only 3089 vertices. [ 98766] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset fvineyard_mlo_coll.ybn. [ 98766] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98766] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65477, when there are only 1551 vertices. [ 98766] [b3095_GTAProce] MainThrd/ Loaded gabz_ammu_smallest.ybn (id 14442) [ 98766] [b3095_GTAProce] MainThrd/ Loaded gabz_harmony_carmod3.ybn (id 14467) [ 98766] [b3095_GTAProce] MainThrd/ Loaded gabz_mba.ybn (id 14453) [ 98766] [b3095_GTAProce] MainThrd/ Loaded gabz_paleto_carmod3.ybn (id 14468) [ 98782] [b3095_GTAProce] MainThrd/ Loaded gabz_paletobank.ybn (id 14456) [ 98782] [b3095_GTAProce] MainThrd/ Loaded gabz_pdm.ybn (id 14458) [ 98782] [b3095_GTAProce] MainThrd/ Loaded garage_mlo_coll.ybn (id 14672) [ 98782] [b3095_GTAProce] MainThrd/ Loaded gcom_smug_shell_col.ybn (id 14544) [ 98782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset gcom_smug_shell_col.ybn. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64740, when there are only 3400 vertices. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset garage_mlo_coll.ybn. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 29 edge reference is invalid. It leads to vertex 63317, when there are only 2183 vertices. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset garage_mlo_coll.ybn. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 51073, when there are only 11370 vertices. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset garage_mlo_coll.ybn. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 82 edge reference is invalid. It leads to vertex 51757, when there are only 21591 vertices. [ 98782] [b3095_GTAProce] MainThrd/ Loaded gigz_jewel_col.ybn (id 14545) [ 98782] [b3095_GTAProce] MainThrd/ Loaded gigz_shell_weapon_room_col.ybn (id 14674) [ 98782] [b3095_GTAProce] MainThrd/ Loaded gn_clinic_static_col.ybn (id 14475) [ 98782] [b3095_GTAProce] MainThrd/ Loaded gn_int_hen.ybn (id 14434) [ 98782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset gigz_jewel_col.ybn. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65509, when there are only 511 vertices. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset gigz_shell_weapon_room_col.ybn. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63837, when there are only 1167 vertices. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset gn_int_hen.ybn. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 25 edge reference is invalid. It leads to vertex 63907, when there are only 2607 vertices. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset gn_int_hen.ybn. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 65225, when there are only 209 vertices. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset gn_int_hen.ybn. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65492, when there are only 147 vertices. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset gn_int_hen.ybn. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 672, when there are only 298 vertices. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset gn_int_hen.ybn. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 1228, when there are only 695 vertices. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset gn_int_hen.ybn. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 48 edge reference is invalid. It leads to vertex 645, when there are only 425 vertices. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset gn_int_hen.ybn. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1546, when there are only 1010 vertices. [ 98797] [b3095_GTAProce] MainThrd/ Loaded gn_sheriff_build_0.ybn (id 14480) [ 98797] [b3095_GTAProce] MainThrd/ Loaded gom_gstylinghq_shell_col.ybn (id 14471) [ 98797] [b3095_GTAProce] MainThrd/ Loaded gom_inds_shell_col.ybn (id 14472) [ 98797] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset gn_int_hen.ybn. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 9, when there are only 8 vertices. [ 98797] [b3095_GTAProce] MainThrd/ Loaded grimzy_pl_coll.ybn (id 14626) [ 98797] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset grimzy_pl_coll.ybn. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 50626, when there are only 10253 vertices. [ 98797] [b3095_GTAProce] MainThrd/ Loaded grimzycyp_col.ybn (id 14578) [ 98797] [b3095_GTAProce] MainThrd/ Loaded grimzymrk_coll.ybn (id 14589) [ 98797] [b3095_GTAProce] MainThrd/ Loaded gta5interiors_krnt_col.ybn (id 14501) [ 98797] [b3095_GTAProce] MainThrd/ Loaded h3fty_medical_01_col.ybn (id 14551) [ 98797] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset gta5interiors_krnt_col.ybn. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 18 vertices. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset h3fty_medical_01_col.ybn. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 211, when there are only 110 vertices. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset h3fty_medical_01_col.ybn. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 211, when there are only 110 vertices. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset grimzymrk_coll.ybn. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 684 edge reference is invalid. It leads to vertex 30608, when there are only 23786 vertices. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset grimzymrk_coll.ybn. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 551 edge reference is invalid. It leads to vertex 64046, when there are only 4086 vertices. [ 98797] [b3095_GTAProce] MainThrd/ Loaded handlebarhaven_col.ybn (id 14546) [ 98797] [b3095_GTAProce] MainThrd/ Loaded hane_coolbeans_col.ybn (id 14630) [ 98797] [b3095_GTAProce] MainThrd/ Loaded hane_pond_cafe_col.ybn (id 14502) [ 98797] [b3095_GTAProce] MainThrd/ Loaded hedwig_pillbox_col_a.ybn (id 14611) [ 98797] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hane_coolbeans_col.ybn. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 52, when there are only 48 vertices. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hane_coolbeans_col.ybn. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64940, when there are only 808 vertices. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hane_coolbeans_col.ybn. [ 98797] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65435, when there are only 236 vertices. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hane_coolbeans_col.ybn. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65415, when there are only 174 vertices. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hane_coolbeans_col.ybn. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 154 vertices. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hane_coolbeans_col.ybn. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65175, when there are only 306 vertices. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hane_coolbeans_col.ybn. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65498, when there are only 78 vertices. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset handlebarhaven_col.ybn. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 777 vertices. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset handlebarhaven_col.ybn. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65490, when there are only 87 vertices. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hane_pond_cafe_col.ybn. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 135, when there are only 67 vertices. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hane_pond_cafe_col.ybn. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65443, when there are only 1229 vertices. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hane_pond_cafe_col.ybn. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65392, when there are only 384 vertices. [ 98813] [b3095_GTAProce] MainThrd/ Loaded hedwig_pillbox_col_b.ybn (id 14612) [ 98813] [b3095_GTAProce] MainThrd/ Loaded hei_ap1_01_a_4.ybn (id 10056) [ 98813] [b3095_GTAProce] MainThrd/ Loaded hei_ap1_04_0.ybn (id 14542) [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hedwig_pillbox_col_a.ybn. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65385, when there are only 2455 vertices. [ 98813] [b3095_GTAProce] MainThrd/ Loaded hei_bh1_04_0.ybn (id 10112) [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ap1_04_0.ybn. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 75 edge reference is invalid. It leads to vertex 65529, when there are only 218 vertices. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ap1_04_0.ybn. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65524, when there are only 1288 vertices. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ap1_01_a_4.ybn. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64161, when there are only 2444 vertices. [ 98813] [b3095_GTAProce] MainThrd/ Loaded hei_bh1_13_0.ybn (id 10133) [ 98813] [b3095_GTAProce] MainThrd/ Loaded hei_bh1_20_0.ybn (id 10136) [ 98813] [b3095_GTAProce] MainThrd/ Loaded hei_bh1_39_0.ybn (id 14592) [ 98813] [b3095_GTAProce] MainThrd/ Loaded hei_bh1_40_0.ybn (id 10142) [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_bh1_39_0.ybn. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 264 edge reference is invalid. It leads to vertex 64708, when there are only 5502 vertices. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_bh1_39_0.ybn. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 55 edge reference is invalid. It leads to vertex 64740, when there are only 5028 vertices. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_bh1_39_0.ybn. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65512, when there are only 44 vertices. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_bh1_20_0.ybn. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3908, when there are only 2350 vertices. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_bh1_20_0.ybn. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65375, when there are only 5207 vertices. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_bh1_20_0.ybn. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1344 edge reference is invalid. It leads to vertex 65515, when there are only 4903 vertices. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_bh1_20_0.ybn. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 179 vertices. [ 98813] [b3095_GTAProce] MainThrd/ Loaded hei_bh1_rd_23.ybn (id 10179) [ 98813] [b3095_GTAProce] MainThrd/ Loaded hei_ch1_01_24.ybn (id 10556) [ 98813] [b3095_GTAProce] MainThrd/ Loaded hei_ch1_01_32.ybn (id 10565) [ 98813] [b3095_GTAProce] MainThrd/ Loaded hei_ch2_10_6.ybn (id 14595) [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch2_10_6.ybn. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 33 edge reference is invalid. It leads to vertex 65527, when there are only 982 vertices. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch2_10_6.ybn. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65488, when there are only 966 vertices. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch2_10_6.ybn. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 63669, when there are only 3129 vertices. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch2_10_6.ybn. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3283, when there are only 1284 vertices. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch2_10_6.ybn. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65438, when there are only 506 vertices. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch2_10_6.ybn. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 16 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch1_01_32.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2922, when there are only 2541 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch1_01_32.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 6953, when there are only 2686 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch1_01_32.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65179, when there are only 1730 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch1_01_32.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 63517, when there are only 2814 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch1_01_32.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 53, when there are only 50 vertices. [ 98828] [b3095_GTAProce] MainThrd/ Loaded hei_ch3_12_11.ybn (id 11232) [ 98828] [b3095_GTAProce] MainThrd/ Loaded hei_ch3_12_12.ybn (id 11233) [ 98828] [b3095_GTAProce] MainThrd/ Loaded hei_ch3_12_13.ybn (id 11234) [ 98828] [b3095_GTAProce] MainThrd/ Loaded hei_ch3_12_3.ybn (id 11243) [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_13.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 51 edge reference is invalid. It leads to vertex 65531, when there are only 204 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_13.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3232, when there are only 1987 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_13.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2306, when there are only 1938 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_13.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 590, when there are only 311 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_11.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 3185, when there are only 2941 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_11.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65466, when there are only 495 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_11.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65220, when there are only 1040 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_11.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 431, when there are only 240 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_11.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 13 edge reference is invalid. It leads to vertex 65529, when there are only 114 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_12.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 873 edge reference is invalid. It leads to vertex 3906, when there are only 3672 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_12.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65520, when there are only 1672 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_12.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 49 edge reference is invalid. It leads to vertex 1362, when there are only 1231 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_12.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 156, when there are only 156 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_3.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 48 edge reference is invalid. It leads to vertex 65511, when there are only 808 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_3.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65530, when there are only 1892 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_3.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64773, when there are only 961 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_3.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2209, when there are only 1631 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_3.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65363, when there are only 880 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_3.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 1766, when there are only 1766 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_3.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65373, when there are only 238 vertices. [ 98828] [b3095_GTAProce] MainThrd/ Loaded hei_ch3_12_4.ybn (id 11244) [ 98828] [b3095_GTAProce] MainThrd/ Loaded hei_ch3_12_8.ybn (id 11248) [ 98828] [b3095_GTAProce] MainThrd/ Loaded hei_ch3_12_9.ybn (id 11249) [ 98828] [b3095_GTAProce] MainThrd/ Loaded hei_cs1_02_1.ybn (id 11430) [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_cs1_02_1.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 64179, when there are only 3295 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_cs1_02_1.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 40 edge reference is invalid. It leads to vertex 65180, when there are only 2271 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_cs1_02_1.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 554 edge reference is invalid. It leads to vertex 64655, when there are only 2764 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_9.ybn. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65513, when there are only 151 vertices. [ 98828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_9.ybn. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 47 edge reference is invalid. It leads to vertex 62199, when there are only 3422 vertices. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_9.ybn. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65395, when there are only 611 vertices. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_9.ybn. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65421, when there are only 1948 vertices. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_9.ybn. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 149, when there are only 140 vertices. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_4.ybn. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 27 edge reference is invalid. It leads to vertex 65428, when there are only 3049 vertices. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_4.ybn. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 361, when there are only 264 vertices. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_4.ybn. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 893, when there are only 525 vertices. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_4.ybn. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 64367, when there are only 1145 vertices. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_4.ybn. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 1728, when there are only 1561 vertices. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_4.ybn. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 196 vertices. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_4.ybn. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 71, when there are only 62 vertices. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 146 edge reference is invalid. It leads to vertex 65473, when there are only 1101 vertices. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 39 edge reference is invalid. It leads to vertex 3807, when there are only 3227 vertices. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 673, when there are only 650 vertices. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 1983 vertices. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65455, when there are only 1232 vertices. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65473, when there are only 833 vertices. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65532, when there are only 10 vertices. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 48 edge reference is invalid. It leads to vertex 3158, when there are only 1588 vertices. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65472, when there are only 122 vertices. [ 98844] [b3095_GTAProce] MainThrd/ Loaded hei_dt1_19_0.ybn (id 9578) [ 98844] [b3095_GTAProce] MainThrd/ Loaded hei_dt1_22_0.ybn (id 9587) [ 98844] [b3095_GTAProce] MainThrd/ Loaded hei_dt1_23_0.ybn (id 9590) [ 98844] [b3095_GTAProce] MainThrd/ Loaded hei_heist_ornate_bank.ybn (id 9663) [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_23_0.ybn. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65213, when there are only 2668 vertices. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_23_0.ybn. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 276 edge reference is invalid. It leads to vertex 65518, when there are only 2360 vertices. [ 98844] [b3095_GTAProce] MainThrd/ Loaded hei_heist_police_dlc.ybn (id 9534) [ 98844] [b3095_GTAProce] MainThrd/ Loaded hei_hi@vb_44_0.ybn (id 14571) [ 98844] [b3095_GTAProce] MainThrd/ Loaded hei_hw1_02_0.ybn (id 9665) [ 98844] [b3095_GTAProce] MainThrd/ Loaded hei_hw1_06_0.ybn (id 9668) [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_hi@vb_44_0.ybn. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 356 edge reference is invalid. It leads to vertex 65404, when there are only 12368 vertices. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_hi@vb_44_0.ybn. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98844] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 451, when there are only 406 vertices. [ 98860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_06_0.ybn. [ 98860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 550 edge reference is invalid. It leads to vertex 7300, when there are only 2687 vertices. [ 98860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_06_0.ybn. [ 98860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 24853 edge reference is invalid. It leads to vertex 56606, when there are only 15788 vertices. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_06_0.ybn. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 290 edge reference is invalid. It leads to vertex 65465, when there are only 4014 vertices. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_06_0.ybn. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 72 edge reference is invalid. It leads to vertex 2365, when there are only 2356 vertices. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_06_0.ybn. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 898 edge reference is invalid. It leads to vertex 3227, when there are only 3209 vertices. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_06_0.ybn. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65534, when there are only 16 vertices. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_06_0.ybn. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 465 edge reference is invalid. It leads to vertex 65528, when there are only 1412 vertices. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_06_0.ybn. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3006 edge reference is invalid. It leads to vertex 10560, when there are only 10469 vertices. [ 98875] [b3095_GTAProce] MainThrd/ Loaded hei_hw1_13_0.ybn (id 9677) [ 98875] [b3095_GTAProce] MainThrd/ Loaded hei_hw1_rd_10.ybn (id 9688) [ 98875] [b3095_GTAProce] MainThrd/ Loaded hei_kt1_11_0.ybn (id 10237) [ 98875] [b3095_GTAProce] MainThrd/ Loaded hei_kt1_rd_4.ybn (id 10244) [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_kt1_11_0.ybn. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65444, when there are only 2199 vertices. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_kt1_11_0.ybn. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 66 edge reference is invalid. It leads to vertex 65414, when there are only 2448 vertices. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_kt1_11_0.ybn. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63245, when there are only 1375 vertices. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_13_0.ybn. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 138 edge reference is invalid. It leads to vertex 65521, when there are only 1102 vertices. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_13_0.ybn. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 31 edge reference is invalid. It leads to vertex 65393, when there are only 1480 vertices. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_13_0.ybn. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 19 edge reference is invalid. It leads to vertex 64731, when there are only 11537 vertices. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_rd_10.ybn. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65092, when there are only 1882 vertices. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_rd_10.ybn. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 1460, when there are only 977 vertices. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_rd_10.ybn. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3135, when there are only 1680 vertices. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_rd_10.ybn. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 1058, when there are only 884 vertices. [ 98875] [b3095_GTAProce] MainThrd/ Loaded hei_po1_03_3.ybn (id 9873) [ 98875] [b3095_GTAProce] MainThrd/ Loaded hei_po1_06_1.ybn (id 9884) [ 98875] [b3095_GTAProce] MainThrd/ Loaded hei_po1_10_0.ybn (id 9915) [ 98875] [b3095_GTAProce] MainThrd/ Loaded hei_sc1_rd_17.ybn (id 14584) [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_po1_06_1.ybn. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 39 edge reference is invalid. It leads to vertex 65363, when there are only 1273 vertices. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_po1_06_1.ybn. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64854, when there are only 4068 vertices. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_po1_03_3.ybn. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 438 edge reference is invalid. It leads to vertex 65126, when there are only 1844 vertices. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_po1_03_3.ybn. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65524, when there are only 117 vertices. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_po1_03_3.ybn. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65294, when there are only 2576 vertices. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_po1_03_3.ybn. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2543, when there are only 1347 vertices. [ 98891] [b3095_GTAProce] MainThrd/ Loaded hei_sc1_rd_21.ybn (id 14585) [ 98891] [b3095_GTAProce] MainThrd/ Loaded hei_sm_15_0.ybn (id 10278) [ 98891] [b3095_GTAProce] MainThrd/ Loaded hei_sm_15_carpark.ybn (id 10279) [ 98891] [b3095_GTAProce] MainThrd/ Loaded hei_sm_18_0.ybn (id 10285) [ 98891] [b3095_GTAProce] MainThrd/ Loaded hei_sm_22_1.ybn (id 10291) [ 98891] [b3095_GTAProce] MainThrd/ Loaded hei_sm_22_2.ybn (id 10292) [ 98891] [b3095_GTAProce] MainThrd/ Loaded hei_vb_34_2.ybn (id 10330) [ 98891] [b3095_GTAProce] MainThrd/ Loaded hei_vb_44_0.ybn (id 10342) [ 98891] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_vb_44_0.ybn. [ 98891] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98891] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 150 edge reference is invalid. It leads to vertex 65166, when there are only 3711 vertices. [ 98891] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_vb_44_0.ybn. [ 98891] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98891] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1090 edge reference is invalid. It leads to vertex 64373, when there are only 2718 vertices. [ 98891] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_vb_44_0.ybn. [ 98891] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98891] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64243, when there are only 2862 vertices. [ 98891] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_vb_44_0.ybn. [ 98891] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98891] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 52 vertices. [ 98907] [b3095_GTAProce] MainThrd/ Loaded heroes_bathroom_col.ybn (id 14548) [ 98907] [b3095_GTAProce] MainThrd/ Loaded hi@_wnews.ybn (id 14676) [ 98907] [b3095_GTAProce] MainThrd/ Loaded hi@_wnewsgarag.ybn (id 14677) [ 98907] [b3095_GTAProce] MainThrd/ Loaded hi@ap1_01_d_0.ybn (id 1082) [ 98907] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@_wnewsgarag.ybn. [ 98907] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98907] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65168, when there are only 265 vertices. [ 98907] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset heroes_bathroom_col.ybn. [ 98907] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98907] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 19 vertices. [ 98907] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset heroes_bathroom_col.ybn. [ 98907] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98907] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 628, when there are only 282 vertices. [ 98907] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset heroes_bathroom_col.ybn. [ 98907] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98907] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 662, when there are only 495 vertices. [ 98907] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ap1_01_d_0.ybn. [ 98907] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98907] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 548 edge reference is invalid. It leads to vertex 64591, when there are only 6571 vertices. [ 98907] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ap1_01_d_0.ybn. [ 98907] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98907] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 878 edge reference is invalid. It leads to vertex 64159, when there are only 4040 vertices. [ 98907] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ap1_01_d_0.ybn. [ 98907] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98907] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 90 edge reference is invalid. It leads to vertex 4489, when there are only 3316 vertices. [ 98907] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@_wnews.ybn. [ 98907] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98907] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 6838, when there are only 4132 vertices. [ 98907] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@_wnews.ybn. [ 98907] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98907] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 931 edge reference is invalid. It leads to vertex 65487, when there are only 24047 vertices. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@_wnews.ybn. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 64 edge reference is invalid. It leads to vertex 64839, when there are only 19038 vertices. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@_wnews.ybn. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2844 edge reference is invalid. It leads to vertex 8879, when there are only 8879 vertices. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@_wnews.ybn. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3409 edge reference is invalid. It leads to vertex 63344, when there are only 10204 vertices. [ 98922] [b3095_GTAProce] MainThrd/ Loaded hi@ap1_02_9.ybn (id 1098) [ 98922] [b3095_GTAProce] MainThrd/ Loaded hi@ap1_04_0.ybn (id 1128) [ 98922] [b3095_GTAProce] MainThrd/ Loaded hi@apa_ch2_10_2.ybn (id 10791) [ 98922] [b3095_GTAProce] MainThrd/ Loaded hi@apa_ss1_05_0.ybn (id 10036) [ 98922] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ap1_02_9.ybn. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 48 edge reference is invalid. It leads to vertex 62416, when there are only 3771 vertices. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ap1_02_9.ybn. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65520, when there are only 201 vertices. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ap1_04_0.ybn. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65459, when there are only 6676 vertices. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@apa_ch2_10_2.ybn. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 5112, when there are only 2940 vertices. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@apa_ch2_10_2.ybn. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 70 edge reference is invalid. It leads to vertex 65393, when there are only 991 vertices. [ 98922] [b3095_GTAProce] MainThrd/ Loaded hi@bh1_13_0.ybn (id 1389) [ 98922] [b3095_GTAProce] MainThrd/ Loaded hi@bh1_21_0.ybn (id 1412) [ 98922] [b3095_GTAProce] MainThrd/ Loaded hi@bh1_30_1.ybn (id 1421) [ 98922] [b3095_GTAProce] MainThrd/ Loaded hi@bh1_33_0.ybn (id 1435) [ 98922] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_13_0.ybn. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 8198, when there are only 6088 vertices. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_13_0.ybn. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98922] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64774, when there are only 3445 vertices. [ 98938] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_21_0.ybn. [ 98938] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98938] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 78 edge reference is invalid. It leads to vertex 3302, when there are only 2720 vertices. [ 98938] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_21_0.ybn. [ 98938] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98938] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 508 edge reference is invalid. It leads to vertex 65182, when there are only 8660 vertices. [ 98938] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_21_0.ybn. [ 98938] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98938] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 68 edge reference is invalid. It leads to vertex 64444, when there are only 1494 vertices. [ 98938] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_21_0.ybn. [ 98938] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98938] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65529, when there are only 22 vertices. [ 98938] [b3095_GTAProce] MainThrd/ Loaded hi@bh1_34_0.ybn (id 1438) [ 98938] [b3095_GTAProce] MainThrd/ Loaded hi@bh1_35_0.ybn (id 1441) [ 98938] [b3095_GTAProce] MainThrd/ Loaded hi@bh1_36_0.ybn (id 1445) [ 98938] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_21_0.ybn. [ 98938] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98938] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65533, when there are only 22 vertices. [ 98938] [b3095_GTAProce] MainThrd/ Loaded hi@bh1_36_1.ybn (id 1446) [ 98938] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_34_0.ybn. [ 98938] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98938] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 5797, when there are only 3877 vertices. [ 98938] [b3095_GTAProce] MainThrd/ Loaded hi@bh1_36_2.ybn (id 1447) [ 98938] [b3095_GTAProce] MainThrd/ Loaded hi@bh1_39_0.ybn (id 1456) [ 98938] [b3095_GTAProce] MainThrd/ Loaded hi@bh1_46_0.ybn (id 1500) [ 98938] [b3095_GTAProce] MainThrd/ Loaded hi@bkr_biker_dlc_int_03.ybn (id 12531) [ 98938] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_46_0.ybn. [ 98938] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98938] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 872 edge reference is invalid. It leads to vertex 65127, when there are only 3097 vertices. [ 98938] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_46_0.ybn. [ 98938] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98938] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 307 edge reference is invalid. It leads to vertex 64566, when there are only 9378 vertices. [ 98938] [b3095_GTAProce] MainThrd/ Loaded hi@bkr_id1_07_0.ybn (id 9794) [ 98938] [b3095_GTAProce] MainThrd/ Loaded hi@bt1_01_0.ybn (id 932) [ 98938] [b3095_GTAProce] MainThrd/ Loaded hi@ch1_09b_0.ybn (id 6484) [ 98938] [b3095_GTAProce] MainThrd/ Loaded hi@ch1_09b_3.ybn (id 6487) [ 98953] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_0.ybn. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 15 edge reference is invalid. It leads to vertex 65529, when there are only 2837 vertices. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_0.ybn. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64793, when there are only 1441 vertices. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_0.ybn. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 17 edge reference is invalid. It leads to vertex 65527, when there are only 519 vertices. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bt1_01_0.ybn. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 678 edge reference is invalid. It leads to vertex 65516, when there are only 7035 vertices. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bt1_01_0.ybn. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 64968, when there are only 1581 vertices. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_3.ybn. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 394 edge reference is invalid. It leads to vertex 2936, when there are only 2932 vertices. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_3.ybn. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 552 edge reference is invalid. It leads to vertex 65424, when there are only 2153 vertices. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bkr_id1_07_0.ybn. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 503 edge reference is invalid. It leads to vertex 64801, when there are only 9809 vertices. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bkr_id1_07_0.ybn. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 6877, when there are only 3620 vertices. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bkr_id1_07_0.ybn. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65275, when there are only 3092 vertices. [ 98953] [b3095_GTAProce] MainThrd/ Loaded hi@ch1_09b_4.ybn (id 6488) [ 98953] [b3095_GTAProce] MainThrd/ Loaded hi@ch2_03c_0.ybn (id 6881) [ 98953] [b3095_GTAProce] MainThrd/ Loaded hi@col_dolu_lasttrain.ybn (id 14419) [ 98953] [b3095_GTAProce] MainThrd/ Loaded hi@cs1_03_1.ybn (id 2271) [ 98953] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_03_1.ybn. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 162 edge reference is invalid. It leads to vertex 65156, when there are only 3115 vertices. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_03_1.ybn. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98953] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 275, when there are only 190 vertices. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_4.ybn. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 25 edge reference is invalid. It leads to vertex 2508, when there are only 2436 vertices. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_4.ybn. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 528 edge reference is invalid. It leads to vertex 2086, when there are only 837 vertices. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_4.ybn. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 36 edge reference is invalid. It leads to vertex 48144, when there are only 15464 vertices. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_4.ybn. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 14 edge reference is invalid. It leads to vertex 56796, when there are only 9859 vertices. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_4.ybn. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 63206, when there are only 13856 vertices. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@col_dolu_lasttrain.ybn. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1105 edge reference is invalid. It leads to vertex 6477, when there are only 6474 vertices. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@col_dolu_lasttrain.ybn. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 506 edge reference is invalid. It leads to vertex 58779, when there are only 10288 vertices. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@col_dolu_lasttrain.ybn. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 81 edge reference is invalid. It leads to vertex 61642, when there are only 4655 vertices. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@col_dolu_lasttrain.ybn. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65203, when there are only 485 vertices. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@col_dolu_lasttrain.ybn. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 15744, when there are only 9877 vertices. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@col_dolu_lasttrain.ybn. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65235, when there are only 1386 vertices. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@col_dolu_lasttrain.ybn. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 19615, when there are only 12568 vertices. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@col_dolu_lasttrain.ybn. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98969] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3745 edge reference is invalid. It leads to vertex 18347, when there are only 16444 vertices. [ 98985] [b3095_GTAProce] MainThrd/ Loaded hi@cs1_04_0.ybn (id 2284) [ 98985] [b3095_GTAProce] MainThrd/ Loaded hi@cs1_05_0.ybn (id 2290) [ 98985] [b3095_GTAProce] MainThrd/ Loaded hi@cs1_05_2.ybn (id 2292) [ 98985] [b3095_GTAProce] MainThrd/ Loaded hi@cs1_06_2.ybn (id 2298) [ 98985] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_05_2.ybn. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63823, when there are only 5940 vertices. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_05_2.ybn. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 635, when there are only 489 vertices. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_06_2.ybn. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 303 edge reference is invalid. It leads to vertex 65438, when there are only 4459 vertices. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_06_2.ybn. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65279, when there are only 2505 vertices. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_05_0.ybn. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 59 edge reference is invalid. It leads to vertex 64995, when there are only 7907 vertices. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_05_0.ybn. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64584, when there are only 3643 vertices. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_05_0.ybn. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1351, when there are only 1350 vertices. [ 98985] [b3095_GTAProce] MainThrd/ Loaded hi@cs1_09_0.ybn (id 2605) [ 98985] [b3095_GTAProce] MainThrd/ Loaded hi@cs1_15_1.ybn (id 3487) [ 98985] [b3095_GTAProce] MainThrd/ Loaded hi@cs1_15c_0.ybn (id 3546) [ 98985] [b3095_GTAProce] MainThrd/ Loaded hi@cs1_15c_1.ybn (id 3547) [ 98985] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_15c_1.ybn. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64506, when there are only 1514 vertices. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_15c_1.ybn. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 121 edge reference is invalid. It leads to vertex 65528, when there are only 1324 vertices. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_15c_0.ybn. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 257 edge reference is invalid. It leads to vertex 65260, when there are only 5320 vertices. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_15c_0.ybn. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 146 edge reference is invalid. It leads to vertex 4247, when there are only 2022 vertices. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_15c_0.ybn. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65354, when there are only 2753 vertices. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_15c_0.ybn. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 98985] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1670, when there are only 1643 vertices. [ 98985] [b3095_GTAProce] MainThrd/ Loaded hi@cs1_15c_4.ybn (id 3577) [ 98985] [b3095_GTAProce] MainThrd/ Loaded hi@cs1_15c_5.ybn (id 3578) [ 98985] [b3095_GTAProce] MainThrd/ Loaded hi@cs1_15c_6.ybn (id 3579) [ 98985] [b3095_GTAProce] MainThrd/ Loaded hi@cs1_15c_9.ybn (id 3582) [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_15c_5.ybn. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 97 edge reference is invalid. It leads to vertex 65534, when there are only 3354 vertices. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_15c_5.ybn. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 2559, when there are only 2472 vertices. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_15c_6.ybn. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64871, when there are only 2247 vertices. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_15c_6.ybn. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64903, when there are only 3043 vertices. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_15c_6.ybn. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64765, when there are only 924 vertices. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_15c_9.ybn. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64777, when there are only 2363 vertices. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_15c_9.ybn. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 6793, when there are only 3363 vertices. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_15c_9.ybn. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 2941, when there are only 2462 vertices. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_15c_4.ybn. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 66 edge reference is invalid. It leads to vertex 62708, when there are only 6382 vertices. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_15c_4.ybn. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 19 edge reference is invalid. It leads to vertex 65533, when there are only 498 vertices. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_15c_4.ybn. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 70 edge reference is invalid. It leads to vertex 4356, when there are only 3103 vertices. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_15c_4.ybn. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 2419, when there are only 2023 vertices. [ 99000] [b3095_GTAProce] MainThrd/ Loaded hi@cs1_16_11.ybn (id 3596) [ 99000] [b3095_GTAProce] MainThrd/ Loaded hi@cs2_01_10.ybn (id 3692) [ 99000] [b3095_GTAProce] MainThrd/ Loaded hi@cs2_01_5.ybn (id 3698) [ 99000] [b3095_GTAProce] MainThrd/ Loaded hi@cs2_01_9.ybn (id 3702) [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs2_01_5.ybn. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 8377, when there are only 3259 vertices. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs2_01_5.ybn. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1010, when there are only 794 vertices. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs2_01_5.ybn. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 23, when there are only 20 vertices. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs2_01_9.ybn. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 39 edge reference is invalid. It leads to vertex 64809, when there are only 4186 vertices. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs2_01_9.ybn. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 240 edge reference is invalid. It leads to vertex 65513, when there are only 3237 vertices. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs2_01_9.ybn. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 547 vertices. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs2_01_9.ybn. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 187, when there are only 182 vertices. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs2_01_10.ybn. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 34 edge reference is invalid. It leads to vertex 63678, when there are only 5216 vertices. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs2_01_10.ybn. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 3355, when there are only 3330 vertices. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs2_01_10.ybn. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 33 edge reference is invalid. It leads to vertex 262, when there are only 238 vertices. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs2_01_10.ybn. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65363, when there are only 170 vertices. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_11.ybn. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63562, when there are only 6053 vertices. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_11.ybn. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99000] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4147, when there are only 2715 vertices. [ 99016] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_11.ybn. [ 99016] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99016] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 29 edge reference is invalid. It leads to vertex 61869, when there are only 2426 vertices. [ 99016] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_11.ybn. [ 99016] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99016] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2513, when there are only 2247 vertices. [ 99016] [b3095_GTAProce] MainThrd/ Loaded hi@cs3_03_7.ybn (id 4802) [ 99016] [b3095_GTAProce] MainThrd/ Loaded hi@cs4_03_5.ybn (id 5410) [ 99016] [b3095_GTAProce] MainThrd/ Loaded hi@cs4_05_0.ybn (id 5437) [ 99016] [b3095_GTAProce] MainThrd/ Loaded hi@cs5_4_12.ybn (id 5985) [ 99016] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs5_4_12.ybn. [ 99016] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99016] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 2859 vertices. [ 99016] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs5_4_12.ybn. [ 99016] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99016] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2928, when there are only 2170 vertices. [ 99016] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs5_4_12.ybn. [ 99016] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99016] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65490, when there are only 514 vertices. [ 99016] [b3095_GTAProce] MainThrd/ Loaded hi@cs6_03_0.ybn (id 8054) [ 99016] [b3095_GTAProce] MainThrd/ Loaded hi@denis3d_catcafe.ybn (id 14450) [ 99016] [b3095_GTAProce] MainThrd/ Loaded hi@denis3d_wuchang_records.ybn (id 14462) [ 99016] [b3095_GTAProce] MainThrd/ Loaded hi@dt1_06_0.ybn (id 426) [ 99016] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 99016] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99016] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 26 edge reference is invalid. It leads to vertex 6514, when there are only 4966 vertices. [ 99016] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 99016] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99016] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 64800, when there are only 2009 vertices. [ 99016] [b3095_GTAProce] MainThrd/ Loaded hi@dt1_10_0.ybn (id 441) [ 99016] [b3095_GTAProce] MainThrd/ Loaded hi@dt1_18_0.ybn (id 466) [ 99016] [b3095_GTAProce] MainThrd/ Loaded hi@dt1_25_0.ybn (id 488) [ 99016] [b3095_GTAProce] MainThrd/ Loaded hi@dt1_rd1_6.ybn (id 511) [ 99016] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_10_0.ybn. [ 99016] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99032] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 145 edge reference is invalid. It leads to vertex 64999, when there are only 4631 vertices. [ 99032] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_25_0.ybn. [ 99032] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99032] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 87 edge reference is invalid. It leads to vertex 61533, when there are only 7078 vertices. [ 99032] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_a_0_0.ybn (id 14862) [ 99032] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_a_0_1.ybn (id 14863) [ 99032] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_a_0_2.ybn (id 14864) [ 99032] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_a_1_0.ybn (id 14865) [ 99032] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_a_1_1.ybn (id 14866) [ 99032] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_a_1_2.ybn (id 14867) [ 99032] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_a_2_0.ybn (id 14868) [ 99032] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_a_2_1.ybn (id 14869) [ 99032] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_a_3_0.ybn (id 14870) [ 99032] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_a_3_1.ybn (id 14871) [ 99032] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_a_3_2.ybn (id 14872) [ 99032] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_a_4_0.ybn (id 14873) [ 99032] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_a_4_1.ybn (id 14874) [ 99032] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_a_4_2.ybn (id 14875) [ 99032] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_a_5_0.ybn (id 14876) [ 99032] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_a_5_1.ybn (id 14877) [ 99032] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_b_0_0.ybn (id 14878) [ 99032] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_b_0_1.ybn (id 14879) [ 99032] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_b_1_0.ybn (id 14880) [ 99032] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_b_1_1.ybn (id 14881) [ 99032] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_b_2_0.ybn (id 14882) [ 99032] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_b_2_1.ybn (id 14883) [ 99032] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_b_3_0.ybn (id 14884) [ 99032] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_b_3_1.ybn (id 14885) [ 99047] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_b_3_2.ybn (id 14886) [ 99047] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_b_3_3.ybn (id 14887) [ 99047] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_b_4_0.ybn (id 14888) [ 99047] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_b_4_1.ybn (id 14889) [ 99047] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_c_0_0.ybn (id 14890) [ 99047] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_c_0_1.ybn (id 14891) [ 99047] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_c_1_0.ybn (id 14892) [ 99047] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_c_1_1.ybn (id 14893) [ 99047] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_c_2_0.ybn (id 14894) [ 99047] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_c_2_1.ybn (id 14895) [ 99047] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_d_0_0.ybn (id 14896) [ 99047] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_d_0_1.ybn (id 14897) [ 99047] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_d_0_2.ybn (id 14898) [ 99047] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_d_1_0.ybn (id 14899) [ 99047] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_d_1_1.ybn (id 14900) [ 99047] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_d_1_2.ybn (id 14901) [ 99063] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_d_2_0.ybn (id 14902) [ 99063] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_d_2_1.ybn (id 14903) [ 99063] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_d_3_0.ybn (id 14904) [ 99063] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_d_3_1.ybn (id 14905) [ 99063] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_d_3_2.ybn (id 14906) [ 99063] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_d_4_0.ybn (id 14907) [ 99063] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_d_4_1.ybn (id 14908) [ 99063] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_d_4_2.ybn (id 14909) [ 99063] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_e_0_0.ybn (id 14910) [ 99063] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_e_0_1.ybn (id 14911) [ 99063] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_e_1_0.ybn (id 14912) [ 99063] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_e_1_1.ybn (id 14913) [ 99063] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_e_2_0.ybn (id 14914) [ 99063] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_e_2_1.ybn (id 14915) [ 99063] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_e_3_0.ybn (id 14916) [ 99063] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_e_3_1.ybn (id 14917) [ 99078] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_e_3_2.ybn (id 14918) [ 99078] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_e_4_0.ybn (id 14919) [ 99078] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_e_4_1.ybn (id 14920) [ 99078] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_e_4_2.ybn (id 14921) [ 99078] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_e_5_0.ybn (id 14922) [ 99078] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_e_5_1.ybn (id 14923) [ 99078] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_e_5_2.ybn (id 14924) [ 99078] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_e_6_0.ybn (id 14925) [ 99078] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_e_6_1.ybn (id 14926) [ 99078] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_e_6_2.ybn (id 14927) [ 99078] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_e_7_0.ybn (id 14928) [ 99078] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_e_7_1.ybn (id 14929) [ 99078] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_e_7_2.ybn (id 14930) [ 99078] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_f_0_0.ybn (id 14931) [ 99094] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_f_0_1.ybn (id 14932) [ 99094] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_f_1_0.ybn (id 14933) [ 99094] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_f_1_1.ybn (id 14934) [ 99094] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_f_1_2.ybn (id 14935) [ 99094] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_f_2_0.ybn (id 14936) [ 99094] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_f_2_1.ybn (id 14937) [ 99094] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_f_2_2.ybn (id 14938) [ 99094] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_f_3_0.ybn (id 14939) [ 99094] [b3095_GTAProce] MainThrd/ Loaded hi@forests_n_f_3_1.ybn (id 14940) [ 99094] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_a_0_0.ybn (id 14941) [ 99094] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_a_0_1.ybn (id 14942) [ 99094] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_a_0_2.ybn (id 14943) [ 99094] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_a_1_0.ybn (id 14944) [ 99094] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_a_1_1.ybn (id 14945) [ 99110] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_a_2_0.ybn (id 14946) [ 99110] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_a_2_1.ybn (id 14947) [ 99110] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_a_3_0.ybn (id 14948) [ 99110] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_a_3_1.ybn (id 14949) [ 99125] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_a_3_2.ybn (id 14950) [ 99125] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_a_4_0.ybn (id 14951) [ 99125] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_a_4_1.ybn (id 14952) [ 99125] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_a_5_0.ybn (id 14953) [ 99125] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_a_5_1.ybn (id 14954) [ 99125] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_a_5_2.ybn (id 14955) [ 99125] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_a_6_0.ybn (id 14956) [ 99125] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_a_6_1.ybn (id 14957) [ 99141] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_a_6_2.ybn (id 14958) [ 99141] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_a_7_0.ybn (id 14959) [ 99141] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_a_7_1.ybn (id 14960) [ 99141] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_a_7_2.ybn (id 14961) [ 99157] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_b_0_0.ybn (id 14962) [ 99157] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_b_0_1.ybn (id 14963) [ 99157] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_b_0_2.ybn (id 14964) [ 99157] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_b_1_0.ybn (id 14965) [ 99157] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_b_1_1.ybn (id 14966) [ 99157] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_b_1_2.ybn (id 14967) [ 99157] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_b_2_0.ybn (id 14968) [ 99157] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_b_2_1.ybn (id 14969) [ 99172] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_b_2_2.ybn (id 14970) [ 99172] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_b_3_0.ybn (id 14971) [ 99172] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_b_3_1.ybn (id 14972) [ 99172] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_b_3_2.ybn (id 14973) [ 99172] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_b_4_0.ybn (id 14974) [ 99172] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_b_4_1.ybn (id 14975) [ 99172] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_b_4_2.ybn (id 14976) [ 99172] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_b_5_0.ybn (id 14977) [ 99188] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_b_5_1.ybn (id 14978) [ 99188] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_b_5_2.ybn (id 14979) [ 99188] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_b_6_0.ybn (id 14980) [ 99188] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_b_6_1.ybn (id 14981) [ 99188] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_b_6_2.ybn (id 14982) [ 99188] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_b_7_0.ybn (id 14983) [ 99188] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_b_7_1.ybn (id 14984) [ 99188] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_c_0_0.ybn (id 14985) [ 99203] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_c_0_1.ybn (id 14986) [ 99203] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_c_1_0.ybn (id 14987) [ 99203] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_c_1_1.ybn (id 14988) [ 99203] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_c_1_2.ybn (id 14989) [ 99203] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_c_2_0.ybn (id 14990) [ 99203] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_c_2_1.ybn (id 14991) [ 99203] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_c_3_0.ybn (id 14992) [ 99203] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_c_3_1.ybn (id 14993) [ 99203] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_c_3_2.ybn (id 14994) [ 99203] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_c_4_0.ybn (id 14995) [ 99203] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_c_4_1.ybn (id 14996) [ 99203] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_c_5_0.ybn (id 14997) [ 99203] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_c_5_1.ybn (id 14998) [ 99203] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_c_6_0.ybn (id 14999) [ 99203] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_c_6_1.ybn (id 15000) [ 99203] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_d_0_0.ybn (id 15001) [ 99219] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_d_0_1.ybn (id 15002) [ 99219] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_d_0_2.ybn (id 15003) [ 99219] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_d_1_0.ybn (id 15004) [ 99219] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_d_1_1.ybn (id 15005) [ 99219] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_d_1_2.ybn (id 15006) [ 99219] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_d_2_0.ybn (id 15007) [ 99219] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_d_2_1.ybn (id 15008) [ 99219] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_d_2_2.ybn (id 15009) [ 99219] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_d_3_0.ybn (id 15010) [ 99219] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_d_3_1.ybn (id 15011) [ 99219] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_d_3_2.ybn (id 15012) [ 99219] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_d_4_0.ybn (id 15013) [ 99235] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_d_4_1.ybn (id 15014) [ 99235] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_d_4_2.ybn (id 15015) [ 99235] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_d_5_0.ybn (id 15016) [ 99235] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_d_5_1.ybn (id 15017) [ 99235] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_d_5_2.ybn (id 15018) [ 99235] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_e_0_0.ybn (id 15019) [ 99235] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_e_0_1.ybn (id 15020) [ 99235] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_e_0_2.ybn (id 15021) [ 99235] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_e_0_3.ybn (id 15022) [ 99235] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_e_1_0.ybn (id 15023) [ 99235] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_e_1_1.ybn (id 15024) [ 99235] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_e_2_0.ybn (id 15025) [ 99250] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_e_2_1.ybn (id 15026) [ 99250] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_e_2_2.ybn (id 15027) [ 99250] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_e_3_0.ybn (id 15028) [ 99250] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_e_3_1.ybn (id 15029) [ 99250] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_e_4_0.ybn (id 15030) [ 99250] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_e_4_1.ybn (id 15031) [ 99250] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_e_5_0.ybn (id 15032) [ 99250] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_e_5_1.ybn (id 15033) [ 99250] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_f_0_0.ybn (id 15034) [ 99250] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_f_0_1.ybn (id 15035) [ 99250] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_f_1_0.ybn (id 15036) [ 99250] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_f_1_1.ybn (id 15037) [ 99313] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_f_1_2.ybn (id 15038) [ 99313] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_f_2_0.ybn (id 15039) [ 99313] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_f_2_1.ybn (id 15040) [ 99313] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_f_3_0.ybn (id 15041) [ 99313] [b3095_GTAProce] MainThrd/ Loaded hi@forests_s_f_3_1.ybn (id 15042) [ 99313] [b3095_GTAProce] MainThrd/ Loaded hi@gabz_ammu_small.ybn (id 14443) [ 99313] [b3095_GTAProce] MainThrd/ Loaded hi@gabz_ammu_smallest.ybn (id 14444) [ 99313] [b3095_GTAProce] MainThrd/ Loaded hi@gabz_harmony_carmod3.ybn (id 14469) [ 99313] [b3095_GTAProce] MainThrd/ Loaded hi@gabz_paleto_carmod3.ybn (id 14470) [ 99313] [b3095_GTAProce] MainThrd/ Loaded hi@gabz_paletobank.ybn (id 14457) [ 99313] [b3095_GTAProce] MainThrd/ Loaded hi@gigz_shell_weapon_room_col.ybn (id 14675) [ 99313] [b3095_GTAProce] MainThrd/ Loaded hi@gn_int_hen.ybn (id 14435) [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@gigz_shell_weapon_room_col.ybn. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 8, when there are only 8 vertices. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@gigz_shell_weapon_room_col.ybn. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 8, when there are only 8 vertices. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@gigz_shell_weapon_room_col.ybn. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 8, when there are only 8 vertices. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@gigz_shell_weapon_room_col.ybn. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 8, when there are only 8 vertices. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@gn_int_hen.ybn. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65339, when there are only 220 vertices. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@gn_int_hen.ybn. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 303, when there are only 216 vertices. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@gn_int_hen.ybn. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 24 vertices. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@gn_int_hen.ybn. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 360 vertices. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@gn_int_hen.ybn. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 124 vertices. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@gn_int_hen.ybn. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65077, when there are only 267 vertices. [ 99313] [b3095_GTAProce] MainThrd/ Loaded hi@gn_sheriff_build_0.ybn (id 14481) [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@gn_int_hen.ybn. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65382, when there are only 476 vertices. [ 99313] [b3095_GTAProce] MainThrd/ Loaded hi@hei_ap1_01_a_2.ybn (id 10062) [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@gn_int_hen.ybn. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65508, when there are only 48 vertices. [ 99313] [b3095_GTAProce] MainThrd/ Loaded hi@hei_ap1_04_0.ybn (id 14543) [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@gn_int_hen.ybn. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 105, when there are only 96 vertices. [ 99313] [b3095_GTAProce] MainThrd/ Loaded hi@hei_bh1_04_2.ybn (id 10115) [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_ap1_04_0.ybn. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99313] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65324, when there are only 6758 vertices. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_bh1_04_2.ybn. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 65518, when there are only 5784 vertices. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_bh1_04_2.ybn. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 87 edge reference is invalid. It leads to vertex 64972, when there are only 7367 vertices. [ 99328] [b3095_GTAProce] MainThrd/ Loaded hi@hei_bh1_20_0.ybn (id 10137) [ 99328] [b3095_GTAProce] MainThrd/ Loaded hi@hei_bh1_39_0.ybn (id 14593) [ 99328] [b3095_GTAProce] MainThrd/ Loaded hi@hei_bh1_40_0.ybn (id 10143) [ 99328] [b3095_GTAProce] MainThrd/ Loaded hi@hei_ch1_01_0.ybn (id 10574) [ 99328] [b3095_GTAProce] MainThrd/ Loaded hi@hei_ch2_10_7.ybn (id 14596) [ 99328] [b3095_GTAProce] MainThrd/ Loaded hi@hei_cs1_02_0.ybn (id 11432) [ 99328] [b3095_GTAProce] MainThrd/ Loaded hi@hei_dt1_19_0.ybn (id 9579) [ 99328] [b3095_GTAProce] MainThrd/ Loaded hi@hei_dt1_22_0.ybn (id 9588) [ 99328] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_cs1_02_0.ybn. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64945, when there are only 6587 vertices. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_cs1_02_0.ybn. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 25 edge reference is invalid. It leads to vertex 3280, when there are only 3266 vertices. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_cs1_02_0.ybn. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65411, when there are only 3526 vertices. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_cs1_02_0.ybn. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 35 edge reference is invalid. It leads to vertex 736, when there are only 482 vertices. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_ch2_10_7.ybn. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 15 edge reference is invalid. It leads to vertex 65328, when there are only 2869 vertices. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_ch2_10_7.ybn. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3034, when there are only 2941 vertices. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_ch2_10_7.ybn. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4731, when there are only 3197 vertices. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_ch2_10_7.ybn. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99328] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 1339, when there are only 1222 vertices. [ 99344] [b3095_GTAProce] MainThrd/ Loaded hi@hei_dt1_23_0.ybn (id 9591) [ 99344] [b3095_GTAProce] MainThrd/ Loaded hi@hei_heist_ornate_bank.ybn (id 9664) [ 99344] [b3095_GTAProce] MainThrd/ Loaded hi@hei_heist_police_dlc.ybn (id 9535) [ 99344] [b3095_GTAProce] MainThrd/ Loaded hi@hei_hw1_02_0.ybn (id 9666) [ 99344] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_23_0.ybn. [ 99344] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99344] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64606, when there are only 9927 vertices. [ 99344] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_23_0.ybn. [ 99344] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99344] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2016, when there are only 1942 vertices. [ 99344] [b3095_GTAProce] MainThrd/ Loaded hi@hei_hw1_06_0.ybn (id 9669) [ 99344] [b3095_GTAProce] MainThrd/ Loaded hi@hei_hw1_13_0.ybn (id 9678) [ 99344] [b3095_GTAProce] MainThrd/ Loaded hi@hei_kt1_11_0.ybn (id 10238) [ 99344] [b3095_GTAProce] MainThrd/ Loaded hi@hei_kt1_rd_1.ybn (id 10249) [ 99344] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_hw1_13_0.ybn. [ 99344] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99344] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 198 edge reference is invalid. It leads to vertex 65501, when there are only 644 vertices. [ 99344] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_kt1_11_0.ybn. [ 99344] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99344] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 420 edge reference is invalid. It leads to vertex 65218, when there are only 12645 vertices. [ 99344] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_kt1_11_0.ybn. [ 99344] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99344] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 5685, when there are only 2660 vertices. [ 99344] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_hw1_06_0.ybn. [ 99344] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99344] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 753 edge reference is invalid. It leads to vertex 64904, when there are only 6596 vertices. [ 99344] [b3095_GTAProce] MainThrd/ Loaded hi@hei_po1_03_0.ybn (id 9876) [ 99344] [b3095_GTAProce] MainThrd/ Loaded hi@hei_po1_06_0.ybn (id 9899) [ 99344] [b3095_GTAProce] MainThrd/ Loaded hi@hei_po1_10_0.ybn (id 9920) [ 99344] [b3095_GTAProce] MainThrd/ Loaded hi@hei_po1_10_2.ybn (id 9922) [ 99344] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_po1_06_0.ybn. [ 99344] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99344] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 11 edge reference is invalid. It leads to vertex 64247, when there are only 3894 vertices. [ 99344] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_po1_03_0.ybn. [ 99344] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99344] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 17 edge reference is invalid. It leads to vertex 64638, when there are only 6256 vertices. [ 99344] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_po1_03_0.ybn. [ 99344] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99344] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65143, when there are only 1084 vertices. [ 99360] [b3095_GTAProce] MainThrd/ Loaded hi@hei_sm_15_0.ybn (id 10280) [ 99360] [b3095_GTAProce] MainThrd/ Loaded hi@hei_sm_18_0.ybn (id 10286) [ 99360] [b3095_GTAProce] MainThrd/ Loaded hi@hei_sm_18_1.ybn (id 10287) [ 99360] [b3095_GTAProce] MainThrd/ Loaded hi@hei_sm_22_0.ybn (id 10293) [ 99360] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_22_0.ybn. [ 99360] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99360] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 24 edge reference is invalid. It leads to vertex 3429, when there are only 3408 vertices. [ 99360] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_22_0.ybn. [ 99360] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99360] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 30, when there are only 20 vertices. [ 99360] [b3095_GTAProce] MainThrd/ Loaded hi@hei_sm_22_2.ybn (id 10295) [ 99360] [b3095_GTAProce] MainThrd/ Loaded hi@hw1_03_0.ybn (id 526) [ 99360] [b3095_GTAProce] MainThrd/ Loaded hi@hw1_09_0.ybn (id 540) [ 99360] [b3095_GTAProce] MainThrd/ Loaded hi@hw1_11_0.ybn (id 546) [ 99360] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_11_0.ybn. [ 99360] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99360] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65412, when there are only 7072 vertices. [ 99360] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_11_0.ybn. [ 99360] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99360] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1899, when there are only 1135 vertices. [ 99360] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_03_0.ybn. [ 99360] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99360] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65358, when there are only 7346 vertices. [ 99360] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_03_0.ybn. [ 99360] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99360] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 6608, when there are only 4786 vertices. [ 99360] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_03_0.ybn. [ 99360] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99360] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 119 vertices. [ 99360] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_22_2.ybn. [ 99360] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99360] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 495 edge reference is invalid. It leads to vertex 64300, when there are only 8858 vertices. [ 99360] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_22_2.ybn. [ 99360] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99360] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2780, when there are only 1597 vertices. [ 99360] [b3095_GTAProce] MainThrd/ Loaded hi@hw1_18_0.ybn (id 567) [ 99360] [b3095_GTAProce] MainThrd/ Loaded hi@hw1_25_0.ybn (id 584) [ 99360] [b3095_GTAProce] MainThrd/ Loaded hi@id1_05_0.ybn (id 639) [ 99360] [b3095_GTAProce] MainThrd/ Loaded hi@id1_09_0.ybn (id 651) [ 99375] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@id1_09_0.ybn. [ 99375] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99375] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64522, when there are only 810 vertices. [ 99375] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@id1_09_0.ybn. [ 99375] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99375] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 41 edge reference is invalid. It leads to vertex 2576, when there are only 1702 vertices. [ 99375] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_25_0.ybn. [ 99375] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99375] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 59 edge reference is invalid. It leads to vertex 65270, when there are only 985 vertices. [ 99375] [b3095_GTAProce] MainThrd/ Loaded hi@id1_18_0.ybn (id 692) [ 99375] [b3095_GTAProce] MainThrd/ Loaded hi@id1_rd_3.ybn (id 743) [ 99375] [b3095_GTAProce] MainThrd/ Loaded hi@id2_03_0.ybn (id 783) [ 99375] [b3095_GTAProce] MainThrd/ Loaded hi@id2_16_0.ybn (id 822) [ 99391] [b3095_GTAProce] MainThrd/ Loaded hi@id2_18_2.ybn (id 827) [ 99391] [b3095_GTAProce] MainThrd/ Loaded hi@id2_21_a_0.ybn (id 845) [ 99391] [b3095_GTAProce] MainThrd/ Loaded hi@id2_21_c_0.ybn (id 867) [ 99391] [b3095_GTAProce] MainThrd/ Loaded hi@id2_21_e_0.ybn (id 876) [ 99391] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@id2_21_e_0.ybn. [ 99391] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99391] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 610 edge reference is invalid. It leads to vertex 2740, when there are only 1816 vertices. [ 99391] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@id2_21_e_0.ybn. [ 99391] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99391] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 62 edge reference is invalid. It leads to vertex 1999, when there are only 1968 vertices. [ 99391] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@id2_21_a_0.ybn. [ 99391] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99391] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1064 edge reference is invalid. It leads to vertex 64577, when there are only 8005 vertices. [ 99391] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@id2_21_a_0.ybn. [ 99391] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99391] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 496 edge reference is invalid. It leads to vertex 64079, when there are only 7003 vertices. [ 99391] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@id2_21_a_0.ybn. [ 99391] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99391] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1154 edge reference is invalid. It leads to vertex 65374, when there are only 6111 vertices. [ 99391] [b3095_GTAProce] MainThrd/ Loaded hi@int_gn_burgershot.ybn (id 14439) [ 99391] [b3095_GTAProce] MainThrd/ Loaded hi@int_gn_sheriff_dept.ybn (id 14478) [ 99391] [b3095_GTAProce] MainThrd/ Loaded hi@int_gn_von_lobby.ybn (id 14486) [ 99391] [b3095_GTAProce] MainThrd/ Loaded hi@k4mb1_oceanfleeca_col.ybn (id 14563) [ 99391] [b3095_GTAProce] MainThrd/ Loaded hi@kt1_12_0.ybn (id 1614) [ 99391] [b3095_GTAProce] MainThrd/ Loaded hi@kt1_15_0.ybn (id 1623) [ 99391] [b3095_GTAProce] MainThrd/ Loaded hi@kt1_rd_1.ybn (id 1636) [ 99391] [b3095_GTAProce] MainThrd/ Loaded hi@lr_cs4_02_4.ybn (id 12205) [ 99391] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@kt1_12_0.ybn. [ 99391] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99391] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 200 edge reference is invalid. It leads to vertex 65535, when there are only 3409 vertices. [ 99391] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@kt1_12_0.ybn. [ 99391] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99391] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 582 vertices. [ 99391] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_02_4.ybn. [ 99391] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99391] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 61 edge reference is invalid. It leads to vertex 5532, when there are only 3772 vertices. [ 99391] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_02_4.ybn. [ 99391] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99391] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63465, when there are only 2055 vertices. [ 99407] [b3095_GTAProce] MainThrd/ Loaded hi@lr_cs4_06_1.ybn (id 12264) [ 99407] [b3095_GTAProce] MainThrd/ Loaded hi@lr_cs4_06_2.ybn (id 12265) [ 99407] [b3095_GTAProce] MainThrd/ Loaded hi@lr_cs4_09_0.ybn (id 12272) [ 99407] [b3095_GTAProce] MainThrd/ Loaded hi@lr_cs4_10_0.ybn (id 12277) [ 99407] [b3095_GTAProce] MainThrd/ Loaded hi@lr_cs6_03_0.ybn (id 12320) [ 99407] [b3095_GTAProce] MainThrd/ Loaded hi@lr_cs6_04_0.ybn (id 12336) [ 99407] [b3095_GTAProce] MainThrd/ Loaded hi@lr_cs6_04_1.ybn (id 12337) [ 99407] [b3095_GTAProce] MainThrd/ Loaded hi@lr_cs6_04_2.ybn (id 12338) [ 99407] [b3095_GTAProce] MainThrd/ Loaded hi@lr_cs6_04_3.ybn (id 12339) [ 99407] [b3095_GTAProce] MainThrd/ Loaded hi@lr_cs6_04_5.ybn (id 12341) [ 99407] [b3095_GTAProce] MainThrd/ Loaded hi@lr_sc1_02_0.ybn (id 9977) [ 99407] [b3095_GTAProce] MainThrd/ Loaded hi@po1_02_0.ybn (id 1160) [ 99407] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@lr_sc1_02_0.ybn. [ 99407] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99407] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1980 edge reference is invalid. It leads to vertex 65060, when there are only 11915 vertices. [ 99407] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@lr_sc1_02_0.ybn. [ 99407] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99407] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 510 edge reference is invalid. It leads to vertex 65527, when there are only 3740 vertices. [ 99407] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@po1_02_0.ybn. [ 99407] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99407] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 164 edge reference is invalid. It leads to vertex 62618, when there are only 7908 vertices. [ 99407] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@po1_02_0.ybn. [ 99407] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99407] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 11 edge reference is invalid. It leads to vertex 65438, when there are only 4110 vertices. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@po1_02_0.ybn. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 130 edge reference is invalid. It leads to vertex 64071, when there are only 2173 vertices. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@po1_02_0.ybn. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65535, when there are only 449 vertices. [ 99422] [b3095_GTAProce] MainThrd/ Loaded hi@po1_02_1.ybn (id 1161) [ 99422] [b3095_GTAProce] MainThrd/ Loaded hi@po1_03_0.ybn (id 1176) [ 99422] [b3095_GTAProce] MainThrd/ Loaded hi@sc1_00e_0.ybn (id 156) [ 99422] [b3095_GTAProce] MainThrd/ Loaded hi@sc1_01_0.ybn (id 165) [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@po1_03_0.ybn. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 17 edge reference is invalid. It leads to vertex 64638, when there are only 6256 vertices. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@po1_03_0.ybn. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65143, when there are only 1084 vertices. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_01_0.ybn. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 567 edge reference is invalid. It leads to vertex 65315, when there are only 7125 vertices. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_01_0.ybn. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2688, when there are only 1620 vertices. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_01_0.ybn. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1645, when there are only 1295 vertices. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@po1_02_1.ybn. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 290 edge reference is invalid. It leads to vertex 65163, when there are only 7130 vertices. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@po1_02_1.ybn. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 223 edge reference is invalid. It leads to vertex 4061, when there are only 2894 vertices. [ 99422] [b3095_GTAProce] MainThrd/ Loaded hi@sc1_02_0.ybn (id 168) [ 99422] [b3095_GTAProce] MainThrd/ Loaded hi@sc1_07_0.ybn (id 184) [ 99422] [b3095_GTAProce] MainThrd/ Loaded hi@sc1_15_0.ybn (id 222) [ 99422] [b3095_GTAProce] MainThrd/ Loaded hi@sc1_34_0.ybn (id 283) [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_07_0.ybn. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 331 edge reference is invalid. It leads to vertex 65363, when there are only 10230 vertices. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_07_0.ybn. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63678, when there are only 2202 vertices. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_02_0.ybn. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 335 edge reference is invalid. It leads to vertex 62620, when there are only 3596 vertices. [ 99422] [b3095_GTAProce] MainThrd/ Loaded hi@sm_10_0.ybn (id 1735) [ 99422] [b3095_GTAProce] MainThrd/ Loaded hi@sm_15_0.ybn (id 1749) [ 99422] [b3095_GTAProce] MainThrd/ Loaded hi@sm_22_2.ybn (id 1785) [ 99422] [b3095_GTAProce] MainThrd/ Loaded hi@sm_23_0.ybn (id 1790) [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@sm_23_0.ybn. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65469, when there are only 520 vertices. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@sm_10_0.ybn. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 134 edge reference is invalid. It leads to vertex 64358, when there are only 9378 vertices. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@sm_10_0.ybn. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4254, when there are only 3919 vertices. [ 99422] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@sm_10_0.ybn. [ 99438] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99438] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 350, when there are only 249 vertices. [ 99438] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@sm_22_2.ybn. [ 99438] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99438] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 494 edge reference is invalid. It leads to vertex 63427, when there are only 8854 vertices. [ 99438] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@sm_22_2.ybn. [ 99438] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99438] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2780, when there are only 1597 vertices. [ 99438] [b3095_GTAProce] MainThrd/ Loaded hi@sp1_10_0.ybn (id 1677) [ 99438] [b3095_GTAProce] MainThrd/ Loaded hi@ss1_05_0.ybn (id 965) [ 99438] [b3095_GTAProce] MainThrd/ Loaded hi@ss1_06_0.ybn (id 968) [ 99438] [b3095_GTAProce] MainThrd/ Loaded hi@ss1_06b_0.ybn (id 971) [ 99438] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ss1_06b_0.ybn. [ 99438] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99438] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 213 edge reference is invalid. It leads to vertex 2379, when there are only 2295 vertices. [ 99438] [b3095_GTAProce] MainThrd/ Loaded hi@ss1_07_1.ybn (id 975) [ 99438] [b3095_GTAProce] MainThrd/ Loaded hi@ss1_08_0.ybn (id 980) [ 99438] [b3095_GTAProce] MainThrd/ Loaded hi@ss1_12_0.ybn (id 992) [ 99438] [b3095_GTAProce] MainThrd/ Loaded hi@ss1_14_0.ybn (id 998) [ 99438] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ss1_08_0.ybn. [ 99438] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99438] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 160 edge reference is invalid. It leads to vertex 65300, when there are only 9192 vertices. [ 99438] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ss1_08_0.ybn. [ 99438] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99438] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 859 edge reference is invalid. It leads to vertex 65521, when there are only 1589 vertices. [ 99438] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ss1_12_0.ybn. [ 99438] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99438] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 62726, when there are only 6641 vertices. [ 99438] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ss1_12_0.ybn. [ 99438] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99438] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 3486, when there are only 3468 vertices. [ 99438] [b3095_GTAProce] MainThrd/ Loaded hi@v_bank4.ybn (id 8548) [ 99438] [b3095_GTAProce] MainThrd/ Loaded hi@v_carmod3.ybn (id 8557) [ 99438] [b3095_GTAProce] MainThrd/ Loaded hi@v_carshowroom.ybn (id 8455) [ 99438] [b3095_GTAProce] MainThrd/ Loaded hi@v_clotheshi.ybn (id 8574) [ 99453] [b3095_GTAProce] MainThrd/ Loaded hi@v_gabz_ammu_big.ybn (id 14445) [ 99453] [b3095_GTAProce] MainThrd/ Loaded hi@v_gabz_bobcat.ybn (id 14447) [ 99453] [b3095_GTAProce] MainThrd/ Loaded hi@v_gabz_ponsonbys.ybn (id 14459) [ 99453] [b3095_GTAProce] MainThrd/ Loaded hi@v_gabz_sm_pb.ybn (id 14454) [ 99453] [b3095_GTAProce] MainThrd/ Loaded hi@v_gabz_tattoo01.ybn (id 14463) [ 99453] [b3095_GTAProce] MainThrd/ Loaded hi@v_gabz_tattoo02.ybn (id 14464) [ 99453] [b3095_GTAProce] MainThrd/ Loaded hi@v_gun.ybn (id 8441) [ 99453] [b3095_GTAProce] MainThrd/ Loaded hi@v_gun2.ybn (id 8467) [ 99453] [b3095_GTAProce] MainThrd/ Loaded hi@v_laundromat.ybn (id 14573) [ 99453] [b3095_GTAProce] MainThrd/ Loaded hi@v_stadium.ybn (id 8590) [ 99453] [b3095_GTAProce] MainThrd/ Loaded hi@v_tattoo.ybn (id 8536) [ 99453] [b3095_GTAProce] MainThrd/ Loaded hi@v_tattoo2.ybn (id 8566) [ 99453] [b3095_GTAProce] MainThrd/ Loaded hi@vb_03_0.ybn (id 1841) [ 99453] [b3095_GTAProce] MainThrd/ Loaded hi@vb_08_0.ybn (id 1859) [ 99453] [b3095_GTAProce] MainThrd/ Loaded hi@vb_17_0.ybn (id 1865) [ 99453] [b3095_GTAProce] MainThrd/ Loaded hi@vb_22_0.ybn (id 1879) [ 99453] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vb_17_0.ybn. [ 99453] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99453] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64515, when there are only 3880 vertices. [ 99453] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vb_08_0.ybn. [ 99453] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99453] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 126 edge reference is invalid. It leads to vertex 65510, when there are only 7620 vertices. [ 99453] [b3095_GTAProce] MainThrd/ Loaded hi@vb_24_0.ybn (id 1885) [ 99453] [b3095_GTAProce] MainThrd/ Loaded hi@vb_28_0.ybn (id 1896) [ 99453] [b3095_GTAProce] MainThrd/ Loaded hi@vb_29_0.ybn (id 1899) [ 99453] [b3095_GTAProce] MainThrd/ Loaded hi@vb_35_0.ybn (id 1943) [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vb_28_0.ybn. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63281, when there are only 6271 vertices. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vb_28_0.ybn. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2118, when there are only 1346 vertices. [ 99469] [b3095_GTAProce] MainThrd/ Loaded hi@vb_38_2.ybn (id 1999) [ 99469] [b3095_GTAProce] MainThrd/ Loaded hw1_03_0.ybn (id 527) [ 99469] [b3095_GTAProce] MainThrd/ Loaded hw1_09_0.ybn (id 541) [ 99469] [b3095_GTAProce] MainThrd/ Loaded hw1_11_0.ybn (id 547) [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hw1_11_0.ybn. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 22 edge reference is invalid. It leads to vertex 64955, when there are only 709 vertices. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hw1_11_0.ybn. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3997, when there are only 2723 vertices. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hw1_11_0.ybn. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 28, when there are only 28 vertices. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hw1_03_0.ybn. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 270 edge reference is invalid. It leads to vertex 65347, when there are only 1463 vertices. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hw1_03_0.ybn. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65342, when there are only 2076 vertices. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hw1_03_0.ybn. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65206, when there are only 2570 vertices. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vb_38_2.ybn. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 519 edge reference is invalid. It leads to vertex 65015, when there are only 8450 vertices. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vb_38_2.ybn. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 812 edge reference is invalid. It leads to vertex 65106, when there are only 2676 vertices. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vb_38_2.ybn. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 89 edge reference is invalid. It leads to vertex 63477, when there are only 3736 vertices. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vb_38_2.ybn. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 111 edge reference is invalid. It leads to vertex 65426, when there are only 562 vertices. [ 99469] [b3095_GTAProce] MainThrd/ Loaded hw1_18_0.ybn (id 568) [ 99469] [b3095_GTAProce] MainThrd/ Loaded hw1_25_0.ybn (id 585) [ 99469] [b3095_GTAProce] MainThrd/ Loaded hw1_28_0.ybn (id 594) [ 99469] [b3095_GTAProce] MainThrd/ Loaded id1_00_0.ybn (id 628) [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id1_00_0.ybn. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1612, when there are only 1553 vertices. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id1_00_0.ybn. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 65519, when there are only 32 vertices. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id1_00_0.ybn. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 207, when there are only 181 vertices. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id1_00_0.ybn. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65487, when there are only 76 vertices. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hw1_28_0.ybn. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 97 vertices. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hw1_28_0.ybn. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65476, when there are only 1204 vertices. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hw1_28_0.ybn. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64980, when there are only 2950 vertices. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hw1_18_0.ybn. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 458 edge reference is invalid. It leads to vertex 2991, when there are only 1764 vertices. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hw1_18_0.ybn. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 98 edge reference is invalid. It leads to vertex 64172, when there are only 12730 vertices. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hw1_25_0.ybn. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99469] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 23 edge reference is invalid. It leads to vertex 64761, when there are only 1345 vertices. [ 99485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hw1_25_0.ybn. [ 99485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65383, when there are only 991 vertices. [ 99485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hw1_25_0.ybn. [ 99485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 59, when there are only 54 vertices. [ 99485] [b3095_GTAProce] MainThrd/ Loaded id1_00_1.ybn (id 629) [ 99485] [b3095_GTAProce] MainThrd/ Loaded id1_05_0.ybn (id 640) [ 99485] [b3095_GTAProce] MainThrd/ Loaded id1_09_0.ybn (id 652) [ 99485] [b3095_GTAProce] MainThrd/ Loaded id1_18_0.ybn (id 693) [ 99485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id1_00_1.ybn. [ 99485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 27 edge reference is invalid. It leads to vertex 65408, when there are only 403 vertices. [ 99485] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id1_00_1.ybn. [ 99485] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99485] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 35 edge reference is invalid. It leads to vertex 481, when there are only 472 vertices. [ 99485] [b3095_GTAProce] MainThrd/ Loaded id1_31_0.ybn (id 726) [ 99485] [b3095_GTAProce] MainThrd/ Loaded id1_rd_12.ybn (id 754) [ 99485] [b3095_GTAProce] MainThrd/ Loaded id1_rd_8.ybn (id 761) [ 99485] [b3095_GTAProce] MainThrd/ Loaded id1_rd_9.ybn (id 762) [ 99485] [b3095_GTAProce] MainThrd/ Loaded id2_00_0.ybn (id 772) [ 99500] [b3095_GTAProce] MainThrd/ Loaded id2_00_1.ybn (id 773) [ 99500] [b3095_GTAProce] MainThrd/ Loaded id2_00_2.ybn (id 774) [ 99500] [b3095_GTAProce] MainThrd/ Loaded id2_00_a_0.ybn (id 778) [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_00_2.ybn. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 960, when there are only 829 vertices. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_00_2.ybn. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 27 vertices. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_00_1.ybn. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62953, when there are only 2203 vertices. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_00_1.ybn. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 55, when there are only 44 vertices. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_00_0.ybn. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 2173, when there are only 2114 vertices. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_00_0.ybn. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 18 edge reference is invalid. It leads to vertex 65534, when there are only 79 vertices. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_00_a_0.ybn. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 75 edge reference is invalid. It leads to vertex 65379, when there are only 2186 vertices. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_00_a_0.ybn. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 64573, when there are only 2667 vertices. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_00_a_0.ybn. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64340, when there are only 1226 vertices. [ 99500] [b3095_GTAProce] MainThrd/ Loaded id2_03_0.ybn (id 784) [ 99500] [b3095_GTAProce] MainThrd/ Loaded id2_15_0.ybn (id 820) [ 99500] [b3095_GTAProce] MainThrd/ Loaded id2_16_0.ybn (id 823) [ 99500] [b3095_GTAProce] MainThrd/ Loaded id2_18_0.ybn (id 829) [ 99500] [b3095_GTAProce] MainThrd/ Loaded id2_18_1.ybn (id 830) [ 99500] [b3095_GTAProce] MainThrd/ Loaded id2_21_a_2.ybn (id 853) [ 99500] [b3095_GTAProce] MainThrd/ Loaded id2_21_c_0.ybn (id 868) [ 99500] [b3095_GTAProce] MainThrd/ Loaded id2_21_e_0.ybn (id 877) [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_a_2.ybn. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 1661, when there are only 1534 vertices. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_a_2.ybn. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 1345, when there are only 1169 vertices. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_a_2.ybn. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64648, when there are only 2251 vertices. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_e_0.ybn. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65519, when there are only 60 vertices. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_e_0.ybn. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 15 edge reference is invalid. It leads to vertex 65495, when there are only 1261 vertices. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_e_0.ybn. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 139 edge reference is invalid. It leads to vertex 65531, when there are only 1750 vertices. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_e_0.ybn. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1123 edge reference is invalid. It leads to vertex 65298, when there are only 2280 vertices. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_e_0.ybn. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99500] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 13, when there are only 11 vertices. [ 99500] [b3095_GTAProce] MainThrd/ Loaded id2_21_e_3.ybn (id 880) [ 99500] [b3095_GTAProce] MainThrd/ Loaded int_ambulance_park.ybn (id 14474) [ 99500] [b3095_GTAProce] MainThrd/ Loaded int_arcade.ybn (id 14651) [ 99500] [b3095_GTAProce] MainThrd/ Loaded int_bin.ybn (id 14658) [ 99516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset int_bin.ybn. [ 99516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64554, when there are only 2360 vertices. [ 99516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_e_3.ybn. [ 99516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 49 edge reference is invalid. It leads to vertex 65475, when there are only 393 vertices. [ 99516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_e_3.ybn. [ 99516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 91 edge reference is invalid. It leads to vertex 65373, when there are only 1705 vertices. [ 99516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_e_3.ybn. [ 99516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2122 edge reference is invalid. It leads to vertex 65511, when there are only 1519 vertices. [ 99516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_e_3.ybn. [ 99516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 155 edge reference is invalid. It leads to vertex 65320, when there are only 932 vertices. [ 99516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_e_3.ybn. [ 99516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 131 edge reference is invalid. It leads to vertex 2392, when there are only 1810 vertices. [ 99516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_e_3.ybn. [ 99516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1387 edge reference is invalid. It leads to vertex 65104, when there are only 1190 vertices. [ 99516] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_e_3.ybn. [ 99516] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99516] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 21, when there are only 13 vertices. [ 99516] [b3095_GTAProce] MainThrd/ Loaded int_bullhead_col.ybn (id 14615) [ 99516] [b3095_GTAProce] MainThrd/ Loaded int_gn_burgershot.ybn (id 14440) [ 99516] [b3095_GTAProce] MainThrd/ Loaded int_gn_clinic_center_paletobay.ybn (id 14476) [ 99516] [b3095_GTAProce] MainThrd/ Loaded int_gn_clinic_center_sandy.ybn (id 14477) [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset int_bullhead_col.ybn. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63571, when there are only 7942 vertices. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset int_bullhead_col.ybn. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 36 vertices. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset int_bullhead_col.ybn. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64757, when there are only 1097 vertices. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset int_bullhead_col.ybn. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 45146, when there are only 23361 vertices. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset int_bullhead_col.ybn. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 576, when there are only 387 vertices. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset int_bullhead_col.ybn. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 637, when there are only 456 vertices. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset int_bullhead_col.ybn. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63952, when there are only 1118 vertices. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset int_bullhead_col.ybn. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63906, when there are only 984 vertices. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset int_bullhead_col.ybn. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65331, when there are only 318 vertices. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset int_bullhead_col.ybn. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 37, when there are only 32 vertices. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset int_bullhead_col.ybn. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65476, when there are only 136 vertices. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset int_bullhead_col.ybn. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65476, when there are only 136 vertices. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset int_bullhead_col.ybn. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 202, when there are only 136 vertices. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset int_bullhead_col.ybn. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 267, when there are only 136 vertices. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset int_bullhead_col.ybn. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65525, when there are only 1106 vertices. [ 99532] [b3095_GTAProce] MainThrd/ Loaded int_gn_hot_corridor.ybn (id 14482) [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset int_bullhead_col.ybn. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 2841, when there are only 1106 vertices. [ 99532] [b3095_GTAProce] MainThrd/ Loaded int_gn_hot_doubleroom.ybn (id 14483) [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset int_bullhead_col.ybn. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 2997, when there are only 1320 vertices. [ 99532] [b3095_GTAProce] MainThrd/ Loaded int_gn_hot_doubleroom2.ybn (id 14484) [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset int_bullhead_col.ybn. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99532] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 1208, when there are only 1110 vertices. [ 99532] [b3095_GTAProce] MainThrd/ Loaded int_gn_hot_room.ybn (id 14485) [ 99532] [b3095_GTAProce] MainThrd/ Loaded int_gn_sheriff_dept.ybn (id 14479) [ 99532] [b3095_GTAProce] MainThrd/ Loaded int_gn_von_lobby.ybn (id 14487) [ 99532] [b3095_GTAProce] MainThrd/ Loaded int_magel2.ybn (id 14508) [ 99532] [b3095_GTAProce] MainThrd/ Loaded int_plan.ybn (id 14652) [ 99532] [b3095_GTAProce] MainThrd/ Loaded int_plan_road.ybn (id 14653) [ 99532] [b3095_GTAProce] MainThrd/ Loaded int_skateshop.ybn (id 14428) [ 99532] [b3095_GTAProce] MainThrd/ Loaded j17_courthouse_col.ybn (id 14500) [ 99532] [b3095_GTAProce] MainThrd/ Loaded j17_huntlaw_shell_col.ybn (id 14552) [ 99563] [b3095_GTAProce] MainThrd/ Loaded jr_coste_collision.ybn (id 14613) [ 99563] [b3095_GTAProce] MainThrd/ Loaded jr_coste_garage_collision.ybn (id 14614) [ 99563] [b3095_GTAProce] MainThrd/ Loaded jr_gmh_bar_collision.ybn (id 14582) [ 99563] [b3095_GTAProce] MainThrd/ Loaded k4mb1_artgallery_col.ybn (id 14581) [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset jr_coste_garage_collision.ybn. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 159, when there are only 97 vertices. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset jr_coste_garage_collision.ybn. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64342, when there are only 896 vertices. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset jr_gmh_bar_collision.ybn. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 498, when there are only 264 vertices. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset jr_gmh_bar_collision.ybn. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65531, when there are only 72 vertices. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset jr_gmh_bar_collision.ybn. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 16 vertices. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset jr_gmh_bar_collision.ybn. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 886, when there are only 606 vertices. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset jr_gmh_bar_collision.ybn. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63280, when there are only 1900 vertices. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset jr_gmh_bar_collision.ybn. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65525, when there are only 54 vertices. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset jr_gmh_bar_collision.ybn. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60036, when there are only 16236 vertices. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset jr_gmh_bar_collision.ybn. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 306, when there are only 189 vertices. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_artgallery_col.ybn. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 57 edge reference is invalid. It leads to vertex 16255, when there are only 15721 vertices. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_artgallery_col.ybn. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65110, when there are only 1452 vertices. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_artgallery_col.ybn. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 24 edge reference is invalid. It leads to vertex 65378, when there are only 2523 vertices. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset jr_coste_collision.ybn. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64750, when there are only 11727 vertices. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset jr_coste_collision.ybn. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65349, when there are only 260 vertices. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset jr_coste_collision.ybn. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1941, when there are only 1420 vertices. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset jr_coste_collision.ybn. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64884, when there are only 672 vertices. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset jr_coste_collision.ybn. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 37 vertices. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset jr_coste_collision.ybn. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65421, when there are only 138 vertices. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset jr_coste_collision.ybn. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 666 vertices. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset jr_coste_collision.ybn. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99563] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 33 edge reference is invalid. It leads to vertex 65403, when there are only 28376 vertices. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset jr_coste_collision.ybn. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 94 edge reference is invalid. It leads to vertex 64705, when there are only 8325 vertices. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset jr_coste_collision.ybn. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 259, when there are only 240 vertices. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset jr_coste_collision.ybn. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 65526, when there are only 211 vertices. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset jr_coste_collision.ybn. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 3184, when there are only 1336 vertices. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset jr_coste_collision.ybn. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65145, when there are only 846 vertices. [ 99578] [b3095_GTAProce] MainThrd/ Loaded k4mb1_casino1_col.ybn (id 14555) [ 99578] [b3095_GTAProce] MainThrd/ Loaded k4mb1_casino2_col.ybn (id 14556) [ 99578] [b3095_GTAProce] MainThrd/ Loaded k4mb1_casino3_col.ybn (id 14557) [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset jr_coste_collision.ybn. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65463, when there are only 194 vertices. [ 99578] [b3095_GTAProce] MainThrd/ Loaded k4mb1_casino4_col.ybn (id 14558) [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino4_col.ybn. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65285, when there are only 1378 vertices. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino1_col.ybn. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64580, when there are only 1787 vertices. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino1_col.ybn. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 240 vertices. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino1_col.ybn. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1076, when there are only 560 vertices. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino1_col.ybn. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 795, when there are only 738 vertices. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino1_col.ybn. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2138, when there are only 915 vertices. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino1_col.ybn. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63837, when there are only 2875 vertices. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino1_col.ybn. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 46, when there are only 24 vertices. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino1_col.ybn. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 62 edge reference is invalid. It leads to vertex 5236, when there are only 3384 vertices. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino3_col.ybn. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65142, when there are only 2928 vertices. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino3_col.ybn. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 12157, when there are only 8707 vertices. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino2_col.ybn. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 2257, when there are only 1146 vertices. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino2_col.ybn. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65478, when there are only 337 vertices. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino2_col.ybn. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65478, when there are only 189 vertices. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino2_col.ybn. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64336, when there are only 2379 vertices. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino2_col.ybn. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 255, when there are only 162 vertices. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino2_col.ybn. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58939, when there are only 6135 vertices. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino2_col.ybn. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1131, when there are only 606 vertices. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino2_col.ybn. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1077, when there are only 866 vertices. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino2_col.ybn. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99578] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64196, when there are only 2469 vertices. [ 99578] [b3095_GTAProce] MainThrd/ Loaded k4mb1_casino5_col.ybn (id 14559) [ 99578] [b3095_GTAProce] MainThrd/ Loaded k4mb1_casino6_col.ybn (id 14560) [ 99578] [b3095_GTAProce] MainThrd/ Loaded k4mb1_casino8_col.ybn (id 14561) [ 99578] [b3095_GTAProce] MainThrd/ Loaded k4mb1_casino9_col.ybn (id 14562) [ 99594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino8_col.ybn. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2402, when there are only 1673 vertices. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino8_col.ybn. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 349 vertices. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino8_col.ybn. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 42 vertices. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino8_col.ybn. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 101, when there are only 96 vertices. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino9_col.ybn. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3190, when there are only 2291 vertices. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino5_col.ybn. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 6743 vertices. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino5_col.ybn. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 40 vertices. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_casino6_col.ybn. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 8230, when there are only 6430 vertices. [ 99594] [b3095_GTAProce] MainThrd/ Loaded k4mb1_cave_col.ybn (id 14566) [ 99594] [b3095_GTAProce] MainThrd/ Loaded k4mb1_m2garage_col.ybn (id 14509) [ 99594] [b3095_GTAProce] MainThrd/ Loaded k4mb1_mansions2_col.ybn (id 14510) [ 99594] [b3095_GTAProce] MainThrd/ Loaded k4mb1_mazebank_col.ybn (id 14565) [ 99594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_mazebank_col.ybn. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1032 edge reference is invalid. It leads to vertex 3945, when there are only 3127 vertices. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_mazebank_col.ybn. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64872, when there are only 784 vertices. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_mazebank_col.ybn. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 9174, when there are only 7713 vertices. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_mazebank_col.ybn. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99594] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1915 edge reference is invalid. It leads to vertex 51944, when there are only 9685 vertices. [ 99610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_mazebank_col.ybn. [ 99610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 33 edge reference is invalid. It leads to vertex 52393, when there are only 17042 vertices. [ 99610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_cave_col.ybn. [ 99610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1619 edge reference is invalid. It leads to vertex 62918, when there are only 30955 vertices. [ 99610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_cave_col.ybn. [ 99610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 349 edge reference is invalid. It leads to vertex 41713, when there are only 27694 vertices. [ 99610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_cave_col.ybn. [ 99610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1170 edge reference is invalid. It leads to vertex 63462, when there are only 18736 vertices. [ 99610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_cave_col.ybn. [ 99610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65218, when there are only 2968 vertices. [ 99610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_cave_col.ybn. [ 99610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53238, when there are only 6741 vertices. [ 99610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_cave_col.ybn. [ 99610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 28784, when there are only 21670 vertices. [ 99610] [b3095_GTAProce] MainThrd/ Loaded k4mb1_oceanfleeca_col.ybn (id 14564) [ 99610] [b3095_GTAProce] MainThrd/ Loaded k4mb1_vjewel_col.ybn (id 14666) [ 99610] [b3095_GTAProce] MainThrd/ Loaded k4mb1_welcomecenter_col.ybn (id 14625) [ 99610] [b3095_GTAProce] MainThrd/ Loaded kamrad_linterna_shell_col.ybn (id 14572) [ 99610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_welcomecenter_col.ybn. [ 99610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 30 edge reference is invalid. It leads to vertex 3532, when there are only 1364 vertices. [ 99610] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset k4mb1_welcomecenter_col.ybn. [ 99610] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99610] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 62692, when there are only 5207 vertices. [ 99625] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset kamrad_linterna_shell_col.ybn. [ 99625] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99625] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 19 edge reference is invalid. It leads to vertex 51833, when there are only 13758 vertices. [ 99625] [b3095_GTAProce] MainThrd/ Loaded kiiya_wpd_col.ybn (id 14567) [ 99625] [b3095_GTAProce] MainThrd/ Loaded kiiya_wpd_roof_col.ybn (id 14568) [ 99625] [b3095_GTAProce] MainThrd/ Loaded kt1_12_0.ybn (id 1615) [ 99625] [b3095_GTAProce] MainThrd/ Loaded kt1_15_0.ybn (id 1624) [ 99625] [b3095_GTAProce] MainThrd/ Loaded lks_cranberry_col.ybn (id 14547) [ 99625] [b3095_GTAProce] MainThrd/ Loaded lks_fight_col.ybn (id 14438) [ 99625] [b3095_GTAProce] MainThrd/ Loaded lr_cs4_02_12.ybn (id 12215) [ 99625] [b3095_GTAProce] MainThrd/ Loaded lr_cs4_06_3.ybn (id 12271) [ 99625] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lks_cranberry_col.ybn. [ 99625] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99625] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 32, when there are only 19 vertices. [ 99625] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_cs4_02_12.ybn. [ 99625] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99625] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2689, when there are only 2550 vertices. [ 99625] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_cs4_02_12.ybn. [ 99625] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99625] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63247, when there are only 1774 vertices. [ 99625] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_cs4_02_12.ybn. [ 99625] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99625] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65092, when there are only 2572 vertices. [ 99625] [b3095_GTAProce] MainThrd/ Loaded lr_cs4_09_0.ybn (id 12273) [ 99625] [b3095_GTAProce] MainThrd/ Loaded lr_cs4_09_1.ybn (id 12274) [ 99625] [b3095_GTAProce] MainThrd/ Loaded lr_cs4_10_1.ybn (id 12279) [ 99625] [b3095_GTAProce] MainThrd/ Loaded lr_cs6_03_0.ybn (id 12329) [ 99641] [b3095_GTAProce] MainThrd/ Loaded lr_cs6_04_0.ybn (id 12346) [ 99641] [b3095_GTAProce] MainThrd/ Loaded lr_cs6_04_1.ybn (id 12347) [ 99641] [b3095_GTAProce] MainThrd/ Loaded lr_cs6_04_2.ybn (id 12358) [ 99641] [b3095_GTAProce] MainThrd/ Loaded lr_cs6_04_3.ybn (id 12359) [ 99641] [b3095_GTAProce] MainThrd/ Loaded lr_cs6_04_8.ybn (id 12364) [ 99641] [b3095_GTAProce] MainThrd/ Loaded lr_sc1_02_0.ybn (id 9978) [ 99641] [b3095_GTAProce] MainThrd/ Loaded lr_sc1_rd_17.ybn (id 9957) [ 99641] [b3095_GTAProce] MainThrd/ Loaded lr_sc1_rd_21.ybn (id 9962) [ 99641] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_sc1_02_0.ybn. [ 99641] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99641] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 152 edge reference is invalid. It leads to vertex 1441, when there are only 1401 vertices. [ 99641] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_sc1_02_0.ybn. [ 99641] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99641] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 469 edge reference is invalid. It leads to vertex 64809, when there are only 1952 vertices. [ 99641] [b3095_GTAProce] MainThrd/ Loaded lr_supermod_int.ybn (id 9999) [ 99641] [b3095_GTAProce] MainThrd/ Loaded lsia_tower_COL.ybn (id 14579) [ 99641] [b3095_GTAProce] MainThrd/ Loaded ma@bh1_06_0.ybn (id 1371) [ 99641] [b3095_GTAProce] MainThrd/ Loaded ma@bh1_21_0.ybn (id 1413) [ 99641] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ma@bh1_21_0.ybn. [ 99641] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99641] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 453, when there are only 450 vertices. [ 99657] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lsia_tower_COL.ybn. [ 99657] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99657] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1691 edge reference is invalid. It leads to vertex 52492, when there are only 10586 vertices. [ 99657] [b3095_GTAProce] MainThrd/ Loaded ma@kt1_15_0.ybn (id 1625) [ 99657] [b3095_GTAProce] MainThrd/ Loaded ma@sc1_00e_0.ybn (id 157) [ 99657] [b3095_GTAProce] MainThrd/ Loaded ma@ss1_14_0.ybn (id 999) [ 99657] [b3095_GTAProce] MainThrd/ Loaded maf_parkingq.ybn (id 14602) [ 99657] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ma@ss1_14_0.ybn. [ 99657] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99657] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 2746, when there are only 2181 vertices. [ 99657] [b3095_GTAProce] MainThrd/ Loaded mansion_1.ybn (id 14654) [ 99657] [b3095_GTAProce] MainThrd/ Loaded map4all_pr_int.ybn (id 14624) [ 99657] [b3095_GTAProce] MainThrd/ Loaded mlo_comicdungeon_col.ybn (id 14496) [ 99657] [b3095_GTAProce] MainThrd/ Loaded mlo_comicshop_col.ybn (id 14497) [ 99657] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mansion_1.ybn. [ 99657] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99657] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 67 edge reference is invalid. It leads to vertex 63260, when there are only 3571 vertices. [ 99657] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mansion_1.ybn. [ 99657] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99657] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 292 edge reference is invalid. It leads to vertex 65207, when there are only 5678 vertices. [ 99657] [b3095_GTAProce] MainThrd/ Loaded moji_col.ybn (id 14583) [ 99657] [b3095_GTAProce] MainThrd/ Loaded mossy_stone_prop_portacabin_shell_col.ybn (id 14587) [ 99657] [b3095_GTAProce] MainThrd/ Loaded motorshop_col.ybn (id 14634) [ 99657] [b3095_GTAProce] MainThrd/ Loaded mptavern_prentiss_col.ybn (id 14588) [ 99657] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mossy_stone_prop_portacabin_shell_col.ybn. [ 99657] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99657] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 54 edge reference is invalid. It leads to vertex 64979, when there are only 728 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mptavern_prentiss_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65104, when there are only 470 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mptavern_prentiss_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 205, when there are only 204 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mptavern_prentiss_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 190, when there are only 144 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mptavern_prentiss_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 30 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mptavern_prentiss_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 90, when there are only 76 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mptavern_prentiss_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 152, when there are only 80 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mptavern_prentiss_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63650, when there are only 4122 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mptavern_prentiss_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 10, when there are only 9 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mptavern_prentiss_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 56, when there are only 47 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mptavern_prentiss_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 357, when there are only 267 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mptavern_prentiss_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 977, when there are only 702 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mptavern_prentiss_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64806, when there are only 3199 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mptavern_prentiss_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65321, when there are only 128 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mptavern_prentiss_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 27 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mptavern_prentiss_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 224, when there are only 201 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mptavern_prentiss_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65480, when there are only 260 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mptavern_prentiss_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 18 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mptavern_prentiss_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 61065, when there are only 8319 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset moji_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 773, when there are only 328 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset moji_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64683, when there are only 3748 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset moji_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65436, when there are only 206 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset moji_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65508, when there are only 82 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset moji_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 63 edge reference is invalid. It leads to vertex 65319, when there are only 218 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset moji_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 32, when there are only 28 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset moji_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65238, when there are only 3326 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset moji_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 50, when there are only 42 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset moji_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63852, when there are only 4415 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset moji_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64830, when there are only 1620 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset moji_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 14 edge reference is invalid. It leads to vertex 64205, when there are only 1512 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset moji_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64830, when there are only 1620 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset moji_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2312 edge reference is invalid. It leads to vertex 28889, when there are only 17618 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset moji_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 14992, when there are only 14711 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset moji_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 35462, when there are only 17078 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset moji_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65422, when there are only 144 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset moji_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 14 edge reference is invalid. It leads to vertex 61181, when there are only 3024 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset moji_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 117, when there are only 74 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset moji_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65365, when there are only 128 vertices. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset moji_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 9 vertices. [ 99672] [b3095_GTAProce] MainThrd/ Loaded nt_dam.ybn (id 14473) [ 99672] [b3095_GTAProce] MainThrd/ Loaded p_prison_dining_col.ybn (id 14488) [ 99672] [b3095_GTAProce] MainThrd/ Loaded pablito_lvabar_col.ybn (id 14553) [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset moji_col.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64003, when there are only 3959 vertices. [ 99672] [b3095_GTAProce] MainThrd/ Loaded patoche_billard_col.ybn (id 14429) [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset nt_dam.ybn. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99672] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65486, when there are only 56 vertices. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset pablito_lvabar_col.ybn. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 42 edge reference is invalid. It leads to vertex 65342, when there are only 11141 vertices. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset pablito_lvabar_col.ybn. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65535, when there are only 82 vertices. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset pablito_lvabar_col.ybn. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 72 edge reference is invalid. It leads to vertex 65459, when there are only 1706 vertices. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset pablito_lvabar_col.ybn. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 14 edge reference is invalid. It leads to vertex 62895, when there are only 3328 vertices. [ 99688] [b3095_GTAProce] MainThrd/ Loaded patoche_tacos.ybn (id 14641) [ 99688] [b3095_GTAProce] MainThrd/ Loaded paxton_shell_col.ybn (id 14599) [ 99688] [b3095_GTAProce] MainThrd/ Loaded pizzamilo01.ybn (id 14668) [ 99688] [b3095_GTAProce] MainThrd/ Loaded po1_02_0.ybn (id 1172) [ 99688] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset pizzamilo01.ybn. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 6310, when there are only 5424 vertices. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset po1_02_0.ybn. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 63, when there are only 32 vertices. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset po1_02_0.ybn. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 4795, when there are only 3844 vertices. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset po1_02_0.ybn. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65526, when there are only 2076 vertices. [ 99688] [b3095_GTAProce] MainThrd/ Loaded po1_03_3.ybn (id 1186) [ 99688] [b3095_GTAProce] MainThrd/ Loaded po1_07_0.ybn (id 1271) [ 99688] [b3095_GTAProce] MainThrd/ Loaded po1_07_1.ybn (id 1272) [ 99688] [b3095_GTAProce] MainThrd/ Loaded po1_07_2.ybn (id 1273) [ 99688] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset po1_03_3.ybn. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 438 edge reference is invalid. It leads to vertex 65126, when there are only 1844 vertices. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset po1_03_3.ybn. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65524, when there are only 117 vertices. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset po1_03_3.ybn. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65294, when there are only 2576 vertices. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset po1_03_3.ybn. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99688] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2543, when there are only 1347 vertices. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset po1_07_0.ybn. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 64602, when there are only 2362 vertices. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset po1_07_0.ybn. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2590, when there are only 2582 vertices. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset po1_07_0.ybn. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65475, when there are only 4091 vertices. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset po1_07_0.ybn. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65412, when there are only 1746 vertices. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset po1_07_1.ybn. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 96 vertices. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset po1_07_1.ybn. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 5038 vertices. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset po1_07_1.ybn. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 64099, when there are only 4626 vertices. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset po1_07_1.ybn. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 65389, when there are only 522 vertices. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset po1_07_1.ybn. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 825 edge reference is invalid. It leads to vertex 64982, when there are only 3352 vertices. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset po1_07_2.ybn. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65297, when there are only 3758 vertices. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset po1_07_2.ybn. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 217, when there are only 207 vertices. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset po1_07_2.ybn. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 64886, when there are only 2076 vertices. [ 99703] [b3095_GTAProce] MainThrd/ Loaded port_garage_col.ybn (id 14673) [ 99703] [b3095_GTAProce] MainThrd/ Loaded prompt_entrance_shell_col.ybn (id 14489) [ 99703] [b3095_GTAProce] MainThrd/ Loaded prompt_prison_admin_col.ybn (id 14490) [ 99703] [b3095_GTAProce] MainThrd/ Loaded prompt_prison_newinnmates_shell_col.ybn (id 14491) [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset port_garage_col.ybn. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64815, when there are only 960 vertices. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset port_garage_col.ybn. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 40 vertices. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset port_garage_col.ybn. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1121, when there are only 467 vertices. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset port_garage_col.ybn. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 32 vertices. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset port_garage_col.ybn. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 52 edge reference is invalid. It leads to vertex 63786, when there are only 2480 vertices. [ 99703] [b3095_GTAProce] MainThrd/ Loaded prompt_prison_pcells_shell_col.ybn (id 14492) [ 99703] [b3095_GTAProce] MainThrd/ Loaded prompt_prison_shell_col.ybn (id 14493) [ 99703] [b3095_GTAProce] MainThrd/ Loaded prompt_workshop_shell_col.ybn (id 14494) [ 99703] [b3095_GTAProce] MainThrd/ Loaded pw_prop_portacabin_shell2_col.ybn (id 14617) [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset pw_prop_portacabin_shell2_col.ybn. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99703] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 54 edge reference is invalid. It leads to vertex 64979, when there are only 728 vertices. [ 99719] [b3095_GTAProce] MainThrd/ Loaded pw_prop_portacabin_shell3_col.ybn (id 14618) [ 99719] [b3095_GTAProce] MainThrd/ Loaded pw_prop_portacabin_shell4_col.ybn (id 14619) [ 99719] [b3095_GTAProce] MainThrd/ Loaded pw_prop_portacabin_shell5_col.ybn (id 14620) [ 99719] [b3095_GTAProce] MainThrd/ Loaded pw_prop_portacabin_shell_col.ybn (id 14621) [ 99719] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset pw_prop_portacabin_shell4_col.ybn. [ 99719] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99719] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 54 edge reference is invalid. It leads to vertex 64979, when there are only 728 vertices. [ 99719] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset pw_prop_portacabin_shell3_col.ybn. [ 99719] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99719] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 54 edge reference is invalid. It leads to vertex 64979, when there are only 728 vertices. [ 99719] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset pw_prop_portacabin_shell5_col.ybn. [ 99719] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99719] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 54 edge reference is invalid. It leads to vertex 64979, when there are only 728 vertices. [ 99719] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset pw_prop_portacabin_shell_col.ybn. [ 99719] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99719] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 54 edge reference is invalid. It leads to vertex 64979, when there are only 728 vertices. [ 99719] [b3095_GTAProce] MainThrd/ Loaded q_num1.ybn (id 14603) [ 99719] [b3095_GTAProce] MainThrd/ Loaded q_num2.ybn (id 14604) [ 99719] [b3095_GTAProce] MainThrd/ Loaded q_num3.ybn (id 14605) [ 99719] [b3095_GTAProce] MainThrd/ Loaded qnx_hotm.ybn (id 14606) [ 99719] [b3095_GTAProce] MainThrd/ Loaded qnx_lib.ybn (id 14577) [ 99719] [b3095_GTAProce] MainThrd/ Loaded qnx_pb_int_0.ybn (id 14661) [ 99719] [b3095_GTAProce] MainThrd/ Loaded qnx_pb_int_1.ybn (id 14662) [ 99719] [b3095_GTAProce] MainThrd/ Loaded qnx_pb_int_3.ybn (id 14663) [ 99719] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset qnx_pb_int_3.ybn. [ 99719] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99719] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1124, when there are only 867 vertices. [ 99719] [b3095_GTAProce] MainThrd/ Loaded qnx_pb_int_4.ybn (id 14664) [ 99719] [b3095_GTAProce] MainThrd/ Loaded qnx_pb_int_5.ybn (id 14665) [ 99719] [b3095_GTAProce] MainThrd/ Loaded quarry_prop_portacabin_shell_col.ybn (id 14622) [ 99719] [b3095_GTAProce] MainThrd/ Loaded ramo_gunrange.ybn (id 14623) [ 99719] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset quarry_prop_portacabin_shell_col.ybn. [ 99719] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99719] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 54 edge reference is invalid. It leads to vertex 64979, when there are only 728 vertices. [ 99719] [b3095_GTAProce] MainThrd/ Loaded ramo_oc.ybn (id 14590) [ 99719] [b3095_GTAProce] MainThrd/ Loaded rancho_gate_collision.ybn (id 14541) [ 99719] [b3095_GTAProce] MainThrd/ Loaded rayzen_scars_col.ybn (id 14540) [ 99719] [b3095_GTAProce] MainThrd/ Loaded rdzk_r_chinese_seul.ybn (id 14648) [ 99719] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rayzen_scars_col.ybn. [ 99719] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99719] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 1895 vertices. [ 99719] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rayzen_scars_col.ybn. [ 99719] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99719] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 88 vertices. [ 99719] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rdzk_r_chinese_seul.ybn. [ 99719] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99719] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64922, when there are only 777 vertices. [ 99719] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rdzk_r_chinese_seul.ybn. [ 99719] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99719] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 162 edge reference is invalid. It leads to vertex 65530, when there are only 1242 vertices. [ 99719] [b3095_GTAProce] MainThrd/ Loaded rehab2_col.ybn (id 14597) [ 99719] [b3095_GTAProce] MainThrd/ Loaded rehab_col.ybn (id 14598) [ 99719] [b3095_GTAProce] MainThrd/ Loaded reni_savs_interior_col.ybn (id 14669) [ 99719] [b3095_GTAProce] MainThrd/ Loaded rfc_jewelry_col.ybn (id 14631) [ 99735] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rfc_jewelry_col.ybn. [ 99735] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99735] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65269, when there are only 1720 vertices. [ 99735] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rfc_jewelry_col.ybn. [ 99735] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99735] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65520, when there are only 63 vertices. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab2_col.ybn. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 18864, when there are only 12820 vertices. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab2_col.ybn. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 25226, when there are only 15111 vertices. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab2_col.ybn. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 63433, when there are only 1356 vertices. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab2_col.ybn. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 10606, when there are only 4047 vertices. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab2_col.ybn. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 42398, when there are only 21001 vertices. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab2_col.ybn. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 8039, when there are only 8011 vertices. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab2_col.ybn. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3889 edge reference is invalid. It leads to vertex 59467, when there are only 19142 vertices. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab2_col.ybn. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 348 vertices. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab2_col.ybn. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 60 vertices. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab2_col.ybn. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 32934, when there are only 27718 vertices. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab2_col.ybn. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 11 edge reference is invalid. It leads to vertex 193, when there are only 136 vertices. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab2_col.ybn. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 352, when there are only 186 vertices. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab2_col.ybn. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99750] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65494, when there are only 93 vertices. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab_col.ybn. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 59986, when there are only 31150 vertices. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab_col.ybn. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65518, when there are only 84 vertices. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab_col.ybn. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 81 edge reference is invalid. It leads to vertex 64984, when there are only 507 vertices. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab_col.ybn. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 630, when there are only 291 vertices. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab_col.ybn. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64829, when there are only 6457 vertices. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab_col.ybn. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62785, when there are only 1812 vertices. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab_col.ybn. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2203, when there are only 1498 vertices. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab_col.ybn. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 294 edge reference is invalid. It leads to vertex 20733, when there are only 18202 vertices. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab_col.ybn. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65349, when there are only 8809 vertices. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab_col.ybn. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65429, when there are only 23668 vertices. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab_col.ybn. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 794 edge reference is invalid. It leads to vertex 7042, when there are only 6410 vertices. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab_col.ybn. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 47 edge reference is invalid. It leads to vertex 64501, when there are only 932 vertices. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab_col.ybn. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 49 edge reference is invalid. It leads to vertex 63687, when there are only 11344 vertices. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab_col.ybn. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99766] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 386 edge reference is invalid. It leads to vertex 59900, when there are only 23931 vertices. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rehab_col.ybn. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65427, when there are only 5568 vertices. [ 99782] [b3095_GTAProce] MainThrd/ Loaded sc1_00e_0.ybn (id 158) [ 99782] [b3095_GTAProce] MainThrd/ Loaded sc1_01_0.ybn (id 167) [ 99782] [b3095_GTAProce] MainThrd/ Loaded sc1_02_0.ybn (id 170) [ 99782] [b3095_GTAProce] MainThrd/ Loaded sc1_03_0.ybn (id 173) [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_01_0.ybn. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 65413, when there are only 1605 vertices. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_01_0.ybn. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 23 edge reference is invalid. It leads to vertex 65459, when there are only 800 vertices. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_03_0.ybn. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 11, when there are only 10 vertices. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_03_0.ybn. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65505, when there are only 3206 vertices. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_03_0.ybn. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65047, when there are only 1218 vertices. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_03_0.ybn. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 667, when there are only 293 vertices. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_02_0.ybn. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 81, when there are only 54 vertices. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_02_0.ybn. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65352, when there are only 1390 vertices. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_02_0.ybn. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64414, when there are only 1951 vertices. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_02_0.ybn. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 20 vertices. [ 99782] [b3095_GTAProce] MainThrd/ Loaded sc1_07_0.ybn (id 186) [ 99782] [b3095_GTAProce] MainThrd/ Loaded sc1_15_0.ybn (id 224) [ 99782] [b3095_GTAProce] MainThrd/ Loaded sc1_34_0.ybn (id 285) [ 99782] [b3095_GTAProce] MainThrd/ Loaded sc1_rd_17.ybn (id 315) [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_07_0.ybn. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 183 edge reference is invalid. It leads to vertex 65506, when there are only 1911 vertices. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_07_0.ybn. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 336 edge reference is invalid. It leads to vertex 3168, when there are only 2254 vertices. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_07_0.ybn. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 551 edge reference is invalid. It leads to vertex 65429, when there are only 2788 vertices. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_07_0.ybn. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 142, when there are only 108 vertices. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_07_0.ybn. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 17 edge reference is invalid. It leads to vertex 189, when there are only 179 vertices. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_07_0.ybn. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99782] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 68 vertices. [ 99782] [b3095_GTAProce] MainThrd/ Loaded sc1_rd_21.ybn (id 320) [ 99782] [b3095_GTAProce] MainThrd/ Loaded shmann_hvj_col.ybn (id 14632) [ 99782] [b3095_GTAProce] MainThrd/ Loaded shmann_rhfd_col.ybn (id 14633) [ 99782] [b3095_GTAProce] MainThrd/ Loaded sibaaa_pearls_cl.ybn (id 14600) [ 99797] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sibaaa_pearls_cl.ybn. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 63950, when there are only 1973 vertices. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sibaaa_pearls_cl.ybn. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 9279, when there are only 8652 vertices. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sibaaa_pearls_cl.ybn. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64761, when there are only 2364 vertices. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sibaaa_pearls_cl.ybn. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 57185, when there are only 9800 vertices. [ 99797] [b3095_GTAProce] MainThrd/ Loaded sibaaa_pearls_og_cl.ybn (id 14601) [ 99797] [b3095_GTAProce] MainThrd/ Loaded slb2k11_tuning_col.ybn (id 14680) [ 99797] [b3095_GTAProce] MainThrd/ Loaded slth_warehouse_col.ybn (id 14554) [ 99797] [b3095_GTAProce] MainThrd/ Loaded sm_10_0.ybn (id 1736) [ 99797] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_tuning_col.ybn. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 459, when there are only 408 vertices. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_10_0.ybn. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 446 edge reference is invalid. It leads to vertex 65516, when there are only 3045 vertices. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_10_0.ybn. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62672, when there are only 3112 vertices. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_10_0.ybn. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 89 vertices. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slth_warehouse_col.ybn. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 300 edge reference is invalid. It leads to vertex 27259, when there are only 25813 vertices. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slth_warehouse_col.ybn. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 24 edge reference is invalid. It leads to vertex 65508, when there are only 1215 vertices. [ 99797] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slth_warehouse_col.ybn. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64945, when there are only 432 vertices. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slth_warehouse_col.ybn. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 21 edge reference is invalid. It leads to vertex 65456, when there are only 30547 vertices. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slth_warehouse_col.ybn. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 892 edge reference is invalid. It leads to vertex 57282, when there are only 22524 vertices. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sibaaa_pearls_og_cl.ybn. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 34 edge reference is invalid. It leads to vertex 28202, when there are only 17900 vertices. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sibaaa_pearls_og_cl.ybn. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64871, when there are only 23454 vertices. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sibaaa_pearls_og_cl.ybn. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 5303, when there are only 2023 vertices. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sibaaa_pearls_og_cl.ybn. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 48 vertices. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sibaaa_pearls_og_cl.ybn. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64646, when there are only 3231 vertices. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sibaaa_pearls_og_cl.ybn. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 7200, when there are only 6111 vertices. [ 99813] [b3095_GTAProce] MainThrd/ Loaded sm_15_0.ybn (id 1751) [ 99813] [b3095_GTAProce] MainThrd/ Loaded sm_22_1.ybn (id 1788) [ 99813] [b3095_GTAProce] MainThrd/ Loaded sm_23_0.ybn (id 1792) [ 99813] [b3095_GTAProce] MainThrd/ Loaded sp1_10_0.ybn (id 1679) [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_23_0.ybn. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65477, when there are only 424 vertices. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_23_0.ybn. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65343, when there are only 706 vertices. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_15_0.ybn. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 79 edge reference is invalid. It leads to vertex 65395, when there are only 1032 vertices. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_15_0.ybn. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65267, when there are only 893 vertices. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_15_0.ybn. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 28, when there are only 26 vertices. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_15_0.ybn. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65480, when there are only 42 vertices. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_22_1.ybn. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1534 edge reference is invalid. It leads to vertex 65498, when there are only 7657 vertices. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_22_1.ybn. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 362 edge reference is invalid. It leads to vertex 65374, when there are only 3885 vertices. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_22_1.ybn. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 420, when there are only 343 vertices. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_22_1.ybn. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 16 vertices. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_22_1.ybn. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99813] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 141, when there are only 130 vertices. [ 99813] [b3095_GTAProce] MainThrd/ Loaded spark_magicshop_col.ybn (id 14580) [ 99813] [b3095_GTAProce] MainThrd/ Loaded ss1_06_0.ybn (id 970) [ 99813] [b3095_GTAProce] MainThrd/ Loaded ss1_06b_0.ybn (id 973) [ 99813] [b3095_GTAProce] MainThrd/ Loaded ss1_07_0.ybn (id 979) [ 99828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ss1_06b_0.ybn. [ 99828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1916 edge reference is invalid. It leads to vertex 2507, when there are only 2240 vertices. [ 99828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ss1_06b_0.ybn. [ 99828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1110 edge reference is invalid. It leads to vertex 65506, when there are only 1929 vertices. [ 99828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ss1_06b_0.ybn. [ 99828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 65535, when there are only 149 vertices. [ 99828] [b3095_GTAProce] MainThrd/ Loaded ss1_08_0.ybn (id 982) [ 99828] [b3095_GTAProce] MainThrd/ Loaded ss1_12_0.ybn (id 994) [ 99828] [b3095_GTAProce] MainThrd/ Loaded ss1_14_0.ybn (id 1000) [ 99828] [b3095_GTAProce] MainThrd/ Loaded sub_pirate_ship_shell_01_col.ybn (id 15043) [ 99828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ss1_08_0.ybn. [ 99828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 11 edge reference is invalid. It leads to vertex 65482, when there are only 3538 vertices. [ 99828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ss1_08_0.ybn. [ 99828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 248, when there are only 241 vertices. [ 99828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ss1_08_0.ybn. [ 99828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 206 edge reference is invalid. It leads to vertex 1999, when there are only 1616 vertices. [ 99828] [b3095_GTAProce] MainThrd/ Loaded sub_pirate_ship_shell_02_col.ybn (id 15044) [ 99828] [b3095_GTAProce] MainThrd/ Loaded taka_nightclub_col.ybn (id 14616) [ 99828] [b3095_GTAProce] MainThrd/ Loaded tower_interior_col.ybn (id 14640) [ 99828] [b3095_GTAProce] MainThrd/ Loaded uj_int_lguard_01.ybn (id 14660) [ 99828] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset uj_int_lguard_01.ybn. [ 99828] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99828] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 243 edge reference is invalid. It leads to vertex 11159, when there are only 9806 vertices. [ 99828] [b3095_GTAProce] MainThrd/ Loaded uj_tuner_car_meet2.ybn (id 14659) [ 99828] [b3095_GTAProce] MainThrd/ Loaded v_bank4.ybn (id 8549) [ 99828] [b3095_GTAProce] MainThrd/ Loaded v_carmod3.ybn (id 8559) [ 99828] [b3095_GTAProce] MainThrd/ Loaded v_carshowroom.ybn (id 8456) [ 99844] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset uj_tuner_car_meet2.ybn. [ 99844] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99844] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64770, when there are only 5430 vertices. [ 99844] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset uj_tuner_car_meet2.ybn. [ 99844] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99844] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64847, when there are only 4556 vertices. [ 99844] [b3095_GTAProce] MainThrd/ Loaded v_chopshop.ybn (id 8555) [ 99844] [b3095_GTAProce] MainThrd/ Loaded v_clinick_col.ybn (id 14594) [ 99844] [b3095_GTAProce] MainThrd/ Loaded v_clotheshi.ybn (id 8575) [ 99844] [b3095_GTAProce] MainThrd/ Loaded v_faceoffice.ybn (id 8446) [ 99844] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_clinick_col.ybn. [ 99844] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99844] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 202 edge reference is invalid. It leads to vertex 65198, when there are only 18706 vertices. [ 99844] [b3095_GTAProce] MainThrd/ Loaded v_fib01.ybn (id 8613) [ 99844] [b3095_GTAProce] MainThrd/ Loaded v_gabz_ammu_big.ybn (id 14446) [ 99844] [b3095_GTAProce] MainThrd/ Loaded v_gabz_bobcat.ybn (id 14448) [ 99844] [b3095_GTAProce] MainThrd/ Loaded v_gabz_diner.ybn (id 14451) [ 99844] [b3095_GTAProce] MainThrd/ Loaded v_gabz_ponsonbys.ybn (id 14460) [ 99844] [b3095_GTAProce] MainThrd/ Loaded v_gabz_sm_pb.ybn (id 14455) [ 99844] [b3095_GTAProce] MainThrd/ Loaded v_gabz_tattoo01.ybn (id 14465) [ 99844] [b3095_GTAProce] MainThrd/ Loaded v_gabz_tattoo02.ybn (id 14466) [ 99844] [b3095_GTAProce] MainThrd/ Loaded v_glass_heroes_garage.ybn (id 14549) [ 99844] [b3095_GTAProce] MainThrd/ Loaded v_glass_heroes_office.ybn (id 14550) [ 99844] [b3095_GTAProce] MainThrd/ Loaded v_gun.ybn (id 8442) [ 99844] [b3095_GTAProce] MainThrd/ Loaded v_gun2.ybn (id 8468) [ 99844] [b3095_GTAProce] MainThrd/ Loaded v_ipub.ybn (id 15045) [ 99844] [b3095_GTAProce] MainThrd/ Loaded v_laundromat.ybn (id 14574) [ 99844] [b3095_GTAProce] MainThrd/ Loaded v_nutt_mosley_shell.ybn (id 14586) [ 99844] [b3095_GTAProce] MainThrd/ Loaded v_ranch.ybn (id 8579) [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_ipub.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 62523, when there are only 4726 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_ipub.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 62523, when there are only 4726 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_ipub.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 8, when there are only 8 vertices. [ 99860] [b3095_GTAProce] MainThrd/ Loaded v_sheriff.ybn (id 8562) [ 99860] [b3095_GTAProce] MainThrd/ Loaded v_smokey_altruist_armory_shell.ybn (id 14642) [ 99860] [b3095_GTAProce] MainThrd/ Loaded v_smokey_altruist_barak1_shell.ybn (id 14643) [ 99860] [b3095_GTAProce] MainThrd/ Loaded v_smokey_altruist_hut_shell.ybn (id 14644) [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_smokey_altruist_armory_shell.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 45 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_smokey_altruist_barak1_shell.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 214, when there are only 148 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_smokey_altruist_hut_shell.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 45 vertices. [ 99860] [b3095_GTAProce] MainThrd/ Loaded v_smokey_altruist_jidelna_shell.ybn (id 14645) [ 99860] [b3095_GTAProce] MainThrd/ Loaded v_smokey_altruist_kostel_shell.ybn (id 14646) [ 99860] [b3095_GTAProce] MainThrd/ Loaded v_smokey_altruist_stodola_shell.ybn (id 14647) [ 99860] [b3095_GTAProce] MainThrd/ Loaded v_smokey_manorchatky1_shell.ybn (id 14506) [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_smokey_altruist_jidelna_shell.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 145, when there are only 91 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_smokey_altruist_kostel_shell.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 92 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_smokey_altruist_kostel_shell.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 165, when there are only 89 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_smokey_altruist_kostel_shell.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 183, when there are only 70 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_smokey_altruist_stodola_shell.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65464, when there are only 80 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_smokey_altruist_stodola_shell.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65476, when there are only 136 vertices. [ 99860] [b3095_GTAProce] MainThrd/ Loaded v_smokey_manorchatky_shell.ybn (id 14507) [ 99860] [b3095_GTAProce] MainThrd/ Loaded v_stadium.ybn (id 8591) [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_smokey_altruist_stodola_shell.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 16 vertices. [ 99860] [b3095_GTAProce] MainThrd/ Loaded v_strip3.ybn (id 8463) [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_smokey_manorchatky1_shell.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65085, when there are only 286 vertices. [ 99860] [b3095_GTAProce] MainThrd/ Loaded v_tattoo.ybn (id 8537) [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_smokey_manorchatky_shell.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65377, when there are only 306 vertices. [ 99860] [b3095_GTAProce] MainThrd/ Loaded v_tattoo2.ybn (id 8568) [ 99860] [b3095_GTAProce] MainThrd/ Loaded vagt_kontor_col.ybn (id 14656) [ 99860] [b3095_GTAProce] MainThrd/ Loaded vb_03_0.ybn (id 1843) [ 99860] [b3095_GTAProce] MainThrd/ Loaded vb_08_0.ybn (id 1860) [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vagt_kontor_col.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65482, when there are only 704 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vagt_kontor_col.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65457, when there are only 152 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vagt_kontor_col.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64578, when there are only 686 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vagt_kontor_col.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65387, when there are only 928 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vagt_kontor_col.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 37, when there are only 32 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vagt_kontor_col.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 885, when there are only 648 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vagt_kontor_col.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 20, when there are only 16 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vagt_kontor_col.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 20, when there are only 16 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vagt_kontor_col.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 874, when there are only 648 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vagt_kontor_col.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 37, when there are only 32 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vagt_kontor_col.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65387, when there are only 928 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vagt_kontor_col.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64578, when there are only 686 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vagt_kontor_col.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65457, when there are only 152 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vagt_kontor_col.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 1289, when there are only 704 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vagt_kontor_col.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 1289, when there are only 704 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vagt_kontor_col.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65441, when there are only 152 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vagt_kontor_col.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64578, when there are only 686 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vagt_kontor_col.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65387, when there are only 928 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vagt_kontor_col.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 37, when there are only 32 vertices. [ 99860] [b3095_GTAProce] MainThrd/ Loaded vb_17_0.ybn (id 1867) [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vagt_kontor_col.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 874, when there are only 648 vertices. [ 99860] [b3095_GTAProce] MainThrd/ Loaded vb_22_0.ybn (id 1881) [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vagt_kontor_col.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 20, when there are only 16 vertices. [ 99860] [b3095_GTAProce] MainThrd/ Loaded vb_24_0.ybn (id 1887) [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vb_08_0.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65141, when there are only 3133 vertices. [ 99860] [b3095_GTAProce] MainThrd/ Loaded vb_28_0.ybn (id 1898) [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vb_28_0.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65394, when there are only 1662 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vb_28_0.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 239 edge reference is invalid. It leads to vertex 65526, when there are only 1562 vertices. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vb_28_0.ybn. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99860] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 47, when there are only 24 vertices. [ 99875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vb_17_0.ybn. [ 99875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64553, when there are only 4456 vertices. [ 99875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vb_17_0.ybn. [ 99875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65115, when there are only 2726 vertices. [ 99875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vb_17_0.ybn. [ 99875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 144 edge reference is invalid. It leads to vertex 759, when there are only 759 vertices. [ 99875] [b3095_GTAProce] MainThrd/ Loaded vb_29_0.ybn (id 1900) [ 99875] [b3095_GTAProce] MainThrd/ Loaded vb_29_day_1.ybn (id 1901) [ 99875] [b3095_GTAProce] MainThrd/ Loaded vb_29_day_2.ybn (id 1902) [ 99875] [b3095_GTAProce] MainThrd/ Loaded vb_29_night_1.ybn (id 1903) [ 99875] [b3095_GTAProce] MainThrd/ Loaded vb_29_night_2.ybn (id 1904) [ 99875] [b3095_GTAProce] MainThrd/ Loaded vb_34_2.ybn (id 1935) [ 99875] [b3095_GTAProce] MainThrd/ Loaded vb_35_0.ybn (id 1950) [ 99875] [b3095_GTAProce] MainThrd/ Loaded vb_38_2.ybn (id 2003) [ 99875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vb_38_2.ybn. [ 99875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 64 edge reference is invalid. It leads to vertex 65068, when there are only 5848 vertices. [ 99875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vb_38_2.ybn. [ 99875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 680 edge reference is invalid. It leads to vertex 65525, when there are only 885 vertices. [ 99875] [b3095_GTAProce] MainThrd/ Loaded vb_rd_4.ybn (id 2222) [ 99875] [b3095_GTAProce] MainThrd/ Loaded verpi_dv_school_col.ybn (id 14433) [ 99875] [b3095_GTAProce] MainThrd/ Loaded verpi_hookah_col.ybn (id 14499) [ 99875] [b3095_GTAProce] MainThrd/ Loaded vw_ch3_additions_2.ybn (id 12732) [ 99875] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset verpi_hookah_col.ybn. [ 99875] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99875] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 3335, when there are only 1244 vertices. [ 99875] [b3095_GTAProce] MainThrd/ Loaded vw_dlc_casino_apart.ybn (id 12718) [ 99875] [b3095_GTAProce] MainThrd/ Loaded vwss_prop_portacabin_shell_col.ybn (id 14670) [ 99875] [b3095_GTAProce] MainThrd/ Loaded vwtower01_1a.ybn (id 14531) [ 99875] [b3095_GTAProce] MainThrd/ Loaded vwtower01_1b.ybn (id 14532) [ 99891] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vw_dlc_casino_apart.ybn. [ 99891] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99891] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 65510, when there are only 2794 vertices. [ 99891] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vw_dlc_casino_apart.ybn. [ 99891] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99891] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 41 edge reference is invalid. It leads to vertex 862, when there are only 747 vertices. [ 99891] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vw_dlc_casino_apart.ybn. [ 99891] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99891] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65404, when there are only 808 vertices. [ 99891] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vw_dlc_casino_apart.ybn. [ 99891] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99891] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65129, when there are only 1350 vertices. [ 99891] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vw_dlc_casino_apart.ybn. [ 99891] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99891] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 510, when there are only 353 vertices. [ 99891] [b3095_GTAProce] MainThrd/ Loaded vwtower01_1c.ybn (id 14533) [ 99891] [b3095_GTAProce] MainThrd/ Loaded vwtower01_1d.ybn (id 14534) [ 99891] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vw_dlc_casino_apart.ybn. [ 99891] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99891] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 36 vertices. [ 99891] [b3095_GTAProce] MainThrd/ Loaded vwtower01_2a.ybn (id 14535) [ 99891] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vw_dlc_casino_apart.ybn. [ 99891] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99891] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 95, when there are only 59 vertices. [ 99891] [b3095_GTAProce] MainThrd/ Loaded vwtower01_2b.ybn (id 14536) [ 99891] [b3095_GTAProce] MainThrd/ Loaded vwtower01_2c.ybn (id 14537) [ 99891] [b3095_GTAProce] MainThrd/ Loaded vwtower01_2d.ybn (id 14538) [ 99891] [b3095_GTAProce] MainThrd/ Loaded vwtower01_2e.ybn (id 14539) [ 99891] [b3095_GTAProce] MainThrd/ Loaded window_far_right_view_col.ybn (id 14607) [ 99891] [b3095_GTAProce] MainThrd/ Loaded window_front_view_col.ybn (id 14608) [ 99891] [b3095_GTAProce] MainThrd/ Loaded window_left_view_col.ybn (id 14609) [ 99891] [b3095_GTAProce] MainThrd/ Loaded window_right_1_view_col.ybn (id 14610) [ 99891] [b3095_GTAProce] MainThrd/ Loaded wnews.ybn (id 14678) [ 99891] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset wnews.ybn. [ 99891] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99891] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65377, when there are only 5722 vertices. [ 99891] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset wnews.ybn. [ 99891] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99891] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 1728 edge reference is invalid. It leads to vertex 12458, when there are only 6786 vertices. [ 99907] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset wnews.ybn. [ 99907] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99907] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 64959, when there are only 714 vertices. [ 99907] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset wnews.ybn. [ 99907] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99907] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 69 edge reference is invalid. It leads to vertex 5360, when there are only 2133 vertices. [ 99907] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset wnews.ybn. [ 99907] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99907] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 440, when there are only 418 vertices. [ 99907] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset wnews.ybn. [ 99907] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99907] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65367, when there are only 480 vertices. [ 99907] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset wnews.ybn. [ 99907] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99907] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 56 edge reference is invalid. It leads to vertex 65502, when there are only 3311 vertices. [ 99907] [b3095_GTAProce] MainThrd/ Loaded wnewsgarag.ybn (id 14679) [ 99907] [b3095_GTAProce] ResourcePlacementThr/ Physics validation failed for asset wnewsgarag.ybn. [ 99907] [b3095_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 99907] [b3095_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62309, when there are only 2422 vertices. [ 100266] [b3095_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_SESSION init functions! [ 100313] [b3095_GTAProce] MainThrd/ ^2Game finished loading! [ 398516] [b3095_DumpServ] 16976/ Process crash captured. Crash dialog content: [ 398516] [b3095_DumpServ] 16976/ Early-exit trap [ 398516] [b3095_DumpServ] 16976/ A problem while running FiveM has tripped an early-exit trap. [ 398516] [b3095_DumpServ] 16976/ [ 398516] [b3095_DumpServ] 16976/ If asking for support, please provide a readable 'report ID' from the expanded information below. [ 404453] [b3095_DumpServ] 16976/ Crash report service returned si-ce099bb654334f59a17d4e84489792e1